@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
16L axis-dominion (axis) vs BerntBernt (allies+22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 artilleries, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 3 infantry moved from West India to India
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Algeria
2 infantry moved from Alexandria to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to AlgeriaCombat - British
Battle in India
British attack with 2 artilleries and 3 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Japanese win with 2 artilleries remaining. Battle score for attacker is -11
Casualties for British: 2 artilleries and 3 infantry
Casualties for Japanese: 2 infantry
Battle in Algeria
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 mech_infantry
British win, taking Algeria from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 mech_infantryNon Combat Move - British
3 infantry moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 battleship and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Algeria to Morocco
2 submarines moved from 98 Sea Zone to 93 Sea Zone
2 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
4 fighters moved from Egypt to 97 Sea Zone
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 71 Sea Zone to 83 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 121 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 121 Sea Zone to 106 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 106 Sea Zone to Quebec
2 aaGuns and 1 infantry moved from United Kingdom to Scotland
3 artilleries and 2 infantry moved from Egypt to AlexandriaPlace Units - British
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,6,4
British collect 33 PUs (1 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Belarus to Western Ukraine
4 mech_infantrys moved from Romania to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 2 armour and 4 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Eastern Poland to Western Ukraine
2 fighters moved from Romania to Southern Italy
1 fighter moved from Eastern Poland to Southern Italy
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 battleship and 2 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 submarine and 1 transport moved from 109 Sea Zone to 112 Sea Zone
5 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
2 infantry moved from Romania to Yugoslavia
2 infantry moved from Bulgaria to YugoslaviaPlace Units - Italians
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,2,3,2,6,1,3,1,6,2,5,5,2,1
Italians collect 8 PUs (10 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 aaGun, 2 artilleries and 1 infantry moved from Queensland to South Australia
2 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to South AustraliaPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 98 Sea Zone to 97 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
5 artilleries and 25 infantry moved from Belarus to Bryansk
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 bombers moved from Romania to RussiaCombat - Germans
Battle in Bryansk
Germans attack with 1 armour, 5 artilleries and 25 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 armour, 5 artilleries and 24 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,8,8 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.Non Combat Move - Germans
3 bombers moved from Russia to Western Ukraine
3 aaGuns, 7 armour and 4 mech_infantrys moved from Belarus to Bryansk
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 armour moved from Germany to Yugoslavia
4 mech_infantrys moved from Germany to Yugoslavia
1 aaGun moved from Northern Italy to Western Germany
2 artilleries moved from Northern Italy to France
1 fighter moved from Belarus to Western Germany
2 fighters moved from Southern Italy to Western Germany
1 tactical_bomber moved from Romania to Western Germany
2 tactical_bombers moved from Romania to Southern Italy
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 aaGun moved from Northern Italy to France
2 mech_infantrys moved from Germany to Yugoslavia
1 mech_infantry moved from Germany to France
1 infantry moved from Karelia to Novgorod
5 armour and 3 mech_infantrys moved from Eastern Poland to BryanskPlace Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
3 artilleries placed in France
3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,4,2,1,2,5,1,3,2,4,6,4,6,6,3
Germans collect 49 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy nothing; Remaining resources: 36 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Persia to India
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 artillery and 1 infantry moved from Vologda to ArchangelCombat - Russians
Battle in India
Russians attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns, 3 artilleries and 12 infantry moved from Vologda to Russia
1 aaGun, 6 artilleries and 12 infantry moved from Tambov to Russia
2 artilleries and 4 infantry moved from Volgograd to Samara
1 mech_infantry moved from Tsinghai to Samara
2 fighters and 1 tactical_bomber moved from India to West India
2 armour and 1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Suiyuyan to Novosibirsk
1 mech_infantry moved from Hopei to Kansu
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 infantry moved from Yakut S.S.R. to Buryatia
2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Shensi to KansuTurn Complete - Russians
Russians collect 28 PUs; end with 64 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Yunnan to Szechwan
3 fighters and 3 tactical_bombers moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
4 fighters moved from 42 Sea Zone to Philippines
1 tactical_bomber moved from 20 Sea Zone to PhilippinesCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery moved from Jehol to Chahar
1 armour moved from Manchuria to Chahar
3 fighters and 3 tactical_bombers moved from Szechwan to India
1 infantry moved from Burma to Yunnan
2 artilleries and 6 infantry moved from Burma to India
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 armour and 1 mech_infantry moved from Malaya to Yunnan
3 fighters moved from Japan to Manchuria
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
2 submarines moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
5 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Yunnan to India
1 fighter moved from Kwangsi to India
2 mech_infantrys moved from Anhwe to Yunnan
1 mech_infantry moved from Manchuria to Anhwe
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to ChaharPlace Units - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Adding units owned by Japanese to Ceylon: 1 infantry
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 39 Sea Zone
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
3 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Adding units owned by Japanese to Manchuria: 1 armour
EDIT: Removing units owned by Japanese from Chahar: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 carrier, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from Western United States to 104 Sea Zone
1 submarine moved from 106 Sea Zone to 104 Sea Zone
Americans take 106 Sea Zone from Germans
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 4 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win with 4 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
4 bombers moved from 104 Sea Zone to United Kingdom
1 destroyer and 2 submarines moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 armour, 5 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 109 Sea Zone
1 carrier moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 aaGun, 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry, 3 mech_infantrys, 2 submarines and 6 transports moved from 91 Sea Zone to 109 Sea Zone
1 aaGun, 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from 109 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 bomber moved from New Britain to Caroline Islands
1 submarine moved from 55 Sea Zone to 63 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to Caroline Islands
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 33 Sea Zone to 26 Sea ZonePlace Units - Americans
3 artilleries and 7 infantry placed in Eastern United States
2 bombers placed in Western United States
1 carrier and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Algeria to 92 Sea Zone
1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern ItalyCombat - British
British creates battle in territory 93 Sea Zone
Battle in Northern Italy
British converts factory_major into different unitsNon Combat Move - British
3 fighters moved from Morocco to United Kingdom
2 aaGuns and 1 infantry moved from Scotland to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 83 Sea Zone to 88 Sea Zone
4 infantry moved from Brazil to French Guiana
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry moved from West India to Eastern Persia
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from Morocco to 97 Sea Zone
3 artilleries moved from Egypt to Alexandria
2 fighters moved from 97 Sea Zone to Iraq
2 submarines moved from 97 Sea Zone to 93 Sea ZonePlace Units - British
3 artilleries placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 bomber placed in QuebecTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Western Ukraine to Rostov
Italians take Rostov from Russians
1 bomber moved from Southern Italy to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 fighter moved from Southern Italy to 114 Sea Zone
4 fighters moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 114 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
Russians defend with 1 cruiser
Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Northern Italy
Italians attack with 4 fighters and 3 infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 mech_infantrys moved from Southern Italy to Western Germany
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Yugoslavia to Northern Italy
2 armour and 3 mech_infantrys moved from Western Ukraine to Rostov
1 aaGun moved from Western Ukraine to Ukraine
2 fighters moved from Northern Italy to Western Germany
1 fighter moved from 114 Sea Zone to Germany
1 bomber moved from 114 Sea Zone to Western Germany
1 battleship, 2 cruisers and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Northern Italy to Western Germany
1 artillery moved from France to Western Germany
2 infantry moved from Yugoslavia to Northern Italy
1 artillery and 2 infantry moved from Libya to TobrukPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,1,4,3,2,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,1,5,2,5,3,2,2,2,4,2
Italians collect 7 PUs (13 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New South Wales to 33 Sea Zone
1 infantry moved from New South Wales to South Australia
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
1 transport moved from 33 Sea Zone to 62 Sea ZonePlace Units - ANZAC
2 artilleries placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 bomber moved from Western Ukraine to Archangel
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Western Ukraine to Smolensk
3 mech_infantrys moved from Novgorod to Archangel
1 bomber moved from Western Ukraine to SmolenskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 1 bomber, 1 infantry and 3 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Archangel from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantryNon Combat Move - Germans
6 armour moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Volgograd
8 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 infantry moved from Bryansk to Belarus
3 aaGuns, 5 artilleries and 20 infantry moved from Bryansk to Rostov
1 aaGun and 6 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
2 bombers moved from Smolensk to Germany
1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany
1 bomber moved from Archangel to Finland
2 mech_infantrys moved from Yugoslavia to Romania
1 mech_infantry moved from France to Western Germany
1 armour and 1 mech_infantry moved from Yugoslavia to Germany
1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 armour and 1 mech_infantry moved from Yugoslavia to Western Germany
1 mech_infantry moved from Yugoslavia to Western Germany
1 mech_infantry moved from Yugoslavia to Germany
1 mech_infantry moved from Western Germany to GermanyPlace Units - Germans
1 carrier placed in 113 Sea Zone
2 fighters placed in 113 Sea Zone
1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Novgorod
Germans undo move 4.
1 artillery and 1 infantry placed in Ukraine
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,4,5,6,1,6,2,3,6,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 47 PUs;
Russians buy 1 armour, 7 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to TambovCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
2 artilleries, 4 infantry and 1 mech_infantry moved from Samara to Russia
1 mech_infantry moved from Novosibirsk to Russia
1 armour moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from West India to Iraq
2 aaGuns and 10 infantry moved from Yenisey to Timguska
8 infantry moved from Buryatia to Sakha
2 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Kansu to Shensi
1 submarine moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
1 armour, 7 artilleries, 1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 47 PUs;
Russians buy 1 armour, 7 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to TambovCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
2 artilleries, 4 infantry and 1 mech_infantry moved from Samara to Russia
1 mech_infantry moved from Novosibirsk to Russia
1 armour moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from West India to Iraq
2 aaGuns and 10 infantry moved from Yenisey to Timguska
8 infantry moved from Buryatia to Sakha
2 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Kansu to Shensi
1 submarine moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
1 armour, 7 artilleries, 1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 7 artilleries and 10 infantry
EDIT: Adding units owned by Russians to Smolensk: 7 artilleries and 10 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Ceylon to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Kenya
Battle in Dutch New GuineaNon Combat Move - Japanese
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
2 artilleries and 2 infantry moved from 72 Sea Zone to Kenya
1 carrier moved from 39 Sea Zone to 72 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 72 Sea Zone
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
2 submarines moved from 39 Sea Zone to 80 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from Chahar to Hopei
1 aaGun, 3 infantry and 1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Hopei
2 fighters moved from Manchuria to Hopei
1 fighter moved from Japan to Manchuria
1 armour and 1 mech_infantry moved from Yunnan to Hopei
2 armour and 3 mech_infantrys moved from Manchuria to Anhwe
2 mech_infantrys moved from Yunnan to India
2 fighters moved from Japan to Philippines
1 tactical_bomber moved from Yunnan to Philippines
1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 72 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries and 2 transports moved from 35 Sea Zone to 37 Sea Zone
2 artilleries moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 infantry moved from India to Burma
1 infantry moved from Yunnan to Shan State
1 bomber moved from Yunnan to French Indo China
1 bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from India to French Indo ChinaPlace Units - Japanese
1 carrier and 2 transports placed in 39 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Manchuria
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 1 submarine; Remaining resources: 3 PUs;Combat Move - Americans
1 bomber moved from Caroline Islands to 45 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy BordeauxNon Combat Move - Americans
1 bomber moved from 45 Sea Zone to Caroline Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 bombers moved from Western United States to United Kingdom
5 transports moved from 109 Sea Zone to 106 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
3 artilleries and 7 infantry moved from Eastern United States to Quebec
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 63 Sea Zone to 33 Sea Zone
3 aaGuns moved from Central United States to Eastern United StatesPlace Units - Americans
2 carriers and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to Sikang
2 infantry moved from Shensi to Sikang
14 infantry moved from Shensi to SzechwanPlace Units - Chinese
1 infantry placed in Sikang
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 14 infantry
EDIT: Adding units owned by Chinese to Sikang: 14 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 3 artilleries and 1 bomber; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Tobruk
1 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to TunisiaCombat - British
Battle in Tobruk
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -22
Casualties for British: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Italians: 2 infantry
Battle in Tunisia
Battle in Holland BelgiumNon Combat Move - British
1 fighter moved from 97 Sea Zone to 110 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 3 destroyers moved from 97 Sea Zone to 94 Sea Zone
2 fighters moved from Iraq to 94 Sea Zone
3 submarines moved from 93 Sea Zone to 97 Sea Zone
3 mech_infantrys moved from Belgian Congo to Union of South Africa
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry moved from Eastern Persia to Persia
3 infantry moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 artilleries moved from Alexandria to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 88 Sea Zone
1 bomber moved from Quebec to United KingdomPlace Units - British
1 bomber placed in Quebec
3 armour placed in Union of South Africa
3 artilleries placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,6,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,2,1,2,2,4,2
British collect 34 PUs (3 lost to blockades); end with 35 PUs totalTurn Complete - UK_Pacific





