Three time's the charm: MrRoboto (Axis) vs Shin Ji (Allies) BM

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 carriers, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 carriers moved from 26 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                20 fighters moved from 6 Sea Zone to Jehol
                4 fighters moved from 6 Sea Zone to Manchuria
                3 fighters moved from Midway to 6 Sea Zone
                1 tactical_bomber moved from Midway to 6 Sea Zone
                6 fighters moved from Western United States to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 14 carriers, 2 cruisers, 3 destroyers, 9 fighters, 4 submarines, 1 tactical_bomber and 3 transports; ANZAC loiter and taunt
                    Japanese defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 1 battleship, 14 carriers, 2 cruisers, 3 destroyers, 9 fighters, 4 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Manchuria
                    Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Manchuria from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Americans attack with 20 fighters
                    Japanese defend with 1 artillery, 3 infantry and 1 mech_infantry
                    Americans win with 19 fighters remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - Americans
                4 fighters moved from Manchuria to 6 Sea Zone
                5 fighters moved from Jehol to 6 Sea Zone
                14 fighters moved from Jehol to 6 Sea Zone
                1 aaGun and 1 infantry moved from Southeast Mexico to 64 Sea Zone
                1 aaGun, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone

    Place Units - Americans
                3 carriers placed in 6 Sea Zone
                1 harbour placed in Korea
                2 infantry placed in Western United States
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 destroyers and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - British
                4 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
                8 armour, 2 artilleries, 25 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
                1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                3 armour moved from Belgian Congo to Anglo Egyptian Sudan
                3 armour moved from Union of South Africa to Belgian Congo
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - British
                Battle in Trans-Jordan
                    British attack with 10 armour, 2 artilleries, 4 fighters, 25 infantry and 2 mech_infantrys
                    Italians defend with 2 infantry
                    British win, taking Trans-Jordan from Italians with 10 armour, 2 artilleries, 4 fighters, 24 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Malaya

    Non Combat Move - British
                3 aaGuns moved from Iraq to Trans-Jordan
                4 fighters moved from Trans-Jordan to Anglo Egyptian Sudan

    Place Units - British
                2 destroyers placed in 106 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,6,4,2,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,1
                British collect 25 PUs (9 lost to blockades); end with 26 PUs total

    Turn Complete - UK_Pacific

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 bomber, 1 carrier and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 10 artilleries, 3 bombers, 6 fighters, 12 infantry and 1 marine moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 10 artilleries, 3 bombers, 6 fighters, 12 infantry and 1 marine
                    British defend with 15 armour, 4 fighters, 1 infantry and 9 mech_infantrys
                    Italians win with 3 bombers and 6 fighters remaining. Battle score for attacker is 82
                    Casualties for Italians: 1 armour, 10 artilleries, 12 infantry and 1 marine
                    Casualties for British: 15 armour, 4 fighters, 1 infantry and 9 mech_infantrys

    Non Combat Move - Italians
                3 bombers and 6 fighters moved from Anglo Egyptian Sudan to Alexandria
                3 aaGuns moved from Egypt to Alexandria
                1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 marine moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 marine moved from 92 Sea Zone to Algeria
                4 infantry moved from Northern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                4 infantry moved from 96 Sea Zone to Tobruk
                2 submarines moved from 109 Sea Zone to 110 Sea Zone

    Place Units - Italians
                1 carrier and 1 transport placed in 97 Sea Zone
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 armour and 1 infantry moved from Dutch New Guinea to New Guinea

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in New Guinea
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking New Guinea from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to New South Wales
                1 armour moved from Queensland to New South Wales
                1 armour moved from Queensland to New South Wales

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                3 bombers moved from Western Germany to Belarus
                3 bombers moved from Eastern Poland to Novgorod
                1 bomber moved from Western Germany to Novgorod
                1 mech_infantry moved from Poland to Novgorod
                2 mech_infantrys moved from Eastern Poland to Novgorod
                14 armour, 27 artilleries, 52 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                1 fighter moved from Eastern Poland to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 4 bombers, 1 fighter and 3 mech_infantrys
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 4 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 14 armour, 27 artilleries, 54 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery
                    Germans win, taking Western Ukraine from Russians with 14 armour, 27 artilleries, 53 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Belarus
                    Germans attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                5 armour, 1 infantry and 5 mech_infantrys moved from Germany to Poland
                5 armour, 3 artilleries, 7 infantry and 5 mech_infantrys moved from Poland to Eastern Poland
                3 bombers moved from Belarus to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
                4 bombers and 1 fighter moved from Novgorod to Eastern Poland
                1 submarine moved from 109 Sea Zone to 110 Sea Zone

    Place Units - Germans
                1 submarine placed in 125 Sea Zone
                7 armour and 3 mech_infantrys placed in Germany
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 airfield, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                5 armour moved from Bryansk to Rostov
                3 mech_infantrys moved from Bryansk to Rostov
                1 fighter moved from Russia to Belarus
                1 fighter moved from Russia to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                26 artilleries and 37 infantry moved from Bryansk to Tambov
                2 fighters moved from Bryansk to Novgorod
                1 armour moved from Karelia to Vyborg
                      Russians take Vyborg from Germans
                1 armour moved from Vyborg to Novgorod
                1 mech_infantry moved from Karelia to Novgorod
                5 artilleries and 8 infantry moved from Finland to Norway
                1 infantry moved from Russia to Samara
                5 artilleries and 3 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                    Russians attack with 1 armour, 2 fighters and 1 mech_infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Russians win, taking Novgorod from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Norway
                    Russians attack with 5 artilleries and 8 infantry
                    Germans defend with 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                    Russians win, taking Norway from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 3 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for Russians: 4 infantry
                Battle in Rostov
                    Russians attack with 5 armour and 3 mech_infantrys
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Rostov from Japanese with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 31 artilleries and 40 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Tambov from Germans with 31 artilleries and 40 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                6 aaGuns moved from Bryansk to Russia
                2 fighters moved from Belarus to Russia
                2 fighters moved from Novgorod to Karelia
                3 artilleries and 3 infantry moved from Finland to Karelia

    Place Units - Russians
                4 artilleries and 6 infantry placed in Russia
                1 airfield placed in Yakut S.S.R.

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Russians collect 29 PUs (2 lost to blockades); end with 29 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 5 aaGuns, 3 armour and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Chahar to Manchuria
                1 fighter and 1 tactical_bomber moved from Japan to Manchuria
                3 submarines moved from 36 Sea Zone to 37 Sea Zone
                5 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
                3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                1 artillery, 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 3 transports moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from India to Ukraine
                7 artilleries and 14 infantry moved from Eastern Persia to Persia
                      Japanese take Persia from British

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                    Japanese win, taking Manchuria from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 5 fighters, 3 submarines, 2 tactical_bombers and 2 transports
                    British defend with 1 battleship, 1 carrier, 1 cruiser and 1 transport
                    Japanese win, taking 37 Sea Zone from UK_Pacific with 5 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 43
                    Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 1 transport
                    Casualties for Japanese: 2 submarines
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Ukraine
                    Japanese attack with 1 bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -9
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Ukraine: 1 infantry
                EDIT: Removing units owned by Russians from Bryansk: 1 infantry
                EDIT: Turning off Edit Mode
                1 armour moved from Sikang to Caucasus
                5 armour moved from Volgograd to Caucasus
                5 infantry moved from India to West India
                1 aaGun moved from Szechwan to Sikang
                1 mech_infantry moved from Hopei to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kiangsu to Anhwe
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
                3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
                5 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone

    Place Units - Japanese
                3 armour placed in Caucasus
                5 aaGuns and 5 infantry placed in Japan
                3 infantry placed in Kwangtung
                Japanese undo move 3.
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,3,2,2,6,4,6,1,5,1,1,6,2,1,4,4,1,6,1,4,6,1,6,3,5,2,1,3,3,4,3,5,4,3,2,6,1,1,6,4,6,3,6,6,3,6,5,2,6,1,2,6,1,1,6,3,2,2,5,1,2,1,5,5,1,5,4,4,1,1,3,6,6,6,1,2,2,5,5,6,2
                Japanese collect 66 PUs (8 lost to blockades); end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 6 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                18 fighters moved from 6 Sea Zone to Yakut S.S.R.
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kwangtung
                2 submarines moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                2 submarines moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese

    Combat - Americans
                Battle in Kiangsu
                Battle in Kwangtung
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 2 carriers, 1 cruiser, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Korea
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from 6 Sea Zone to Yakut S.S.R.
                4 fighters moved from 6 Sea Zone to Korea

    Place Units - Americans
                1 artillery and 2 infantry placed in Korea
                6 fighters placed in Western United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 8 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                10 armour, 2 artilleries, 24 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
                3 armour moved from Belgian Congo to Egypt
                1 destroyer moved from 64 Sea Zone to 106 Sea Zone
                2 destroyers moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to Scotland

    Combat - British
                Battle in Egypt
                    British attack with 13 armour, 2 artilleries, 24 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
                    British win, taking Egypt from Italians with 13 armour, 2 artilleries, 24 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                3 aaGuns moved from Trans-Jordan to Egypt

    Place Units - British
                2 fighters placed in United Kingdom
                1 submarine placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,3
                British collect 30 PUs (4 lost to blockades); end with 30 PUs total

    Turn Complete - UK_Pacific

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 3 artilleries, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 marine moved from Algeria to 92 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 92 Sea Zone to 89 Sea Zone
                1 artillery and 1 marine moved from 89 Sea Zone to Southeast Mexico
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria

    Combat - Italians
                Battle in Southeast Mexico
                Battle in Trans-Jordan
                Battle in Syria

    Non Combat Move - Italians
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from 96 Sea Zone to Tobruk
                2 aaGuns moved from Alexandria to Tobruk
                2 destroyers moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                2 submarines moved from 110 Sea Zone to 113 Sea Zone
                1 carrier moved from 97 Sea Zone to 95 Sea Zone
                3 bombers and 6 fighters moved from Alexandria to Southern Italy

    Place Units - Italians
                1 submarine and 1 transport placed in 95 Sea Zone
                3 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 34 PUs;

    Combat Move - Germans
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians
                1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
                2 bombers moved from Eastern Poland to Novgorod
                1 artillery and 2 infantry moved from Western Ukraine to Ukraine
                5 bombers moved from Eastern Poland to Rostov
                1 fighter moved from Eastern Poland to Novgorod
                5 armour and 2 mech_infantrys moved from Western Ukraine to Rostov

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Novgorod
                    Germans attack with 1 armour, 2 bombers, 1 fighter and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans win, taking 125 Sea Zone from Americans, taking Novgorod from Russians with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 5 armour, 5 bombers and 2 mech_infantrys
                    Russians defend with 5 armour and 3 mech_infantrys
                    Germans win, taking Rostov from Russians with 3 armour and 5 bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for Russians: 5 armour and 3 mech_infantrys

    Non Combat Move - Germans
                9 armour, 26 artilleries and 50 infantry moved from Western Ukraine to Ukraine
                5 bombers moved from Rostov to Baltic States
                1 fighter and 1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
                7 armour and 3 mech_infantrys moved from Germany to Baltic States
                2 bombers moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                4 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                1 aaGun, 3 artilleries and 7 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Poland to Baltic States
                2 mech_infantrys moved from Western Germany to Poland
                1 submarine moved from 110 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 carrier and 1 destroyer placed in 113 Sea Zone
                1 factory_minor placed in Western Ukraine

    Turn Complete - Germans
                Germans collect 50 PUs; end with 84 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 34 PUs;

    Combat Move - Germans
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians
                1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
                2 bombers moved from Eastern Poland to Novgorod
                1 artillery and 2 infantry moved from Western Ukraine to Ukraine
                5 bombers moved from Eastern Poland to Rostov
                1 fighter moved from Eastern Poland to Novgorod
                5 armour and 2 mech_infantrys moved from Western Ukraine to Rostov

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Novgorod
                    Germans attack with 1 armour, 2 bombers, 1 fighter and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans win, taking 125 Sea Zone from Americans, taking Novgorod from Russians with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 5 armour, 5 bombers and 2 mech_infantrys
                    Russians defend with 5 armour and 3 mech_infantrys
                    Germans win, taking Rostov from Russians with 3 armour and 5 bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for Russians: 5 armour and 3 mech_infantrys

    Non Combat Move - Germans
                9 armour, 26 artilleries and 50 infantry moved from Western Ukraine to Ukraine
                5 bombers moved from Rostov to Baltic States
                1 fighter and 1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
                7 armour and 3 mech_infantrys moved from Germany to Baltic States
                2 bombers moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                4 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                1 aaGun, 3 artilleries and 7 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Poland to Baltic States
                2 mech_infantrys moved from Western Germany to Poland
                1 submarine moved from 110 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 carrier and 1 destroyer placed in 113 Sea Zone
                1 factory_minor placed in Western Ukraine

    Turn Complete - Germans
                Germans collect 50 PUs; end with 84 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Western Germany: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to Germany: 5 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 94 to 60
                EDIT: Turning off Edit Mode

  • 15

    Huh.  Not what I expected.  I’ve been spending the last day assuming I cost myself the game not factoring in that Japanese bomber…

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters moved from Russia to Rostov
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 artillery moved from Tambov to Rostov
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Japanese
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 infantry moved from Karelia to Novgorod
                1 artillery moved from Karelia to Novgorod
                1 fighter moved from Karelia to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 fighter moved from Karelia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 3 armour
                    Russians win, taking Rostov from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Rostov to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Novgorod to Russia
                1 infantry moved from Tambov to Russia
                1 infantry moved from Tambov to Russia
                1 infantry moved from Tambov to Russia
                1 infantry moved from Tambov to Russia
                1 infantry moved from Tambov to Russia
                1 infantry moved from Tambov to Russia

    Place Units - Russians
                3 infantry and 7 mech_infantrys placed in Russia
                3 infantry placed in Norway

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                Russians collect 28 PUs (3 lost to blockades); end with 28 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs

  • 19 18

    Haha I didn’t even think about getting Russia ^^
    Kinda stupid  :-D

  • 19 18

    Oh man, now I could really punch myself xD

  • 15

    LOL!  I thought that was the entire reason you sacrificed the bomber.

    But then, I make mistakes like that when i run too many games at once too.  What are you up to right now, like 9?  I can barely keep track of 2.

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