16L G40 nerquen (Axis) vs. Gamerman01 (Allies) Balanced mode (-4 allied NOs)


  • ok… lets see if those new Japanese marines are any good, I am going to buy some, hope they fight like gods…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 2 marines, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 infantry moved from Yunnan to Burma
                2 tactical_bombers moved from Hopei to Burma
                1 mech_infantry moved from French Indo China to Malaya
                2 bombers moved from Hopei to Malaya
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 2 bombers and 1 mech_infantry
                    UK_Pacific defend with 1 harbour; Americans defend with 1 marine
                    Japanese win, taking Malaya from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 bomber
                    Casualties for Americans: 1 marine
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 transport; British defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 transport
                    Casualties for British: 1 destroyer
                Battle in Burma
                    Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    British defend with 1 aaGun and 2 infantry
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -21
                    Casualties for Japanese: 1 artillery, 1 infantry and 2 tactical_bombers
                    Casualties for British: 1 aaGun and 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 tactical_bomber moved from 42 Sea Zone to Siam
                1 fighter moved from 42 Sea Zone to Siam
                1 mech_infantry moved from Chahar to Manchuria
                1 mech_infantry moved from Kiangsu to Hunan
                1 fighter moved from 43 Sea Zone to Yunnan
                1 fighter moved from 44 Sea Zone to 33 Sea Zone
                1 carrier moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 36 Sea Zone to 33 Sea Zone
                1 transport moved from 35 Sea Zone to 33 Sea Zone
                2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 battleship moved from 35 Sea Zone to 6 Sea Zone
                1 battleship moved from 36 Sea Zone to 6 Sea Zone
                1 cruiser moved from 36 Sea Zone to 6 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Philippines to Caroline Islands
                1 fighter moved from Japan to Midway
                2 fighters moved from 25 Sea Zone to Midway
                1 fighter moved from Manchuria to 25 Sea Zone
                1 tactical_bomber moved from Kwangsi to Manchuria
                1 mech_infantry moved from Kiangsu to Chahar
                1 bomber moved from Malaya to French Indo China
                1 infantry moved from Hopei to Kweichow
                1 armour moved from Kiangsu to Hopei

    Place Units - Japanese
                3 artilleries and 2 marines placed in Japan
                3 mech_infantrys placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Kwangtung
                Japanese undo move 3.
                Japanese undo move 2.
                1 armour and 2 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
                Japanese collect 42 PUs (1 lost to blockades); end with 42 PUs total


  • that did not go as expected… actually a big mistake to press that Burma battle once my infantry died… well everyone learns from his mistakes…


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 2 marines, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 infantry moved from Yunnan to Burma
                2 tactical_bombers moved from Hopei to Burma
                1 mech_infantry moved from French Indo China to Malaya
                2 bombers moved from Hopei to Malaya
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 2 bombers and 1 mech_infantry
                    UK_Pacific defend with 1 harbour; Americans defend with 1 marine
                    Japanese win, taking Malaya from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 bomber
                    Casualties for Americans: 1 marine
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 transport; British defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 transport
                    Casualties for British: 1 destroyer
                Battle in Burma
                    Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    British defend with 1 aaGun and 2 infantry
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -21
                    Casualties for Japanese: 1 artillery, 1 infantry and 2 tactical_bombers
                    Casualties for British: 1 aaGun and 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 tactical_bomber moved from 42 Sea Zone to Siam
                1 fighter moved from 42 Sea Zone to Siam
                1 mech_infantry moved from Chahar to Manchuria
                1 mech_infantry moved from Kiangsu to Hunan
                1 fighter moved from 43 Sea Zone to Yunnan
                1 fighter moved from 44 Sea Zone to 33 Sea Zone
                1 carrier moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 36 Sea Zone to 33 Sea Zone
                1 transport moved from 35 Sea Zone to 33 Sea Zone
                2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 battleship moved from 35 Sea Zone to 6 Sea Zone
                1 battleship moved from 36 Sea Zone to 6 Sea Zone
                1 cruiser moved from 36 Sea Zone to 6 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Philippines to Caroline Islands
                1 fighter moved from Japan to Midway
                2 fighters moved from 25 Sea Zone to Midway
                1 fighter moved from Manchuria to 25 Sea Zone
                1 tactical_bomber moved from Kwangsi to Manchuria
                1 mech_infantry moved from Kiangsu to Chahar
                1 bomber moved from Malaya to French Indo China
                1 infantry moved from Hopei to Kweichow
                1 armour moved from Kiangsu to Hopei

    Place Units - Japanese
                3 artilleries and 2 marines placed in Japan
                3 mech_infantrys placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Kwangtung
                Japanese undo move 3.
                Japanese undo move 2.
                1 armour and 2 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
                Japanese collect 42 PUs (1 lost to blockades); end with 42 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
                EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
                EDIT: Turning off Edit Mode


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 2 marines, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 infantry moved from Yunnan to Burma
                2 tactical_bombers moved from Hopei to Burma
                1 mech_infantry moved from French Indo China to Malaya
                2 bombers moved from Hopei to Malaya
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 2 bombers and 1 mech_infantry
                    UK_Pacific defend with 1 harbour; Americans defend with 1 marine
                    Japanese win, taking Malaya from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 bomber
                    Casualties for Americans: 1 marine
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 transport; British defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 transport
                    Casualties for British: 1 destroyer
                Battle in Burma
                    Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    British defend with 1 aaGun and 2 infantry
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -21
                    Casualties for Japanese: 1 artillery, 1 infantry and 2 tactical_bombers
                    Casualties for British: 1 aaGun and 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 tactical_bomber moved from 42 Sea Zone to Siam
                1 fighter moved from 42 Sea Zone to Siam
                1 mech_infantry moved from Chahar to Manchuria
                1 mech_infantry moved from Kiangsu to Hunan
                1 fighter moved from 43 Sea Zone to Yunnan
                1 fighter moved from 44 Sea Zone to 33 Sea Zone
                1 carrier moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 36 Sea Zone to 33 Sea Zone
                1 transport moved from 35 Sea Zone to 33 Sea Zone
                2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 battleship moved from 35 Sea Zone to 6 Sea Zone
                1 battleship moved from 36 Sea Zone to 6 Sea Zone
                1 cruiser moved from 36 Sea Zone to 6 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Philippines to Caroline Islands
                1 fighter moved from Japan to Midway
                2 fighters moved from 25 Sea Zone to Midway
                1 fighter moved from Manchuria to 25 Sea Zone
                1 tactical_bomber moved from Kwangsi to Manchuria
                1 mech_infantry moved from Kiangsu to Chahar
                1 bomber moved from Malaya to French Indo China
                1 infantry moved from Hopei to Kweichow
                1 armour moved from Kiangsu to Hopei

    Place Units - Japanese
                3 artilleries and 2 marines placed in Japan
                3 mech_infantrys placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Kwangtung
                Japanese undo move 3.
                Japanese undo move 2.
                1 armour and 2 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
                Japanese collect 42 PUs (1 lost to blockades); end with 42 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
                EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode


  • please use the last post


  • @nerquen:

    that did not go as expected… actually a big mistake to press that Burma battle once my infantry died… well everyone learns from his mistakes…

    Man I have been waiting for an actual mistake all game  :-)
    Now to look at your move and see what happened……


  • @nerquen:

    man, Japan is tough… attacked wild on all fronts, enemies’ income is just no match to mine, annoying Siberians … you were probably right I should have cleared them last turn, at least I would have 1 front less to care about…

    Not the way Pearl went - the dice proved you a genius!


  • @nerquen:

    ok… lets see if those new Japanese marines are any good, I am going to buy some, hope they fight like gods…

    Well I hope they fight the same way my American marines fought to defend Normandy!  :lol:


  • @Gamerman01:

    @nerquen:

    that did not go as expected… actually a big mistake to press that Burma battle once my infantry died… well everyone learns from his mistakes…

    Man I have been waiting for an actual mistake all game  :-)
    Now to look at your move and see what happened……

    I just felt too cocky in that battle (or too desperate),

    Man, Allies are just dominating on all fronts, Japan’s economy is a joke now, not sure what went wrong in the game, I have been trying hard to negate most of the new NO’s to bring it as close to OOB as possible, still this is very different experience to OOB(+bid) game. I am still enjoying the onslaught here. New china is huge actually, how naive I was thinking, like nah I simply leave 1 inf behind everywhere… did not realize how much is Japan missing that infantry on the front…


  • Maybe they did too good of a job in turning it toward historical accuracy……
    Come to think of it, how much battling was there between India and Japan?  :-P

    Man, you are doing way better than in my other ongoing game which is at the same point - early round 5.  Feel free to take a look
    I’d love to talk about what happened in this game any time - I do feel like it’s still a dogfight and I’m trying to turn things around.  Maybe you’re just talking about the Pacific side of the board?  Italy’s going crazy


  • @Gamerman01:

    Maybe they did too good of a job in turning it toward historical accuracy……
    Come to think of it, how much battling was there between India and Japan?   :-P

    Man, you are doing way better than in my other ongoing game which is at the same point - early round 5.  Feel free to take a look
    I’d love to talk about what happened in this game any time - I do feel like it’s still a dogfight and I’m trying to turn things around.  Maybe you’re just talking about the Pacific side of the board?  Italy’s going crazy

    dude. i’m sitting right here. . .


  • @Gamerman01:

    Man, you are doing way better than in my other ongoing game which is at the same point - early round 5.  Feel free to take a look
    I’d love to talk about what happened in this game any time - I do feel like it’s still a dogfight and I’m trying to turn things around.  Maybe you’re just talking about the Pacific side of the board?  Italy’s going crazy

    Italy is definitely more fun to play now, still Europe is challenged heavily, Germany is sending less and less to the east… still I am not throwing the towel yet, at least those Russians seem to retreat pretty cowardly (so far)… maybe they can’t really fight and my Italian scouts will push them all the way to Siberia.


  • @regularkid:

    @Gamerman01:

    Maybe they did too good of a job in turning it toward historical accuracy……
    Come to think of it, how much battling was there between India and Japan?   :-P

    Man, you are doing way better than in my other ongoing game which is at the same point - early round 5.  Feel free to take a look
    I’d love to talk about what happened in this game any time - I do feel like it’s still a dogfight and I’m trying to turn things around.  Maybe you’re just talking about the Pacific side of the board?  Italy’s going crazy

    dude. i’m sitting right here. . .

    whoops, China somehow got out of control there… but I mean it is damn hard to play against your allies Gamer, even if the rules were balanced. Anyway, the balanced mod is fun. Nations that often have very limited options in the standard bid game (Italy, Russia, China) have here actually lot of fun. Good thing is the mod is getting played massively now, so the balance can be tweaked.


  • @regularkid:

    dude. i’m sitting right here. . .

    Hey now, all I said is he’s doing way better than my other game - hehe - am I wrong?  :-)


  • @nerquen:

    whoops, China somehow got out of control there… but I mean it is damn hard to play against your allies Gamer, even if the rules were balanced. Anyway, the balanced mod is fun. Nations that often have very limited options in the standard bid game (Italy, Russia, China) have here actually lot of fun. Good thing is the mod is getting played massively now, so the balance can be tweaked.

    Still there, kid?
    Balance mod is several big steps in the right direction.  You’re right about opening up options.  I can’t very well contain Italy, though somehow I did it vs. kid.  Still there, kid?  :wink:

    Now imagine if I had those 3 NO’s….

    Which… I have all 4 of them vs. kid, so yeah, apples and oranges.  Still there kid?


  • Once again I am questioning the conventional wisdom of attacking 97 UK1 in 2nd edition anyway…. I mean… having that carrier in the Indian Ocean is awesome


  • OOOOHH man!!! My marine took down a bomber!  Woohoo!!!


  • One of the things I love about Allies in this version is the USA can air strike Japan units in China and every hit makes a Chinaman pop up…. Though I don’t think I’ve even pulled that off yet.  Man, just imagine some US bombers and fighters in East Asia… havoc


  • Aw, man, what is wrong with me.  I meant to attack the destroyer in 93 with a sub and 2 fighters from Gibraltar
    Assuming you allow….
    DiceRolls: 1@2 2@3; Total Hits: 11@2: (1)2@3: (5, 4)DiceRolls: 1@2; Total Hits: 11@2: (2)

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