I’m both busy and not emotionally ready too do the next turn.
Inno (Allies) vs Nateous (Axis) 42 2E game 02
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good germany defense :-D
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Caucasus to Russia
2 infantry moved from West Russia to Archangel
4 armour, 2 artilleries, 3 fighters and 7 infantry moved from Karelia S.S.R. to Archangel
1 armour moved from Iceland to 3 Sea Zone
1 armour and 1 transport moved from 3 Sea Zone to 4 Sea Zone
1 armour moved from 4 Sea Zone to Archangel
5 fighters moved from Caucasus to Archangel
2 fighters moved from Germany to Archangel
1 carrier moved from 3 Sea Zone to 4 Sea Zone
1 infantry moved from Caucasus to Kazakh S.S.R.
Germans take Kazakh S.S.R. from Russians
4 infantry moved from Caucasus to Persia
3 infantry moved from West Russia to ArchangelCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Russia causes 3 damage total.
Battle in Archangel
Germans attack with 5 armour, 2 artilleries, 10 fighters and 12 infantry
Russians defend with 1 fighter
Germans win, taking Archangel from Russians with 5 armour, 2 artilleries, 10 fighters and 11 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighterNon Combat Move - Germans
6 fighters moved from Archangel to Caucasus
2 fighters moved from Archangel to Caucasus
2 fighters moved from Archangel to 4 Sea Zone
3 infantry moved from Baltic States to Karelia S.S.R.
2 infantry moved from Germany to Baltic States
1 bomber moved from Russia to CaucasusPlace Units - Germans
4 infantry placed in Caucasus
1 artillery and 1 fighter placed in Karelia S.S.R.
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs totalTerritory Summary for Germans :
4 Sea Zone : 1 carrier, 2 fighters and 1 transport
Archangel : 1 flag, 5 armour, 2 artilleries and 11 infantry
Baltic States : 2 infantry
Caucasus : 1 flag, 2 aaGuns, 1 bomber, 1 factory, 8 fighters and 14 infantry
Germany : 1 factory and 9 infantry
Iceland : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 artillery, 1 factory, 1 fighter and 3 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Persia : 1 flag, 4 infantry
United Kingdom : 1 flag, 1 factory
West Russia : 1 infantryProduction/PUs Summary :
Russians : 15 / 18
Germans : 57 / 57
British : 22 / 0
Japanese : 13 / 13
Americans : 61 / 61 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Combat Move - British
1 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Szechwan to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
1 armour moved from Russia to West Russia
1 fighter moved from Russia to West RussiaCombat - British
Battle in West Russia
British attack with 1 armour and 1 fighter
Germans defend with 1 infantry
British win, taking West Russia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakh S.S.R.
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British win, taking Kazakh S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from West Russia to Russia
1 fighter moved from Kazakh S.S.R. to Russia
1 carrier moved from 47 Sea Zone to 49 Sea Zone
2 submarines moved from 21 Sea Zone to 18 Sea Zone
2 submarines moved from 21 Sea Zone to 12 Sea ZoneTurn Complete - British
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 3x factory; Remaining resources: 10 PUs;
Japanese buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Morocco to Algeria
Germans take Algeria from British
1 artillery moved from French Equatorial Africa to Belgian Congo
Japanese take Belgian Congo from BritishCombat - Japanese
Non Combat Move - Japanese
2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 11 Sea Zone to 2 Sea ZonePlace Units - Japanese
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 14 PUs; end with 14 PUs totalTerritory Summary for Japanese :
2 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters
Algeria : 1 infantry
Belgian Congo : 1 flag, 1 artillery
Brazil : 1 flag
Caroline Islands : 1 infantry
French Equatorial Africa : 1 flag
French West Africa : 1 flag
Japan : 3 aaGuns, 1 artillery, 1 bomber, 1 factory, 9 fighters and 17 infantry
Okinawa : 1 infantry
Solomon Islands : 1 infantryProduction/PUs Summary :
Russians : 17 / 18
Germans : 54 / 57
British : 22 / 0
Japanese : 14 / 14
Americans : 61 / 61 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 5 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 armour moved from Russia to Persia
4 fighters moved from Russia to Persia
1 bomber moved from Kwangtung to Persia
1 bomber moved from Kwangtung to Japan
1 fighter moved from Gibraltar to AlgeriaCombat - Americans
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits
Bombing raid in Japan rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Japan causes 2 damage total.
Battle in Persia
Americans attack with 2 armour, 1 bomber and 4 fighters
Germans defend with 4 infantry
Americans roll dice for 2 armour, 1 bomber and 4 fighters in Persia, round 2 : 5/7 hits
Germans roll dice for 4 infantry in Persia, round 2 : 2/4 hits
4 infantry owned by the Germans and 2 armour owned by the Americans lost in Persia
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Americans: 2 armour
Battle in Algeria
Americans attack with 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 fighter in Algeria, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Algeria
Germans win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighterNon Combat Move - Americans
4 fighters moved from Persia to Russia
2 fighters moved from 61 Sea Zone to Russia
1 battleship moved from 49 Sea Zone to 61 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 49 Sea Zone to 61 Sea Zone
3 infantry moved from 61 Sea Zone to Kiangsu
1 artillery moved from 61 Sea Zone to Kiangsu
1 bomber moved from Persia to Kwangtung
1 armour moved from Formosa to 61 Sea Zone
1 armour moved from 61 Sea Zone to Kwangtung
1 submarine moved from 12 Sea Zone to 8 Sea Zone
1 submarine moved from 18 Sea Zone to 9 Sea Zone
1 submarine moved from 22 Sea Zone to 10 Sea Zone
5 submarines moved from 56 Sea Zone to 19 Sea Zone
1 submarine moved from 25 Sea Zone to 13 Sea Zone
1 submarine moved from 25 Sea Zone to 12 Sea Zone
1 submarine moved from 25 Sea Zone to 18 Sea Zone
1 submarine moved from 25 Sea Zone to 22 Sea Zone
1 armour moved from Eastern Canada to Western Canada
1 infantry moved from Central United States to Western United States
2 infantry moved from Eastern Canada to Western Canada
1 infantry moved from Eastern Canada to Eastern United States
1 infantry moved from East Mexico to Central United States
1 bomber moved from Japan to KwangtungPlace Units - Americans
2 transports placed in 61 Sea Zone
2 transports placed in 61 Sea Zone
2 transports placed in 56 Sea Zone
Americans undo move 3.
1 artillery and 2 infantry placed in Manchuria
1 transport placed in 56 Sea Zone
1 transport placed in 37 Sea Zone
2 infantry placed in East Indies
1 infantry placed in East IndiesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs totalTerritory Summary for Americans :
8 Sea Zone : 1 submarine
9 Sea Zone : 1 submarine
10 Sea Zone : 1 submarine
12 Sea Zone : 1 submarine
13 Sea Zone : 1 submarine
18 Sea Zone : 1 submarine
19 Sea Zone : 5 submarines
22 Sea Zone : 1 submarine
37 Sea Zone : 1 transport
56 Sea Zone : 1 transport
61 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 12 transports
Borneo : 1 flag
Central United States : 1 infantry
East Indies : 1 flag, 1 factory and 3 infantry
Eastern Australia : 1 flag
Eastern Canada : 2 aaGuns and 5 infantry
Eastern United States : 1 factory and 1 infantry
Formosa : 1 flag
Hawaiian Islands : 1 infantry
Iwo Jima : 1 flag
Kiangsu : 1 flag, 2 artilleries, 1 factory and 8 infantry
Kwangtung : 1 flag, 1 armour, 2 artilleries, 2 bombers, 1 factory and 5 infantry
Manchuria : 1 flag, 2 artilleries, 1 factory and 4 infantry
New Guinea : 1 flag
New Zealand : 1 flag
Philippine Islands : 1 flag
Russia : 6 fighters
Wake Island : 1 flag, 1 infantry
Western Australia : 1 flag
Western Canada : 1 armour and 2 infantry
Western United States : 1 factory and 1 infantryProduction/PUs Summary :
Russians : 17 / 18
Germans : 54 / 57
British : 22 / 0
Japanese : 14 / 14
Americans : 61 / 61 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Non Combat Move - Russians
1 submarine moved from 34 Sea Zone to 15 Sea ZonePlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs totalTerritory Summary for Russians :
15 Sea Zone : 1 submarine
Russia : 2 aaGuns, 3 armour, 4 artilleries, 1 factory, 1 fighter and 18 infantryProduction/PUs Summary :
Russians : 17 / 17
Germans : 54 / 57
British : 22 / 0
Japanese : 14 / 14
Americans : 61 / 61 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Germans
Germans buy 9 armour; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Evenki National Okrug
Germans take Evenki National Okrug from Russians
1 armour moved from Archangel to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
2 infantry moved from Caucasus to Kazakh S.S.R.
8 fighters moved from Caucasus to Kazakh S.S.R.
1 bomber moved from Caucasus to Kazakh S.S.R.
3 infantry moved from Karelia S.S.R. to West Russia
1 artillery moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
2 fighters moved from 4 Sea Zone to West Russia
2 infantry moved from Caucasus to Persia
4 armour moved from Archangel to West Russia
2 artilleries moved from Archangel to West Russia
4 infantry moved from Archangel to West Russia
2 infantry moved from Baltic States to Karelia S.S.R.
9 infantry moved from Germany to PolandCombat - Germans
Battle in Kazakh S.S.R.
Germans attack with 1 bomber, 8 fighters and 2 infantry
British defend with 2 infantry
Germans win, taking Kazakh S.S.R. from Russians with 1 bomber, 8 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in West Russia
Germans attack with 4 armour, 3 artilleries, 3 fighters and 7 infantry
British defend with 1 armour
Germans win, taking West Russia from British with 4 armour, 3 artilleries, 3 fighters and 7 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
3 fighters moved from West Russia to Caucasus
1 bomber moved from Kazakh S.S.R. to Caucasus
8 fighters moved from Kazakh S.S.R. to CaucasusPlace Units - Germans
4 armour placed in Caucasus
2 armour placed in Karelia S.S.R.
3 armour placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 65 PUs totalTerritory Summary for Germans :
4 Sea Zone : 1 carrier and 1 transport
Archangel : 1 flag, 5 infantry
Caucasus : 1 flag, 2 aaGuns, 4 armour, 1 bomber, 1 factory, 11 fighters and 10 infantry
Evenki National Okrug : 1 flag, 1 infantry
Germany : 3 armour and 1 factory
Iceland : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 2 armour, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Persia : 1 flag, 2 infantry
Poland : 9 infantry
United Kingdom : 1 flag, 1 factory
Vologda : 1 flag, 1 infantry
West Russia : 4 armour, 3 artilleries and 7 infantry
Yakut S.S.R. : 1 flag, 1 armourProduction/PUs Summary :
Russians : 11 / 17
Germans : 62 / 65
British : 20 / 0
Japanese : 14 / 14
Americans : 61 / 61 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Combat Move - British
1 armour moved from Russia to Kazakh S.S.R.
2 fighters moved from Russia to Kazakh S.S.R.Combat - British
Battle in Kazakh S.S.R.
British attack with 1 armour and 2 fighters
Germans defend with 1 infantry
British win, taking Kazakh S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Kazakh S.S.R. to 61 Sea Zone
1 carrier moved from 49 Sea Zone to 61 Sea Zone
2 submarines moved from 18 Sea Zone to 11 Sea Zone
2 submarines moved from 12 Sea Zone to 11 Sea Zone
1 aaGun moved from Russia to Novosibirsk
2 armour moved from Russia to SinkiangTurn Complete - British
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 2x factory; Remaining resources: 12 PUs;
Japanese buy 1 fighter; Remaining resources: 2 PUs;Place Units - Japanese
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 14 PUs; end with 16 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 4 Sea Zone: 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters
EDIT: Removing units owned by Japanese from 2 Sea Zone: 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Belgian Congo: 1 artillery
EDIT: Changing ownership of Union of South Africa from British to Japanese
EDIT: Adding units owned by Japanese to Union of South Africa: 1 artillery
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
4 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters
Belgian Congo : 1 flag
Brazil : 1 flag
Caroline Islands : 1 infantry
French Equatorial Africa : 1 flag
French West Africa : 1 flag
Japan : 3 aaGuns, 1 artillery, 1 bomber, 1 factory, 10 fighters and 17 infantry
Okinawa : 1 infantry
Solomon Islands : 1 infantry
Union of South Africa : 1 flag, 1 artilleryProduction/PUs Summary :
Russians : 13 / 17
Germans : 60 / 65
British : 18 / 0
Japanese : 16 / 16
Americans : 61 / 61 -
in my haste i forgot to do my combat and non combat, nothing huge, just wanted to capture south africa with the artillery and move the fleet over to the german carrier.
i think i’m out two bucks for it, but not a huge deal i suppose.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 2x factory; Remaining resources: 12 PUs;
Japanese buy 1 fighter; Remaining resources: 2 PUs;Combat Move - Japanese
1 artillery moved from Belgian Congo to Union of South Africa
Japanese take Union of South Africa from BritishCombat - Japanese
Non Combat Move - Japanese
2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 2 Sea Zone to 4 Sea Zone
3 fighters moved from 4 Sea Zone to ArchangelPlace Units - Japanese
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 16 PUs; end with 18 PUs totalTerritory Summary for Japanese :
4 Sea Zone : 2 battleships, 2 carriers, 1 cruiser and 1 destroyer
Archangel : 3 fighters
Belgian Congo : 1 flag
Brazil : 1 flag
Caroline Islands : 1 infantry
French Equatorial Africa : 1 flag
French West Africa : 1 flag
Japan : 3 aaGuns, 1 artillery, 1 bomber, 1 factory, 10 fighters and 17 infantry
Okinawa : 1 infantry
Solomon Islands : 1 infantry
Union of South Africa : 1 flag, 1 artilleryProduction/PUs Summary :
Russians : 13 / 17
Germans : 60 / 65
British : 18 / 0
Japanese : 16 / 18
Americans : 61 / 61 -
i forgot i didn’t do any battles so i just redid that one, hope that is ok
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That’s fine no worry. :-D
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 3 bombers and 4 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 2 artilleries and 5 infantry moved from Kwangtung to 61 Sea Zone
2 artilleries and 8 infantry moved from Kiangsu to 61 Sea Zone
1 armour, 4 artilleries, 13 infantry and 12 transports moved from 61 Sea Zone to 62 Sea Zone
2 artilleries and 4 infantry moved from Manchuria to 62 Sea Zone
1 armour, 6 artilleries and 17 infantry moved from 62 Sea Zone to Japan
1 battleship and 1 cruiser moved from 61 Sea Zone to 62 Sea Zone
2 bombers moved from Kwangtung to Japan
6 fighters moved from 61 Sea Zone to JapanCombat - Americans
Battle in Japan
Americans attack with 1 armour, 6 artilleries, 2 bombers, 6 fighters and 17 infantry
Japanese defend with 3 aaGuns, 1 artillery, 1 bomber, 1 factory, 10 fighters and 17 infantry
AA fire in Japan : 2/8 hits
2 fighters owned by the Americans lost in Japan
Americans roll dice for 1 battleship and 1 cruiser in Japan, round 2 : 2/2 hits
Americans roll dice for 1 armour, 6 artilleries, 2 bombers, 4 fighters and 17 infantry in Japan, round 2 : 11/30 hits
Japanese roll dice for 3 aaGuns, 1 artillery, 1 bomber, 10 fighters and 17 infantry in Japan, round 2 : 11/29 hits
1 bomber owned by the Japanese, 9 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 11 infantry owned by the Americans lost in Japan
Americans roll dice for 1 armour, 6 artilleries, 2 bombers, 4 fighters and 6 infantry in Japan, round 3 : 9/19 hits
Japanese roll dice for 1 artillery, 10 fighters and 8 infantry in Japan, round 3 : 8/19 hits
2 artilleries owned by the Americans, 8 infantry owned by the Japanese, 6 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Japan
Americans roll dice for 1 armour, 4 artilleries, 2 bombers and 4 fighters in Japan, round 4 : 7/11 hits
Japanese roll dice for 10 fighters in Japan, round 4 : 6/10 hits
2 fighters owned by the Americans, 4 artilleries owned by the Americans and 7 fighters owned by the Japanese lost in Japan
Americans roll dice for 1 armour, 2 bombers and 2 fighters in Japan, round 5 : 5/5 hits
Japanese roll dice for 3 fighters in Japan, round 5 : 3/3 hits
2 fighters owned by the Americans, 1 bomber owned by the Americans and 3 fighters owned by the Japanese lost in Japan
Americans captures 18PUs while taking Japanese capital
Americans win, taking Japan from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 35
Casualties for Japanese: 3 aaGuns, 1 artillery, 1 bomber, 10 fighters and 17 infantry
Casualties for Americans: 6 artilleries, 1 bomber, 6 fighters and 17 infantryNon Combat Move - Americans
1 bomber moved from Japan to Manchuria
2 infantry moved from East Indies to 37 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Central America
1 infantry moved from Central United States to East Mexico
1 submarine moved from 8 Sea Zone to 3 Sea Zone
1 submarine moved from 9 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 13 Sea Zone to 2 Sea Zone
1 submarine moved from 18 Sea Zone to 9 Sea Zone
1 submarine moved from 22 Sea Zone to 9 Sea Zone
5 submarines moved from 19 Sea Zone to 12 Sea Zone
1 submarine moved from 12 Sea Zone to 8 Sea Zone
4 carriers moved from 61 Sea Zone to 37 Sea Zone
1 destroyer moved from 61 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Burma
1 infantry moved from Western Canada to Eastern CanadaPlace Units - Americans
3 bombers placed in Eastern United States
1 artillery and 2 infantry placed in Manchuria
1 artillery and 1 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Kwangtung
Americans undo move 4.
1 artillery placed in East Indies
1 infantry placed in KwangtungTurn Complete - Americans
Americans collect 69 PUs; end with 88 PUs totalTerritory Summary for Americans :
2 Sea Zone : 1 submarine
3 Sea Zone : 1 submarine
6 Sea Zone : 1 submarine
7 Sea Zone : 1 submarine
8 Sea Zone : 1 submarine
9 Sea Zone : 2 submarines
12 Sea Zone : 5 submarines
19 Sea Zone : 1 transport
36 Sea Zone : 1 transport
37 Sea Zone : 4 carriers and 1 destroyer
62 Sea Zone : 1 battleship, 1 cruiser and 12 transports
Borneo : 1 flag
Burma : 2 infantry
Central America : 1 infantry
East Indies : 1 flag, 1 artillery, 1 factory and 1 infantry
East Mexico : 1 infantry
Eastern Australia : 1 flag
Eastern Canada : 2 aaGuns and 6 infantry
Eastern United States : 3 bombers, 1 factory and 1 infantry
Formosa : 1 flag
Hawaiian Islands : 1 infantry
Iwo Jima : 1 flag
Japan : 1 flag, 1 armour and 1 factory
Kiangsu : 1 flag, 1 artillery, 1 factory and 1 infantry
Kwangtung : 1 flag, 1 factory and 1 infantry
Manchuria : 1 flag, 1 artillery, 1 bomber, 1 factory and 2 infantry
New Guinea : 1 flag
New Zealand : 1 flag
Philippine Islands : 1 flag
Russia : 6 fighters
Wake Island : 1 flag, 1 infantry
Western Australia : 1 flag
Western Canada : 1 armour and 1 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 13 / 17
Germans : 60 / 65
British : 18 / 0
Japanese : 8 / 0
Americans : 69 / 88 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 6 fighters
EDIT: Adding units owned by Americans to Burma: 6 fighters
EDIT: Turning off Edit Mode
1 armour moved from Russia to Evenki National Okrug
1 fighter moved from Russia to Evenki National Okrug
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 armour moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Vologda
4 infantry moved from Russia to Vologda
1 armour moved from Russia to Evenki National OkrugCombat - Russians
Battle in Evenki National Okrug
Russians attack with 3 armour and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 3 armour and 1 fighter in Evenki National Okrug, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Vologda
Russians attack with 1 artillery and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 8 infantry in Vologda, round 2 : 1/9 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Evenki National Okrug to Buryatia S.S.R.
2 aaGuns, 3 artilleries and 10 infantry moved from Russia to Novosibirsk
1 submarine moved from 15 Sea Zone to 13 Sea ZonePlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs totalTerritory Summary for Russians :
13 Sea Zone : 1 submarine
Buryatia S.S.R. : 1 fighter
Evenki National Okrug : 2 armour
Novosibirsk : 2 aaGuns, 3 artilleries and 10 infantry
Russia : 2 artilleries, 1 factory and 3 infantry
Vologda : 1 artillery and 8 infantryProduction/PUs Summary :
Russians : 16 / 16
Germans : 57 / 65
British : 18 / 0
Japanese : 8 / 0
Americans : 69 / 88 -
That was a close fight. Luckily the dice result was even out. :-D
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 1 aaGun and 20 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Archangel to Evenki National Okrug
4 armour, 3 artilleries and 7 infantry moved from West Russia to Russia
3 infantry moved from Archangel to Russia
2 armour moved from Karelia S.S.R. to Russia
4 armour moved from Caucasus to Russia
1 bomber moved from Caucasus to Evenki National Okrug
4 infantry moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Caucasus to Kazakh S.S.R.
6 fighters moved from Caucasus to Russia
1 infantry moved from Persia to Trans-Jordan
Germans take Trans-Jordan from British
6 infantry moved from Caucasus to Russia
1 infantry moved from Persia to Kazakh S.S.R.
1 fighter moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Caucasus to RussiaCombat - Germans
Battle in Evenki National Okrug
Germans attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 2 armour
Germans win, taking Evenki National Okrug from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour
Battle in Kazakh S.S.R.
Germans attack with 3 fighters and 5 infantry
British defend with 1 armour
Germans win, taking Kazakh S.S.R. from Russians with 3 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Russia
Germans attack with 10 armour, 3 artilleries, 8 fighters and 16 infantry
Russians defend with 2 artilleries, 1 factory and 3 infantry
Germans captures 16PUs while taking Russians capital
Germans win, taking Russia from Russians with 10 armour, 3 artilleries, 8 fighters and 15 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 3 infantryNon Combat Move - Germans
1 bomber moved from Evenki National Okrug to Caucasus
8 fighters moved from Russia to Caucasus
3 fighters moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Karelia S.S.R. to Archangel
9 infantry moved from Poland to Belorussia
3 armour moved from Germany to BelorussiaPlace Units - Germans
4 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
1 aaGun and 7 infantry placed in United Kingdom
3 infantry placed in Italy
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 69 PUs; end with 85 PUs totalTerritory Summary for Germans :
4 Sea Zone : 1 carrier and 1 transport
Archangel : 1 flag, 2 infantry
Belorussia : 3 armour and 9 infantry
Caucasus : 1 flag, 2 aaGuns, 1 bomber, 1 factory, 11 fighters and 4 infantry
Evenki National Okrug : 1 flag, 1 armour
Germany : 1 factory and 4 infantry
Iceland : 1 flag
Italy : 1 factory and 3 infantry
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 4 infantry
Persia : 1 flag
Russia : 1 flag, 10 armour, 3 artilleries, 1 factory and 15 infantry
Trans-Jordan : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 aaGun, 1 factory and 7 infantry
Yakut S.S.R. : 1 flagProduction/PUs Summary :
Russians : 5 / 0
Germans : 69 / 85
British : 17 / 0
Japanese : 8 / 0
Americans : 69 / 88 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Combat Move - British
Combat - British
Non Combat Move - British
2 fighters moved from 61 Sea Zone to Anglo-Egyptian Sudan
1 carrier moved from 61 Sea Zone to 35 Sea Zone
1 submarine moved from 11 Sea Zone to 2 Sea Zone
3 submarines moved from 11 Sea Zone to 2 Sea Zone
1 aaGun moved from Novosibirsk to SinkiangTurn Complete - British
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Combat Move - Japanese
3 fighters moved from Archangel to RussiaCombat - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
Territory Summary for Japanese :
4 Sea Zone : 2 battleships, 2 carriers, 1 cruiser and 1 destroyer
Belgian Congo : 1 flag
Brazil : 1 flag
Caroline Islands : 1 infantry
French Equatorial Africa : 1 flag
French West Africa : 1 flag
Okinawa : 1 infantry
Russia : 3 fighters
Solomon Islands : 1 infantry
Union of South Africa : 1 flag, 1 artilleryProduction/PUs Summary :
Russians : 5 / 0
Germans : 69 / 85
British : 17 / 0
Japanese : 8 / 0
Americans : 69 / 88 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Americans
Americans repair damage of 4x factory; Remaining resources: 84 PUs;
Americans buy 5 bombers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
6 fighters moved from Burma to Kazakh S.S.R.
1 bomber moved from Manchuria to Kazakh S.S.R.
1 infantry moved from East Mexico to 19 Sea Zone
1 infantry moved from Central America to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Brazil
Americans take Brazil from JapaneseCombat - Americans
Battle in Kazakh S.S.R.
Americans attack with 1 bomber and 6 fighters
Germans defend with 4 infantry
Americans roll dice for 1 bomber and 6 fighters in Kazakh S.S.R., round 2 : 2/7 hits
Germans roll dice for 4 infantry in Kazakh S.S.R., round 2 : 1/4 hits
1 fighter owned by the Americans and 2 infantry owned by the Germans lost in Kazakh S.S.R.
Americans roll dice for 1 bomber and 5 fighters in Kazakh S.S.R., round 3 : 4/6 hits
Germans roll dice for 2 infantry in Kazakh S.S.R., round 3 : 1/2 hits
1 fighter owned by the Americans and 2 infantry owned by the Germans lost in Kazakh S.S.R.
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -8
Casualties for Germans: 4 infantry
Casualties for Americans: 2 fightersNon Combat Move - Americans
4 fighters moved from Kazakh S.S.R. to Sinkiang
1 bomber moved from Kazakh S.S.R. to Sinkiang
3 bombers moved from Eastern United States to Greenland
1 armour moved from Western Canada to Eastern United States
2 infantry moved from Burma to India
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 30 Sea Zone
1 artillery moved from Kiangsu to Anhwei
1 infantry moved from Kiangsu to Anhwei
1 infantry moved from Kwangtung to Anhwei
1 artillery moved from Manchuria to Anhwei
2 infantry moved from Manchuria to Anhwei
1 battleship and 1 cruiser moved from 62 Sea Zone to 36 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 infantry moved from Western Canada to Alaska
1 armour moved from 64 Sea Zone to Alaska
4 transports moved from 62 Sea Zone to 61 Sea Zone
3 transports moved from 62 Sea Zone to 59 Sea Zone
4 carriers and 1 destroyer moved from 37 Sea Zone to 32 Sea Zone
1 submarine moved from 9 Sea Zone to 6 Sea Zone
1 submarine moved from 9 Sea Zone to 2 Sea Zone
5 submarines moved from 12 Sea Zone to 9 Sea Zone
1 submarine moved from 9 Sea Zone to 7 Sea Zone
1 submarine moved from 9 Sea Zone to 2 Sea Zone
1 submarine moved from 9 Sea Zone to 2 Sea Zone
2 submarines moved from 9 Sea Zone to 2 Sea ZonePlace Units - Americans
5 bombers placed in Eastern United States
2 infantry placed in Kiangsu
2 infantry placed in Kwangtung
2 infantry placed in Manchuria
1 submarine placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 72 PUs; end with 72 PUs totalTerritory Summary for Americans :
2 Sea Zone : 6 submarines
3 Sea Zone : 1 submarine
6 Sea Zone : 2 submarines
7 Sea Zone : 2 submarines
8 Sea Zone : 1 submarine
11 Sea Zone : 1 submarine
22 Sea Zone : 1 transport
30 Sea Zone : 1 artillery, 1 infantry and 1 transport
32 Sea Zone : 4 carriers and 1 destroyer
36 Sea Zone : 1 battleship and 1 cruiser
59 Sea Zone : 3 transports
61 Sea Zone : 4 transports
62 Sea Zone : 4 transports
64 Sea Zone : 1 transport
Alaska : 1 armour and 1 infantry
Anhwei : 2 artilleries and 4 infantry
Borneo : 1 flag
Brazil : 2 infantry
East Indies : 1 flag, 1 factory
Eastern Australia : 1 flag
Eastern Canada : 2 aaGuns and 6 infantry
Eastern United States : 1 armour, 5 bombers, 1 factory and 1 infantry
Formosa : 1 flag
Greenland : 3 bombers
Hawaiian Islands : 1 infantry
India : 2 infantry
Iwo Jima : 1 flag
Japan : 1 flag, 1 factory
Kiangsu : 1 flag, 1 factory and 2 infantry
Kwangtung : 1 flag, 1 factory and 2 infantry
Manchuria : 1 flag, 1 factory and 2 infantry
New Guinea : 1 flag
New Zealand : 1 flag
Philippine Islands : 1 flag
Sinkiang : 1 bomber and 4 fighters
Wake Island : 1 flag, 1 infantry
Western Australia : 1 flag
Western United States : 1 factoryProduction/PUs Summary :
Russians : 5 / 0
Germans : 69 / 85
British : 17 / 0
Japanese : 5 / 0
Americans : 72 / 72