Forgot to Blitz Alexandria so I did it during NCM.
Three time's the charm: MrRoboto (Axis) vs Shin Ji (Allies) BM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Burma
1 artillery and 8 infantry moved from Anhwe to Kweichow
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 bomber moved from Kwangsi to 45 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
3 fighters moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo ChinaCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 transport
British defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Guam
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Guam from Americans, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kweichow
Japanese attack with 1 artillery and 8 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in French Indo China
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in MalayaNon Combat Move - Japanese
1 bomber moved from 45 Sea Zone to Kwangsi
1 bomber moved from 44 Sea Zone to Kwangsi
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
3 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 infantry moved from Hunan to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Hopei
1 mech_infantry moved from Chahar to Kweichow
1 infantry moved from Jehol to Chahar
1 armour and 3 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 aaGun and 1 armour moved from Anhwe to Hunan
5 fighters and 3 tactical_bombers moved from Kwangsi to KiangsiPlace Units - Japanese
2 destroyers and 3 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
1 bomber moved from Eastern United States to 88 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 123 Sea Zone to Iceland
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Iceland
Battle in 88 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win, taking Iceland from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 carriers, 1 cruiser and 2 submarines moved from 101 Sea Zone to 123 Sea Zone
3 fighters and 1 tactical_bomber moved from Eastern United States to 123 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from 88 Sea Zone to United KingdomPlace Units - Americans
1 fighter placed in Western United States
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from United Kingdom to Eire
2 fighters moved from United Kingdom to Eire
1 bomber moved from United Kingdom to Eire
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 fighter moved from 81 Sea Zone to Iraq
1 artillery moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Union of South Africa to Tanganyika Territory
2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Belgian Congo to Egypt
1 tactical_bomber moved from 81 Sea Zone to IraqCombat - British
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Egypt
British attack with 1 artillery, 1 fighter and 2 mech_infantrys
Italians defend with 1 harbour and 2 infantry
retreated to Egypt
Italians win with 2 infantry remaining. Battle score for attacker is -12
Casualties for British: 1 artillery and 2 mech_infantrys
Battle in Tanganyika Territory
British attack with 3 armour
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 3 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Eire
British attack with 1 bomber, 2 fighters and 1 mech_infantry
Germans defend with 2 infantry
British win, taking Eire from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Casualties for British: 1 bomberNon Combat Move - British
2 fighters moved from Eire to Iceland
1 fighter moved from Egypt to 76 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 fighter moved from Iraq to 76 Sea Zone
2 infantry moved from Belgian Congo to Tanganyika Territory
1 tactical_bomber moved from Iraq to PersiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,2,1,2,5,4,6,2
British collect 20 PUs (8 lost to blockades); end with 20 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 23 PUsPlace Units - UK_Pacific
1 artillery and 7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 7 infantry -
Oh, Egypt was a pleasant surprise
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 armour and 2 infantry moved from Syria to Iraq
1 bomber moved from Greece to Iraq
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 fighters moved from Southern Italy to Malta
2 marines moved from Trans-Jordan to 98 Sea Zone
2 cruisers and 2 marines moved from 98 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 marine moved from 99 Sea Zone to Cyprus
1 battleship moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Romania to Ukraine
Italians take Bessarabia from Russians
Italians take Ukraine from RussiansCombat - Italians
Battle in Crete
Battle in Cyprus
Battle in Malta
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Iraq
Italians attack with 1 armour, 1 bomber and 2 infantry
British defend with 2 infantry
Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 bomber moved from Iraq to Egypt
1 artillery moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
Italians take Morocco from Neutral_Axis
2 fighters moved from Malta to Libya
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 factory_minor placed in Egypt
2 transports placed in 95 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,6
Italians collect 22 PUs (2 lost to blockades); end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New South Wales to South Australia
2 fighters moved from New South Wales to South AustraliaPlace Units - ANZAC
2 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 1 infantry; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
2 infantry moved from Romania to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
4 armour and 5 mech_infantrys moved from Germany to Poland
16 armour, 13 artilleries, 23 infantry and 8 mech_infantrys moved from Poland to Baltic States
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in Baltic States
Germans attack with 16 armour, 13 artilleries, 23 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 16 armour, 13 artilleries, 22 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 infantry moved from Romania to Bessarabia
2 bombers moved from Eastern Poland to Western Germany
6 aaGuns moved from Poland to Baltic States
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 124 Sea Zone
2 fighters moved from Western Germany to Egypt
1 artillery moved from France to Western GermanyPlace Units - Germans
4 bombers and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 42 PUs (2 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Novgorod to Ukraine
1 tactical_bomber moved from Novgorod to Ukraine
1 fighter moved from Novgorod to Ukraine
1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Belarus
7 infantry moved from Bryansk to Belarus
2 armour and 4 mech_infantrys moved from Russia to Belarus
3 infantry moved from Novgorod to BelarusPlace Units - Russians
9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs -
I just now noticed the blocker German Dst up there. Do you mind if I roll the Russian sub attacking it now?
Sub attacks
Rolls: 1@2; Total Hits: 01@2: (5)Dst defends
Rolls: 1@2; Total Hits: 01@2: (5) -
Sub attacks
Rolls: 1@2; Total Hits: 01@2: (6)Dst defends
Rolls: 1@2; Total Hits: 01@2: (4) -
Sub attacks
Rolls: 1@2; Total Hits: 11@2: (2)Dst defends
Rolls: 1@2; Total Hits: 01@2: (5) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Novgorod to Ukraine
1 tactical_bomber moved from Novgorod to Ukraine
1 fighter moved from Novgorod to Ukraine
1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Belarus
7 infantry moved from Bryansk to Belarus
2 armour and 4 mech_infantrys moved from Russia to Belarus
3 infantry moved from Novgorod to BelarusPlace Units - Russians
9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 124 Sea Zone: 1 destroyer
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 124 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 3 factory_minors, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from French Indo China to Yunnan
1 artillery moved from Hunan to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 55 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 55 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
3 artilleries, 5 infantry and 2 marines moved from 55 Sea Zone to Northern TerritoryCombat - Japanese
Battle in Dutch New Guinea
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
retreated to Yunnan
Chinese win, taking Dutch New Guinea from ANZAC with 1 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Northern TerritoryNon Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 74 Sea Zone
1 armour moved from Hunan to Szechwan
1 artillery, 8 infantry and 1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 artillery moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangtung to Kwangsi
1 cruiser, 2 destroyers and 1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to PhilippinesPlace Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo China
1 factory_minor placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 submarine placed in 6 Sea Zone
1 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
1 tactical_bomber moved from 123 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Iceland to 123 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 fighters, 4 infantry, 2 mech_infantrys, 2 submarines and 4 transports moved from 123 Sea Zone to 125 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
1 carrier and 1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 carrier and 1 destroyer moved from 103 Sea Zone to 91 Sea Zone
1 destroyer moved from 88 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Norway
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Germans win, taking Norway from Germans with 1 transport remaining. Battle score for attacker is 16
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomberNon Combat Move - Americans
1 fighter moved from Eastern United States to Western United States
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 submarine moved from 30 Sea Zone to 63 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to West Indies
2 infantry moved from Brazil to French GuianaPlace Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Eire to United Kingdom
2 fighters moved from Iceland to Norway
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 armour moved from Tanganyika Territory to Ethiopia
British take Kenya from Italians
British take Ethiopia from Italians
2 armour moved from Tanganyika Territory to Ethiopia
2 infantry moved from Tanganyika Territory to Kenya
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour, 1 mech_infantry and 1 tactical_bomber moved from Persia to IraqCombat - British
Battle in Iraq
British attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 infantry
British win, taking Iraq from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 infantry
EDIT: Changing ownership of Burma from Japanese to UK_Pacific
EDIT: Removing units owned by British from India: 3 aaGuns, 4 artilleries and 25 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 3 aaGuns, 4 artilleries and 24 infantry
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Iraq to Persia
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 76 Sea Zone to 80 Sea ZonePlace Units - British
1 infantry and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Units Change Ownership
Some Units in Burma change ownership: 3 aaGuns, 4 artilleries and 24 infantry
Some Units in India change ownership: 2 mech_infantrys -
Because I forgot to actually set up the attack in Burma, i gave you a free hit.
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well, but that russian sub killing the blocker made up for it =)
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well and of course, SZ 91 was crazy lucky for you





