Inno (Allies) vs Nateous (Axis) 42 2E game 02

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 12

    Combat Move - British
                1 armour moved from Russia to Kazakh S.S.R.
                2 fighters moved from Russia to Kazakh S.S.R.

    Combat - British
                Battle in Kazakh S.S.R.
                    British attack with 1 armour and 2 fighters
                    Germans defend with 1 infantry
                    British win, taking Kazakh S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                2 fighters moved from Kazakh S.S.R. to 61 Sea Zone
                1 carrier moved from 49 Sea Zone to 61 Sea Zone
                2 submarines moved from 18 Sea Zone to 11 Sea Zone
                2 submarines moved from 12 Sea Zone to 11 Sea Zone
                1 aaGun moved from Russia to Novosibirsk
                2 armour moved from Russia to Sinkiang

    Turn Complete - British


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese repair damage of 2x factory; Remaining resources: 12 PUs;
                Japanese buy 1 fighter; Remaining resources: 2 PUs;

    Place Units - Japanese
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 14 PUs; end with 16 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 4 Sea Zone: 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters
                EDIT: Removing units owned by Japanese from 2 Sea Zone: 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Belgian Congo: 1 artillery
                EDIT: Changing ownership of Union of South Africa from British to Japanese
                EDIT: Adding units owned by Japanese to Union of South Africa: 1 artillery
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    4 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters
        Belgian Congo : 1 flag
        Brazil : 1 flag
        Caroline Islands : 1 infantry
        French Equatorial Africa : 1 flag
        French West Africa : 1 flag
        Japan : 3 aaGuns, 1 artillery, 1 bomber, 1 factory, 10 fighters and 17 infantry
        Okinawa : 1 infantry
        Solomon Islands : 1 infantry
        Union of South Africa : 1 flag, 1 artillery

    Production/PUs Summary :

    Russians : 13 / 17
        Germans : 60 / 65
        British : 18 / 0
        Japanese : 16 / 16
        Americans : 61 / 61


  • in my haste i forgot to do my combat and non combat, nothing huge, just wanted to capture south africa with the artillery and move the fleet over to the german carrier.

    i think i’m out two bucks for it, but not a huge deal i suppose.


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese repair damage of 2x factory; Remaining resources: 12 PUs;
                Japanese buy 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 artillery moved from Belgian Congo to Union of South Africa
                      Japanese take Union of South Africa from British

    Combat - Japanese

    Non Combat Move - Japanese
                2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 2 Sea Zone to 4 Sea Zone
                3 fighters moved from 4 Sea Zone to Archangel

    Place Units - Japanese
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 16 PUs; end with 18 PUs total

    Territory Summary for Japanese :

    4 Sea Zone : 2 battleships, 2 carriers, 1 cruiser and 1 destroyer
        Archangel : 3 fighters
        Belgian Congo : 1 flag
        Brazil : 1 flag
        Caroline Islands : 1 infantry
        French Equatorial Africa : 1 flag
        French West Africa : 1 flag
        Japan : 3 aaGuns, 1 artillery, 1 bomber, 1 factory, 10 fighters and 17 infantry
        Okinawa : 1 infantry
        Solomon Islands : 1 infantry
        Union of South Africa : 1 flag, 1 artillery

    Production/PUs Summary :

    Russians : 13 / 17
        Germans : 60 / 65
        British : 18 / 0
        Japanese : 16 / 18
        Americans : 61 / 61


  • i forgot i didn’t do any battles so i just redid that one, hope that is ok

  • '19 '18 '17 '16 '15

    That’s fine no worry. :-D

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 bombers and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries and 5 infantry moved from Kwangtung to 61 Sea Zone
                2 artilleries and 8 infantry moved from Kiangsu to 61 Sea Zone
                1 armour, 4 artilleries, 13 infantry and 12 transports moved from 61 Sea Zone to 62 Sea Zone
                2 artilleries and 4 infantry moved from Manchuria to 62 Sea Zone
                1 armour, 6 artilleries and 17 infantry moved from 62 Sea Zone to Japan
                1 battleship and 1 cruiser moved from 61 Sea Zone to 62 Sea Zone
                2 bombers moved from Kwangtung to Japan
                6 fighters moved from 61 Sea Zone to Japan

    Combat - Americans
                Battle in Japan
                    Americans attack with 1 armour, 6 artilleries, 2 bombers, 6 fighters and 17 infantry
                    Japanese defend with 3 aaGuns, 1 artillery, 1 bomber, 1 factory, 10 fighters and 17 infantry
                        AA fire in Japan :  2/8 hits
                        2 fighters owned by the Americans lost in Japan
                        Americans roll dice for 1 battleship and 1 cruiser in Japan, round 2 :  2/2 hits
                        Americans roll dice for 1 armour, 6 artilleries, 2 bombers, 4 fighters and 17 infantry in Japan, round 2 :  11/30 hits
                        Japanese roll dice for 3 aaGuns, 1 artillery, 1 bomber, 10 fighters and 17 infantry in Japan, round 2 :  11/29 hits
                        1 bomber owned by the Japanese, 9 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 11 infantry owned by the Americans lost in Japan
                        Americans roll dice for 1 armour, 6 artilleries, 2 bombers, 4 fighters and 6 infantry in Japan, round 3 :  9/19 hits
                        Japanese roll dice for 1 artillery, 10 fighters and 8 infantry in Japan, round 3 :  8/19 hits
                        2 artilleries owned by the Americans, 8 infantry owned by the Japanese, 6 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Japan
                        Americans roll dice for 1 armour, 4 artilleries, 2 bombers and 4 fighters in Japan, round 4 :  7/11 hits
                        Japanese roll dice for 10 fighters in Japan, round 4 :  6/10 hits
                        2 fighters owned by the Americans, 4 artilleries owned by the Americans and 7 fighters owned by the Japanese lost in Japan
                        Americans roll dice for 1 armour, 2 bombers and 2 fighters in Japan, round 5 :  5/5 hits
                        Japanese roll dice for 3 fighters in Japan, round 5 :  3/3 hits
                        2 fighters owned by the Americans, 1 bomber owned by the Americans and 3 fighters owned by the Japanese lost in Japan
                    Americans captures 18PUs while taking Japanese capital
                    Americans win, taking Japan from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 35
                    Casualties for Japanese: 3 aaGuns, 1 artillery, 1 bomber, 10 fighters and 17 infantry
                    Casualties for Americans: 6 artilleries, 1 bomber, 6 fighters and 17 infantry

    Non Combat Move - Americans
                1 bomber moved from Japan to Manchuria
                2 infantry moved from East Indies to 37 Sea Zone
                1 infantry moved from Western United States to 56 Sea Zone
                1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone
                1 infantry and 1 transport moved from 55 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Central America
                1 infantry moved from Central United States to East Mexico
                1 submarine moved from 8 Sea Zone to 3 Sea Zone
                1 submarine moved from 9 Sea Zone to 6 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 13 Sea Zone to 2 Sea Zone
                1 submarine moved from 18 Sea Zone to 9 Sea Zone
                1 submarine moved from 22 Sea Zone to 9 Sea Zone
                5 submarines moved from 19 Sea Zone to 12 Sea Zone
                1 submarine moved from 12 Sea Zone to 8 Sea Zone
                4 carriers moved from 61 Sea Zone to 37 Sea Zone
                1 destroyer moved from 61 Sea Zone to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Burma
                1 infantry moved from Western Canada to Eastern Canada

    Place Units - Americans
                3 bombers placed in Eastern United States
                1 artillery and 2 infantry placed in Manchuria
                1 artillery and 1 infantry placed in Kiangsu
                1 artillery and 1 infantry placed in Kwangtung
                Americans undo move 4.
                1 artillery placed in East Indies
                1 infantry placed in Kwangtung

    Turn Complete - Americans
                Americans collect 69 PUs; end with 88 PUs total

    Territory Summary for Americans :

    2 Sea Zone : 1 submarine
        3 Sea Zone : 1 submarine
        6 Sea Zone : 1 submarine
        7 Sea Zone : 1 submarine
        8 Sea Zone : 1 submarine
        9 Sea Zone : 2 submarines
        12 Sea Zone : 5 submarines
        19 Sea Zone : 1 transport
        36 Sea Zone : 1 transport
        37 Sea Zone : 4 carriers and 1 destroyer
        62 Sea Zone : 1 battleship, 1 cruiser and 12 transports
        Borneo : 1 flag
        Burma : 2 infantry
        Central America : 1 infantry
        East Indies : 1 flag, 1 artillery, 1 factory and 1 infantry
        East Mexico : 1 infantry
        Eastern Australia : 1 flag
        Eastern Canada : 2 aaGuns and 6 infantry
        Eastern United States : 3 bombers, 1 factory and 1 infantry
        Formosa : 1 flag
        Hawaiian Islands : 1 infantry
        Iwo Jima : 1 flag
        Japan : 1 flag, 1 armour and 1 factory
        Kiangsu : 1 flag, 1 artillery, 1 factory and 1 infantry
        Kwangtung : 1 flag, 1 factory and 1 infantry
        Manchuria : 1 flag, 1 artillery, 1 bomber, 1 factory and 2 infantry
        New Guinea : 1 flag
        New Zealand : 1 flag
        Philippine Islands : 1 flag
        Russia : 6 fighters
        Wake Island : 1 flag, 1 infantry
        Western Australia : 1 flag
        Western Canada : 1 armour and 1 infantry
        Western United States : 1 factory

    Production/PUs Summary :

    Russians : 13 / 17
        Germans : 60 / 65
        British : 18 / 0
        Japanese : 8 / 0
        Americans : 69 / 88

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Russia: 6 fighters
                EDIT: Adding units owned by Americans to Burma: 6 fighters
                EDIT: Turning off Edit Mode
                1 armour moved from Russia to Evenki National Okrug
                1 fighter moved from Russia to Evenki National Okrug
                1 artillery moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 armour moved from Russia to Evenki National Okrug
                1 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Vologda
                4 infantry moved from Russia to Vologda
                1 armour moved from Russia to Evenki National Okrug

    Combat - Russians
                Battle in Evenki National Okrug
                    Russians attack with 3 armour and 1 fighter
                    Germans defend with 1 infantry
                        Russians roll dice for 3 armour and 1 fighter in Evenki National Okrug, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Evenki National Okrug, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Evenki National Okrug
                    Russians win, taking Evenki National Okrug from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Vologda
                    Russians attack with 1 artillery and 8 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 8 infantry in Vologda, round 2 :  1/9 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Evenki National Okrug to Buryatia S.S.R.
                2 aaGuns, 3 artilleries and 10 infantry moved from Russia to Novosibirsk
                1 submarine moved from 15 Sea Zone to 13 Sea Zone

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total

    Territory Summary for Russians :

    13 Sea Zone : 1 submarine
        Buryatia S.S.R. : 1 fighter
        Evenki National Okrug : 2 armour
        Novosibirsk : 2 aaGuns, 3 artilleries and 10 infantry
        Russia : 2 artilleries, 1 factory and 3 infantry
        Vologda : 1 artillery and 8 infantry

    Production/PUs Summary :

    Russians : 16 / 16
        Germans : 57 / 65
        British : 18 / 0
        Japanese : 8 / 0
        Americans : 69 / 88

  • '19 '18 '17 '16 '15

    That was a close fight. Luckily the dice result was even out. :-D


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 13

    Purchase Units - Germans
                Germans buy 1 aaGun and 20 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Yakut S.S.R. to Evenki National Okrug
                2 infantry moved from Archangel to Evenki National Okrug
                4 armour, 3 artilleries and 7 infantry moved from West Russia to Russia
                3 infantry moved from Archangel to Russia
                2 armour moved from Karelia S.S.R. to Russia
                4 armour moved from Caucasus to Russia
                1 bomber moved from Caucasus to Evenki National Okrug
                4 infantry moved from Caucasus to Kazakh S.S.R.
                2 fighters moved from Caucasus to Kazakh S.S.R.
                6 fighters moved from Caucasus to Russia
                1 infantry moved from Persia to Trans-Jordan
                      Germans take Trans-Jordan from British
                6 infantry moved from Caucasus to Russia
                1 infantry moved from Persia to Kazakh S.S.R.
                1 fighter moved from Caucasus to Kazakh S.S.R.
                2 fighters moved from Caucasus to Russia

    Combat - Germans
                Battle in Evenki National Okrug
                    Germans attack with 1 armour, 1 bomber and 2 infantry
                    Russians defend with 2 armour
                    Germans win, taking Evenki National Okrug from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 armour
                Battle in Kazakh S.S.R.
                    Germans attack with 3 fighters and 5 infantry
                    British defend with 1 armour
                    Germans win, taking Kazakh S.S.R. from Russians with 3 fighters and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour
                Battle in Russia
                    Germans attack with 10 armour, 3 artilleries, 8 fighters and 16 infantry
                    Russians defend with 2 artilleries, 1 factory and 3 infantry
                    Germans captures 16PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 10 armour, 3 artilleries, 8 fighters and 15 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 3 infantry

    Non Combat Move - Germans
                1 bomber moved from Evenki National Okrug to Caucasus
                8 fighters moved from Russia to Caucasus
                3 fighters moved from Kazakh S.S.R. to Caucasus
                2 infantry moved from Karelia S.S.R. to Archangel
                9 infantry moved from Poland to Belorussia
                3 armour moved from Germany to Belorussia

    Place Units - Germans
                4 infantry placed in Caucasus
                2 infantry placed in Karelia S.S.R.
                1 aaGun and 7 infantry placed in United Kingdom
                3 infantry placed in Italy
                4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 69 PUs; end with 85 PUs total

    Territory Summary for Germans :

    4 Sea Zone : 1 carrier and 1 transport
        Archangel : 1 flag, 2 infantry
        Belorussia : 3 armour and 9 infantry
        Caucasus : 1 flag, 2 aaGuns, 1 bomber, 1 factory, 11 fighters and 4 infantry
        Evenki National Okrug : 1 flag, 1 armour
        Germany : 1 factory and 4 infantry
        Iceland : 1 flag
        Italy : 1 factory and 3 infantry
        Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
        Kazakh S.S.R. : 1 flag, 4 infantry
        Persia : 1 flag
        Russia : 1 flag, 10 armour, 3 artilleries, 1 factory and 15 infantry
        Trans-Jordan : 1 flag, 1 infantry
        United Kingdom : 1 flag, 1 aaGun, 1 factory and 7 infantry
        Yakut S.S.R. : 1 flag

    Production/PUs Summary :

    Russians : 5 / 0
        Germans : 69 / 85
        British : 17 / 0
        Japanese : 8 / 0
        Americans : 69 / 88

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 13

    Combat Move - British

    Combat - British

    Non Combat Move - British
                2 fighters moved from 61 Sea Zone to Anglo-Egyptian Sudan
                1 carrier moved from 61 Sea Zone to 35 Sea Zone
                1 submarine moved from 11 Sea Zone to 2 Sea Zone
                3 submarines moved from 11 Sea Zone to 2 Sea Zone
                1 aaGun moved from Novosibirsk to Sinkiang

    Turn Complete - British


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 13

    Combat Move - Japanese
                3 fighters moved from Archangel to Russia

    Combat - Japanese

    Non Combat Move - Japanese

    Turn Complete - Japanese

    Territory Summary for Japanese :

    4 Sea Zone : 2 battleships, 2 carriers, 1 cruiser and 1 destroyer
        Belgian Congo : 1 flag
        Brazil : 1 flag
        Caroline Islands : 1 infantry
        French Equatorial Africa : 1 flag
        French West Africa : 1 flag
        Okinawa : 1 infantry
        Russia : 3 fighters
        Solomon Islands : 1 infantry
        Union of South Africa : 1 flag, 1 artillery

    Production/PUs Summary :

    Russians : 5 / 0
        Germans : 69 / 85
        British : 17 / 0
        Japanese : 8 / 0
        Americans : 69 / 88

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans repair damage of 4x factory; Remaining resources: 84 PUs;
                Americans buy 5 bombers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 fighters moved from Burma to Kazakh S.S.R.
                1 bomber moved from Manchuria to Kazakh S.S.R.
                1 infantry moved from East Mexico to 19 Sea Zone
                1 infantry moved from Central America to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone
                2 infantry moved from 22 Sea Zone to Brazil
                      Americans take Brazil from Japanese

    Combat - Americans
                Battle in Kazakh S.S.R.
                    Americans attack with 1 bomber and 6 fighters
                    Germans defend with 4 infantry
                        Americans roll dice for 1 bomber and 6 fighters in Kazakh S.S.R., round 2 :  2/7 hits
                        Germans roll dice for 4 infantry in Kazakh S.S.R., round 2 :  1/4 hits
                        1 fighter owned by the Americans and 2 infantry owned by the Germans lost in Kazakh S.S.R.
                        Americans roll dice for 1 bomber and 5 fighters in Kazakh S.S.R., round 3 :  4/6 hits
                        Germans roll dice for 2 infantry in Kazakh S.S.R., round 3 :  1/2 hits
                        1 fighter owned by the Americans and 2 infantry owned by the Germans lost in Kazakh S.S.R.
                    Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -8
                    Casualties for Germans: 4 infantry
                    Casualties for Americans: 2 fighters

    Non Combat Move - Americans
                4 fighters moved from Kazakh S.S.R. to Sinkiang
                1 bomber moved from Kazakh S.S.R. to Sinkiang
                3 bombers moved from Eastern United States to Greenland
                1 armour moved from Western Canada to Eastern United States
                2 infantry moved from Burma to India
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 30 Sea Zone
                1 artillery moved from Kiangsu to Anhwei
                1 infantry moved from Kiangsu to Anhwei
                1 infantry moved from Kwangtung to Anhwei
                1 artillery moved from Manchuria to Anhwei
                2 infantry moved from Manchuria to Anhwei
                1 battleship and 1 cruiser moved from 62 Sea Zone to 36 Sea Zone
                1 armour moved from Japan to 62 Sea Zone
                1 armour and 1 transport moved from 62 Sea Zone to 64 Sea Zone
                1 infantry moved from Western Canada to Alaska
                1 armour moved from 64 Sea Zone to Alaska
                4 transports moved from 62 Sea Zone to 61 Sea Zone
                3 transports moved from 62 Sea Zone to 59 Sea Zone
                4 carriers and 1 destroyer moved from 37 Sea Zone to 32 Sea Zone
                1 submarine moved from 9 Sea Zone to 6 Sea Zone
                1 submarine moved from 9 Sea Zone to 2 Sea Zone
                5 submarines moved from 12 Sea Zone to 9 Sea Zone
                1 submarine moved from 9 Sea Zone to 7 Sea Zone
                1 submarine moved from 9 Sea Zone to 2 Sea Zone
                1 submarine moved from 9 Sea Zone to 2 Sea Zone
                2 submarines moved from 9 Sea Zone to 2 Sea Zone

    Place Units - Americans
                5 bombers placed in Eastern United States
                2 infantry placed in Kiangsu
                2 infantry placed in Kwangtung
                2 infantry placed in Manchuria
                1 submarine placed in 11 Sea Zone

    Turn Complete - Americans
                Americans collect 72 PUs; end with 72 PUs total

    Territory Summary for Americans :

    2 Sea Zone : 6 submarines
        3 Sea Zone : 1 submarine
        6 Sea Zone : 2 submarines
        7 Sea Zone : 2 submarines
        8 Sea Zone : 1 submarine
        11 Sea Zone : 1 submarine
        22 Sea Zone : 1 transport
        30 Sea Zone : 1 artillery, 1 infantry and 1 transport
        32 Sea Zone : 4 carriers and 1 destroyer
        36 Sea Zone : 1 battleship and 1 cruiser
        59 Sea Zone : 3 transports
        61 Sea Zone : 4 transports
        62 Sea Zone : 4 transports
        64 Sea Zone : 1 transport
        Alaska : 1 armour and 1 infantry
        Anhwei : 2 artilleries and 4 infantry
        Borneo : 1 flag
        Brazil : 2 infantry
        East Indies : 1 flag, 1 factory
        Eastern Australia : 1 flag
        Eastern Canada : 2 aaGuns and 6 infantry
        Eastern United States : 1 armour, 5 bombers, 1 factory and 1 infantry
        Formosa : 1 flag
        Greenland : 3 bombers
        Hawaiian Islands : 1 infantry
        India : 2 infantry
        Iwo Jima : 1 flag
        Japan : 1 flag, 1 factory
        Kiangsu : 1 flag, 1 factory and 2 infantry
        Kwangtung : 1 flag, 1 factory and 2 infantry
        Manchuria : 1 flag, 1 factory and 2 infantry
        New Guinea : 1 flag
        New Zealand : 1 flag
        Philippine Islands : 1 flag
        Sinkiang : 1 bomber and 4 fighters
        Wake Island : 1 flag, 1 infantry
        Western Australia : 1 flag
        Western United States : 1 factory

    Production/PUs Summary :

    Russians : 5 / 0
        Germans : 69 / 85
        British : 17 / 0
        Japanese : 5 / 0
        Americans : 72 / 72

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 14

    Combat Move - Russians
                1 submarine moved from 13 Sea Zone to 2 Sea Zone
                1 infantry moved from Novosibirsk to Kazakh S.S.R.
                      Russians take Kazakh S.S.R. from Germans
                1 infantry moved from Novosibirsk to Evenki National Okrug
                1 infantry moved from Vologda to Evenki National Okrug
                1 artillery moved from Vologda to Archangel
                4 infantry moved from Vologda to Evenki National Okrug
                1 infantry moved from Vologda to Archangel
                1 fighter moved from Buryatia S.S.R. to Evenki National Okrug
                1 infantry moved from Vologda to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  2/3 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Evenki National Okrug
                    Russians attack with 1 fighter and 6 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 6 infantry in Evenki National Okrug, round 2 :  1/7 hits
                        Germans roll dice for 1 armour in Evenki National Okrug, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Evenki National Okrug
                    Russians win, taking Evenki National Okrug from Germans with 1 fighter and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                3 artilleries moved from Novosibirsk to Sinkiang
                2 aaGuns moved from Novosibirsk to Sinkiang
                7 infantry moved from Novosibirsk to Sinkiang
                1 fighter moved from Evenki National Okrug to Sinkiang

    Turn Complete - Russians

    Territory Summary for Russians :

    2 Sea Zone : 1 submarine
        Archangel : 1 artillery and 1 infantry
        Evenki National Okrug : 6 infantry
        Kazakh S.S.R. : 1 infantry
        Novosibirsk : 1 infantry
        Sinkiang : 2 aaGuns, 3 artilleries, 1 fighter and 7 infantry
        Vologda : 1 infantry

    Production/PUs Summary :

    Russians : 9 / 0
        Germans : 65 / 85
        British : 17 / 0
        Japanese : 5 / 0
        Americans : 72 / 72


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 14

    Purchase Units - Germans
                Germans buy 14 armour; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Karelia S.S.R. to Archangel
                3 armour moved from Belorussia to Archangel
                4 infantry moved from Caucasus to Kazakh S.S.R.
                2 fighters moved from Caucasus to Kazakh S.S.R.
                1 bomber moved from Caucasus to Archangel
                4 infantry moved from Russia to Vologda
                4 fighters moved from Caucasus to Vologda
                10 armour, 3 artilleries and 11 infantry moved from Russia to Novosibirsk
                2 fighters moved from Caucasus to Kazakh S.S.R.
                3 fighters moved from Caucasus to Novosibirsk

    Combat - Germans
                Battle in Novosibirsk
                    Germans attack with 10 armour, 3 artilleries, 3 fighters and 11 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Novosibirsk from Russians with 10 armour, 3 artilleries, 3 fighters and 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakh S.S.R.
                    Germans attack with 4 fighters and 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Kazakh S.S.R. from Russians with 4 fighters and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 3 armour, 1 bomber and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Archangel from Russians with 3 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Vologda
                    Germans attack with 4 fighters and 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 4 fighters and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Russia
                3 fighters moved from Novosibirsk to Russia
                4 fighters moved from Vologda to Russia
                4 fighters moved from Kazakh S.S.R. to Russia
                9 infantry moved from Belorussia to Karelia S.S.R.
                2 aaGuns moved from Caucasus to Russia
                4 infantry moved from Germany to Baltic States

    Place Units - Germans
                8 armour placed in Russia
                4 armour placed in Caucasus
                2 armour placed in Karelia S.S.R.

    Turn Complete - Germans
                Germans collect 71 PUs; end with 72 PUs total

    Territory Summary for Germans :

    4 Sea Zone : 1 carrier and 1 transport
        Archangel : 1 flag, 3 armour and 1 infantry
        Baltic States : 4 infantry
        Caucasus : 1 flag, 4 armour and 1 factory
        Germany : 1 factory
        Iceland : 1 flag
        Italy : 1 factory and 3 infantry
        Karelia S.S.R. : 1 flag, 2 armour, 1 factory and 9 infantry
        Kazakh S.S.R. : 1 flag, 4 infantry
        Novosibirsk : 1 flag, 10 armour, 3 artilleries and 10 infantry
        Persia : 1 flag
        Russia : 1 flag, 2 aaGuns, 8 armour, 1 bomber, 1 factory and 11 fighters
        Trans-Jordan : 1 flag, 1 infantry
        United Kingdom : 1 flag, 1 aaGun, 1 factory and 7 infantry
        Vologda : 1 flag, 4 infantry
        Yakut S.S.R. : 1 flag

    Production/PUs Summary :

    Russians : 3 / 0
        Germans : 71 / 72
        British : 17 / 0
        Japanese : 5 / 0
        Americans : 72 / 72

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 14

    Non Combat Move - British
                1 aaGun and 2 armour moved from Sinkiang to Anhwei
                1 carrier moved from 35 Sea Zone to 29 Sea Zone
                2 fighters moved from Anglo-Egyptian Sudan to Egypt
                4 submarines moved from 2 Sea Zone to 3 Sea Zone

    Turn Complete - British


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 14

    Non Combat Move - Japanese
                3 fighters moved from Russia to Novosibirsk

    Turn Complete - Japanese

    Territory Summary for Japanese :

    4 Sea Zone : 2 battleships, 2 carriers, 1 cruiser and 1 destroyer
        Belgian Congo : 1 flag
        Caroline Islands : 1 infantry
        French Equatorial Africa : 1 flag
        French West Africa : 1 flag
        Novosibirsk : 3 fighters
        Okinawa : 1 infantry
        Solomon Islands : 1 infantry
        Union of South Africa : 1 flag, 1 artillery

    Production/PUs Summary :

    Russians : 3 / 0
        Germans : 71 / 72
        British : 17 / 0
        Japanese : 5 / 0
        Americans : 72 / 72

  • '19 '18 '17 '16 '15

    Sea battle starts!

    Your battleship took 2 first hit.  what is your loo for the next hit?

     battle.png


  • take battle ships last, but take des. second to last


  • instead of taking destroyer you would take carriers, then cruiser, then destroyer, then battleships

Suggested Topics

  • 1
  • 25
  • 28
  • 16
  • 6
  • 78
  • 80
  • 151
Axis & Allies Boardgaming Custom Painted Miniatures

125

Online

17.8k

Users

40.4k

Topics

1.8m

Posts