Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 68 PUs;
Germans buy 3 artilleries, 1 fighter, 9 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to Gibraltar
1 bomber moved from Western Germany to 115 Sea Zone
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
2 fighters moved from Western Germany to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
Sir - I made a mistake and didn’t see you airbase on Spain. I would never attack a destroyer and three defensive fighters with a destroyer and four offensive fighters… I would have either brought two bombers in addition or not attacked at all.
I won’t be upset if you tell me tough luck, but I’m wondering if it’s ok to take my combat moves over, as no dice were rolled.
all good, just redo your attack moves without suiciding into my fleet haha
I won’t! :lol:
Thank you -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 68 PUs;
Germans buy 3 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers and 2 fighters moved from Western Germany to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
Scramble in 104?
no scram
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 68 PUs;
Germans buy 3 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers and 2 fighters moved from Western Germany to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 104 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Germans win with 2 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
2 bombers moved from 104 Sea Zone to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to France
1 infantry moved from Western Germany to France
3 fighters moved from 104 Sea Zone to Normandy Bordeaux
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
4 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Poland to Western Germany
1 mech_infantry moved from Yugoslavia to France
3 infantry moved from Bessarabia to Romania
2 aaGuns moved from Bessarabia to Ukraine
2 infantry moved from Ukraine to Rostov
8 armour moved from Ukraine to Romania
6 tactical_bombers moved from Southern Italy to Normandy Bordeaux
Place Units - Germans
1 fighter placed in Normandy Bordeaux
2 infantry placed in Normandy Bordeaux
3 artilleries placed in France
1 submarine placed in 112 Sea Zone
1 transport placed in 115 Sea Zone
1 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
nothing with Russia
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Volgograd to Caucasus
2 bombers and 2 tactical_bombers moved from Volgograd to Caucasus
1 mech_infantry moved from Sikang to Caucasus
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Yunnan to Burma
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 21 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 45 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Volgograd to Caucasus
2 bombers and 2 tactical_bombers moved from Volgograd to Caucasus
1 mech_infantry moved from Sikang to Caucasus
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Yunnan to Burma
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 21 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 45 Sea Zone
Combat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Caucasus
Japanese attack with 1 artillery, 2 bombers, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 artilleries and 1 infantry
Japanese win, taking Caucasus from British with 1 artillery, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries and 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 22 Sea Zone to 16 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from French Indo China to Shan State
2 infantry moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Jehol to Anhwe
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
1 mech_infantry moved from Sikang to Afghanistan
Japanese take Afghanistan from Neutral_True
1 armour moved from Sikang to Volgograd
3 mech_infantrys moved from Kweichow to Sikang
2 armour moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Caucasus to Volgograd
2 bombers moved from Caucasus to French Indo China
1 infantry moved from Kiangsu to Kiangsi
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 fighter and 1 infantry placed in Japan
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
Japanese undo move 4.
1 artillery and 1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Volgograd
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters moved from Spain to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
3 fighters moved from 55 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Germans defend with 1 destroyer
Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
retreated to 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 45 Sea Zone to 56 Sea Zone
2 fighters moved from 42 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 3 transports moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Northern Territory to Western Australia
6 fighters moved from 104 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
10 infantry moved from 91 Sea Zone to Spain
3 fighters moved from Spain to 91 Sea Zone
Place Units - Americans
2 armour and 1 fighter placed in Spain
3 artilleries and 3 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
3 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Turkey to Caucasus
3 infantry moved from Turkey to Greece
1 fighter moved from Turkey to Greece
1 artillery moved from Turkey to Caucasus
1 bomber moved from Spain to France
Combat - British
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Caucasus
British attack with 1 artillery and 5 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
British win, taking Caucasus from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Greece
British attack with 1 fighter and 3 infantry
Italians defend with 2 infantry
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter moved from Greece to Turkey
3 infantry moved from Iraq to Turkey
1 infantry moved from Syria to Turkey
3 infantry moved from Persia to Northwest Persia
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
1 bomber moved from France to Spain
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 106 Sea Zone
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Turkey
1 artillery and 2 infantry placed in Persia
1 infantry placed in Egypt
3 infantry placed in Quebec
British undo move 1.
1 artillery and 2 infantry placed in Turkey
British undo move 3.
British undo move 2.
British undo move 2.
British undo move 1.
3 infantry placed in Persia
2 artilleries and 1 infantry placed in Turkey
1 fighter and 1 infantry placed in Egypt
3 infantry placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,3,3,1,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
British collect 27 PUs (10 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
1 bomber moved from Southern Italy to Gibraltar
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
1 bomber moved from Southern Italy to Gibraltar
Combat - Italians
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Gibraltar causes 5 damage total.
Battle in Malta
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is -5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 fighter and 1 infantry
Non Combat Move - Italians
1 carrier moved from 97 Sea Zone to 96 Sea Zone
6 destroyers moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 99 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
2 fighters moved from Southern Italy to 96 Sea Zone
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Southern France to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Eastern Poland to Romania
1 infantry moved from Ukraine to Rostov
1 bomber moved from Gibraltar to France
Place Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Germans
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 destroyer, 1 fighter, 6 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers, 4 fighters and 6 tactical_bombers moved from Normandy Bordeaux to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
3 submarines moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
Scramble into either 91 or 104?
max scramble in 91