Arthur Bomber Harris (Axis) vs Radiant (Allies +21)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from French Indo China to Shan State
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 artillery moved from Suiyuyan to Hopei
                1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 battleship moved from 35 Sea Zone to 37 Sea Zone
                1 battleship moved from 35 Sea Zone to 37 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                2 artilleries, 1 destroyer, 1 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 bomber moved from Kwangsi to 45 Sea Zone
                1 bomber moved from Kwangsi to 43 Sea Zone
                1 bomber moved from Kwangsi to 44 Sea Zone
                2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Kwangsi to Shan State
                1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 2 fighters
                    British defend with 1 destroyer and 1 transport
                    Japanese win, taking 43 Sea Zone from UK_Pacific with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 1 cruiser, 2 destroyers and 4 transports
                    Americans defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 1 cruiser, 2 destroyers and 4 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Shan State
                    Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber and 2 fighters
                    French defend with 1 destroyer
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for French: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in Malaya

    Non Combat Move - Japanese
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
                1 bomber moved from 44 Sea Zone to French Indo China
                2 armour and 3 infantry moved from Kwangsi to French Indo China
                1 mech_infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Anhwe to Kweichow
                4 infantry moved from Anhwe to Kweichow
                1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
                1 artillery moved from Kwangtung to Kwangsi
                1 bomber moved from 43 Sea Zone to French Indo China
                1 fighter moved from Shan State to 37 Sea Zone
                1 fighter moved from Shan State to 37 Sea Zone
                1 fighter and 4 tactical_bombers moved from Shan State to French Indo China
                1 bomber moved from 45 Sea Zone to French Indo China
                1 fighter moved from 45 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 armour and 2 mech_infantrys placed in Manchuria
                1 destroyer and 2 transports placed in 6 Sea Zone
                2 artilleries placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 6 infantry, 3 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 64 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Wake Island to Hawaiian Islands

    Combat - Americans
                Battle in Gibraltar
                Battle in Morocco

    Non Combat Move - Americans
                2 bombers and 2 fighters moved from Eastern United States to Brazil

    Place Units - Americans
                1 carrier and 3 transports placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                4 infantry moved from Kansu to Tsinghai
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Tsinghai, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 battleship moved from 39 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 cruiser moved from 39 Sea Zone to 38 Sea Zone
                1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                1 fighter, 2 infantry and 1 tactical_bomber moved from Burma to Shan State
                1 armour and 1 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Java
                    British attack with 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 battleship in Java, round 2 :  1/1 hits
                        British roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Java
                        British roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        British roll dice for 1 infantry in Java, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Java, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    British win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Yunnan
                    British attack with 1 armour and 1 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 armour and 1 infantry in Yunnan, round 2 :  2/2 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry and 1 mech_infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Shan State to Burma
                1 tactical_bomber moved from Shan State to Burma
                11 infantry moved from India to Burma
                1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Tobruk to Alexandria
                3 infantry moved from Iraq to Trans-Jordan
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone
                1 destroyer moved from 103 Sea Zone to 110 Sea Zone

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,2,1,1,1,2,2,2,4,5,3,3,5,3,4,6,5,3
                UK_Pacific collect 14 PUs (1 lost to blockades); end with 16 PUs total
                Some Units in India change ownership: 4 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 6 PUs;

    Combat Move - Italians
                2 armour and 2 mech_infantrys moved from Slovakia Hungary to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern Italy to Egypt
                1 battleship and 2 cruisers moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                3 infantry placed in Egypt
                1 fighter placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Slovakia Hungary: 1 aaGun and 1 infantry
                EDIT: Adding units owned by Italians to Romania: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 12 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 bomber moved from Queensland to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 bomber in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 bomber owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 bomber
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter and 1 infantry moved from New South Wales to Queensland
                1 fighter moved from Dutch New Guinea to Queensland
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                3 armour, 5 artilleries and 1 mech_infantry moved from Romania to Eastern Poland
                10 mech_infantrys moved from Germany to Baltic States
                1 fighter moved from Western Germany to 125 Sea Zone
                1 bomber moved from Western Germany to Baltic States
                1 bomber moved from Western Germany to Baltic States
                1 bomber moved from Western Germany to Baltic States
                1 artillery and 9 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 9 infantry and 9 transports moved from 112 Sea Zone to 125 Sea Zone
                1 armour moved from Scotland to United Kingdom
                1 artillery and 9 infantry moved from 125 Sea Zone to Norway
                1 tactical_bomber moved from Western Germany to Norway
                1 fighter moved from Western Germany to Norway
                1 tactical_bomber moved from Western Germany to Eastern Poland
                1 tactical_bomber moved from Western Germany to Eastern Poland
                1 fighter moved from Western Germany to Eastern Poland
                1 fighter moved from Western Germany to 110 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine and 9 transports
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 9 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Norway
                    Germans attack with 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber
                    Russians defend with 1 armour and 2 infantry
                    Germans win, taking Norway from Russians with 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 2 infantry
                Battle in 110 Sea Zone
                    Germans attack with 2 fighters and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Baltic States
                    Germans attack with 3 bombers and 10 mech_infantrys
                    Russians defend with 2 fighters and 2 tactical_bombers
                    Germans win, taking Baltic States from Russians with 3 bombers and 6 mech_infantrys remaining. Battle score for attacker is 26
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Russians: 2 fighters and 2 tactical_bombers
                Battle in Eastern Poland
                    Germans attack with 3 armour, 5 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 2 aaGuns, 3 armour, 1 artillery and 5 infantry
                    Germans win, taking Eastern Poland from Russians with 3 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 35
                    Casualties for Germans: 3 artilleries
                    Casualties for Russians: 2 aaGuns, 3 armour, 1 artillery and 5 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Norway to United Kingdom
                2 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                1 cruiser moved from 112 Sea Zone to 104 Sea Zone
                1 armour moved from Northern Italy to Romania
                1 aaGun moved from Romania to Bessarabia
                1 aaGun moved from Romania to Bessarabia
                1 aaGun moved from Romania to Bessarabia
                2 aaGuns moved from Romania to Eastern Poland
                3 bombers moved from Baltic States to Germany
                1 fighter moved from Eastern Poland to Germany
                1 tactical_bomber moved from Eastern Poland to Germany
                1 tactical_bomber moved from Eastern Poland to Germany
                1 fighter moved from 125 Sea Zone to United Kingdom
                1 aaGun moved from Western Germany to France
                1 infantry moved from 95 Sea Zone to Southern Italy
                1 infantry moved from 95 Sea Zone to Southern Italy

    Place Units - Germans
                3 infantry placed in United Kingdom
                2 armour and 8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • Wow you been blessed by the dice gods this whole game…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 6 armour and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 armour moved from Novgorod to Baltic States
                1 mech_infantry moved from Belarus to Baltic States
                1 fighter and 1 tactical_bomber moved from Russia to Baltic States
                3 armour moved from Ukraine to Bessarabia
                1 armour moved from Finland to Novgorod
                1 armour moved from Finland to Novgorod
                2 infantry moved from Finland to Karelia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 3 armour
                    Germans defend with 3 aaGuns; Italians defend with 2 armour and 2 mech_infantrys
                        Russians roll dice for 3 armour in Bessarabia, round 2 :  2/3 hits
                        Italians roll dice for 3 aaGuns, 2 armour and 2 mech_infantrys in Bessarabia, round 2 :  1/4 hits
                        1 armour owned by the Russians and 2 aaGuns owned by the Germans lost in Bessarabia
                        Russians roll dice for 2 armour in Bessarabia, round 3 :  1/2 hits
                        Italians roll dice for 1 aaGun, 2 armour and 2 mech_infantrys in Bessarabia, round 3 :  2/4 hits
                        2 armour owned by the Russians and 1 aaGun owned by the Germans lost in Bessarabia
                    Italians win with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 aaGuns
                    Casualties for Russians: 3 armour
                Battle in Baltic States
                    Russians attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 6 mech_infantrys
                        Russians roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 :  3/6 hits
                        Germans roll dice for 6 mech_infantrys in Baltic States, round 2 :  1/6 hits
                        3 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Baltic States, round 3 :  2/5 hits
                        Germans roll dice for 3 mech_infantrys in Baltic States, round 3 :  1/3 hits
                        2 mech_infantrys owned by the Germans and 1 armour owned by the Russians lost in Baltic States
                        Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Baltic States, round 4 :  3/4 hits
                        Germans roll dice for 1 mech_infantry in Baltic States, round 4 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 6 mech_infantrys
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novosibirsk: 6 infantry
                EDIT: Removing units owned by Russians from Timguska: 2 aaGuns and 12 infantry
                EDIT: Adding units owned by Russians to Samara: 6 infantry
                EDIT: Adding units owned by Russians to Novosibirsk: 2 aaGuns and 12 infantry
                EDIT: Turning off Edit Mode
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 fighter and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 artillery moved from Hopei to Suiyuyan
                1 armour moved from Anhwe to Suiyuyan
                1 bomber moved from French Indo China to Shensi
                1 fighter moved from French Indo China to Yunnan
                1 tactical_bomber moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to Shan State
                1 fighter moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to Shan State
                1 fighter moved from French Indo China to Shan State
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 destroyer moved from 43 Sea Zone to 45 Sea Zone
                1 bomber moved from French Indo China to 45 Sea Zone
                3 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 37 Sea Zone to 38 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from 37 Sea Zone to 39 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from French Indo China to 38 Sea Zone
                1 tactical_bomber moved from French Indo China to 38 Sea Zone
                1 bomber moved from French Indo China to 39 Sea Zone
                1 infantry moved from French Indo China to Shan State
                3 artilleries, 3 carriers, 3 infantry and 3 transports moved from 37 Sea Zone to 42 Sea Zone
                3 artilleries and 3 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery moved from 8 Sea Zone to Aleutian Islands
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 artillery moved from 5 Sea Zone to Siberia
                1 armour and 2 mech_infantrys moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour and 1 mech_infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians

    Combat - Japanese
                Battle in 38 Sea Zone
                    Japanese attack with 1 destroyer and 2 tactical_bombers
                    British defend with 1 cruiser
                    Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 39 Sea Zone
                    Japanese attack with 1 bomber and 3 fighters
                    British defend with 1 carrier
                    Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 16
                    Casualties for British: 1 carrier
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    British defend with 1 cruiser
                    Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 tactical_bomber and 3 transports
                    British defend with 1 battleship, 1 destroyer and 1 transport
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 35
                    Casualties for British: 1 battleship, 1 destroyer and 1 transport
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Siberia
                Battle in Sumatra
                Battle in Aleutian Islands
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Siberia from Russians, taking Sumatra from UK_Pacific, taking Aleutian Islands from Americans, taking Suiyuyan from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Java
                    Japanese attack with 3 artilleries and 3 infantry
                    British defend with 1 infantry
                    Japanese win, taking Java from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from 45 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                3 fighters moved from 39 Sea Zone to 42 Sea Zone
                1 bomber moved from 39 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                2 tactical_bombers moved from 38 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 bomber moved from Shensi to French Indo China
                3 infantry and 2 mech_infantrys moved from Kweichow to Shensi
                1 mech_infantry moved from Anhwe to Hunan
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Manchuria
                1 fighter placed in Japan
                1 carrier placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs


  • LOL F%^$ing ridiculous, all I got to say about this game.


  • That was a crazy round.  I wish that all of my games were this way… I keep failing when I attack Java in most of my ones.  I can send in 6 units and they can’t take out two ANZAC infantry.


  • How many AA shot’s you think I had this game and have many you think hit?


  • I think that you must have had 20 and missed with all of them… I have had a time attacking Moscow where I had 20 planes and lost half of them to AA fire.  I had a 99.9% chance of taking the capitol, but lost badly!


  • You know what let’s save time and say F$%# it to this game, you win congrats dice.  Re-match?


  • Yeah, that was a bad game for the dice.  Should we flip sides with the same +21 Allies?  I would take a fighter in Scotland, a sub in SZ 98, an art in Sudan, and 1 PU for London.


  • k flip sides same bid it is.

Suggested Topics

  • 19
  • 55
  • 33
  • 23
  • 47
  • 16
  • 72
  • 63
Axis & Allies Boardgaming Custom Painted Miniatures

46

Online

17.9k

Users

40.7k

Topics

1.8m

Posts