Hopefully the last change there.
16L G40 Talleyrand19 (Axis) vs axisandallies13 (Allies +22)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
4 fighters moved from Queensland to 46 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
4 fighters moved from Queensland to 46 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 destroyer
ANZAC win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
4 fighters moved from 46 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from 93 Sea Zone to 91 Sea Zone
1 carrier moved from 93 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
5 bombers moved from Southern France to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 5 bombers, 3 fighters and 1 tactical_bomber
British defend with 2 destroyers; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Americans
Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is -30
Casualties for Germans: 5 bombers, 3 fighters and 1 tactical_bomber
Casualties for British: 2 destroyers
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber
1 fighter owned by the Americans forced to land in GibraltarNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Southern France to Northern Italy
1 armour moved from Southern France to Yugoslavia
3 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
5 armour moved from Western Germany to Poland
1 artillery moved from Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 transport moved from 113 Sea Zone to 114 Sea ZonePlace Units - Germans
1 destroyer placed in 114 Sea Zone
1 carrier placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to 93 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 fighter placed in 93 Sea Zone
1 artillery and 2 infantry placed in Romania
3 infantry placed in Finland
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
hopefully the rolling in sz 91 is not a sign of things to come for me, had almost a 90% chance win and got wiped out…I did max defense ool for you since you could land your planes in gibralter, if you wanted something different we’ll have to reroll…but that worked out pretty great for you haha
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Yeah I’ll take that roll any day of the week
Looks like luck is on my side in Europe at least; we’ll see how it goes -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 mech_infantry moved from Western Ukraine to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea ZoneCombat - Russians
Non Combat Move - Russians
1 infantry moved from Belarus to Baltic States
2 fighters moved from Belarus to Novgorod
2 tactical_bombers moved from Belarus to Novgorod
3 armour moved from Novgorod to Belarus
6 infantry moved from Bryansk to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
6 infantry moved from Timguska to Novosibirsk
3 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
1 battleship moved from 35 Sea Zone to 33 Sea Zone
4 fighters moved from 35 Sea Zone to 33 Sea Zone
3 carriers moved from 35 Sea Zone to 33 Sea Zone
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Kwangsi to 33 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
3 infantry moved from Yunnan to Szechwan
3 artilleries moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Shensi to Szechwan
4 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands -
scramble near Caroline Islands?
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Max scramble; max defense for OOL (and all ships before fighters); lose ANZAC fighters before US fighters.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
1 battleship moved from 35 Sea Zone to 33 Sea Zone
4 fighters moved from 35 Sea Zone to 33 Sea Zone
3 carriers moved from 35 Sea Zone to 33 Sea Zone
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Kwangsi to 33 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
3 infantry moved from Yunnan to Szechwan
3 artilleries moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Shensi to Szechwan
4 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon IslandsCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports; ANZAC defend with 3 fighters
Units damaged: 1 battleship owned by the Japanese and 3 carriers owned by the Japanese
Japanese win with 1 battleship, 2 bombers, 3 carriers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 79
Casualties for ANZAC: 3 fighters
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Casualties for Japanese: 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Battle in Szechwan
Japanese attack with 4 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 6 infantry
Japanese win, taking Szechwan from Chinese with 4 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 6 infantry
Casualties for Japanese: 2 infantry
Battle in Solomon IslandsNon Combat Move - Japanese
3 fighters moved from 33 Sea Zone to 34 Sea Zone
2 bombers moved from 33 Sea Zone to Paulau Island
3 fighters moved from 34 Sea Zone to Paulau Island
1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 fighters moved from Sumatra to Kwangsi
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
2 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kwangtung to Hunan
3 tactical_bombers moved from Szechwan to Kwangsi
4 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
1 aaGun moved from Anhwe to Hunan
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from French Indo China to KwangsiPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 infantry placed in Manchuria
1 carrier and 3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 cruiser moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 armour moved from Gibraltar to 91 Sea Zone
2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Battle in 33 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 battleship and 3 carriers
Units damaged: 1 carrier owned by the Americans
Americans win, taking Normandy Bordeaux from Germans with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 54
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 battleship and 3 carriersNon Combat Move - Americans
2 fighters moved from 33 Sea Zone to Caroline Islands
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to United KingdomPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 battleship and 1 cruiser; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
2 infantry moved from Ethiopia to Kenya
1 armour moved from Ethiopia to Kenya
2 infantry moved from Tanganyika Territory to KenyaCombat - British
Battle in Kenya
British attack with 1 armour and 4 infantry
Italians defend with 1 artillery and 3 infantry
1 armour owned by the British and 1 infantry owned by the British retreated to Tanganyika Territory
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 3 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from Alexandria to Egypt
2 artilleries moved from Alexandria to Egypt
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Persia to Eastern Persia
1 transport moved from 76 Sea Zone to 81 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
3 destroyers moved from 79 Sea Zone to 39 Sea ZonePlace Units - British
1 battleship and 1 cruiser placed in 110 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 infantry placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Romania to Baltic States
Italians take Eastern Poland from Russians
4 infantry moved from Romania to Slovakia Hungary
2 artilleries moved from Romania to Slovakia Hungary
1 artillery and 2 infantry moved from Kenya to Tanganyika Territory
1 bomber moved from Southern Italy to 81 Sea Zone
3 infantry moved from Yugoslavia to Slovakia HungaryCombat - Italians
Battle in Baltic States
Italians attack with 2 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Italians: 2 armour
Casualties for Russians: 1 infantry
Battle in Tanganyika Territory
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour and 1 infantry
Italians win, taking Tanganyika Territory from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Slovakia Hungary
Italians attack with 2 artilleries and 7 infantry
Russians defend with 1 mech_infantry
Italians win, taking Slovakia Hungary from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to Greece
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
I didn’t even see that those Italian armor could clear my blocker smh :cry: :cry: :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 49 Sea ZoneCombat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 submarine moved from 45 Sea Zone to 33 Sea Zone
1 cruiser moved from 44 Sea Zone to 55 Sea ZonePlace Units - ANZAC
1 cruiser and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
5 armour and 4 mech_infantrys moved from Poland to Baltic States
Germans take Baltic States from Russians
5 armour and 4 mech_infantrys moved from Baltic States to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 artilleries and 11 infantry moved from Finland to Karelia
Germans take Karelia from Russians
13 artilleries and 13 infantry moved from Poland to Baltic States
3 armour moved from Romania to Baltic States
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 115 Sea Zone -
scramble in the north with Russia?
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Yes; max scramble please