Witt and his Private Panic, 40 Balanced

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    Ouch! Can I borrow your Ack Ack trainers?

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                2 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Szechwan
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese, taking Szechwan from Japanese, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Burma

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from India to Yunnan
                1 bomber moved from India to Yunnan
                1 armour moved from India to Yunnan
                1 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 fighter moved from India to Yunnan

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Yunnan from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Shan State
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                1 fighter moved from Yunnan to India
                1 bomber moved from Yunnan to India
                1 artillery and 1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 tactical_bomber moved from Shan State to India
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 artillery moved from Egypt to Trans-Jordan
                3 fighters moved from Egypt to Tobruk
                2 artilleries and 1 infantry moved from Tobruk to Alexandria
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 armour moved from Tunisia to Tobruk
                2 fighters moved from 110 Sea Zone to Gibraltar
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 destroyer moved from 123 Sea Zone to 106 Sea Zone

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
                1 artillery and 3 fighters placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Changing PUs for UK_Pacific from 6 to 3
                EDIT: Turning off Edit Mode

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    @regularkid:

    interesting game dudes. FYI, chinese guerrillas (infantry that pop up in empty chinese territories) can’t be moved on the same turn they spawn (round 3)

    Sorry for the illegal move! :oops:

    Next time I get away with one I will try to make it game changing! :evil:

    Am enjoying the Chinese spawn rule too. Whether I will enjoy it as much as Japan is questionable ….

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    In London. Glad you can enjoy yourself, while I am away.
    Have a good day.

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    Is the London trip part of Al’s b/day celebration?

    Hope you are having a great time. :-)

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    It is . She would live here; I would rather die.
    We are going out with 3 of her cousins tonight. The Tower tomorrow and leaving after a meal out tomorrow night.
    Have a lot of work to do on my return. Had a busy week.

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    As a Londoner by birth, I fled the place at 18, so I am with you Leo!

    Mmm! She’s taking you to the Tower … Careful!


  • @Private:

    @regularkid:

    interesting game dudes. FYI, chinese guerrillas (infantry that pop up in empty chinese territories) can’t be moved on the same turn they spawn (round 3)

    Sorry for the illegal move! :oops:

    Next time I get away with one I will try to make it game changing! :evil:

    Am enjoying the Chinese spawn rule too. Whether I will enjoy it as much as Japan is questionable ….

    haha. i know it wasn’t on purpose. prolly just thought “oh, hey, there’s an inf here i forgot to move!” yah! guerrilla spawn is one my fav aspects too

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Bryansk to Smolensk
                1 artillery moved from Bryansk to Smolensk

    Combat - Italians
                Battle in Smolensk
                    Italians attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 artillery
                    Italians win, taking Smolensk from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Northwest Persia
                    Italians attack with 1 bomber and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Northwest Persia to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Bryansk
                1 armour moved from Bryansk to Rostov
                1 aaGun moved from Northern Italy to Western Germany

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 artillery and 2 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs

    Territory Summary for Italians :

    Western Germany : 1 aaGun
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        Bryansk : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Rostov : 1 armour, 1 bomber and 2 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 artillery and 1 mech_infantry
        Bulgaria : 1 artillery
        Greece : 1 flag
        97 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag, 1 mech_infantry
        Yugoslavia : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 50 / 73
        Russians : 18 / 26
        Japanese : 56 / 66
        Americans : 55 / 76
        Chinese : 6 / 6
        British : 35 / 41
        UK_Pacific : 6 / 3
        Italians : 20 / 22
        ANZAC : 10 / 13
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    Blimey - all this Italian income even when I deny them the Med! :-(

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Who needs the  Med?
    Put 6 Subs in 97. Or are you scared?

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    I am getting there!

    You are a bloody nuisance Leo. You’ve closed the income gap. The allies have to start making their TUV advantage count! :x

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                3 fighters moved from Queensland to 46 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from 46 Sea Zone to Queensland
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 infantry placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for ANZAC from 19 to 16
                EDIT: Turning off Edit Mode

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Tobruk to Alexandria

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs;
                Germans buy 4 artilleries, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to Southern France
                1 tactical_bomber moved from Western Germany to Southern France
                1 fighter moved from Western Germany to Southern France
                1 artillery moved from France to Southern France
                1 infantry moved from France to Southern France
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 fighter moved from 112 Sea Zone to Normandy Bordeaux
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Western Germany to Southern France
                1 fighter moved from Western Germany to Southern France
                1 infantry moved from Belarus to Archangel
                1 bomber moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                1 mech_infantry moved from Caucasus to Persia
                      Germans take Persia from British
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Tambov to Samara
                1 artillery moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Rostov to Samara
                1 fighter moved from Bryansk to Samara
                1 tactical_bomber moved from Bryansk to Samara
                1 bomber moved from Rostov to Kazakhstan
                1 mech_infantry moved from Tsinghai to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Rostov to Kazakhstan

    Combat - Germans
                Battle in 93 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 3 submarines and 1 transport
                    3 submarines owned by the Americans Submerged
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Southern France
                    Germans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans win, taking Southern France from Americans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 3 fighters and 1 infantry
                    British defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Archangel
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 artillery, 1 bomber and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Kazakhstan from Russians with 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Samara
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Samara to Bryansk
                1 tactical_bomber moved from Samara to Bryansk
                1 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Caucasus to Tsinghai
                1 mech_infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                1 aaGun moved from Rostov to Caucasus
                1 tactical_bomber moved from Rostov to Bryansk
                1 bomber moved from Kazakhstan to Bryansk
                1 mech_infantry moved from Bryansk to Caucasus
                6 mech_infantrys moved from Eastern Poland to Bryansk
                8 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 fighter moved from Southern France to Southern Italy
                3 fighters and 1 tactical_bomber moved from Southern France to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone
                1 infantry moved from Western Germany to France
                2 artilleries and 1 infantry moved from Belarus to Bryansk
                2 artilleries moved from Novgorod to Belarus
                1 aaGun moved from Bryansk to Rostov
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Bryansk to Rostov
                1 bomber moved from Archangel to Novgorod

    Place Units - Germans
                3 infantry placed in Volgograd
                2 artilleries and 1 infantry placed in Novgorod
                1 artillery and 2 infantry placed in France
                1 artillery and 3 infantry placed in Western Germany
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,1,5,2,4
                Germans collect 58 PUs (3 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Germans :

    Tsinghai : 1 flag, 1 mech_infantry
        Sikang : 1 flag, 1 mech_infantry
        Kazakhstan : 1 flag, 1 artillery and 2 mech_infantrys
        Iceland : 1 flag, 1 airfield and 2 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Germany : 1 factory_major and 6 mech_infantrys
        Norway : 1 aaGun and 2 infantry
        Southern Italy : 2 fighters
        Belarus : 1 flag, 2 artilleries
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 aaGun, 6 armour, 5 artilleries, 1 bomber, 1 fighter, 16 infantry, 25 mech_infantrys and 2 tactical_bombers
        Rostov : 1 flag, 1 aaGun and 2 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery and 1 infantry
        Eastern Poland : 1 flag, 8 mech_infantrys
        Tambov : 1 flag, 1 infantry
        Novosibirsk : 1 flag, 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 aaGun, 3 armour and 3 mech_infantrys
        Samara : 1 flag, 1 infantry and 1 mech_infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
        125 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Persia : 1 flag, 1 mech_infantry
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 61 / 80
        Russians : 14 / 26
        Japanese : 53 / 66
        Americans : 52 / 76
        Chinese : 6 / 6
        British : 31 / 41
        UK_Pacific : 6 / 3
        Italians : 20 / 22
        ANZAC : 13 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Vologda to Archangel
                2 infantry moved from Russia to Tambov
                1 infantry moved from Vologda to Archangel
                1 artillery and 1 infantry moved from Vologda to Smolensk
                1 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Archangel
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Vologda to Novosibirsk
                2 armour, 4 artilleries, 4 infantry and 3 mech_infantrys moved from Vologda to Samara
                3 mech_infantrys moved from Russia to Samara

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Archangel from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Samara
                    Russians attack with 2 armour, 4 artilleries, 4 infantry and 6 mech_infantrys
                    Germans defend with 1 infantry and 1 mech_infantry
                    Russians win, taking Samara from Germans with 2 armour, 4 artilleries, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 1 artillery and 1 mech_infantry
                    retreated to Smolensk
                    Italians win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Tambov to Russia
                1 tactical_bomber moved from Archangel to Russia
                2 infantry moved from Vologda to Russia
                2 artilleries moved from Russia to Vologda
                2 infantry moved from Vologda to Russia
                4 infantry moved from Vologda to Samara
                1 infantry moved from Vologda to Samara
                1 aaGun moved from Vologda to Samara

    Place Units - Russians
                2 artilleries, 4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 19 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs

  • 25 24 23 22 21 20 19 18 17 16

    Are you going to tell me that I underplayed those two attacks that failed than Leo?

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Do you want me to do so?
    Away from the map, so not sure. Was worse letting me keep Stalingrad last turn.
    Not sure I am going anywhere though. Moscow is safe and the Cavalry are coming!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I am swapping a Mech and art fro a second DD.

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