Oh you’re right. Delete the mech in Egypt.
Radiant (Axis) vs Arthur Bomber Harris(Allies +21) Re-Match
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 1 battleship, 1 destroyer and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
3 armour moved from Anhwe to Kwangsi
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
7 fighters and 5 tactical_bombers moved from 36 Sea Zone to Borneo
1 bomber moved from Hainan to Java
1 bomber moved from Hainan to Java
1 fighter moved from Hainan to Yunnan
1 fighter moved from Hainan to Yunnan
1 fighter moved from Hainan to Yunnan
2 armour and 1 mech_infantry moved from Manchuria to Anhwe
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
6 carriers moved from 36 Sea Zone to 37 Sea Zone
3 submarines moved from 39 Sea Zone to 37 Sea Zone
3 battleships, 2 cruisers, 4 destroyers, 4 submarines and 2 transports moved from 36 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 2 bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 bombers in Java, round 2 : 1/2 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 2 bombers in Java, round 3 : 0/2 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits
Japanese roll dice for 2 bombers in Java, round 4 : 2/2 hits
ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win with 2 bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Borneo
Japanese attack with 7 fighters and 5 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 7 fighters and 5 tactical_bombers in Borneo, round 2 : 6/12 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Borneo
Japanese win with 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
7 fighters and 5 tactical_bombers moved from Borneo to 37 Sea Zone
1 fighter moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Java to SumatraPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 armour placed in Manchuria
1 battleship and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 5 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Southern France to Holland Belgium
3 bombers moved from Normandy Bordeaux to Germany
3 bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
3 bombers moved from Eastern United States to Holland Belgium
1 bomber moved from Queensland to 36 Sea Zone
1 tactical_bomber moved from Burma to 36 Sea Zone
3 fighters moved from Burma to 36 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 3 bombers, 5 fighters and 1 mech_infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 3 bombers, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 36 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7,8,5 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.
Air Battle in Germany
Americans attacks with 3 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 7,4,7 and causes: 18 damage to unit: factory_major
Bombing raid in Germany causes 18 damage total.
Cleaning up after air battlesNon Combat Move - Americans
3 bombers and 1 fighter moved from Western Germany to Normandy Bordeaux
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
3 bombers moved from Germany to Normandy Bordeaux
3 bombers and 5 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 mech_infantry, 8 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 armour and 2 infantry placed in Normandy Bordeaux
Americans undo move 1.
1 armour and 1 infantry placed in Normandy Bordeaux
1 carrier placed in 110 Sea Zone
1 bomber and 5 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 fighter
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 fighter
EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 fighters
EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 fighters
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Tsinghai to SikangCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 6 armour; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Burma to Yunnan
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from India to Yunnan
1 bomber moved from India to Yunnan
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Northwest Persia to Caucasus
8 fighters moved from Tsinghai to Volgograd
1 fighter moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
3 armour moved from Egypt to Iraq
1 battleship moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Union of South Africa to India
1 fighter moved from Southern France to Normandy BordeauxCombat - British
Battle in Volgograd
British attack with 5 fighters
Germans defend with 1 factory_minor and 1 mech_infantry
British win with 5 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Yunnan
British attack with 2 bombers and 1 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Northwest Persia to India
3 fighters moved from Caucasus to Northwest Persia
5 fighters moved from Volgograd to Sikang
1 bomber moved from Yunnan to India
1 bomber moved from Yunnan to India
2 aaGuns, 2 artilleries and 6 infantry moved from Burma to IndiaPlace Units - British
3 armour placed in Egypt
3 armour placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 fighter
EDIT: Removing units owned by British from Northwest Persia: 1 fighter
EDIT: Removing units owned by British from Northwest Persia: 1 fighter
EDIT: Adding units owned by UK_Pacific to Sikang: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,4,1,3,6,4,5,1,1,2,4,3,6,5,2,4,6,5,6,1,5,6,2,2,1,5,3,4,6
UK_Pacific collect 10 PUs (9 lost to blockades); end with 10 PUs total
Units Change Ownership
Some Units in Sikang change ownership: 3 fighters
Some Units in India change ownership: 3 infantry and 1 mech_infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 6 armour; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Burma to Yunnan
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from India to Yunnan
1 bomber moved from India to Yunnan
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Northwest Persia to Caucasus
8 fighters moved from Tsinghai to Volgograd
1 fighter moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
3 armour moved from Egypt to Iraq
1 battleship moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Union of South Africa to India
1 fighter moved from Southern France to Normandy BordeauxCombat - British
Battle in Volgograd
British attack with 5 fighters
Germans defend with 1 factory_minor and 1 mech_infantry
British win with 5 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Yunnan
British attack with 2 bombers and 1 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Northwest Persia to India
3 fighters moved from Caucasus to Northwest Persia
5 fighters moved from Volgograd to Sikang
1 bomber moved from Yunnan to India
1 bomber moved from Yunnan to India
2 aaGuns, 2 artilleries and 6 infantry moved from Burma to IndiaPlace Units - British
3 armour placed in Egypt
3 armour placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 fighter
EDIT: Removing units owned by British from Northwest Persia: 1 fighter
EDIT: Removing units owned by British from Northwest Persia: 1 fighter
EDIT: Adding units owned by UK_Pacific to Sikang: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,4,1,3,6,4,5,1,1,2,4,3,6,5,2,4,6,5,6,1,5,6,2,2,1,5,3,4,6
UK_Pacific collect 10 PUs (9 lost to blockades); end with 10 PUs total
Units Change Ownership
Some Units in Sikang change ownership: 3 fighters
Some Units in India change ownership: 3 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 4 aaGuns, 3 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from 110 Sea Zone: 6 transports
EDIT: Adding units owned by British to Normandy Bordeaux: 4 aaGuns, 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to 110 Sea Zone: 6 transports
EDIT: Turning off Edit Mode -
I didn’t have the option to intercept?
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You sure can intercept, but I thought that odds were ridiculously bad for you since your tacs couldn’t help out. Did you want to intercept?
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Yes, please.
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You had 2 fighters in West Germany (vs 3 bombers and a fighter) and 1 fighter in Germany (vs 3 bombers). Full scramble?
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Yep.
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West Germany:
AlliesRolling 4d6:
(2, 3, 4, 4)
Germans : dice 2d6:Germany
AlliesRolling 3d6:
(1, 6, 6)
GermansRolling 1d6:
(2) -
Oops, rerolling your West Germans
Rolling 2d6:
(3, 5) -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 6 armour; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Burma to Yunnan
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from India to Yunnan
1 bomber moved from India to Yunnan
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Northwest Persia to Caucasus
8 fighters moved from Tsinghai to Volgograd
1 fighter moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
3 armour moved from Egypt to Iraq
1 battleship moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Union of South Africa to India
1 fighter moved from Southern France to Normandy BordeauxCombat - British
Battle in Volgograd
British attack with 5 fighters
Germans defend with 1 factory_minor and 1 mech_infantry
British win with 5 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Yunnan
British attack with 2 bombers and 1 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Northwest Persia to India
3 fighters moved from Caucasus to Northwest Persia
5 fighters moved from Volgograd to Sikang
1 bomber moved from Yunnan to India
1 bomber moved from Yunnan to India
2 aaGuns, 2 artilleries and 6 infantry moved from Burma to IndiaPlace Units - British
3 armour placed in Egypt
3 armour placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 fighter
EDIT: Removing units owned by British from Northwest Persia: 1 fighter
EDIT: Removing units owned by British from Northwest Persia: 1 fighter
EDIT: Adding units owned by UK_Pacific to Sikang: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,4,1,3,6,4,5,1,1,2,4,3,6,5,2,4,6,5,6,1,5,6,2,2,1,5,3,4,6
UK_Pacific collect 10 PUs (9 lost to blockades); end with 10 PUs total
Units Change Ownership
Some Units in Sikang change ownership: 3 fighters
Some Units in India change ownership: 3 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 4 aaGuns, 3 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from 110 Sea Zone: 6 transports
EDIT: Adding units owned by British to Normandy Bordeaux: 4 aaGuns, 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to 110 Sea Zone: 6 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Turning off Edit Mode -
Next time I will ask for scrambles when I do bombing runs.
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The dice favored you agian.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 4 infantry moved from Algeria to Tunisia
2 artilleries and 10 infantry moved from Northern Italy to Southern France
Italians take Southern France from Americans
1 artillery and 2 infantry moved from Rostov to Caucasus
3 infantry moved from Ukraine to Rostov
4 infantry moved from Bessarabia to Ukraine
1 infantry moved from Samara to Kazakhstan
Italians take Kazakhstan from Russians
3 fighters moved from Northern Italy to TobrukCombat - Italians
Battle in Tobruk
Italians attack with 3 fighters
French defend with 1 infantry
Italians roll dice for 3 fighters in Tobruk, round 2 : 1/3 hits
French roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits
1 infantry owned by the French lost in Tobruk
Italians win with 3 fighters remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits
British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Rostov to Caucasus
3 fighters moved from Tobruk to LibyaPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Southern France: 2 aaGuns
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Ukraine
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,6,1,3,1,4,5,4,2,5,4,3
Italians collect 20 PUs (8 lost to blockades); end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Philippines
1 fighter moved from Queensland to Philippines
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from New South Wales to Queensland
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Tsinghai to SikangPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
1 fighter moved from Normandy Bordeaux to GibraltarTurn Complete - French
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I don’t think that you can be complaining about luck in this match. Both the attack in Russia and the attack in China had outcomes that were hugely in your favor. If either one had been average luck, this game would have been over.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 15x factory_major; Remaining resources: 74 PUs;
Germans buy 5 armour, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 108 Sea Zone
1 artillery and 8 infantry moved from Northern Italy to France
6 bombers moved from Western Germany to Iraq
7 infantry moved from Rostov to Caucasus
4 infantry moved from Yugoslavia to Northern Italy
3 mech_infantrys moved from Russia to Volgograd
2 artilleries moved from Russia to Tambov
1 mech_infantry moved from Vologda to Volgograd
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
3 tactical_bombers moved from Germany to Holland Belgium
10 infantry moved from Western Germany to France
2 infantry moved from Karelia to Finland
11 infantry moved from Germany to Western GermanyCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 mech_infantry
Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/7 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Iraq
Germans attack with 6 bombers
British defend with 3 armour; ANZAC defend with 2 infantry
Germans roll dice for 6 bombers in Iraq, round 2 : 3/6 hits
Russians roll dice for 3 armour and 2 infantry in Iraq, round 2 : 1/5 hits
1 bomber owned by the Germans, 2 infantry owned by the ANZAC and 1 armour owned by the British lost in Iraq
Germans roll dice for 5 bombers in Iraq, round 3 : 2/5 hits
Russians roll dice for 2 armour in Iraq, round 3 : 1/2 hits
1 bomber owned by the Germans and 2 armour owned by the British lost in Iraq
Germans win with 4 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 bombers
Casualties for British: 3 armour
Casualties for ANZAC: 2 infantry
Battle in 108 Sea Zone
Germans attack with 1 bomber
British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 2 transports
2 transports owned by the Americans, 1 artillery owned by the British, 1 armour owned by the British and 2 infantry owned by the British lost in 108 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 30
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 2 transportsNon Combat Move - Germans
1 bomber moved from 108 Sea Zone to Morocco
2 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
1 aaGun moved from Germany to Western Germany
3 aaGuns moved from Rostov to Caucasus
4 bombers moved from Iraq to CaucasusPlace Units - Germans
1 armour placed in Russia
2 armour placed in Volgograd
1 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
2 fighters and 3 infantry placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,2,5,4,4,4,3,2,1,3,3,3
Germans collect 47 PUs (7 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs