Inno (Allies) vs Nateous (Axis) 42 2E game 02


  • well played sir, big set back for my stupidity, but i’m not out just yet :)

  • '19 '18 '17 '16 '15

    No worry I know next time I can’t use the same trick again  :-D

    Let see if your new factory can come to rescue…

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 armour, 1 bomber and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Iwo Jima to 59 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to Buryatia S.S.R.
                1 battleship and 1 cruiser moved from 62 Sea Zone to 63 Sea Zone
                4 fighters moved from 62 Sea Zone to Buryatia S.S.R.
                1 bomber moved from West Russia to Germany

    Combat - Americans
                Battle in Buryatia S.S.R.
                    Americans attack with 1 artillery, 4 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Buryatia S.S.R., round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Buryatia S.S.R.
                    Americans win, taking Buryatia S.S.R. from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Strategic bombing raid in Germany
                        AA fire in Germany :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Germany causes 0 damage total.

    Non Combat Move - Americans
                1 transport moved from 62 Sea Zone to 64 Sea Zone
                1 armour moved from Eastern Canada to Alaska
                1 carrier moved from 59 Sea Zone to 63 Sea Zone
                1 fighter moved from 59 Sea Zone to 63 Sea Zone
                1 fighter moved from Western United States to 64 Sea Zone
                1 carrier moved from 62 Sea Zone to 64 Sea Zone
                1 fighter moved from Buryatia S.S.R. to 64 Sea Zone
                1 fighter moved from Buryatia S.S.R. to 63 Sea Zone
                1 carrier moved from 62 Sea Zone to 63 Sea Zone
                2 fighters moved from 62 Sea Zone to 63 Sea Zone
                2 fighters moved from Buryatia S.S.R. to Manchuria
                1 carrier moved from 62 Sea Zone to 63 Sea Zone
                1 destroyer moved from 59 Sea Zone to 64 Sea Zone
                1 submarine moved from 52 Sea Zone to 59 Sea Zone
                1 fighter moved from 63 Sea Zone to Manchuria
                2 infantry moved from India to Burma
                1 infantry moved from Eastern Canada to Western Canada
                1 infantry moved from Central United States to Western United States
                5 submarines moved from 56 Sea Zone to 58 Sea Zone

    Place Units - Americans
                3 armour placed in Manchuria
                1 bomber and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 41 PUs; end with 43 PUs total

    Territory Summary for Americans :

    58 Sea Zone : 5 submarines
        59 Sea Zone : 1 submarine
        63 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 1 transport
        64 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        Alaska : 1 armour and 1 infantry
        Burma : 2 infantry
        Buryatia S.S.R. : 1 artillery and 1 infantry
        Eastern United States : 1 aaGun and 1 factory
        Hawaiian Islands : 1 infantry
        Iwo Jima : 1 flag
        Manchuria : 1 flag, 3 armour, 1 factory and 3 fighters
        Wake Island : 1 flag, 1 infantry
        West Russia : 1 fighter
        Western Canada : 1 infantry
        Western United States : 1 aaGun, 1 bomber, 1 factory, 1 fighter and 1 infantry

    Production/PUs Summary :

    Russians : 18 / 25
        Germans : 44 / 45
        British : 30 / 35
        Japanese : 35 / 61
        Americans : 41 / 43

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from West Russia to Karelia S.S.R.
                      Russians take Karelia S.S.R. from Germans
                1 infantry moved from West Russia to Caucasus
                1 infantry moved from West Russia to Caucasus
                2 fighters moved from West Russia to Caucasus
                1 fighter moved from West Russia to Belorussia
                1 artillery moved from West Russia to Belorussia

    Combat - Russians
                Battle in Belorussia
                    Russians attack with 1 artillery and 1 fighter
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 fighter in Belorussia, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Belorussia, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 fighter in Belorussia, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Belorussia, round 3 :  1/1 hits
                        1 artillery owned by the Russians lost in Belorussia
                    retreated to Belorussia
                    Germans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 artillery
                Battle in Caucasus
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory and 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Caucasus to West Russia
                1 fighter moved from Belorussia to West Russia
                2 armour, 1 artillery and 3 infantry moved from Russia to West Russia
                2 armour moved from Evenki National Okrug to West Russia

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    Territory Summary for Russians :

    36 Sea Zone : 1 submarine
        Caucasus : 1 factory and 2 infantry
        Karelia S.S.R. : 1 factory and 1 infantry
        Russia : 1 artillery, 1 factory and 7 infantry
        West Russia : 1 flag, 2 aaGuns, 6 armour, 1 artillery, 3 fighters and 14 infantry

    Production/PUs Summary :

    Russians : 24 / 24
        Germans : 38 / 45
        British : 30 / 35
        Japanese : 35 / 61
        Americans : 41 / 43


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 3 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries, 3 fighters and 8 infantry moved from Baltic States to Karelia S.S.R.
                8 armour, 3 artilleries, 4 fighters and 14 infantry moved from Ukraine S.S.R. to Caucasus
                1 bomber moved from Germany to Caucasus
                1 fighter moved from Italy to Karelia S.S.R.

    Combat - Germans
                Battle in Karelia S.S.R.
                    Germans attack with 2 artilleries, 4 fighters and 8 infantry
                    Russians defend with 1 factory and 1 infantry
                    Germans win, taking Karelia S.S.R. from Russians with 2 artilleries, 4 fighters and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 8 armour, 3 artilleries, 1 bomber, 4 fighters and 14 infantry
                    Russians defend with 1 factory and 2 infantry
                    Germans win, taking Caucasus from Russians with 8 armour, 3 artilleries, 1 bomber, 4 fighters and 14 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                4 fighters moved from Karelia S.S.R. to Baltic States
                1 aaGun moved from Ukraine S.S.R. to Caucasus
                1 bomber moved from Caucasus to Baltic States
                4 fighters moved from Caucasus to Baltic States
                1 armour moved from Italy to Baltic States
                1 infantry moved from Italy to Germany
                1 infantry moved from Germany to Bulgaria Romania
                1 infantry moved from Germany to Poland
                2 aaGuns and 11 infantry moved from Germany to Baltic States
                2 armour, 1 artillery and 3 infantry moved from Morocco to Algeria

    Place Units - Germans
                3 armour and 7 infantry placed in Germany
                2 infantry placed in Italy

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total

    Territory Summary for Germans :

    Algeria : 2 armour, 1 artillery and 3 infantry
        Baltic States : 2 aaGuns, 1 armour, 1 bomber, 8 fighters and 11 infantry
        Belorussia : 1 infantry
        Bulgaria Romania : 1 infantry
        Caucasus : 1 flag, 1 aaGun, 8 armour, 3 artilleries, 1 factory and 14 infantry
        Germany : 3 armour, 1 factory and 8 infantry
        Italy : 1 factory and 2 infantry
        Karelia S.S.R. : 1 flag, 2 artilleries, 1 factory and 8 infantry
        Poland : 1 infantry
        Ukraine S.S.R. : 1 infantry

    Production/PUs Summary :

    Russians : 18 / 24
        Germans : 44 / 44
        British : 30 / 35
        Japanese : 35 / 61
        Americans : 41 / 43

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - British
                British repair damage of 5x factory; Remaining resources: 30 PUs;
                British buy 1 bomber and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Burma to French Indo-China Thailand
                      British take French Indo-China Thailand from Japanese
                1 armour moved from India to Yunnan
                      Americans take Yunnan from Japanese
                1 armour moved from Persia to Szechwan
                      Americans take Szechwan from Japanese
                1 armour moved from Persia to Sinkiang
                      Americans take Sinkiang from Japanese

    Combat - British

    Non Combat Move - British
                3 fighters moved from West Russia to India
                3 fighters moved from Evenki National Okrug to India
                1 transport moved from 28 Sea Zone to 33 Sea Zone
                2 infantry moved from Anglo-Egyptian Sudan to Egypt
                1 fighter moved from United Kingdom to Gibraltar
                1 cruiser moved from 10 Sea Zone to 18 Sea Zone
                1 submarine moved from 43 Sea Zone to 57 Sea Zone

    Place Units - British
                3 submarines placed in 35 Sea Zone
                1 bomber placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Territory Summary for British :

    18 Sea Zone : 1 cruiser
        33 Sea Zone : 1 transport
        35 Sea Zone : 3 submarines
        57 Sea Zone : 1 submarine
        Egypt : 1 armour, 1 artillery and 5 infantry
        French Indo-China Thailand : 1 flag, 1 artillery
        Gibraltar : 1 fighter
        India : 1 aaGun, 2 armour, 1 artillery, 1 factory, 6 fighters and 4 infantry
        Libya : 1 flag
        Sinkiang : 1 armour
        Szechwan : 1 armour
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry
        Yunnan : 1 armour

    Production/PUs Summary :

    Russians : 18 / 24
        Germans : 44 / 44
        British : 32 / 32
        Japanese : 30 / 61
        Americans : 44 / 43


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 6 fighters; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Eastern Australia to 45 Sea Zone
                1 artillery moved from Eastern Australia to 45 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 45 Sea Zone to 40 Sea Zone
                1 infantry moved from 40 Sea Zone to New Zealand
                      Japanese take New Zealand from British
                1 artillery moved from 40 Sea Zone to New Zealand
                1 bomber moved from Japan to Manchuria
                1 bomber moved from East Indies to India

    Combat - Japanese
                Strategic bombing raid in Manchuria
                    Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory
                    Bombing raid in Manchuria causes 6 damage total.
                Strategic bombing raid in India
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory
                    Bombing raid in India causes 4 damage total.

    Non Combat Move - Japanese
                1 bomber moved from India to East Indies
                1 bomber moved from Manchuria to Japan

    Place Units - Japanese
                6 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 32 PUs total

    Territory Summary for Japanese :

    40 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
        Anhwei : 1 flag
        Caroline Islands : 1 infantry
        East Indies : 1 bomber, 1 factory and 2 infantry
        Eastern Australia : 1 flag
        Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 9 fighters and 9 infantry
        New Guinea : 1 infantry
        New Zealand : 1 flag, 1 artillery and 1 infantry
        Okinawa : 1 infantry
        Philippine Islands : 1 artillery and 1 infantry
        Solomon Islands : 1 infantry
        Soviet Far East : 1 flag
        Western Australia : 1 flag
        Yakut S.S.R. : 1 flag

    Production/PUs Summary :

    Russians : 18 / 24
        Germans : 44 / 44
        British : 31 / 32
        Japanese : 31 / 32
        Americans : 44 / 43

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans repair damage of 6x factory; Remaining resources: 37 PUs;
                Americans buy 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Manchuria to Buryatia S.S.R.
                1 armour moved from Buryatia S.S.R. to Soviet Far East
                      Russians take Soviet Far East from Japanese
                1 armour moved from Manchuria to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 artillery and 1 infantry moved from Buryatia S.S.R. to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 48 Sea Zone
                1 artillery and 1 infantry moved from 48 Sea Zone to Philippine Islands
                1 armour moved from Manchuria to Kwangtung
                      Americans take Kiangsu from Japanese
                      Americans take Kwangtung from Japanese
                1 fighter moved from 63 Sea Zone to Philippine Islands

    Combat - Americans
                Battle in Philippine Islands
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Philippine Islands, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Philippine Islands, round 3 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 3 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippine Islands
                    Americans win, taking Philippine Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 armour and 1 infantry moved from Alaska to 64 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 62 Sea Zone
                1 armour and 1 infantry moved from 62 Sea Zone to Manchuria
                1 fighter moved from Philippine Islands to 48 Sea Zone
                1 carrier moved from 63 Sea Zone to 48 Sea Zone
                1 carrier moved from 64 Sea Zone to 62 Sea Zone
                2 fighters moved from 64 Sea Zone to 62 Sea Zone
                2 fighters moved from Manchuria to 62 Sea Zone
                1 fighter moved from Manchuria to 62 Sea Zone
                2 carriers moved from 63 Sea Zone to 62 Sea Zone
                1 fighter moved from 63 Sea Zone to 62 Sea Zone
                1 fighter moved from 63 Sea Zone to 62 Sea Zone
                1 destroyer moved from 64 Sea Zone to 62 Sea Zone
                5 submarines moved from 58 Sea Zone to 48 Sea Zone
                1 submarine moved from 59 Sea Zone to 48 Sea Zone
                2 infantry moved from Burma to Yunnan
                1 fighter moved from West Russia to Yunnan
                1 bomber moved from Western United States to Manchuria
                1 fighter moved from 62 Sea Zone to Manchuria
                1 battleship and 1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 fighter moved from Western United States to Iwo Jima

    Place Units - Americans
                1 carrier, 1 submarine and 1 transport placed in 62 Sea Zone
                Americans undo move 1.
                1 carrier, 1 fighter and 1 transport placed in 62 Sea Zone
                1 submarine placed in 56 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total

    Territory Summary for Americans :

    48 Sea Zone : 1 carrier, 1 fighter, 6 submarines and 1 transport
        56 Sea Zone : 1 submarine
        62 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters and 2 transports
        Eastern United States : 1 aaGun and 1 factory
        Hawaiian Islands : 1 infantry
        Iwo Jima : 1 flag, 1 fighter
        Kiangsu : 1 flag
        Kwangtung : 1 flag, 1 armour
        Manchuria : 1 flag, 1 armour, 1 bomber, 1 factory, 1 fighter and 1 infantry
        Philippine Islands : 1 flag, 1 artillery and 1 infantry
        Soviet Far East : 1 armour
        Wake Island : 1 flag, 1 infantry
        Western Canada : 1 infantry
        Western United States : 1 aaGun, 1 factory and 1 infantry
        Yakut S.S.R. : 1 armour
        Yunnan : 1 fighter and 2 infantry

    Production/PUs Summary :

    Russians : 20 / 24
        Germans : 44 / 44
        British : 31 / 32
        Japanese : 22 / 32
        Americans : 51 / 51

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 7 infantry moved from Russia to Caucasus
                1 artillery and 14 infantry moved from West Russia to Caucasus
                6 armour and 3 fighters moved from West Russia to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 6 armour, 2 artilleries, 3 fighters and 21 infantry
                    Germans defend with 1 aaGun, 8 armour, 3 artilleries, 1 factory and 14 infantry
                        AA fire in Caucasus :  0/3 hits
                        Russians roll dice for 6 armour, 2 artilleries, 3 fighters and 21 infantry in Caucasus, round 2 :  10/32 hits
                        Germans roll dice for 1 aaGun, 8 armour, 3 artilleries and 14 infantry in Caucasus, round 2 :  9/25 hits
                        9 infantry owned by the Russians, 9 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Caucasus
                        Russians roll dice for 6 armour, 2 artilleries, 3 fighters and 12 infantry in Caucasus, round 3 :  8/23 hits
                        Germans roll dice for 8 armour, 3 artilleries and 5 infantry in Caucasus, round 3 :  4/16 hits
                        4 infantry owned by the Russians, 5 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Caucasus
                        Russians roll dice for 6 armour, 2 artilleries, 3 fighters and 8 infantry in Caucasus, round 4 :  8/19 hits
                        Germans roll dice for 8 armour in Caucasus, round 4 :  5/8 hits
                        5 infantry owned by the Russians and 8 armour owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 6 armour, 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 53
                    Casualties for Germans: 1 aaGun, 8 armour, 3 artilleries and 14 infantry
                    Casualties for Russians: 18 infantry

    Non Combat Move - Russians
                2 aaGuns moved from West Russia to Caucasus
                3 fighters moved from Caucasus to Russia

    Place Units - Russians
                3 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    Territory Summary for Russians :

    36 Sea Zone : 1 submarine
        Caucasus : 2 aaGuns, 6 armour, 2 artilleries, 1 factory and 3 infantry
        Russia : 3 artilleries, 1 factory, 3 fighters and 4 infantry
        West Russia : 1 flag

    Production/PUs Summary :

    Russians : 24 / 24
        Germans : 40 / 44
        British : 31 / 32
        Japanese : 22 / 32
        Americans : 51 / 51


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 1 fighter and 10 infantry; Remaining resources: 4 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia S.S.R. to Archangel
                      Germans take Archangel from Russians
                2 artilleries and 7 infantry moved from Karelia S.S.R. to West Russia
                      Germans take West Russia from Russians
                1 infantry moved from Belorussia to West Russia
                1 infantry moved from Ukraine S.S.R. to West Russia
                1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
                1 infantry moved from Poland to Ukraine S.S.R.
                1 armour, 1 bomber, 8 fighters and 11 infantry moved from Baltic States to Belorussia
                1 armour moved from Algeria to Libya
                      Germans take Libya from British
                1 armour, 1 artillery and 3 infantry moved from Algeria to Libya

    Combat - Germans

    Non Combat Move - Germans
                2 infantry moved from Italy to Southern Europe
                8 infantry moved from Germany to Poland
                3 armour moved from Germany to Belorussia
                2 aaGuns moved from Baltic States to Belorussia

    Place Units - Germans
                2 infantry placed in Karelia S.S.R.
                1 fighter and 8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 48 PUs total

    Territory Summary for Germans :

    Archangel : 1 flag, 1 infantry
        Belorussia : 2 aaGuns, 4 armour, 1 bomber, 8 fighters and 11 infantry
        Germany : 1 factory, 1 fighter and 8 infantry
        Italy : 1 factory
        Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
        Libya : 2 armour, 1 artillery and 3 infantry
        Poland : 8 infantry
        Southern Europe : 2 infantry
        Ukraine S.S.R. : 2 infantry
        West Russia : 2 artilleries and 9 infantry

    Production/PUs Summary :

    Russians : 21 / 24
        Germans : 44 / 48
        British : 30 / 32
        Japanese : 22 / 32
        Americans : 51 / 51

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - British
                British repair damage of 4x factory; Remaining resources: 28 PUs;
                British buy 1 armour, 1 carrier and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 1 artillery and 5 infantry moved from Egypt to Libya
                1 bomber moved from United Kingdom to Libya
                1 fighter moved from Gibraltar to Libya
                1 artillery moved from French Indo-China Thailand to Malaya
                      British take Malaya from Japanese
                1 armour moved from Yunnan to Anhwei
                      Americans take Anhwei from Japanese

    Combat - British
                Battle in Libya
                    British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry
                    Germans defend with 2 armour, 1 artillery and 3 infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry in Libya, round 2 :  2/9 hits
                        Germans roll dice for 2 armour, 1 artillery and 3 infantry in Libya, round 2 :  1/6 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in Libya
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry in Libya, round 3 :  3/8 hits
                        Germans roll dice for 2 armour, 1 artillery and 1 infantry in Libya, round 3 :  2/4 hits
                        2 infantry owned by the British, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Libya
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Libya, round 4 :  4/6 hits
                        Germans roll dice for 1 armour in Libya, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Libya
                    British win, taking Libya from Germans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 armour, 1 artillery and 3 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from India to 48 Sea Zone
                1 cruiser moved from 18 Sea Zone to 19 Sea Zone
                3 submarines moved from 35 Sea Zone to 47 Sea Zone
                1 submarine moved from 57 Sea Zone to 51 Sea Zone
                1 armour moved from Sinkiang to Russia
                1 armour moved from Szechwan to Russia
                2 armour moved from India to Caucasus
                1 fighter moved from India to 62 Sea Zone
                2 fighters moved from India to 35 Sea Zone
                1 fighter moved from Libya to Egypt
                1 bomber moved from Libya to Egypt
                2 fighters moved from India to French Indo-China Thailand

    Place Units - British
                1 carrier and 1 transport placed in 35 Sea Zone
                1 armour placed in India

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total

    Territory Summary for British :

    19 Sea Zone : 1 cruiser
        35 Sea Zone : 1 carrier, 2 fighters and 2 transports
        47 Sea Zone : 3 submarines
        48 Sea Zone : 1 fighter
        51 Sea Zone : 1 submarine
        62 Sea Zone : 1 fighter
        Anhwei : 1 armour
        Caucasus : 2 armour
        Egypt : 1 bomber and 1 fighter
        French Indo-China Thailand : 1 flag, 2 fighters
        India : 1 aaGun, 1 armour, 1 artillery, 1 factory and 4 infantry
        Libya : 1 flag, 1 armour, 1 artillery and 2 infantry
        Malaya : 1 flag, 1 artillery
        Russia : 2 armour
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry

    Production/PUs Summary :

    Russians : 21 / 24
        Germans : 43 / 48
        British : 32 / 33
        Japanese : 20 / 32
        Americans : 52 / 51


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                9 fighters moved from Japan to 48 Sea Zone
                1 bomber moved from Japan to 48 Sea Zone
                1 bomber moved from East Indies to 48 Sea Zone
                1 infantry moved from New Zealand to 40 Sea Zone
                1 artillery moved from New Zealand to 40 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 40 Sea Zone to 21 Sea Zone

    Combat - Japanese
                Battle in 48 Sea Zone
                    Japanese attack with 2 bombers and 9 fighters
                    British defend with 1 fighter; Americans defend with 1 carrier, 1 fighter, 6 submarines and 1 transport
                    6 submarines owned by the Americans Submerged
                    Japanese win with 2 bombers and 8 fighters remaining. Battle score for attacker is 31
                    Casualties for British: 1 fighter
                    Casualties for Americans: 1 carrier, 1 fighter and 1 transport
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Japanese
                2 bombers moved from 48 Sea Zone to East Indies
                4 fighters moved from 48 Sea Zone to Japan
                4 fighters moved from 48 Sea Zone to Japan

    Place Units - Japanese
                2 fighters and 2 infantry placed in East Indies
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 20 PUs; end with 20 PUs total

    Territory Summary for Japanese :

    21 Sea Zone : 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport
        Caroline Islands : 1 infantry
        East Indies : 2 bombers, 1 factory, 2 fighters and 4 infantry
        Eastern Australia : 1 flag
        Japan : 1 aaGun, 1 artillery, 1 factory, 8 fighters and 11 infantry
        New Guinea : 1 infantry
        New Zealand : 1 flag
        Okinawa : 1 infantry
        Solomon Islands : 1 infantry
        Western Australia : 1 flag

    Production/PUs Summary :

    Russians : 21 / 24
        Germans : 43 / 48
        British : 32 / 33
        Japanese : 20 / 20
        Americans : 52 / 51

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber and 2 factories; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 armour moved from Yakut S.S.R. to Archangel
                1 bomber moved from Manchuria to Japan

    Combat - Americans
                Battle in Archangel
                    Americans attack with 1 armour
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 armour owned by the Americans lost in Archangel
                    Germans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 armour
                Strategic bombing raid in Japan
                        AA fire in Japan :  0/1 hits
                    Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory
                    Bombing raid in Japan causes 4 damage total.

    Non Combat Move - Americans
                2 infantry moved from Yunnan to Kwangtung
                1 armour moved from Soviet Far East to Manchuria
                1 submarine moved from 56 Sea Zone to 19 Sea Zone
                1 fighter moved from Iwo Jima to Manchuria
                1 fighter moved from Yunnan to Manchuria
                1 bomber moved from Japan to Manchuria
                1 fighter moved from Manchuria to 62 Sea Zone
                1 fighter moved from 62 Sea Zone to Manchuria

    Place Units - Americans
                1 factory placed in Kiangsu
                1 factory placed in Kwangtung
                1 artillery and 1 bomber placed in Manchuria

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total

    Territory Summary for Americans :

    19 Sea Zone : 1 submarine
        48 Sea Zone : 6 submarines
        62 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters and 2 transports
        Eastern United States : 1 aaGun and 1 factory
        Hawaiian Islands : 1 infantry
        Iwo Jima : 1 flag
        Kiangsu : 1 flag, 1 factory
        Kwangtung : 1 flag, 1 armour, 1 factory and 2 infantry
        Manchuria : 1 flag, 2 armour, 1 artillery, 2 bombers, 1 factory, 3 fighters and 1 infantry
        Philippine Islands : 1 flag, 1 artillery and 1 infantry
        Wake Island : 1 flag, 1 infantry
        Western Canada : 1 infantry
        Western United States : 1 aaGun, 1 factory and 1 infantry

    Production/PUs Summary :

    Russians : 21 / 24
        Germans : 43 / 48
        British : 32 / 33
        Japanese : 20 / 20
        Americans : 52 / 57

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 artilleries moved from Russia to West Russia
                1 artillery moved from Caucasus to Ukraine S.S.R.
                1 fighter moved from Russia to Ukraine S.S.R.
                1 infantry moved from Caucasus to West Russia
                1 artillery moved from Caucasus to West Russia
                4 infantry moved from Russia to West Russia
                2 fighters moved from Russia to West Russia
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Caucasus to West Russia

    Combat - Russians
                Battle in Ukraine S.S.R.
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 :  0/3 hits
                        Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 :  0/2 hits
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 :  2/3 hits
                        Germans roll dice for 2 infantry in Ukraine S.S.R., round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
                    Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in West Russia
                    Russians attack with 4 artilleries, 2 fighters and 6 infantry
                    Germans defend with 2 artilleries and 9 infantry
                        Russians roll dice for 4 artilleries, 2 fighters and 6 infantry in West Russia, round 2 :  2/12 hits
                        Germans roll dice for 2 artilleries and 9 infantry in West Russia, round 2 :  5/11 hits
                        5 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
                        Russians roll dice for 4 artilleries, 2 fighters and 1 infantry in West Russia, round 3 :  6/7 hits
                        Germans roll dice for 2 artilleries and 7 infantry in West Russia, round 3 :  4/9 hits
                        1 infantry owned by the Russians, 6 infantry owned by the Germans and 3 artilleries owned by the Russians lost in West Russia
                        Russians roll dice for 1 artillery and 2 fighters in West Russia, round 4 :  2/3 hits
                        Germans roll dice for 2 artilleries and 1 infantry in West Russia, round 4 :  1/3 hits
                        1 infantry owned by the Germans, 1 fighter owned by the Russians and 1 artillery owned by the Germans lost in West Russia
                        Russians roll dice for 1 artillery and 1 fighter in West Russia, round 5 :  2/2 hits
                        Germans roll dice for 1 artillery in West Russia, round 5 :  0/1 hits
                        1 artillery owned by the Germans lost in West Russia
                    Russians win, taking West Russia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 artilleries and 9 infantry
                    Casualties for Russians: 3 artilleries, 1 fighter and 6 infantry

    Non Combat Move - Russians
                1 fighter moved from West Russia to Russia
                1 fighter moved from Ukraine S.S.R. to Russia
                2 aaGuns moved from Caucasus to Russia
                6 armour moved from Caucasus to Russia

    Place Units - Russians
                4 infantry placed in Russia
                4 infantry placed in Caucasus
                Russians undo move 2.
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

    Territory Summary for Russians :

    36 Sea Zone : 1 submarine
        Caucasus : 1 factory
        Russia : 2 aaGuns, 6 armour, 1 factory, 2 fighters and 8 infantry
        Ukraine S.S.R. : 1 flag, 1 artillery
        West Russia : 1 flag, 1 artillery

    Production/PUs Summary :

    Russians : 25 / 25
        Germans : 39 / 48
        British : 32 / 33
        Japanese : 20 / 20
        Americans : 52 / 57


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 3 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Germany to West Russia
                2 infantry moved from Poland to Ukraine S.S.R.
                8 fighters moved from Belorussia to Caucasus
                4 armour moved from Belorussia to Ukraine S.S.R.
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Karelia S.S.R. to Archangel
                2 infantry moved from Belorussia to West Russia
                2 infantry moved from Belorussia to West Russia
                1 bomber moved from Belorussia to Caucasus
                7 infantry moved from Belorussia to Ukraine S.S.R.
                6 infantry moved from Poland to Ukraine S.S.R.
                8 infantry moved from Germany to Poland
                2 infantry moved from Southern Europe to Germany

    Combat - Germans
                Battle in Ukraine S.S.R.
                    Germans attack with 4 armour and 15 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Ukraine S.S.R. from Russians with 4 armour and 15 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in West Russia
                    Germans attack with 1 fighter and 4 infantry
                    Russians defend with 1 artillery
                    Germans win, taking West Russia from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Caucasus
                    Germans attack with 1 bomber and 8 fighters
                    British defend with 2 armour; Russians defend with 1 factory
                    Germans win with 1 bomber and 7 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 2 armour

    Non Combat Move - Germans
                1 fighter moved from West Russia to Belorussia
                1 bomber and 7 fighters moved from Caucasus to Belorussia

    Place Units - Germans
                2 armour placed in Karelia S.S.R.
                10 infantry placed in Germany
                1 armour placed in Italy

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total

    Territory Summary for Germans :

    Archangel : 1 flag, 2 infantry
        Belorussia : 2 aaGuns, 1 bomber and 8 fighters
        Germany : 1 factory and 12 infantry
        Italy : 1 armour and 1 factory
        Karelia S.S.R. : 1 flag, 2 armour and 1 factory
        Poland : 8 infantry
        Ukraine S.S.R. : 4 armour and 15 infantry
        Vologda : 1 flag, 1 infantry
        West Russia : 4 infantry

    Production/PUs Summary :

    Russians : 19 / 25
        Germans : 45 / 45
        British : 32 / 33
        Japanese : 20 / 20
        Americans : 52 / 57

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 carrier and 1 fighter; Remaining resources: 3 PUs;

    Combat Move - British
                2 fighters moved from 35 Sea Zone to East Indies
                2 fighters moved from French Indo-China Thailand to East Indies
                1 artillery and 2 infantry moved from India to 35 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from Malaya to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to East Indies
                2 artilleries moved from 37 Sea Zone to East Indies
                2 armour moved from Russia to Vologda
                1 bomber moved from Egypt to Vologda

    Combat - British
                Battle in East Indies
                    British attack with 2 artilleries, 4 fighters and 2 infantry
                    Japanese defend with 2 bombers, 1 factory, 2 fighters and 4 infantry
                        British roll dice for 2 artilleries, 4 fighters and 2 infantry in East Indies, round 2 :  2/8 hits
                        Japanese roll dice for 2 bombers, 2 fighters and 4 infantry in East Indies, round 2 :  3/8 hits
                        2 infantry owned by the British, 2 bombers owned by the Japanese and 1 artillery owned by the British lost in East Indies
                        British roll dice for 1 artillery and 4 fighters in East Indies, round 3 :  2/5 hits
                        Japanese roll dice for 2 fighters and 4 infantry in East Indies, round 3 :  4/6 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the British and 3 fighters owned by the British lost in East Indies
                    Japanese win with 2 fighters and 2 infantry remaining. Battle score for attacker is -14
                    Casualties for Japanese: 2 bombers and 2 infantry
                    Casualties for British: 2 artilleries, 3 fighters and 2 infantry
                    1 fighter owned by the British retreated
                Battle in Vologda
                    British attack with 2 armour and 1 bomber
                    Germans defend with 1 infantry
                        British roll dice for 2 armour and 1 bomber in Vologda, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Germans lost in Vologda
                    British win, taking Vologda from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Algeria from Germans to British
                EDIT: Changing ownership of Morocco from Germans to British
                EDIT: Turning off Edit Mode
                1 bomber moved from Vologda to Russia
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                3 submarines moved from 47 Sea Zone to 44 Sea Zone
                1 submarine moved from 51 Sea Zone to 53 Sea Zone
                1 cruiser moved from 19 Sea Zone to 11 Sea Zone
                1 fighter moved from East Indies to 37 Sea Zone
                1 fighter moved from 62 Sea Zone to 37 Sea Zone
                1 fighter moved from Egypt to 35 Sea Zone
                1 armour moved from Anhwei to Evenki National Okrug
                1 artillery and 2 infantry moved from Libya to Egypt

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Libya: 1 armour
                EDIT: Adding units owned by British to Morocco: 1 armour
                EDIT: Turning off Edit Mode
                1 carrier placed in 35 Sea Zone
                1 fighter placed in 35 Sea Zone
                1 armour placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Russia: 1 bomber
                EDIT: Adding units owned by British to Russia: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 34 PUs; end with 37 PUs total

    Territory Summary for British :

    11 Sea Zone : 1 cruiser
        35 Sea Zone : 1 carrier and 2 fighters
        37 Sea Zone : 1 carrier, 2 fighters and 2 transports
        44 Sea Zone : 3 submarines
        53 Sea Zone : 1 submarine
        Algeria : 1 flag
        Egypt : 1 artillery and 2 infantry
        Evenki National Okrug : 1 armour
        French Indo-China Thailand : 1 flag
        India : 1 aaGun, 2 armour, 1 factory and 2 infantry
        Libya : 1 flag
        Malaya : 1 flag
        Morocco : 1 flag, 1 armour
        Russia : 1 bomber
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
        Vologda : 1 armour

    Production/PUs Summary :

    Russians : 21 / 25
        Germans : 41 / 45
        British : 34 / 37
        Japanese : 20 / 20
        Americans : 52 / 57

  • '19 '18 '17 '16 '15

    Hey…

    I should have checked with you first - I took your 2 bombers as casualties, thinking I have a better attack power and so take these to maximise your defense, and obviously I’m over optimistic with my attack power… :-P Feel free to replace the 2 bombers with 2 infantries as casualities if you prefer.

    And I made an edit to the tank as I forgot to move it during combat phrase.  Please let me know if you have any questions.


  • i suppose it usually depends on what you were bringing and how the dice went.  i wouldn’t want to lose the factory but would take inf if i could.  i’ll review the dice rolls and see what i would have done, but won’t just replace both if it doesn’t make sense. thanks.

    this game is in full on crazy mode!! haha


  • i’ll just add one bomber back and take away an inf.


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from East Indies: 1 infantry
                EDIT: Adding units owned by Japanese to East Indies: 1 bomber
                EDIT: Turning off Edit Mode
                Japanese buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 21 Sea Zone to 18 Sea Zone
                1 infantry moved from 18 Sea Zone to Central America
                      Japanese take Central America from Americans
                1 artillery moved from 18 Sea Zone to Central America
                4 fighters moved from 18 Sea Zone to 11 Sea Zone
                1 bomber moved from East Indies to India

    Combat - Japanese
                Battle in 11 Sea Zone
                    Japanese attack with 4 fighters
                    British defend with 1 cruiser
                    Japanese win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 cruiser
                    Casualties for Japanese: 1 fighter
                Strategic bombing raid in India
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory
                    Bombing raid in India causes 4 damage total.

    Non Combat Move - Japanese
                1 bomber moved from India to East Indies
                2 fighters moved from East Indies to New Guinea
                3 fighters moved from 11 Sea Zone to 18 Sea Zone

    Place Units - Japanese
                1 artillery, 1 fighter and 2 infantry placed in East Indies

    Turn Complete - Japanese
                Japanese collect 21 PUs; end with 21 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from New Guinea: 2 fighters
                EDIT: Adding units owned by Japanese to East Indies: 2 fighters
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    18 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
        Caroline Islands : 1 infantry
        Central America : 1 flag, 1 artillery and 1 infantry
        East Indies : 1 artillery, 1 bomber, 1 factory, 3 fighters and 3 infantry
        Eastern Australia : 1 flag
        Japan : 1 aaGun, 1 artillery, 1 factory, 8 fighters and 11 infantry
        New Guinea : 1 infantry
        New Zealand : 1 flag
        Okinawa : 1 infantry
        Solomon Islands : 1 infantry
        Western Australia : 1 flag

    Production/PUs Summary :

    Russians : 21 / 25
        Germans : 41 / 45
        British : 34 / 37
        Japanese : 21 / 21
        Americans : 51 / 57

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Axis & Allies Boardgaming Custom Painted Miniatures

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