ABH (Axis) vs Brincobi (Allies +21)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 5 artilleries, 2 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Rostov to Tambov
                1 armour moved from Tambov to Samara
                      Germans take Samara from Russians
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                7 armour and 10 mech_infantrys moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Bryansk to Ukraine
                4 armour and 3 mech_infantrys moved from Romania to Ukraine
                1 bomber moved from Western Germany to Kazakhstan
                1 tactical_bomber moved from Ukraine to Kazakhstan
                1 infantry moved from Rostov to Bryansk

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Germans win, taking Kazakhstan from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                1 bomber and 1 tactical_bomber moved from Kazakhstan to Caucasus
                3 aaGuns, 5 artilleries and 18 infantry moved from Rostov to Volgograd
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 aaGun moved from Western Germany to France
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 infantry moved from France to Western Germany
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Germans
                3 artilleries placed in Ukraine
                1 armour and 1 infantry placed in Novgorod
                2 infantry and 1 mech_infantry placed in France
                2 artilleries and 2 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Volgograd: 1 aaGun
                EDIT: Removing units owned by Germans from Volgograd: 1 aaGun
                EDIT: Removing units owned by Germans from Volgograd: 1 aaGun
                EDIT: Adding units owned by Germans to Caucasus: 3 aaGuns
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Tambov: 1 infantry
                EDIT: Adding units owned by Germans to Volgograd: 1 infantry
                EDIT: Removing units owned by Germans from Volgograd: 1 infantry
                EDIT: Adding units owned by Germans to Tambov: 1 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 infantry moved from Novosibirsk to Kazakhstan
                6 infantry moved from Vologda to Smolensk
                1 infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                1 fighter moved from Russia to Kazakhstan
                2 armour, 9 artilleries, 47 infantry and 2 mech_infantrys moved from Russia to Bryansk

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    retreated to Samara
                    Germans win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 armour, 9 artilleries, 47 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 2 armour, 9 artilleries, 47 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 6 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                2 aaGuns and 6 infantry moved from Novosibirsk to Vologda
                1 aaGun moved from Vologda to Smolensk
                1 aaGun and 2 infantry moved from Vologda to Russia
                1 fighter moved from Kazakhstan to Russia
                5 infantry moved from Kansu to Tsinghai

    Place Units - Russians
                3 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 34 Sea Zone to 21 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from 36 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
                1 fighter moved from 36 Sea Zone to 21 Sea Zone
                1 armour moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Shensi
                1 bomber moved from French Indo China to Okinawa
                1 bomber moved from French Indo China to Okinawa
                1 fighter moved from Japan to Kiangsu
                2 fighters and 3 tactical_bombers moved from French Indo China to Kiangsu
                1 fighter moved from Japan to Okinawa
                1 bomber moved from Manchuria to Okinawa
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 tactical_bomber moved from French Indo China to Kiangsu

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 submarine and 1 transport
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kiangsu
                    Japanese attack with 3 fighters and 4 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry; Chinese defend with 2 infantry
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Okinawa
                    Japanese attack with 3 bombers and 1 fighter
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win with 3 bombers and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from 20 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 fighter moved from 21 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Suiyuyan to Kweichow
                3 bombers moved from Okinawa to Japan
                1 fighter moved from Okinawa to Manchuria
                1 fighter moved from 36 Sea Zone to Japan
                1 fighter moved from 36 Sea Zone to Japan
                3 fighters and 3 tactical_bombers moved from Kiangsu to Manchuria
                1 armour and 5 mech_infantrys moved from Manchuria to Anhwe

    Place Units - Japanese
                2 armour placed in Manchuria
                1 armour placed in Japan
                2 fighters placed in Japan
                3 destroyers placed in 36 Sea Zone
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 24
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,3,1,2,3,2,6,5,2,6,6,3,1,4,2,4,5,5,4,5,5,1,3,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,2,1,1,6,2,2,2,1,2,2,6,6,3,4,6
                Japanese collect 35 PUs (24 lost to blockades); end with 35 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 armour, 3 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                2 infantry and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Queensland to 42 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to Iwo Jima
                1 destroyer moved from 19 Sea Zone to 21 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                3 fighters moved from 19 Sea Zone to 21 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 fighters moved from 19 Sea Zone to 21 Sea Zone
                1 fighter moved from 19 Sea Zone to Iwo Jima

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in Iwo Jima
                    Americans attack with 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Americans win, taking Iwo Jima from Japanese with 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer and 5 fighters
                    Japanese defend with 1 submarine
                    Americans win with 5 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - Americans
                1 destroyer moved from 19 Sea Zone to 21 Sea Zone
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                5 fighters moved from 21 Sea Zone to 17 Sea Zone
                1 fighter moved from Iwo Jima to 17 Sea Zone
                2 battleships, 4 carriers, 3 cruisers, 1 fighter and 2 transports moved from 19 Sea Zone to 17 Sea Zone
                4 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
                1 bomber moved from 42 Sea Zone to Queensland
                1 carrier, 1 destroyer and 2 fighters moved from 88 Sea Zone to 92 Sea Zone
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 12 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 fighters and 4 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                6 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber moved from India to Burma
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians

    Combat - British
                Battle in Burma
                    British attack with 6 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 6 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                3 aaGuns moved from India to Burma
                2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
                1 submarine moved from 98 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
                2 artilleries and 4 infantry moved from Alexandria to Egypt

    Place Units - British
                3 submarines placed in 98 Sea Zone
                1 submarine placed in 110 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,3,4
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 airfield and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Caucasus to Iraq
                      Italians take Iraq from British
                1 mech_infantry moved from Caucasus to Iraq
                1 armour moved from Tunisia to Libya
                1 mech_infantry moved from Algeria to Libya
                2 artilleries and 4 infantry moved from Algeria to Tunisia
                1 bomber moved from Southern Italy to Libya
                1 bomber moved from Ukraine to Southern Italy
                1 bomber moved from Southern Italy to Libya

    Combat - Italians
                Battle in Libya
                    Italians attack with 1 armour, 2 bombers and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Libya from British with 1 armour and 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Libya to Southern Italy
                1 bomber moved from Libya to Southern Italy
                1 infantry moved from France to Northern Italy
                1 fighter moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 airfield placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 3 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 cruiser moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from Volgograd to Kazakhstan
                1 bomber moved from Caucasus to Kazakhstan
                1 armour moved from Northwest Persia to Persia
                      Germans take Persia from British
                1 armour moved from Persia to Iraq
                1 mech_infantry moved from Northwest Persia to Syria
                      Germans take Syria from French
                6 armour and 9 mech_infantrys moved from Northwest Persia to Iraq

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Caucasus to Southern Italy
                1 bomber moved from Kazakhstan to Southern Italy
                9 armour, 3 artilleries, 1 infantry and 11 mech_infantrys moved from Ukraine to Rostov
                5 artilleries and 18 infantry moved from Volgograd to Rostov
                1 mech_infantry moved from Novgorod to Baltic States
                1 armour moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 bomber moved from Western Germany to Southern Italy
                1 bomber moved from Western Germany to Southern Italy
                2 artilleries and 1 infantry moved from Western Germany to France
                3 aaGuns moved from Caucasus to Rostov
                4 fighters moved from Southern Italy to Rostov

    Place Units - Germans
                1 armour and 2 artilleries placed in Volgograd
                1 armour and 2 artilleries placed in Novgorod
                3 fighters and 2 mech_infantrys placed in Western Germany
                2 mech_infantrys placed in Germany
                1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,3,3,3,3
                Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Vologda to Samara
                      Russians take Samara from Germans
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                15 infantry moved from Bryansk to Belarus
                2 armour and 2 mech_infantrys moved from Bryansk to Belarus
                7 artilleries moved from Bryansk to Belarus
                1 aaGun moved from Smolensk to Belarus
                2 artilleries and 29 infantry moved from Bryansk to Russia
                4 infantry moved from Smolensk to Bryansk
                2 aaGuns and 4 infantry moved from Vologda to Russia
                5 infantry moved from Tsinghai to Sikang
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan

    Place Units - Russians
                3 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs


  • I see I forgot to move ANZAC cruiser from sz19 to 17, and Russian inf from Smolensk to Russia. Would you be ok to edit?


  • no problem.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier and 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Smolensk: 1 infantry
                EDIT: Adding units owned by Russians to Russia: 1 infantry
                EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 cruiser
                EDIT: Adding units owned by ANZAC to 17 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                1 armour moved from Anhwe to Kiangsu
                      Japanese take Kiangsu from Chinese
                1 armour moved from Kiangsu to Kiangsi
                1 submarine moved from 36 Sea Zone to 21 Sea Zone
                      Japanese take 35 Sea Zone from ANZAC
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                      Japanese take 43 Sea Zone from ANZAC
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from 36 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
                1 fighter moved from 36 Sea Zone to 21 Sea Zone
                1 fighter moved from 36 Sea Zone to 21 Sea Zone
                3 bombers and 4 fighters moved from Japan to Iwo Jima
                1 armour moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                4 artilleries and 4 infantry moved from Yunnan to Szechwan
                1 artillery, 8 infantry and 5 mech_infantrys moved from Shensi to Szechwan
                1 mech_infantry moved from Kweichow to Szechwan
                1 armour moved from Manchuria to Anhwe
                1 armour moved from Manchuria to Anhwe
                5 mech_infantrys moved from Anhwe to Hunan

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in Szechwan
                    Japanese attack with 5 artilleries, 12 infantry and 6 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 5 artilleries, 12 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Iwo Jima
                    Japanese attack with 3 bombers and 4 fighters
                    Americans defend with 1 armour, 3 infantry and 2 mech_infantrys
                    Japanese win with 3 bombers and 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 armour, 3 infantry and 2 mech_infantrys
                    Casualties for Japanese: 3 fighters
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 21 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                3 bombers moved from Iwo Jima to Japan
                2 fighters and 1 tactical_bomber moved from Manchuria to Japan
                2 battleships, 6 carriers, 2 cruisers, 1 fighter and 2 submarines moved from 36 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
                1 fighter moved from Iwo Jima to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,2,1,3,2,3,4,5,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,5,4,4,5,1,5,4,1,2,6,4,1
                Japanese collect 48 PUs (14 lost to blockades); end with 48 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs


  • Full scramble if we have a big fleet battle in the Pacific.  It could be a bit bloody!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 harbour and 4 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 44 Sea Zone
                7 submarines moved from 6 Sea Zone to 25 Sea Zone

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking 17 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 44 Sea Zone to Northern Territory
                2 battleships, 4 carriers, 3 cruisers, 7 fighters, 1 tactical_bomber and 5 transports moved from 17 Sea Zone to 25 Sea Zone
                2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                2 infantry and 2 mech_infantrys moved from 25 Sea Zone to Midway
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to Midway
                1 tactical_bomber moved from Wake Island to Midway
                1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 19 Sea Zone to 17 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone

    Place Units - Americans
                1 harbour placed in Midway
                1 carrier placed in 10 Sea Zone
                4 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Chinese
                12 infantry moved from Sikang to Tsinghai
                1 fighter moved from Sikang to Burma

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Morocco to Algeria
                      British take Algeria from Italians
                1 armour moved from Algeria to Morocco
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                2 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone

    Combat - British
                British creates battle in territory 93 Sea Zone
                Battle in 41 Sea Zone
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    British win, taking 93 Sea Zone from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from 41 Sea Zone to India
                3 aaGuns moved from Burma to India
                4 infantry moved from Burma to India
                3 submarines moved from 98 Sea Zone to 80 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                5 fighters moved from 92 Sea Zone to Egypt
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone

    Place Units - British
                2 armour and 1 mech_infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,1,6
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 1 infantry


  • @Arthur:

    Full scramble if we have a big fleet battle in the Pacific.  It could be a bit bloody!

    Was tempting for sure, but too risky, I felt…;(


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Iraq
                1 infantry moved from Rostov to Bryansk
                1 artillery moved from Rostov to Bryansk
                1 artillery moved from Rostov to Bryansk
                1 bomber moved from Southern Italy to Bryansk
                1 bomber moved from Southern Italy to Bryansk
                1 bomber moved from Southern Italy to Bryansk
                1 armour moved from Libya to Tobruk
                      Italians take Tobruk from British
                1 armour moved from Tobruk to Libya

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 artilleries, 3 bombers and 1 infantry
                    Russians defend with 5 infantry
                    Italians win, taking Bryansk from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery, 1 bomber and 1 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Italians
                1 bomber moved from Bryansk to Novgorod
                1 bomber moved from Bryansk to Novgorod
                1 aaGun moved from Rostov to Bryansk
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to France
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                4 mech_infantrys placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,3,6,6,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
                Italians collect 21 PUs (4 lost to blockades); end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs


  • Your subs are being truly evil.  I can’t build destroyers fast enough.  I think that I will have to just settle in for a slow grind…

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