16L axis-dominion (axis) vs BerntBernt (allies+22)

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 fighter moved from United Kingdom to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 transport
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 fighter moved from 92 Sea Zone to Morocco
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to 88 Sea Zone
                3 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in 88 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 1 bomber and 3 tactical_bombers
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Germans
                4 infantry moved from Bulgaria to Romania
                2 artilleries and 8 infantry moved from Yugoslavia to Romania
                1 aaGun moved from Slovakia Hungary to Romania
                2 aaGuns, 3 artilleries and 11 infantry moved from Slovakia Hungary to Poland
                3 tactical_bombers moved from Normandy Bordeaux to Southern Italy
                1 bomber moved from Normandy Bordeaux to Southern Italy
                1 bomber moved from 88 Sea Zone to Gibraltar
                1 aaGun moved from France to Normandy Bordeaux
                2 armour moved from Yugoslavia to Poland
                1 armour moved from Bulgaria to Romania
                1 aaGun and 1 infantry moved from Norway to Finland
                1 submarine moved from 106 Sea Zone to 123 Sea Zone
                1 submarine moved from 106 Sea Zone to 103 Sea Zone
                1 infantry moved from Western Germany to France
                1 mech_infantry moved from France to Western Germany
                6 armour and 3 mech_infantrys moved from France to Germany

    Place Units - Germans
                4 bombers and 2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians

    Non Combat Move - Russians
                2 armour, 2 infantry and 2 mech_infantrys moved from Kazakhstan to Sikang
                3 mech_infantrys moved from Volgograd to Sikang
                1 mech_infantry moved from Russia to Kazakhstan
                5 infantry moved from Sakha to Amur
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                2 fighters and 1 tactical_bomber moved from Russia to Yakut S.S.R.
                1 submarine moved from 111 Sea Zone to 125 Sea Zone
                2 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                4 infantry moved from Novgorod to Belarus

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 fighter moved from Kiangsi to Manchuria
                1 tactical_bomber moved from Kwangsi to Manchuria
                1 fighter and 1 tactical_bomber moved from Kwangsi to Manchuria
                1 artillery and 5 infantry moved from Anhwe to Kweichow
                1 armour moved from Kwangsi to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 artillery moved from Hunan to Kweichow
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 bombers moved from Yunnan to Kwangsi
                1 infantry moved from Kwangsi to Hunan
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from Kwangsi to Manchuria
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 tactical_bomber moved from Yunnan to Kwangsi
                4 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
                1 mech_infantry moved from Jehol to Kweichow

    Place Units - Japanese
                1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
                3 artilleries placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 5 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Guam to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Wake Island to Hawaiian Islands
                2 aaGuns moved from Western United States to Central United States
                1 carrier moved from 101 Sea Zone to 89 Sea Zone
                2 mech_infantrys moved from Central United States to Western United States
                2 fighters moved from Eastern United States to 89 Sea Zone
                1 fighter and 1 tactical_bomber moved from Wake Island to Western United States
                2 fighters moved from Wake Island to Hawaiian Islands
                1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Western United States to Central United States
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone

    Place Units - Americans
                1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
                3 submarines placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Szechwan
                12 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • 15

    Will do UK later

  • 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Kenya
                1 armour moved from Egypt to Kenya
                1 mech_infantry moved from Egypt to Kenya
                1 bomber moved from United Kingdom to Gibraltar

    Combat - British
                Battle in Kenya
                    British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar
                    British attack with 1 bomber
                    Germans defend with 1 bomber; Italians defend with 1 harbour and 1 infantry

  • 15

    Inf or bomber first on Gibraltar?

  • 25 24 22 21 20 19 18 16 15

    Inf

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 factory_minor and 2 fighters; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Kenya
                1 armour moved from Egypt to Kenya
                1 mech_infantry moved from Egypt to Kenya
                1 bomber moved from United Kingdom to Gibraltar

    Combat - British
                Battle in Kenya
                    British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar
                    British attack with 1 bomber
                    Germans defend with 1 bomber; Italians defend with 1 harbour and 1 infantry
                    Italians win with no units remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 bomber
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 bomber

    Non Combat Move - British
                1 mech_infantry moved from Eire to United Kingdom
                2 fighters moved from United Kingdom to French West Africa
                1 infantry moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                1 carrier moved from 71 Sea Zone to 76 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 fighter moved from Kenya to Egypt
                1 tactical_bomber moved from Kenya to Egypt
                2 artilleries and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 fighter moved from India to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 factory_minor placed in Egypt
                2 fighters placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 armour and 1 mech_infantry moved from Algeria to Morocco
                1 battleship and 2 cruisers moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                3 fighters moved from Southern Italy to Alexandria
                1 bomber moved from Southern Italy to Morocco
                1 infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    French defend with 1 fighter and 2 infantry
                    Italians win, taking Morocco from French with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 artillery, 3 fighters and 2 infantry
                    ANZAC defend with 2 infantry
                    Italians win, taking Alexandria from British with 2 fighters and 1 infantry remaining. Battle score for attacker is -11
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 artillery, 1 fighter and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Alexandria to Tobruk
                1 artillery and 1 infantry moved from Tunisia to Libya
                1 bomber moved from Morocco to Southern France
                1 armour moved from Southern France to Yugoslavia
                1 armour moved from Greece to Romania
                3 infantry moved from Greece to Bulgaria
                1 aaGun moved from Yugoslavia to Romania
                1 artillery moved from Southern France to Northern Italy
                1 aaGun moved from Southern France to Northern Italy
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 fighter placed in Southern Italy
                4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

  • 25 24 22 21 20 19 18 16 15

    hold, quick adjustment

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 armour and 1 mech_infantry moved from Algeria to Morocco
                1 battleship and 2 cruisers moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                3 fighters moved from Southern Italy to Alexandria
                1 bomber moved from Southern Italy to Morocco
                1 infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    French defend with 1 fighter and 2 infantry
                    Italians win, taking Morocco from French with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 artillery, 3 fighters and 2 infantry
                    ANZAC defend with 2 infantry
                    Italians win, taking Alexandria from British with 2 fighters and 1 infantry remaining. Battle score for attacker is -11
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 artillery, 1 fighter and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Alexandria to Tobruk
                1 artillery and 1 infantry moved from Tunisia to Libya
                1 bomber moved from Morocco to Southern France
                1 armour moved from Southern France to Yugoslavia
                1 armour moved from Greece to Romania
                3 infantry moved from Greece to Bulgaria
                1 aaGun moved from Yugoslavia to Romania
                1 artillery moved from Southern France to Northern Italy
                1 aaGun moved from Southern France to Northern Italy
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 fighter placed in Southern Italy
                4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern France: 1 bomber
                EDIT: Adding units owned by Italians to Libya: 1 bomber
                EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 1 infantry
                EDIT: Adding units owned by Italians to Southern France: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 92 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to South Australia
                3 fighters moved from Java to Queensland
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
                EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to New Guinea: 2 infantry
                EDIT: Turning off Edit Mode

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
                EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to New Guinea: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                1 bomber moved from Southern Italy to United Kingdom
                4 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 6,3,7,6 and causes: 20 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 20 damage total.

    Non Combat Move - Germans
                4 bombers moved from United Kingdom to Western Germany
                1 aaGun, 2 artilleries and 12 infantry moved from Romania to Eastern Poland
                3 artilleries and 14 infantry moved from Poland to Baltic States
                1 aaGun moved from Poland to Baltic States
                1 aaGun moved from Poland to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                2 armour moved from Germany to Baltic States
                1 armour moved from Germany to Baltic States
                1 armour moved from Germany to Baltic States
                2 armour moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                1 infantry moved from France to Northern Italy
                1 aaGun and 2 artilleries moved from Normandy Bordeaux to France
                1 submarine moved from 123 Sea Zone to 125 Sea Zone
                1 submarine moved from 103 Sea Zone to 109 Sea Zone
                1 fighter moved from Southern Italy to Tobruk
                3 tactical_bombers moved from Southern Italy to Western Germany

    Place Units - Germans
                5 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Germans collect 40 PUs (3 lost to blockades); end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Amur to Buryatia
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 armour and 2 mech_infantrys moved from Sikang to Caucasus
                2 infantry and 3 mech_infantrys moved from Sikang to Szechwan
                2 fighters and 1 tactical_bomber moved from Yakut S.S.R. to Kazakhstan
                2 infantry moved from Volgograd to Rostov
                1 aaGun, 4 artilleries and 8 infantry moved from Novgorod to Archangel
                1 artillery and 9 infantry moved from Russia to Bryansk
                1 aaGun and 5 infantry moved from Belarus to Archangel
                5 infantry moved from Belarus to Bryansk

    Place Units - Russians
                4 artilleries and 6 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

Suggested Topics

  • 11
  • 29
  • 74
  • 115
  • 203
  • 148
  • 133
  • 229
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

18.0k

Users

40.8k

Topics

1.8m

Posts