I forgot to mention, I assumed no scramble into SZ81, since no dice had to be rolled, and my odds were very high. If you want to scramble the 2 US fighters, we can roll it on the forum.
16L G40 Cyanight vs MrRoboto (Allies +20) Game 2
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what about anzac and france?
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I obviously would have done something with Anzac. And I think it might have had an impact on your Japanese turn.
Gonna just use your Italian upload and play on from there. Feel free to skip Russia, but not anzac please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 cruisers and 1 destroyer moved from 92 Sea Zone to 91 Sea ZoneTurn Complete - French
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I think I got another game mixed up with this one. I cant believe I skipped ANZAC and France.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
2 armour moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
3 armour, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
3 tactical_bombers moved from French Indo China to Shan State
3 armour and 3 infantry moved from 37 Sea Zone to Malaya
2 battleships moved from 36 Sea Zone to 37 Sea Zone
2 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Russia to Iraq
1 bomber moved from Russia to PersiaCombat - Japanese
Battle in Java
Battle in Malaya
Japanese attack with 3 armour and 3 infantry
ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Java from ANZAC, taking Malaya from UK_Pacific with 3 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
Japanese attack with 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.Non Combat Move - Japanese
1 bomber moved from Iraq to Caucasus
1 bomber moved from Persia to Caucasus
3 armour and 7 mech_infantrys moved from Sikang to Caucasus
1 mech_infantry moved from Samara to Caucasus
1 armour moved from Nenetsia to Samara
2 infantry moved from Tsinghai to Kazakhstan
3 infantry moved from Sikang to Kazakhstan
3 mech_infantrys moved from Shantung to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
4 carriers, 2 destroyers, 4 fighters and 5 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from Shan State to French Indo China
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
3 fighters moved from Philippines to French Indo ChinaPlace Units - Japanese
1 armour and 2 fighters placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 infantry placed in Shantung
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
EDIT: Removing units owned by ANZAC from Queensland: 3 artilleries and 3 infantry
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser, 2 destroyers, 3 submarines and 3 transports
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 3 artilleries, 1 cruiser, 2 destroyers, 3 infantry, 3 submarines and 3 transports
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from Queensland: 3 fighters
EDIT: Adding units owned by ANZAC to Sumatra: 3 fighters
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer
EDIT: Changing PUs for ANZAC from 49 to 27
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from 92 Sea Zone: 2 cruisers and 1 destroyer
EDIT: Adding units owned by French to 91 Sea Zone: 2 cruisers and 1 destroyer
EDIT: Turning off Edit Mode -
I edited the file to add ANZAC and France’s turn. No need to re-roll any dice since none of your non combats would have affected my combats with Germany and Japan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 30 PUs;
British buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 fighters, 2 infantry and 1 tactical_bomber moved from Burma to Shan StateCombat - British
British creates battle in territory 106 Sea Zone
British creates battle in territory 97 Sea Zone
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Tunisia from Italians to British
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Shan State to Burma
3 aaGuns, 4 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to India
1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter, 1 infantry and 2 mech_infantrys moved from Alexandria to Egypt
3 artilleries and 7 infantry moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Iraq
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 bomber moved from Morocco to Iraq
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
3 artilleries placed in Iraq
3 infantry placed in Persia
3 infantry placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,5,4,5,1,1,1,2,6,6,6,6,4,4,3,5,3,5,1,5,4
UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Western Germany to Tunisia
1 infantry moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
1 armour and 1 artillery moved from Libya to TunisiaCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Tunisia from British with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
2 mech_infantrys moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Western Germany to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 armour moved from Tambov to Caucasus
2 mech_infantrys moved from Ukraine to CaucasusPlace Units - Italians
1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,2,4,1,5,5,1,4,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Italians collect 17 PUs (6 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
1 cruiser moved from 91 Sea Zone to 92 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
12 armour moved from Kazakhstan to Northwest Persia
2 armour moved from Caucasus to Northwest Persia
4 armour moved from Volgograd to Northwest Persia
4 tactical_bombers moved from Rostov to Northwest Persia
3 bombers moved from Rostov to Northwest PersiaCombat - Germans
Battle in Northwest Persia
Germans attack with 18 armour, 3 bombers and 4 tactical_bombers
ANZAC defend with 1 infantry
Germans win, taking Northwest Persia from British with 18 armour, 3 bombers and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
4 tactical_bombers moved from Northwest Persia to Caucasus
3 bombers moved from Northwest Persia to Caucasus
3 aaGuns and 6 infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
1 infantry moved from Bryansk to Rostov
1 infantry moved from Samara to Kazakhstan
3 mech_infantrys moved from Novgorod to Bryansk
4 infantry moved from Western Germany to France
5 infantry moved from Denmark to Western Germany
2 aaGuns moved from Denmark to Western Germany
3 fighters moved from Denmark to Southern Italy
2 bombers moved from Western Germany to Southern Italy
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry moved from 115 Sea Zone to FinlandPlace Units - Germans
4 bombers placed in Western Germany
3 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 58 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 5 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Caucasus to Persia
2 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from French Indo China to Shan State
1 armour and 1 infantry moved from French Indo China to Shan State
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
4 fighters and 3 tactical_bombers moved from French Indo China to YunnanCombat - Japanese
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Battle in Yunnan
Japanese attack with 4 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 4 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 fighter
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter
Battle in Shan State
Japanese attack with 1 armour and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 armour moved from Malaya to 37 Sea Zone
2 armour, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 tactical_bombers and 2 transports moved from 37 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Szechwan
4 fighters and 3 tactical_bombers moved from Yunnan to Kazakhstan
1 bomber moved from Persia to Northwest Persia
1 bomber moved from Caucasus to Northwest Persia
3 armour and 8 mech_infantrys moved from Caucasus to Northwest Persia
5 infantry moved from Kazakhstan to Caucasus
1 armour moved from Samara to Caucasus
1 aaGun and 4 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hunan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
2 infantry moved from Shantung to Anhwe
1 armour moved from Shantung to HunanPlace Units - Japanese
1 armour, 5 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,1,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,3,6,5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,4,3,4,6,4
Japanese collect 43 PUs (17 lost to blockades); end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea ZoneCombat - British
British creates battle in territory 97 Sea Zone
Battle in Burma
British attack with 1 artillery and 4 infantry
Japanese defend with 1 armour and 1 infantry
British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 4 infantry
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from India to Trans-Jordan
3 infantry moved from Persia to Iraq
8 artilleries, 1 bomber, 1 fighter and 11 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from India to Eastern Persia
5 infantry moved from Egypt to Trans-Jordan
1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship and 1 cruiser moved from 91 Sea Zone to 108 Sea Zone
1 cruiser moved from 92 Sea Zone to 108 Sea Zone
1 battleship moved from 92 Sea Zone to 110 Sea ZonePlace Units - British
3 infantry placed in Iraq
3 fighters placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 3 mech_infantrys
EDIT: Adding units owned by British to Egypt: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - British
British collect 35 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 fighter and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Tunisia to Algeria
1 armour and 1 artillery moved from Tunisia to Algeria
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 bomber and 5 fighters moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Caucasus to Persia
Italians take Persia from BritishCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Algeria
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Algeria from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 3 artilleries, 1 bomber, 5 fighters and 3 infantry
British defend with 1 armour, 1 artillery and 4 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
retreated to Normandy Bordeaux
Americans win with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 3 artilleries and 3 infantry
Casualties for Americans: 6 infantryNon Combat Move - Italians
5 mech_infantrys moved from Southern Italy to Western Germany
1 armour moved from Southern Italy to Western Germany
2 infantry moved from Bulgaria to Yugoslavia
5 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 armour and 1 mech_infantry moved from Caucasus to Northwest PersiaPlace Units - Italians
3 infantry placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,1,3,5,3,3,1,5,6,4,1,3
Italians collect 9 PUs (15 lost to blockades); end with 9 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iraq: 1 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry
EDIT: Turning off Edit ModeCombat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 108 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Southern Italy to Normandy Bordeaux
3 fighters moved from Southern Italy to Normandy Bordeaux
4 infantry moved from France to Normandy Bordeaux
4 bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
18 armour moved from Northwest Persia to Iraq
3 armour moved from Caucasus to Iraq
4 tactical_bombers moved from Caucasus to Iraq
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
3 bombers moved from Caucasus to IraqCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 6 bombers, 5 fighters and 4 infantry
British defend with 1 armour, 1 artillery and 4 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 5 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 bomber and 3 infantry
Casualties for British: 1 armour, 1 artillery and 4 infantry
Casualties for Americans: 2 artilleries, 1 infantry and 1 mech_infantry
Battle in Iraq
Germans attack with 21 armour, 3 bombers and 4 tactical_bombers
British defend with 1 factory_minor and 6 infantry
Germans win, taking Iraq from British with 19 armour, 3 bombers and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for British: 6 infantryNon Combat Move - Germans
3 bombers moved from Iraq to Southern Italy
5 bombers moved from Normandy Bordeaux to Western Germany
5 fighters moved from Normandy Bordeaux to Western Germany
3 armour moved from Volgograd to Northwest Persia
3 aaGuns and 6 infantry moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
4 tactical_bombers moved from Iraq to Northwest PersiaPlace Units - Germans
4 bombers, 1 infantry and 2 mech_infantrys placed in Western Germany
3 armour placed in Novgorod
3 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Hunan to Kwangsi
1 armour moved from Hunan to Kwangsi
1 armour moved from Hunan to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Hunan to Kwangsi
3 mech_infantrys moved from Yunnan to Shan State
2 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from Japan to 36 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
ANZAC defend with 1 artillery
Japanese win, taking Kwangsi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 3 mech_infantrys
British defend with 1 artillery
Japanese win, taking Burma from UK_Pacific with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Japanese: 1 mech_infantry
Battle in French Indo China
Japanese attack with 1 armour and 1 mech_infantry
ANZAC defend with 1 factory_minor and 1 infantry
Japanese win, taking French Indo China from ANZAC with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 3 mech_infantrys
ANZAC defend with 1 artillery
Japanese win, taking Shan State from UK_Pacific with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 2 mech_infantrys
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 3 submarines and 1 transport; ANZAC defend with 1 transport
3 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine; ANZAC defend with 2 transports
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transportsNon Combat Move - Japanese
1 fighter moved from 36 Sea Zone to Hainan
1 fighter moved from 20 Sea Zone to Formosa
1 fighter moved from 19 Sea Zone to Japan
1 infantry moved from Korea to Manchuria
4 fighters and 3 tactical_bombers moved from Kazakhstan to Iraq
1 armour moved from Caucasus to Iraq
5 infantry moved from Caucasus to Northwest Persia
3 armour, 2 bombers and 8 mech_infantrys moved from Northwest Persia to Iraq
4 fighters and 4 tactical_bombers moved from 79 Sea Zone to Iraq
2 armour and 2 transports moved from 79 Sea Zone to 80 Sea Zone
2 armour moved from 80 Sea Zone to Iraq
2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 79 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to Northwest Persia
1 aaGun moved from Yunnan to French Indo China
2 infantry moved from Anhwe to JeholPlace Units - Japanese
3 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,4,6,5,2,3,6,2,5,3,6,5,3,6,3,1,2,2,6,6,1,3,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,2,6,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,1,3,2,6,1,5,5,5
Japanese collect 33 PUs (15 lost to blockades); end with 34 PUs total -
dark sky is so frickin OP. I hate to play against it sooooo much. It’s no fun at all
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yeah this game is over. I’ll report.
to be honest it wasn’t really full dark sky. Still, bombers with germany… annoying as hell. I have no idea how to deal with that.
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Good Game. I did limit the number of bombers from normal dark sky but once you get a stack of 10+ its hard to defend against. Good luck in your future games.