@Ghostglider 1abf671a-a258-4495-bc39-bccc1e136261-image.png
OOL for 113?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 3 PUs;
Combat Move - Italians
2 armour moved from Greece to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
2 armour and 2 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt
1 bomber and 3 fighters moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 3 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry
British defend with 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
Italians win, taking Egypt from British with 3 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 17
Casualties for Italians: 1 artillery and 5 infantry
Casualties for British: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
3 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Greece
1 infantry moved from Kenya to Ethiopia
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
4 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
2 destroyers placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
2 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Morocco
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from United Kingdom to Scotland
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
4 armour and 4 mech_infantrys moved from Western Germany to Poland
3 armour moved from Germany to Poland
5 artilleries and 7 infantry moved from Germany to Poland
1 submarine moved from 110 Sea Zone to 119 Sea Zone
3 aaGuns, 2 armour and 2 mech_infantrys moved from Normandy Bordeaux to France
Place Units - Germans
3 artilleries placed in Romania
3 artilleries placed in Finland
3 armour and 1 mech_infantry placed in Germany
1 destroyer placed in 114 Sea Zone
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Ukraine
1 infantry moved from Novgorod to Baltic States
4 infantry moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Belarus to Eastern Poland
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 armour moved from Russia to Ukraine
4 infantry moved from Russia to Smolensk
1 armour moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 aaGun moved from Belarus to Bryansk
5 infantry moved from Belarus to Novgorod
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
2 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries and 6 infantry moved from Kweichow to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kwangtung to Yunnan
2 infantry moved from French Indo China to Shan State
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 cruiser and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 carriers moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from Kwangsi to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Ceylon
Battle in Malaya
Battle in Java
Battle in Shan State
Japanese attack with 1 armour and 3 infantry
ANZAC defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Malaya from UK_Pacific, taking Java from Dutch, taking Shan State from UK_Pacific with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 3 infantry; Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 3 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Kwangsi to 33 Sea Zone
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Hopei to Kweichow
3 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 cruiser and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 cruiser, 2 destroyers, 2 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Southern France
Combat - Americans
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Southern France causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
1 bomber moved from Western United States to United Kingdom
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 destroyers moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from Wake Island to 31 Sea Zone
1 tactical_bomber moved from Wake Island to 31 Sea Zone
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
1 cruiser moved from 26 Sea Zone to 31 Sea Zone
3 mech_infantrys moved from Central United States to Eastern United States
Place Units - Americans
2 destroyers and 2 transports placed in 10 Sea Zone
1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 cruiser and 1 transport placed in 101 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 bomber moved from United Kingdom to 119 Sea Zone
2 submarines moved from 91 Sea Zone to 95 Sea Zone
2 submarines moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from India to 37 Sea Zone
2 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 fighter moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from Persia to Egypt
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Gibraltar to 92 Sea Zone
Combat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Egypt
British attack with 1 fighter, 2 infantry and 2 tactical_bombers
Italians defend with 3 armour and 1 harbour
British win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Italians: 3 armour
Battle in 92 Sea Zone
British attack with 2 fighters and 2 submarines
Italians defend with 1 cruiser
British win with 2 fighters and 2 submarines remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 95 Sea Zone
British attack with 2 submarines
Italians defend with 2 destroyers
British win with 1 submarine remaining. Battle score for attacker is 10
Casualties for British: 1 submarine
Casualties for Italians: 2 destroyers
Battle in 119 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British win, taking 119 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 bomber moved from 119 Sea Zone to United Kingdom
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from Egypt to Persia
2 tactical_bombers moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 artillery and 1 infantry moved from India to West India
1 fighter moved from 37 Sea Zone to Burma
1 infantry moved from India to Burma
1 infantry moved from Rhodesia to Tanganyika Territory
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 cruiser and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
1 artillery and 1 fighter placed in United Kingdom
British undo move 2.
1 fighter placed in United Kingdom
1 artillery placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
British collect 28 PUs; end with 28 PUs total
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,4,2,2,6,6,3,4,1,2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 destroyers and 1 factory_minor; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Non Combat Move - Italians
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from Greece to 99 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
3 fighters moved from Alexandria to Egypt
1 bomber moved from Greece to Southern Italy
1 battleship moved from 98 Sea Zone to 95 Sea Zone
Place Units - Italians
2 destroyers placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 factory_minor placed in Egypt
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 battleship and 1 transport
Units damaged: 1 battleship owned by the Japanese
ANZAC win with 3 fighters remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 battleship and 1 transport
Non Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Dutch New Guinea
Place Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Combat - French
Battle in Anglo Egyptian Sudan
French attack with 1 infantry
Italians defend with 1 infantry
French win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 armour, 5 artilleries and 11 infantry moved from Romania to Eastern Poland
5 infantry moved from Poland to Eastern Poland
3 artilleries moved from Poland to Eastern Poland
6 armour, 5 artilleries, 15 infantry and 4 mech_infantrys moved from Poland to Baltic States
1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
Scramble in 115?
No scrambles.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 armour, 5 artilleries and 11 infantry moved from Romania to Eastern Poland
5 infantry moved from Poland to Eastern Poland
3 artilleries moved from Poland to Eastern Poland
6 armour, 5 artilleries, 15 infantry and 4 mech_infantrys moved from Poland to Baltic States
1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans win with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Eastern Poland
Germans attack with 3 armour, 8 artilleries and 16 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 3 armour, 8 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 6 armour, 5 artilleries, 15 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 6 armour, 5 artilleries, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Poland to 114 Sea Zone
1 armour moved from Poland to 114 Sea Zone
1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Finland
1 bomber moved from 115 Sea Zone to Western Germany
3 armour and 1 mech_infantry moved from Germany to Eastern Poland
2 armour and 2 mech_infantrys moved from France to Western Germany
2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
2 fighters and 1 tactical_bomber moved from 115 Sea Zone to Finland
Place Units - Germans
1 bomber and 2 fighters placed in Western Germany
2 artilleries and 1 infantry placed in Romania
2 artilleries and 1 infantry placed in Finland
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 armour, 1 artillery, 21 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 1 artillery and 14 infantry moved from Karelia to Novgorod
4 infantry moved from Smolensk to Bryansk
2 armour and 2 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
3 infantry placed in Novgorod
Russians undo move 1.
4 armour, 1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries, 6 infantry and 1 mech_infantry moved from Yunnan to Burma
3 mech_infantrys moved from Kweichow to Burma
1 artillery and 4 infantry moved from Kweichow to Szechwan
1 armour and 2 infantry moved from Shan State to Burma
2 bombers moved from Kwangsi to India
2 fighters moved from 39 Sea Zone to India
Intercept the SBR in India?
All fighters intercept in india thanks