Witt and his Private Panic, 40 Balanced

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Caucasus to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 artillery moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone
                3 fighters moved from Southern Italy to 92 Sea Zone
                1 armour moved from Western Ukraine to Bryansk
                1 armour moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk

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    Scramble?

  • 25 24 23 22 21 20 19 18 17 16

    Damn it! Yes! :evil:

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Will take the DD first, but if I only hit once and you hit a
    Lot more , will edit it back for  you and
    Lose a Ft instead, if it looks like I cannot continue for a second Round.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Caucasus to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 artillery moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone
                3 fighters moved from Southern Italy to 92 Sea Zone
                1 armour moved from Western Ukraine to Bryansk
                1 armour moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk

    Combat - Italians
                Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 3 fighters and 1 submarine
                    French defend with 1 fighter; British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 destroyer
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for French: 1 fighter
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 2 fighters and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Bryansk
                    Italians attack with 2 armour, 1 artillery and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Romania to Ukraine
                1 fighter moved from 92 Sea Zone to Southern France
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 mech_infantry moved from Ukraine to Caucasus
                1 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 mech_infantry placed in Ukraine
                1 infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
                Italians collect 17 PUs (3 lost to blockades); end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag, 1 mech_infantry
        Southern France : 1 fighter
        Northern Italy : 1 aaGun, 1 factory_major and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
        Bryansk : 1 flag, 2 armour, 1 artillery and 2 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Western Ukraine : 1 flag
        Caucasus : 1 flag, 1 mech_infantry
        Bulgaria : 1 artillery
        Greece : 1 flag
        97 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 45 / 73
        Russians : 21 / 32
        Japanese : 59 / 65
        Americans : 54 / 74
        Chinese : 4 / 4
        British : 36 / 45
        UK_Pacific : 7 / 6
        Italians : 20 / 22
        ANZAC : 10 / 22
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for ANZAC from 16 to 13
                EDIT: Turning off Edit Mode

  • 25 24 23 22 21 20 19 18 17 16

    Damn!

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Libya to Tobruk
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

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    The Anzac tide  has turned. Welcome to the Nip Tsunami!

  • 25 24 23 22 21 20 19 18 17 16

    The first game in which I have been accused of having an ANZAC tide. More of a ripple I think?

  • 25 24 22 19 17 15

    I am rooting for Axis! Nothing against PP, but I usually do that…  :-)

    Since Axis are so god damn cool between Supersoldiers, Kamikaze and Samurai swords… Allies cannot match that AT ALL.

  • 25 24 23 22 21 20 19 18 17 16

    Bog off ElRude - who asked you? :-P

    Word of advice - don’t root for axis when we are playing the allies …. :roll:

  • 25 24 22 19 17 15

    “El Rude”… i dont know yet if I should :cry: or  :lol: about that.

    :mrgreen:

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 fighter, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Ukraine to Russia
                1 bomber moved from Ukraine to Russia
                1 bomber moved from Novgorod to Russia
                1 bomber moved from Western Germany to Russia
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 tactical_bomber moved from Novgorod to Tambov
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Rostov to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 infantry moved from Rostov to Tambov
                1 tactical_bomber moved from Novgorod to Volgograd
                1 mech_infantry moved from Caucasus to Sikang
                      Germans take Sikang from Chinese
                1 artillery moved from Rostov to Volgograd
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Caucasus to Tsinghai
                      Germans take Tsinghai from Chinese

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Intercept in Moscow? You have two twos and I have 4 ones.

    Also I will swap 4  Inf for 2 Art and a Mech, so will be  1 Inf, 3 Art and 9 Mech.

    Hi Elrood. Hope we are keeping you excited.

  • 25 24 22 19 17 15

    Since the team game is not started yet, I need to loiter here for the time being…

    Putting in useless comments here and there and trying to be not to RUDE!  :roll:

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Srrap the Bomber buy. will have a second Ft and with the extra 2, change that 9th Mech to two Inf.

  • 25 24 23 22 21 20 19 18 17 16

    @Elrood:

    Since the team game is not started yet, I need to loiter here for the time being…

    Putting in useless comments here and there and trying to be not to RUDE!  :roll:

    Don’t stop being so ROOD - it’s part of your charm! :wink:

    Perhaps Leo should give Cred a gentle nudge on Germany?

  • 25 24 23 22 21 20 19 18 17 16

    No intercept unfortunately (t)witt! :-P

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Ok

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