Three time's the charm: MrRoboto (Axis) vs Shin Ji (Allies) BM

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 7 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Ukraine to Bessarabia
                6 infantry moved from Vologda to Russia
                13 artilleries and 45 infantry moved from Smolensk to Bryansk
                2 artilleries and 5 infantry moved from Russia to Bryansk
                2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
                12 infantry moved from Novosibirsk to Vologda
                1 submarine moved from 92 Sea Zone to 104 Sea Zone

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 mech_infantry
                    Germans defend with 1 aaGun
                    Russians win, taking Bessarabia from Italians with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun

    Non Combat Move - Russians
                4 aaGuns moved from Smolensk to Bryansk
                2 aaGuns moved from Novosibirsk to Vologda

    Place Units - Russians
                7 artilleries, 1 fighter and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 9 armour, 1 destroyer and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                3 infantry moved from Yunnan to Burma
                4 fighters and 1 tactical_bomber moved from Szechwan to Burma
                1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
                2 carriers moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 battleship and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Burma
                    Japanese attack with 5 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 artillery and 7 infantry moved from Szechwan to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                2 armour moved from Kwangtung to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 artillery and 2 infantry moved from Malaya to Shan State
                1 submarine moved from 38 Sea Zone to 58 Sea Zone
                5 fighters and 2 tactical_bombers moved from Burma to Shan State
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Szechwan to Yunnan
                1 mech_infantry moved from Kiangsu to Kweichow
                2 armour moved from Kiangsu to Hunan
                2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to Caroline Islands
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
                2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                2 bombers moved from French Indo China to Philippines

    Place Units - Japanese
                3 armour placed in Malaya
                3 armour placed in French Indo China
                3 armour placed in Kwangtung
                1 submarine placed in 6 Sea Zone
                1 destroyer placed in 19 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour moved from Norway to Finland
                      Americans take Finland from Germans
                1 artillery, 4 infantry and 2 mech_infantrys moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 112 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Norway to 91 Sea Zone
                1 armour moved from Finland to Norway

    Combat - Americans
                Battle in Morocco
                Battle in Gibraltar

    Non Combat Move - Americans
                1 destroyer moved from 27 Sea Zone to 26 Sea Zone
                2 carriers moved from 28 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Southeast Mexico to Mexico
                2 aaGuns moved from Eastern United States to Central United States

    Place Units - Americans
                1 infantry placed in Norway
                2 carriers and 1 destroyer placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                12 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 12 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 11 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from India to Burma
                1 armour moved from Iraq to Syria
                      British take Syria from Italians
                1 armour moved from Syria to Iraq
                3 armour moved from Persia to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to French Central Africa
                      British take French Central Africa from Neutral_Axis
                1 armour and 2 mech_infantrys moved from Belgian Congo to Ethiopia
                2 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Ethiopia
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar

    Combat - British
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British

    Place Units - British
                3 armour placed in Persia
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
                British collect 31 PUs (1 lost to blockades); end with 32 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Trans-Jordan to Syria
                      Italians take Syria from British
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery and 1 marine moved from Egypt to 98 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 artillery and 1 marine moved from 92 Sea Zone to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery and 1 marine
                    Americans defend with 1 infantry
                    Italians win, taking Morocco from Americans with 1 artillery and 1 marine remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 5 infantry moved from France to Northern Italy
                1 bomber and 3 fighters moved from Egypt to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                2 destroyers and 2 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 armour and 2 mech_infantrys moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Vyborg to Norway
                      Germans take Finland from Americans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                3 bombers and 2 infantry moved from Eastern Poland to Bessarabia
                2 bombers moved from Western Germany to Norway

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Bessarabia from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Norway
                    Germans attack with 2 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Norway from Americans with 2 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Norway to Southern Italy
                1 fighter and 1 tactical_bomber moved from Norway to Western Germany
                1 fighter moved from Western Germany to Southern Italy
                1 armour moved from Holland Belgium to Germany
                2 armour and 6 mech_infantrys moved from Poland to Eastern Poland
                2 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Baltic States to Belarus
                2 infantry moved from Baltic States to Eastern Poland
                1 mech_infantry moved from Vyborg to Baltic States
                1 infantry moved from Karelia to Novgorod
                3 bombers moved from Bessarabia to Southern Italy
                1 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Normandy Bordeaux to France
                8 infantry moved from Western Germany to Germany
                2 infantry moved from France to Western Germany
                2 infantry moved from France to Western Germany

    Place Units - Germans
                1 bomber placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                4 artilleries and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Vyborg to Norway
                      Germans take Finland from Americans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                3 bombers and 2 infantry moved from Eastern Poland to Bessarabia
                2 bombers moved from Western Germany to Norway

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Bessarabia from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Norway
                    Germans attack with 2 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Norway from Americans with 2 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Norway to Southern Italy
                1 fighter and 1 tactical_bomber moved from Norway to Western Germany
                1 fighter moved from Western Germany to Southern Italy
                1 armour moved from Holland Belgium to Germany
                2 armour and 6 mech_infantrys moved from Poland to Eastern Poland
                2 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Baltic States to Belarus
                2 infantry moved from Baltic States to Eastern Poland
                1 mech_infantry moved from Vyborg to Baltic States
                1 infantry moved from Karelia to Novgorod
                3 bombers moved from Bessarabia to Southern Italy
                1 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Normandy Bordeaux to France
                8 infantry moved from Western Germany to Germany
                2 infantry moved from France to Western Germany
                2 infantry moved from France to Western Germany

    Place Units - Germans
                1 bomber placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                4 artilleries and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Baltic States: 1 mech_infantry
                EDIT: Removing units owned by Germans from Novgorod: 1 infantry
                EDIT: Adding units owned by Germans to Finland: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                12 infantry moved from Vologda to Archangel
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                2 fighters moved from Russia to Ukraine
                1 artillery moved from Bryansk to Belarus
                2 armour, 13 artilleries, 48 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 2 armour, 13 artilleries, 48 infantry and 2 mech_infantrys
                    Germans defend with 4 armour, 2 artilleries and 3 mech_infantrys
                    Russians win, taking Western Ukraine from Germans with 2 armour, 13 artilleries, 44 infantry and 2 mech_infantrys remaining. Battle score for attacker is 32
                    Casualties for Germans: 4 armour, 2 artilleries and 3 mech_infantrys
                    Casualties for Russians: 4 infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 12 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Vologda to Archangel
                4 aaGuns moved from Bryansk to Western Ukraine
                7 artilleries and 8 infantry moved from Russia to Bryansk
                2 fighters moved from Ukraine to Bryansk
                1 fighter moved from Belarus to Bryansk
                1 submarine moved from 104 Sea Zone to 105 Sea Zone

    Place Units - Russians
                1 armour and 8 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs

  • 19 18

    aaaah. I forgot to move my units out of western Ukraine.

    You wouldn’t be so kind to allow me to move them and redo the Russian turn, would you?

  • 15

    Oh?  I wondered why those were there.  Sure!  We can redo.  I hate to take advantage of a simple mistake.

  • 19 18

    thanks man! Appreciated

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Vyborg to Norway
                      Germans take Finland from Americans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                3 bombers and 2 infantry moved from Eastern Poland to Bessarabia
                2 bombers moved from Western Germany to Norway

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Bessarabia from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Norway
                    Germans attack with 2 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Norway from Americans with 2 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Norway to Southern Italy
                1 fighter and 1 tactical_bomber moved from Norway to Western Germany
                1 fighter moved from Western Germany to Southern Italy
                1 armour moved from Holland Belgium to Germany
                2 armour and 6 mech_infantrys moved from Poland to Eastern Poland
                2 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Baltic States to Belarus
                2 infantry moved from Baltic States to Eastern Poland
                1 mech_infantry moved from Vyborg to Baltic States
                1 infantry moved from Karelia to Novgorod
                3 bombers moved from Bessarabia to Southern Italy
                1 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Normandy Bordeaux to France
                8 infantry moved from Western Germany to Germany
                2 infantry moved from France to Western Germany
                2 infantry moved from France to Western Germany

    Place Units - Germans
                1 bomber placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                4 artilleries and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Baltic States: 1 mech_infantry
                EDIT: Removing units owned by Germans from Novgorod: 1 infantry
                EDIT: Adding units owned by Germans to Finland: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Eastern Poland: 4 armour, 2 artilleries and 3 mech_infantrys
                EDIT: Removing units owned by Germans from Western Ukraine: 4 armour, 2 artilleries and 3 mech_infantrys
                EDIT: Turning off Edit Mode

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                3 fighters moved from Russia to Ukraine
                2 armour, 15 artilleries, 47 infantry and 2 mech_infantrys moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                12 infantry moved from Vologda to Archangel
                1 submarine moved from 104 Sea Zone to 92 Sea Zone

    Combat - Russians
                Battle in 92 Sea Zone
                    Russians attack with 1 submarine
                    Italians defend with 1 transport
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Belarus
                    Russians attack with 2 armour, 15 artilleries, 47 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 2 armour, 15 artilleries, 46 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 12 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 aaGuns moved from Bryansk to Belarus
                2 aaGuns moved from Vologda to Archangel
                7 artilleries and 8 infantry moved from Russia to Bryansk
                3 fighters moved from Ukraine to Russia

    Place Units - Russians
                3 armour and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                3 armour, 5 artilleries, 11 infantry and 1 mech_infantry moved from Yunnan to Burma
                2 artilleries, 1 fighter and 4 infantry moved from Shan State to Burma
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Kweichow to Anhwe
                2 armour moved from Hunan to Burma
                3 armour moved from French Indo China to Burma
                3 armour moved from Kwangtung to Yunnan
                1 infantry moved from Yunnan to Burma
                3 armour moved from Malaya to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 11 armour, 7 artilleries, 1 fighter, 16 infantry and 1 mech_infantry
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 11 armour, 7 artilleries, 1 fighter, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Burma to Yunnan
                4 fighters and 2 tactical_bombers moved from Shan State to Yunnan
                1 artillery and 3 infantry moved from Java to 42 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Yunnan
                2 bombers moved from Philippines to 35 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Yunnan
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                1 submarine moved from 58 Sea Zone to 37 Sea Zone
                1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 5 destroyers and 2 submarines moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                2 carriers and 1 destroyer placed in 36 Sea Zone
                1 submarine placed in 37 Sea Zone
                Japanese undo move 4.
                1 submarine placed in 6 Sea Zone
                Japanese undo move 4.
                1 submarine placed in 37 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 8 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 artillery, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from West Indies to 89 Sea Zone
                1 infantry moved from West Indies to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 64 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                10 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                2 fighters moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 12 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 12 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Iwo Jima
                Battle in Norway
                    Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
                    Germans defend with 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans win, taking Iwo Jima from Japanese, taking Norway from Germans with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                2 aaGuns moved from Western United States to Central United States
                1 infantry moved from Mexico to Western United States
                1 battleship, 6 carriers, 2 cruisers, 3 destroyers and 5 submarines moved from 26 Sea Zone to 17 Sea Zone
                12 fighters moved from 16 Sea Zone to 17 Sea Zone
                4 fighters moved from Western United States to 25 Sea Zone
                2 carriers and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from 64 Sea Zone to Southeast Mexico
                1 mech_infantry moved from 64 Sea Zone to Southeast Mexico

    Place Units - Americans
                8 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                12 infantry moved from Shensi to Hopei

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Hopei
                    Chinese attack with 12 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from Gibraltar to French West Africa
                1 mech_infantry moved from French Central Africa to French West Africa
                1 armour and 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                3 armour, 1 infantry and 4 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Iraq to Syria
                1 fighter moved from Iraq to Syria
                6 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                3 armour moved from Persia to Trans-Jordan

    Combat - British
                Battle in Syria
                    British attack with 1 fighter and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Syria from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    British attack with 9 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Trans-Jordan from Italians with 9 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in French West Africa
                    British attack with 2 fighters and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                    British win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 4 armour, 1 infantry and 8 mech_infantrys
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 4 armour, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters moved from French West Africa to Nigeria
                3 aaGuns, 2 artilleries, 25 infantry and 1 mech_infantry moved from India to West India
                1 mech_infantry moved from West India to Eastern Persia
                1 fighter moved from Syria to 80 Sea Zone

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in Persia
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 submarine

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