TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
3 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
3 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
2 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Tsinghai
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 bomber moved from Quebec to 123 Sea Zone
3 fighters moved from United Kingdom to 110 Sea Zone
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to British Somaliland
1 artillery moved from Ethiopia to British Somaliland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 marine; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 bomber moved from Quebec to 123 Sea Zone
3 fighters moved from United Kingdom to 110 Sea Zone
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to British Somaliland
1 artillery moved from Ethiopia to British Somaliland
Combat - British
Battle in 110 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer
British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in British Somaliland
British attack with 1 artillery and 1 marine
Italians defend with 1 infantry
British roll dice for 1 battleship in British Somaliland, round 2 : 1/1 hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 123 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 123 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 bomber moved from 123 Sea Zone to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to British Guiana
2 fighters moved from 110 Sea Zone to British Guiana
1 fighter moved from 110 Sea Zone to British Guiana
1 mech_infantry moved from Ethiopia to Egypt
1 cruiser and 1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from Burma to Persia
4 infantry moved from Shan State to Burma
4 infantry moved from India to Burma
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 factory_minor placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Malta: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Egypt: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 armour, 1 infantry and 1 marine placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 3 infantry and 3 mech_infantrys
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Albania to Greece
5 infantry moved from Bulgaria to Greece
2 armour moved from Yugoslavia to Greece
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to 94 Sea Zone
1 fighter moved from Southern Italy to Greece
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Albania to Greece
5 infantry moved from Bulgaria to Greece
2 armour moved from Yugoslavia to Greece
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to 94 Sea Zone
1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 armour, 1 artillery, 1 fighter and 7 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in 94 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 destroyer
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 94 Sea Zone to Southern Italy
1 fighter moved from Greece to Southern Italy
2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Tobruk to Alexandria
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Sumatra to India
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 123 Sea Zone
2 bombers moved from Norway to 123 Sea Zone
1 fighter moved from 91 Sea Zone to 88 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 123 Sea Zone
2 bombers moved from Norway to 123 Sea Zone
1 fighter moved from 91 Sea Zone to 88 Sea Zone
Combat - Germans
Battle in 123 Sea Zone
Germans attack with 2 bombers and 1 destroyer
British defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in 88 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
1 fighter moved from 88 Sea Zone to 94 Sea Zone
1 infantry moved from Morocco to Algeria
Germans take Algeria from Neutral_Axis
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
Germans take Tunisia from Neutral_Axis
1 fighter moved from 91 Sea Zone to 94 Sea Zone
1 carrier moved from 91 Sea Zone to 94 Sea Zone
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
1 battleship moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from Norway to Finland
1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
2 bombers moved from 123 Sea Zone to Norway
2 aaGuns and 9 infantry moved from Germany to Poland
6 armour moved from Germany to Poland
2 mech_infantrys moved from Germany to Poland
1 artillery moved from Western Germany to Germany
3 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Norway to Finland
1 tactical_bomber moved from Alexandria to Southern Italy
1 fighter moved from Western Germany to Alexandria
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 bomber placed in Western Germany
3 artilleries, 3 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter, 10 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 123 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 4 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 destroyer, 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 4/8 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 123 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 battleship
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British lost in 123 Sea Zone
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Non Combat Move - Germans
4 infantry moved from Finland to Norway
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
6 armour and 1 mech_infantry moved from France to Germany
3 armour moved from Romania to Slovakia Hungary
3 armour moved from Slovakia Hungary to Poland
2 bombers moved from 123 Sea Zone to Norway
1 aaGun moved from Western Germany to Germany
1 infantry moved from Finland to Norway
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
1 fighter placed in Western Germany
1 destroyer and 1 transport placed in 112 Sea Zone
1 artillery and 9 infantry placed in Germany
2 mech_infantrys placed in Western Germany
Germans undo move 4.
1 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 3.
9 infantry placed in Germany
1 artillery placed in Western Germany
Germans undo move 3.
1 mech_infantry placed in Germany
1 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Vichy France. noise! how you enjoyin the mod so far, Infrastructure? Noticed u got a few games join
Pretty fun!
Russia is a bear that I never should have awoken a turn early in this one. Stal will undoubtedly make me pay.
I am a little worried that the allies might be a little to strong. Time will tell.
Esteban - this is strange. You posted an older turn from your Axis game here, instead of the Rus3 turn in this one…
use the one above it that says 3!
Will do kemosabe!
It’s your turn as Russia my friend :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Belarus
6 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Russia to Bryansk
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
6 infantry moved from Yenisey to Timguska
12 infantry moved from Yakut S.S.R. to Yenisey
Non Combat Move - Russians
2 aaGuns moved from Yakut S.S.R. to Yenisey
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
Russians undo move 1.
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Siam to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Shensi
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
3 infantry moved from Chahar to Hopei
1 armour moved from Jehol to Hopei
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 marines moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kiangsu to Hopei
1 artillery moved from Kwangsi to Kwangtung
1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Shan State
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Celebes
1 fighter moved from 43 Sea Zone to Philippines
1 cruiser and 1 marine moved from 20 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 carrier moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 44 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 bomber moved from Kwangsi to Shensi
1 bomber moved from Kwangsi to Hopei
jesus, did i get any hits on defense?