ABH (Axis) vs Brincobi (Allies +21)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 bomber moved from Northern Territory to 20 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 11 fighters, 8 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Midway to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                4 tactical_bombers moved from Western United States to 6 Sea Zone

    Combat - Americans


  • Scramble and kamikaze :evil:


  • Scramble, kamikaze against each of you DD and cruisers.


  • I see this as a 58/41 battle in your favor with an average of 9 units left for the victor.  Such an enormous set of rolls.


  • Test summary from TripleA, engine version: 1.8.0.9, time: 16:51:20


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 bomber moved from Northern Territory to 20 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 11 fighters, 8 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Midway to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                4 tactical_bombers moved from Western United States to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in 20 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 6 Sea Zone
                    Americans attack with 2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 11 fighters, 9 submarines and 6 tactical_bombers; ANZAC loiter and taunt
                    Japanese defend with 2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 8 fighters, 4 submarines and 7 tactical_bombers
                    Units damaged: 2 carriers owned by the Japanese
                    Units damaged: 2 battleships owned by the Japanese and 5 carriers owned by the Japanese
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 2 battleships owned by the Americans
                    Japanese win with 2 battleships and 3 fighters remaining. Battle score for attacker is -109
                    Casualties for Americans: 2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 11 fighters, 9 submarines and 6 tactical_bombers
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 7 carriers, 2 cruisers, 5 destroyers, 5 fighters, 4 submarines and 7 tactical_bombers
                    3 fighters owned by the Japanese forced to land in Japan

    Non Combat Move - Americans
                5 transports moved from 25 Sea Zone to 10 Sea Zone
                2 infantry and 2 mech_infantrys moved from Midway to 25 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 25 Sea Zone to 26 Sea Zone
                2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States
                2 artilleries and 2 infantry placed in Central United States
                2 artilleries and 4 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                15 infantry moved from Tsinghai to Sikang
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 15 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Sikang from Japanese with 14 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 armour moved from Trans-Jordan to Egypt
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                2 armour and 2 infantry moved from Morocco to 91 Sea Zone
                2 armour, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Holland Belgium

    Non Combat Move - British
                2 submarines moved from 80 Sea Zone to 39 Sea Zone
                6 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 infantry moved from Burma to Shan State
                1 bomber moved from Egypt to Morocco
                3 aaGuns moved from India to Burma
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 fighters moved from United Kingdom to 110 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                1 fighter and 2 transports placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
                British collect 36 PUs (1 lost to blockades); end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,4,2
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 1 mech_infantry


  • Well, that went well…not!


  • Yeah, it was a 60/40 chance and the last time that you could do that battle.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Holland Belgium
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                      Italians take 98 Sea Zone from British
                2 artilleries and 4 infantry moved from Tunisia to Algeria
                      Italians take Algeria from British
                1 armour moved from Libya to Algeria
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Northern Italy to Normandy Bordeaux
                1 fighter moved from Northern Italy to Normandy Bordeaux
                1 fighter moved from Northern Italy to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 bomber moved from Novgorod to Holland Belgium
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 mech_infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Southern Italy to Western Germany
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Holland Belgium
                1 bomber moved from Novgorod to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber, 4 fighters and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Gibraltar
                    Italians attack with 2 infantry
                    British defend with 1 artillery and 1 harbour
                    British win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry
                Battle in Holland Belgium
                    Italians attack with 1 bomber, 4 fighters and 1 infantry
                    British defend with 1 infantry
                    Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                4 fighters moved from Normandy Bordeaux to Western Germany
                4 fighters moved from Holland Belgium to Western Germany
                1 bomber moved from Normandy Bordeaux to France
                1 bomber moved from Holland Belgium to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 8 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
                Italians collect 20 PUs (4 lost to blockades); end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Holland Belgium
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                      Italians take 98 Sea Zone from British
                2 artilleries and 4 infantry moved from Tunisia to Algeria
                      Italians take Algeria from British
                1 armour moved from Libya to Algeria
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Northern Italy to Normandy Bordeaux
                1 fighter moved from Northern Italy to Normandy Bordeaux
                1 fighter moved from Northern Italy to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 bomber moved from Novgorod to Holland Belgium
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 mech_infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Southern Italy to Western Germany
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Holland Belgium
                1 bomber moved from Novgorod to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber, 4 fighters and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Gibraltar
                    Italians attack with 2 infantry
                    British defend with 1 artillery and 1 harbour
                    British win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry
                Battle in Holland Belgium
                    Italians attack with 1 bomber, 4 fighters and 1 infantry
                    British defend with 1 infantry
                    Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                4 fighters moved from Normandy Bordeaux to Western Germany
                4 fighters moved from Holland Belgium to Western Germany
                1 bomber moved from Normandy Bordeaux to France
                1 bomber moved from Holland Belgium to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 8 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
                Italians collect 20 PUs (4 lost to blockades); end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Rostov to Bryansk
                1 mech_infantry moved from Belarus to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Belarus to Nenetsia
                      Germans take Archangel from Russians
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Belarus to Smolensk
                10 armour and 2 mech_infantrys moved from Belarus to Nenetsia
                1 mech_infantry moved from Belarus to Novgorod
                1 bomber moved from Novgorod to Smolensk
                1 bomber moved from Novgorod to Bryansk
                1 bomber moved from Novgorod to Bryansk
                1 bomber moved from Novgorod to Bryansk
                1 bomber moved from Novgorod to Bryansk
                1 infantry moved from France to Holland Belgium
                      Germans take Holland Belgium from British
                1 artillery moved from Volgograd to Kazakhstan
                1 armour moved from Volgograd to Samara
                1 bomber moved from Novgorod to Samara
                1 bomber moved from Novgorod to Kazakhstan

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Bryansk
                    Germans attack with 4 bombers and 1 infantry
                    Russians defend with 2 artilleries
                    Germans win with 4 bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries
                Battle in Tambov
                    Germans attack with 1 infantry
                    Russians defend with 1 infantry
                    1 infantry owned by the Germans retreated to Rostov
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans winRussians win with 1 infantry remaining with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 artillery and 1 bomber
                    Russians defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Samara to Volgograd
                1 bomber moved from Kazakhstan to Volgograd
                1 bomber moved from Smolensk to Western Germany
                4 bombers moved from Bryansk to Novgorod
                7 fighters moved from Novgorod to Germany
                1 mech_infantry moved from Poland to Germany
                1 mech_infantry moved from Poland to Germany
                1 mech_infantry moved from Baltic States to Germany
                1 mech_infantry moved from Baltic States to Germany
                2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
                5 infantry moved from Western Germany to Germany
                1 armour moved from Novgorod to Karelia

    Place Units - Germans
                3 bombers and 5 infantry placed in Western Germany
                3 infantry placed in France
                5 infantry placed in Germany
                Germans undo move 1.
                3 bombers and 2 infantry placed in Germany
                3 infantry placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 2x factory_major; Remaining resources: 27 PUs;
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Russia to Novgorod
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Novgorod
                    Russians attack with 3 fighters and 1 tactical_bomber
                    Germans defend with 1 airfield, 4 bombers, 1 factory_minor, 1 harbour and 1 mech_infantry
                    retreated to Novgorod
                    Germans win with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 bombers
                    Casualties for Russians: 2 fighters and 1 tactical_bomber

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Kansu from Japanese to Chinese
                EDIT: Adding units owned by Russians to Kansu: 4 infantry
                EDIT: Removing units owned by Russians from Tsinghai: 4 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Novgorod to Vologda
                1 artillery and 20 infantry moved from Russia to Vologda
                5 artilleries and 5 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Vologda
                2 aaGuns moved from Russia to Vologda
                1 infantry moved from Tambov to Russia

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 22 PUs


  • Not sure if you agreed With the OOL I chose for you in Novgorod, but figured you wanted an extra 2 in defence (wich actually hit). Let me know if you have an issue With that :)


  • I trust your judgement.  Difficult call.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 destroyers, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 destroyer moved from 36 Sea Zone to 39 Sea Zone
                1 bomber moved from French Indo China to 39 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 fighter moved from French Indo China to 42 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                5 artilleries, 9 infantry and 11 mech_infantrys moved from Yunnan to Shan State
                1 fighter moved from French Indo China to Szechwan
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                2 battleships moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Shan State

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 2 submarines
                    British defend with 2 submarines
                    Japanese win, taking 39 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for British: 2 submarines
                    Casualties for Japanese: 1 submarine
                Battle in Szechwan
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 5 artilleries, 12 infantry and 11 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 5 artilleries, 12 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from 39 Sea Zone to French Indo China
                1 fighter moved from Szechwan to French Indo China
                1 fighter moved from 42 Sea Zone to Java
                1 mech_infantry moved from Manchuria to Anhwe
                1 armour moved from Anhwe to Kweichow
                1 armour moved from Anhwe to Hunan
                1 fighter moved from Japan to French Indo China

    Place Units - Japanese
                2 armour placed in French Indo China
                1 transport placed in 36 Sea Zone
                3 mech_infantrys placed in Manchuria
                3 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
                Japanese collect 55 PUs (3 lost to blockades); end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport
                    Italians defend with 1 transport
                    Americans win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from Central United States to Southeast Mexico
                2 transports moved from 10 Sea Zone to 89 Sea Zone
                2 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 carrier, 4 infantry and 3 transports moved from 10 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
                2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                2 artilleries, 6 infantry and 2 mech_infantrys moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                15 infantry moved from Sikang to Szechwan
                1 fighter moved from Burma to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 15 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Kansu

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

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