like always you pull something unusual out of the hat. I like it! Orders are coming up!
16L Arthur Bomber Harris (Axis) vs MrRoboto (Allies) BM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
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Sorry, flipped through the post commands. Here is the end of J9.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 9 aaGuns; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 3 PUs;Combat Move - British
1 artillery, 2 fighters and 2 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Egypt to Caucasus
1 infantry moved from Nigeria to French West Africa
British take French West Africa from Italians
1 artillery and 2 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 1 artillery, 4 fighters and 2 infantry
Germans defend with 2 armour
British win, taking Caucasus from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Caucasus to Iraq
2 fighters moved from Caucasus to Northwest Persia
2 artilleries, 3 infantry and 2 mech_infantrys moved from West India to Eastern Persia
2 mech_infantrys moved from Eastern Persia to Persia
1 infantry moved from Nigeria to French Equatorial Africa
1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
1 transport moved from 89 Sea Zone to 88 Sea Zone
1 mech_infantry moved from French Guiana to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
1 battleship, 2 carriers, 2 cruisers and 2 transports moved from 80 Sea Zone to 39 Sea ZonePlace Units - British
3 aaGuns placed in Egypt
3 aaGuns placed in Iraq
3 aaGuns placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,4,3,1,1,4,1
British collect 32 PUs (8 lost to blockades); end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Rostov to Caucasus
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
2 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 marine moved from Southern Italy to 95 Sea Zone
1 battleship and 1 marine moved from 95 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 submarine moved from 95 Sea Zone to 99 Sea Zone
Italians take 99 Sea Zone from British
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
5 fighters moved from Gibraltar to Southern ItalyCombat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Italians win, taking Caucasus from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Malta
Italians attack with 1 artillery, 1 infantry and 1 marine
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery and 1 marine remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Caucasus to Rostov
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to CaucasusPlace Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 infantry, 6 marines and 5 transports; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Western Germany to United Kingdom
4 submarines moved from 109 Sea Zone to 91 Sea Zone
1 cruiser, 2 destroyers and 1 transport moved from 105 Sea Zone to 112 Sea Zone
4 fighters and 4 tactical_bombers moved from Greece to Western Germany
3 armour moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
17 bombers moved from Gibraltar to Western Germany
1 fighter moved from Gibraltar to Normandy BordeauxCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7,5,3,3 and causes: 18 damage to unit: factory_major
Bombing raid in United Kingdom causes 18 damage total.Non Combat Move - Germans
4 mech_infantrys moved from Bessarabia to Rostov
6 aaGuns moved from Rostov to Caucasus
8 mech_infantrys moved from Eastern Poland to Ukraine
3 artilleries and 2 infantry moved from Southern Italy to Northern Italy
4 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
3 artilleries, 1 infantry and 6 marines placed in Western Germany
Germans undo move 1.
1 artillery, 1 infantry and 6 marines placed in Western Germany
4 artilleries placed in Germany
5 transports placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser, 2 destroyers and 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser, 2 destroyers and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
Unless I am missing something major, the game should come to an end next round when Germany captures London.
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Unfortunately yes.
I really don’t want to diss you, mate. You adopted that horrible strategy and played it out flawlessly.
But this is quite possibly the least fun I ever had playing this game. And I played probably more than 200 games. I would even go so far as to question my willingness to continue playing the game at all, since the bomber strategy is used so much lately.
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Bombers are quite useful. This time I didn’t do a true dark skies strategy where I would have 18 bombers by G7. I just play patiently with my Russia drive.





