@VictoryFirst J2.tsvg and one final edit. sorry. that is my final answer, promise.
16L G40 Talleyrand19(Axis) vs Aldoraine (Allies)(+22) - Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 6x airfield, 11x factory_major; Remaining resources: 16 PUs;
British buy 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
4 fighters and 1 tactical_bomber moved from Trans-Jordan to Turkey
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
3 mech_infantrys moved from Trans-Jordan to Turkey
3 mech_infantrys moved from Persia to Turkey
1 artillery moved from Saudi Arabia to Trans-JordanCombat - British
Battle in Turkey
British attack with 4 fighters, 6 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 5 mech_infantrys
Casualties for Neutral_True: 8 infantryNon Combat Move - British
2 fighters moved from Trans-Jordan to Gibraltar
1 tactical_bomber moved from Gibraltar to United Kingdom
4 fighters and 1 tactical_bomber moved from Turkey to Trans-Jordan
1 battleship, 2 cruisers, 2 destroyers and 2 transports moved from 76 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from West India to India
1 fighter moved from India to Trans-JordanPlace Units - British
1 factory_minor placed in Saudi Arabia
1 mech_infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,6,6
British collect 31 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 mech_infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 6x airfield, 11x factory_major; Remaining resources: 16 PUs;
British buy 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
4 fighters and 1 tactical_bomber moved from Trans-Jordan to Turkey
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
3 mech_infantrys moved from Trans-Jordan to Turkey
3 mech_infantrys moved from Persia to Turkey
1 artillery moved from Saudi Arabia to Trans-JordanCombat - British
Battle in Turkey
British attack with 4 fighters, 6 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 5 mech_infantrys
Casualties for Neutral_True: 8 infantryNon Combat Move - British
2 fighters moved from Trans-Jordan to Gibraltar
1 tactical_bomber moved from Gibraltar to United Kingdom
4 fighters and 1 tactical_bomber moved from Turkey to Trans-Jordan
1 battleship, 2 cruisers, 2 destroyers and 2 transports moved from 76 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from West India to India
1 fighter moved from India to Trans-JordanPlace Units - British
1 factory_minor placed in Saudi Arabia
1 mech_infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,6,6
British collect 31 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 fighter
EDIT: Adding units owned by British to Spain: 1 fighter
EDIT: Turning off Edit Mode -
sorry had to make one edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Egypt to Turkey
1 mech_infantry moved from Greece to Turkey
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
3 artilleries and 3 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 3 artilleries, 3 infantry and 2 mech_infantrys
Americans defend with 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 1 aaGun, 1 armour, 3 artilleries and 1 infantry
Battle in Turkey
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Turkey to Egypt
1 artillery moved from Southern Italy to Northern Italy
1 mech_infantry moved from Romania to Northern ItalyPlace Units - Italians
2 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,2
Italians collect 11 PUs (7 lost to blockades); end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
ANZAC take 44 Sea Zone from Japanese
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery placed in Queensland
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
2 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Gibraltar to United KingdomTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
7 bombers moved from Western Germany to Smolensk
4 mech_infantrys moved from Novgorod to Smolensk
11 mech_infantrys moved from Novgorod to Bryansk
13 armour moved from Novgorod to Bryansk
3 artilleries moved from Bessarabia to Ukraine
1 artillery moved from Western Ukraine to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 13 armour, 1 artillery and 11 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bryansk from Russians with 13 armour, 1 artillery and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 3 artilleries
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 3 artilleries remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 7 bombers, 1 infantry and 4 mech_infantrys
Russians defend with 3 artilleries and 2 infantry
Germans win, taking Smolensk from Russians with 7 bombers and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 artilleries and 2 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Baltic States
14 artilleries and 28 infantry moved from Novgorod to Baltic States
2 artilleries moved from Western Germany to France
1 infantry moved from Novgorod to Belarus
6 bombers moved from Smolensk to Baltic States
2 transports moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Sweden to Karelia
2 infantry moved from Sweden to Finland
4 infantry moved from Sweden to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Western Germany
3 fighters moved from Western Germany to Baltic States
4 tactical_bombers moved from Egypt to BessarabiaPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 fighter placed in Western Germany
2 bombers and 7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,6
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
9 infantry moved from Archangel to Smolensk
1 infantry moved from Russia to Smolensk
2 infantry moved from Archangel to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 12 infantry
Germans defend with 3 mech_infantrys
11 infantry owned by the Russians retreated to Russia
Germans win with 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ethiopia: 1 mech_infantry
EDIT: Adding units owned by Russians to Italian Somaliland: 1 mech_infantry
EDIT: Changing ownership of Italian Somaliland from Italians to Russians
EDIT: Turning off Edit Mode
9 mech_infantrys moved from Archangel to Russia
2 armour moved from Archangel to Russia
6 aaGuns, 25 artilleries and 40 infantry moved from Archangel to Vologda
1 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 armour and 9 infantry placed in Russia
1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 24 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 bombers, 2 destroyers and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
3 tactical_bombers moved from 43 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Alaska
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 3 tactical_bombers
ANZAC defend with 1 cruiser and 1 transport
Japanese win, taking Alaska from Americans with 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 cruiser and 1 transport
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
3 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone
3 mech_infantrys moved from French Indo China to Burma
1 armour moved from Malaya to Burma
4 mech_infantrys moved from Malaya to Burma
1 armour moved from Malaya to Burma
5 fighters moved from 43 Sea Zone to Burma
2 battleships, 5 carriers, 2 cruisers, 1 submarine and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Anhwe to Yunnan
3 mech_infantrys moved from Szechwan to Burma
1 aaGun, 5 artilleries and 4 infantry moved from Yunnan to Burma
3 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from Shensi to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 2 bombers
EDIT: Adding units owned by Japanese to Burma: 2 bombers
EDIT: Turning off Edit Mode
2 bombers placed in French Indo China
2 destroyers placed in 19 Sea Zone
1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 mech_infantry placed in Manchuria
1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Spain to Western Germany
1 bomber moved from Gibraltar to Western Germany
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 artillery and 3 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese -
do you want to scramble your fighter in western germany?
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on the bombing run? no scramble
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I am not sure what happened but when i was doing the dice rolls for the bombing raid every thing shut down. I rolled a 4 on the one dice that went to the server so i am just going to edit max damage to the airbase since i sent all three there.
Also i accidentally miss clicked prior to the bombing run so i did the normandy battle first. I will just edit the results of that battle after i finish my combat moves to match the outcome of the dice server.
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sounds good to me
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The two battles that were rolled for before the game glichted out had the same results. So there is nothing to edit. Sorry for the confusion.
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no worries, it happens
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Spain to Western Germany
1 bomber moved from Gibraltar to Western Germany
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 artillery and 3 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from JapaneseCombat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6,5,4 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 3 infantry
Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 2 artilleries and 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 33 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Cleaning up after air battlesNon Combat Move - Americans
3 bombers moved from Western Germany to Spain
2 fighters moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
4 mech_infantrys moved from Brazil to Venezuela
1 fighter moved from Eastern United States to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 battleship moved from 46 Sea Zone to 54 Sea Zone
2 artilleries and 3 infantry moved from New Guinea to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone
1 carrier moved from 46 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
3 carriers moved from 46 Sea Zone to 56 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 46 Sea Zone to 55 Sea Zone
1 cruiser moved from 46 Sea Zone to 55 Sea Zone
1 cruiser moved from 46 Sea Zone to 55 Sea Zone
2 artilleries and 3 infantry moved from 55 Sea Zone to Northern TerritoryPlace Units - Americans
1 fighter and 3 infantry placed in Western United States
3 artilleries and 1 infantry placed in Eastern United States
Americans undo move 2.
4 infantry placed in Eastern United States
3 artilleries placed in Spain
1 infantry placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Americans undo move 6.
1 bomber placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Venezuela: 4 mech_infantrys
EDIT: Adding units owned by Americans to Central America: 4 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Spain to Portugal
2 tactical_bombers moved from United Kingdom to Portugal
1 fighter moved from Spain to PortugalCombat - British
Battle in Portugal
British attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Neutral_True defend with 2 infantry
British win, taking Portugal from Neutral_True with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Neutral_True: 2 infantryNon Combat Move - British
1 fighter and 2 tactical_bombers moved from Portugal to Gibraltar
5 fighters and 1 tactical_bomber moved from Trans-Jordan to West India
2 fighters moved from Gibraltar to Turkey
1 armour and 2 mech_infantrys moved from Trans-Jordan to Turkey
3 aaGuns, 2 armour, 4 artilleries, 17 infantry and 4 mech_infantrys moved from India to West India
1 mech_infantry moved from Persia to Trans-Jordan
3 artilleries and 5 infantry moved from Trans-Jordan to Saudi Arabia
1 battleship, 2 cruisers, 2 destroyers and 2 transports moved from 71 Sea Zone to 83 Sea ZonePlace Units - British
1 factory_minor placed in Turkey
3 artilleries placed in Saudi Arabia
1 infantry and 1 mech_infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,5,2
British collect 32 PUs (1 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry





