Good luck - and have fun!
Three time's the charm: MrRoboto (Axis) vs Shin Ji (Allies) BM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 factory_minor, 3 fighters, 1 harbour, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
16 fighters and 1 submarine moved from 6 Sea Zone to 5 Sea Zone
8 fighters moved from Iwo Jima to 5 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
4 carriers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from Western United States to Midway
3 fighters moved from Quebec to Western United StatesCombat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Germans Submerged
Battle in 5 Sea Zone
Americans attack with 24 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans winGermans win with no units remaining with 24 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
24 fighters moved from 5 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 carriers, 1 cruiser and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Southeast Mexico
1 aaGun moved from 64 Sea Zone to Southeast MexicoPlace Units - Americans
1 harbour placed in Southeast Mexico
1 factory_minor placed in Korea
2 submarines and 1 transport placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,5,5,3,4,1,3,6,6,3,5,3,2,1,4,2,5,2,2,4,5,2,4,5,3,5,6,3,1,2,4,2,4,1,1,1,5,5,3,4,6,2,6,4
Chinese collect 0 PUs (3 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
3 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from French West Africa to French Equatorial Africa
3 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Iraq to Trans-Jordan
4 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
2 armour moved from Persia to Iraq
1 mech_infantry moved from Persia to Iraq
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 106 Sea Zone to 64 Sea ZoneCombat - British
British creates battle in territory 39 Sea Zone
Battle in 37 Sea Zone
British attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
British win, taking 37 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 39 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser and 1 transport; French loiter and taunt
Japanese defend with 1 destroyer
British win with 1 battleship, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Trans-Jordan
British attack with 4 fighters and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Trans-Jordan from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
4 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
3 aaGuns, 2 artilleries and 25 infantry moved from Persia to IraqPlace Units - British
2 armour and 1 mech_infantry placed in Persia
3 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,4,1
British collect 33 PUs (1 lost to blockades); end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
3 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from French West Africa to French Equatorial Africa
3 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Iraq to Trans-Jordan
4 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
2 armour moved from Persia to Iraq
1 mech_infantry moved from Persia to Iraq
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 106 Sea Zone to 64 Sea ZoneCombat - British
British creates battle in territory 39 Sea Zone
Battle in 37 Sea Zone
British attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
British win, taking 37 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 39 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser and 1 transport; French loiter and taunt
Japanese defend with 1 destroyer
British win with 1 battleship, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Trans-Jordan
British attack with 4 fighters and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Trans-Jordan from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
4 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
3 aaGuns, 2 artilleries and 25 infantry moved from Persia to IraqPlace Units - British
2 armour and 1 mech_infantry placed in Persia
3 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,4,1
British collect 33 PUs (1 lost to blockades); end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Ceylon: 1 infantry
EDIT: Removing units owned by British from Ceylon: 1 artillery
EDIT: Adding units owned by British to 39 Sea Zone: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 bombers moved from Southern Italy to Trans-Jordan
2 infantry moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 bombers and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Trans-Jordan from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 bombers moved from Trans-Jordan to Egypt
3 transports moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
2 submarines moved from 92 Sea Zone to 109 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Egypt
2 artilleries and 6 infantry placed in Northern Italy
Italians undo move 2.
Italians undo move 1.
3 artilleries placed in Egypt
8 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from Western Australia to Queensland
3 armour and 3 mech_infantrys moved from Western Australia to Queensland
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 armour moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 bomber
ANZAC win, taking Dutch New Guinea from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomberNon Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to QueenslandPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 destroyer moved from 39 Sea Zone to 41 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 destroyer moved from 105 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 109 Sea Zone
2 mech_infantrys moved from Eastern Poland to Ukraine
3 bombers moved from Western Germany to Ukraine
2 bombers moved from Western Germany to 125 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to UkraineCombat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Ukraine
Germans attack with 3 bombers and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
23 artilleries and 35 infantry moved from Baltic States to Eastern Poland
2 fighters and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 infantry moved from Poland to Baltic States
1 armour, 4 artilleries, 21 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
3 artilleries and 7 infantry moved from Germany to Poland
1 infantry and 1 mech_infantry moved from Western Germany to Germany
1 mech_infantry moved from Germany to Poland
1 artillery and 1 mech_infantry moved from Finland to Norway
2 bombers moved from 125 Sea Zone to Western Germany
1 bomber moved from Gibraltar to Western Germany
3 bombers moved from Ukraine to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in Norway
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 5 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
8 artilleries and 11 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
1 fighter moved from Russia to Novgorod
1 artillery moved from Bryansk to Ukraine
1 mech_infantry moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 fighter moved from Russia to Baltic States
1 artillery moved from Belarus to Novgorod
1 armour and 2 mech_infantrys moved from Russia to Volgograd
1 armour and 1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 armour moved from Russia to VolgogradCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 mech_infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
retreated to Ukraine
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Samara
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 armour
Russians win, taking Samara from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Volgograd
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Western Ukraine
Russians attack with 1 artillery and 1 mech_infantry
Germans defend with 2 mech_infantrys
Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter moved from Novgorod to Bryansk
1 fighter moved from Baltic States to Bryansk
21 artilleries moved from Belarus to Bryansk
41 infantry moved from Belarus to Bryansk
6 aaGuns moved from Belarus to Bryansk
3 armour and 3 mech_infantrys moved from Belarus to Karelia
5 armour moved from Belarus to Bryansk
3 mech_infantrys moved from Belarus to BryanskPlace Units - Russians
5 artilleries, 1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor and 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Caucasus to Rostov
Japanese take Rostov from Russians
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
2 armour moved from Sikang to Volgograd
2 armour moved from Sikang to Volgograd
1 armour moved from Sikang to Volgograd
4 armour moved from Sikang to Samara
1 armour moved from Sikang to Volgograd
2 infantry moved from Jehol to Manchuria
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
1 fighter moved from 19 Sea Zone to Manchuria
1 submarine moved from 20 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 37 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from BritishCombat - Japanese
Battle in Manchuria
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry; Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 cruiser and 1 destroyer
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Volgograd
Japanese attack with 7 armour and 1 mech_infantry
Russians defend with 2 armour, 1 factory_minor and 2 mech_infantrys
Japanese win, taking Volgograd from Russians with 5 armour remaining. Battle score for attacker is 4
Casualties for Russians: 2 armour and 2 mech_infantrys
Casualties for Japanese: 2 armour and 1 mech_infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber
French defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Samara
Japanese attack with 4 armour
Russians defend with 1 armour and 2 mech_infantrys
Russians win with no units remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 2 mech_infantrys
Casualties for Japanese: 4 armourNon Combat Move - Japanese
1 armour moved from Yunnan to Sikang
2 infantry moved from West India to India
1 bomber moved from 41 Sea Zone to India
1 infantry moved from West India to India
7 artilleries and 13 infantry moved from West India to Eastern Persia
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
2 battleships, 10 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 5 transports moved from 19 Sea Zone to 36 Sea Zone
4 fighters and 2 tactical_bombers moved from Manchuria to 36 Sea Zone
4 fighters moved from Japan to 36 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol
1 mech_infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Shan State to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in Caucasus
1 destroyer placed in 6 Sea Zone
9 infantry placed in Japan
1 artillery and 2 infantry placed in Kiangsu
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,5,6,3,3,1,3,3,6,2,3,1,3,3,1,1,6,4,5,2,1,4,1,1,5,5,6,1,6,1,6,1,2,2,2,2,6,6,4,3,3,5,1,2,5,1,6,4,2,1,4,4,3,3,6,3,6,6,5,1,3,4,6
Japanese collect 62 PUs (8 lost to blockades); end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 carriers, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 carriers moved from 26 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
20 fighters moved from 6 Sea Zone to Jehol
4 fighters moved from 6 Sea Zone to Manchuria
3 fighters moved from Midway to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
6 fighters moved from Western United States to 6 Sea Zone -
Would you like to send any kamis my way?
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no kamikaze
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 carriers, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 carriers moved from 26 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
20 fighters moved from 6 Sea Zone to Jehol
4 fighters moved from 6 Sea Zone to Manchuria
3 fighters moved from Midway to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
6 fighters moved from Western United States to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 14 carriers, 2 cruisers, 3 destroyers, 9 fighters, 4 submarines, 1 tactical_bomber and 3 transports; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 14 carriers, 2 cruisers, 3 destroyers, 9 fighters, 4 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Manchuria from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Americans attack with 20 fighters
Japanese defend with 1 artillery, 3 infantry and 1 mech_infantry
Americans win with 19 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - Americans
4 fighters moved from Manchuria to 6 Sea Zone
5 fighters moved from Jehol to 6 Sea Zone
14 fighters moved from Jehol to 6 Sea Zone
1 aaGun and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 aaGun, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea ZonePlace Units - Americans
3 carriers placed in 6 Sea Zone
1 harbour placed in Korea
2 infantry placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 destroyers and 2 fighters; Remaining resources: 1 PUs;Combat Move - British
4 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
8 armour, 2 artilleries, 25 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 armour moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to MalayaCombat - British
Battle in Trans-Jordan
British attack with 10 armour, 2 artilleries, 4 fighters, 25 infantry and 2 mech_infantrys
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 10 armour, 2 artilleries, 4 fighters, 24 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in MalayaNon Combat Move - British
3 aaGuns moved from Iraq to Trans-Jordan
4 fighters moved from Trans-Jordan to Anglo Egyptian SudanPlace Units - British
2 destroyers placed in 106 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,6,4,2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,1
British collect 25 PUs (9 lost to blockades); end with 26 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 bomber, 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 10 artilleries, 3 bombers, 6 fighters, 12 infantry and 1 marine moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 10 artilleries, 3 bombers, 6 fighters, 12 infantry and 1 marine
British defend with 15 armour, 4 fighters, 1 infantry and 9 mech_infantrys
Italians win with 3 bombers and 6 fighters remaining. Battle score for attacker is 82
Casualties for Italians: 1 armour, 10 artilleries, 12 infantry and 1 marine
Casualties for British: 15 armour, 4 fighters, 1 infantry and 9 mech_infantrysNon Combat Move - Italians
3 bombers and 6 fighters moved from Anglo Egyptian Sudan to Alexandria
3 aaGuns moved from Egypt to Alexandria
1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 marine moved from Gibraltar to 92 Sea Zone
1 artillery and 1 marine moved from 92 Sea Zone to Algeria
4 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Tobruk
2 submarines moved from 109 Sea Zone to 110 Sea ZonePlace Units - Italians
1 carrier and 1 transport placed in 97 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from Dutch New Guinea to New GuineaCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in New Guinea
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking New Guinea from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
1 armour moved from Queensland to New South Wales
1 armour moved from Queensland to New South WalesPlace Units - ANZAC
1 infantry placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
3 bombers moved from Western Germany to Belarus
3 bombers moved from Eastern Poland to Novgorod
1 bomber moved from Western Germany to Novgorod
1 mech_infantry moved from Poland to Novgorod
2 mech_infantrys moved from Eastern Poland to Novgorod
14 armour, 27 artilleries, 52 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 4 bombers, 1 fighter and 3 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 4 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 14 armour, 27 artilleries, 54 infantry and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 14 armour, 27 artilleries, 53 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 armour, 1 infantry and 5 mech_infantrys moved from Germany to Poland
5 armour, 3 artilleries, 7 infantry and 5 mech_infantrys moved from Poland to Eastern Poland
3 bombers moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
4 bombers and 1 fighter moved from Novgorod to Eastern Poland
1 submarine moved from 109 Sea Zone to 110 Sea ZonePlace Units - Germans
1 submarine placed in 125 Sea Zone
7 armour and 3 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 airfield, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
5 armour moved from Bryansk to Rostov
3 mech_infantrys moved from Bryansk to Rostov
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
26 artilleries and 37 infantry moved from Bryansk to Tambov
2 fighters moved from Bryansk to Novgorod
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Novgorod
1 mech_infantry moved from Karelia to Novgorod
5 artilleries and 8 infantry moved from Finland to Norway
1 infantry moved from Russia to Samara
5 artilleries and 3 infantry moved from Russia to TambovCombat - Russians
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Russians attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Russians win, taking Novgorod from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Norway
Russians attack with 5 artilleries and 8 infantry
Germans defend with 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Russians win, taking Norway from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 3 artilleries, 3 infantry and 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Rostov
Russians attack with 5 armour and 3 mech_infantrys
Japanese defend with 1 mech_infantry
Russians win, taking Rostov from Japanese with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Tambov
Russians attack with 31 artilleries and 40 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 31 artilleries and 40 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
6 aaGuns moved from Bryansk to Russia
2 fighters moved from Belarus to Russia
2 fighters moved from Novgorod to Karelia
3 artilleries and 3 infantry moved from Finland to KareliaPlace Units - Russians
4 artilleries and 6 infantry placed in Russia
1 airfield placed in Yakut S.S.R.Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Russians collect 29 PUs (2 lost to blockades); end with 29 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs





