@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 1 tactical_bomber; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 tactical_bomber moved from Wake Island to 16 Sea Zone
3 fighters moved from Midway to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Guam to Queensland
1 fighter moved from Wake Island to 54 Sea Zone
1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 16 Sea Zone to Wake Island
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
3 fighters moved from 16 Sea Zone to Wake Island
Place Units - Americans
1 carrier and 3 destroyers placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
4 infantry moved from Shensi to Tsinghai
6 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to Sikang
1 fighter moved from Suiyuyan to Tsinghai
1 fighter moved from Tsinghai to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 3 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 92 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Egypt to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Ethiopia to Kenya
2 infantry moved from Ethiopia to Kenya
1 fighter moved from India to 41 Sea Zone
1 tactical_bomber moved from India to Iraq
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kenya
British attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 tactical_bomber moved from Iraq to Persia
1 mech_infantry moved from Ethiopia to Egypt
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 bomber moved from 92 Sea Zone to French West Africa
1 fighter moved from 41 Sea Zone to India
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
2 destroyers moved from 76 Sea Zone to 72 Sea Zone
1 battleship moved from 39 Sea Zone to 72 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 artillery moved from Quebec to Eastern United States
1 infantry moved from Eastern Persia to West India
3 infantry moved from Malaya to Shan State
Place Units - British
3 armour placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Place Units - UK_Pacific
4 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 4 artilleries and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
3 fighters moved from Southern Italy to Greece
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from French
1 bomber moved from Southern Italy to Greece
1 armour moved from Yugoslavia to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber, 3 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Greece to Southern Italy
2 aaGuns, 2 artilleries and 1 infantry moved from Yugoslavia to Romania
1 armour moved from Romania to Bessarabia
Place Units - Italians
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Java to India
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
ANZAC collect 13 PUs (1 lost to blockades); end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
7 infantry moved from Finland to Karelia
4 bombers moved from Southern Italy to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 artilleries and 8 infantry moved from Bessarabia to Ukraine
3 artilleries and 12 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 3 armour, 2 artilleries, 4 bombers and 9 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 armour, 2 artilleries, 4 bombers and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
3 infantry moved from Romania to Bessarabia
3 armour and 6 mech_infantrys moved from Germany to Romania
1 armour moved from Yugoslavia to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
5 mech_infantrys moved from Western Germany to Poland
4 bombers moved from Ukraine to Bessarabia
1 fighter moved from Western Germany to Bessarabia
1 tactical_bomber moved from Southern Italy to Bessarabia
1 tactical_bomber moved from Western Germany to Bessarabia
Place Units - Germans
2 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 44 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Russians
1 fighter moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour moved from Belarus to Russia
1 mech_infantry moved from Belarus to Russia
4 aaGuns, 4 artilleries and 23 infantry moved from Belarus to Bryansk
7 artilleries and 3 infantry moved from Russia to Bryansk
1 mech_infantry moved from Caucasus to Iraq
1 armour moved from Caucasus to Bryansk
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 infantry moved from Bryansk to Rostov
1 infantry moved from Caucasus to Rostov
1 infantry moved from Northwest Persia to Caucasus
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Novgorod to Bryansk
Place Units - Russians
3 infantry placed in Volgograd
5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 factory_minor, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Yunnan to Shan State
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Shan State
3 fighters and 2 tactical_bombers moved from Yunnan to Shan State
4 fighters and 4 tactical_bombers moved from Kwangsi to Shan State
1 fighter moved from 35 Sea Zone to Java
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 armour, 1 fighter and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
ANZAC win with no units remaining. Battle score for attacker is -11
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 armour, 1 fighter and 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 7 fighters, 2 infantry and 6 tactical_bombers
British defend with 3 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Malaya
Non Combat Move - Japanese
1 carrier, 1 cruiser and 1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
1 fighter moved from Dutch New Guinea to 42 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
5 fighters and 6 tactical_bombers moved from Shan State to French Indo China
2 bombers moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery moved from Hopei to Kweichow
1 aaGun and 4 infantry moved from Anhwe to Kweichow
4 infantry moved from Jehol to Anhwe
3 mech_infantrys moved from Manchuria to Anhwe
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
1 bomber placed in Japan
1 factory_minor placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 submarines
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 fighter, 9 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
2 carriers, 1 destroyer and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
3 fighters moved from Wake Island to 33 Sea Zone
Place Units - Americans
1 fighter placed in Eastern United States
9 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
4 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
8 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
I accidentally clicked “done” instead of “send”… :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 bombers and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Rostov
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 fighter moved from Southern Italy to Rostov
1 bomber moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to Rostov
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from British
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 3 fighters
Russians defend with 2 infantry
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Ukraine
2 aaGuns, 2 artilleries and 1 infantry moved from Romania to Bessarabia
1 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
3 fighters moved from Rostov to Ukraine
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 submarine placed in 97 Sea Zone
2 bombers placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
Combat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 cruiser
Italians win with 1 cruiser remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
6 infantry moved from Karelia to Novgorod
1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
4 bombers moved from Bessarabia to Russia
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
1 armour moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 armour moved from Ukraine to Caucasus
1 tactical_bomber moved from Bessarabia to Volgograd
1 tactical_bomber moved from Bessarabia to Volgograd
1 fighter moved from Bessarabia to Caucasus
1 fighter moved from Gibraltar to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,3,4,4 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Battle in Novgorod
Germans attack with 6 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 2 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 armour and 1 tactical_bomber
Casualties for Russians: 3 infantry
Battle in Archangel
Battle in Caucasus
Germans attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Germans win, taking Archangel from Russians, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Volgograd to Rostov
1 infantry moved from Ukraine to Rostov
2 armour and 3 infantry moved from Bessarabia to Ukraine
3 armour and 6 mech_infantrys moved from Romania to Ukraine
4 bombers moved from Russia to Ukraine
1 infantry moved from Ukraine to Rostov
5 mech_infantrys moved from Poland to Bessarabia
3 aaGuns, 3 artilleries and 12 infantry moved from Western Ukraine to Ukraine
2 armour and 8 mech_infantrys moved from Germany to Poland
2 armour and 8 mech_infantrys moved from Poland to Eastern Poland
1 mech_infantry moved from Baltic States to Novgorod
1 tactical_bomber moved from Western Germany to Ukraine
Place Units - Germans
3 armour placed in Ukraine
4 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 49 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Rostov
3 mech_infantrys moved from Russia to Volgograd
1 submarine moved from 125 Sea Zone to 127 Sea Zone
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Volgograd
Russians attack with 3 mech_infantrys
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Russians attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry and 1 tactical_bomber; Italians defend with 1 armour
Russians win, taking Rostov from Italians with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 2 infantry and 1 tactical_bomber
Casualties for Italians: 1 armour
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
4 aaGuns, 1 armour, 9 artilleries and 33 infantry moved from Bryansk to Russia
4 infantry moved from Timguska to Novosibirsk
2 aaGuns and 4 infantry moved from Yenisey to Timguska
2 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Iraq to Egypt
8 infantry moved from Yenisey to Timguska
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 artillery, 1 harbour, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Shensi
1 bomber moved from French Indo China to Shensi
1 bomber moved from French Indo China to Shensi
1 infantry moved from Yunnan to Burma
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Java
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
4 infantry and 3 mech_infantrys moved from Anhwe to Hopei
1 mech_infantry moved from French Indo China to Kweichow
1 armour and 2 mech_infantrys moved from Manchuria to Chahar
2 bombers moved from Shensi to French Indo China
1 carrier, 1 destroyer and 2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
4 fighters and 3 tactical_bombers moved from French Indo China to Philippines
2 battleships, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 bomber moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 tactical_bomber moved from French Indo China to Philippines
Place Units - Japanese
1 airfield, 1 artillery, 1 harbour and 2 infantry placed in French Indo China
2 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
It might take a couple of days this time. Real busy until Saturday. Hope that’s ok.
No problem.