@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
Nothing with russia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 bombers moved from India to 45 Sea Zone
2 tactical_bombers moved from French Indo China to 45 Sea Zone
2 fighters moved from French Indo China to 45 Sea Zone
3 armour moved from Kwangsi to Shan State
3 armour moved from Eastern Persia to Kazakhstan
Japanese take Turkmenistan from Russians
Japanese take Kazakhstan from Russians
1 mech_infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to 37 Sea Zone
1 armour, 11 artilleries and 11 infantry moved from Manchuria to Amur
2 armour moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Shensi to Hopei
1 artillery moved from Shensi to Hopei
1 fighter moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Malaya
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 harbour
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 45 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 1 transport
2 submarines owned by the ANZAC Submerged
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for ANZAC: 1 artillery, 1 cruiser, 3 destroyers, 1 infantry and 1 transport
Casualties for Japanese: 1 tactical_bomber
Battle in Amur
Japanese attack with 1 armour, 11 artilleries, 1 fighter and 11 infantry
Russians defend with 2 aaGuns, 1 artillery and 18 infantry
Japanese win, taking Amur from Russians with 1 armour, 10 artilleries and 1 fighter remaining. Battle score for attacker is 31
Casualties for Russians: 2 aaGuns, 1 artillery and 18 infantry
Casualties for Japanese: 1 artillery and 11 infantry
Battle in Hopei
Japanese attack with 3 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 5 armour and 1 mech_infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from ANZAC with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from Malaya to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from Malaya to 36 Sea Zone
2 fighters moved from 45 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from Amur to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 bombers moved from 45 Sea Zone to French Indo China
1 fighter moved from India to French Indo China
1 fighter moved from India to Trans-Jordan
2 submarines moved from 24 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
2 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,5,3
Japanese collect 42 PUs (8 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 2 infantry moved from Persia to Northwest Persia
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
Combat - British
Battle in Poland
Battle in Northwest Persia
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Poland from Germans, taking Northwest Persia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Algeria from Italians to British
EDIT: Adding units owned by British to Algeria: 2 infantry
EDIT: Turning off Edit Mode
1 aaGun and 3 infantry moved from Persia to Iraq
2 fighters moved from Northwest Persia to Iraq
3 armour, 1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 carrier moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 4 infantry and 1 transport
EDIT: Adding units owned by British to 92 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry placed in Persia
2 bombers placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
British collect 30 PUs (1 lost to blockades); end with 30 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from France to Western Germany
1 fighter moved from France to Western Germany
2 fighters moved from France to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Western Germany
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
Combat - Italians
Battle in Western Germany
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 2 fighters and 4 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery, 2 infantry and 2 mech_infantrys
Battle in Northwest Persia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
3 artilleries and 3 infantry moved from Trans-Jordan to Egypt
4 fighters moved from Egypt to Southern Italy
2 fighters moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
3 fighters moved from Western Germany to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 artillery moved from Yugoslavia to Northern Italy
Place Units - Italians
3 fighters placed in Southern Italy
2 armour and 1 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,3,4,2,5,4,6,2,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Italians collect 20 PUs (6 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from France to Western Germany
1 fighter moved from France to Western Germany
2 fighters moved from France to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Western Germany
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
Combat - Italians
Battle in Western Germany
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 2 fighters and 4 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery, 2 infantry and 2 mech_infantrys
Battle in Northwest Persia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
3 artilleries and 3 infantry moved from Trans-Jordan to Egypt
4 fighters moved from Egypt to Southern Italy
2 fighters moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
3 fighters moved from Western Germany to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 artillery moved from Yugoslavia to Northern Italy
Place Units - Italians
3 fighters placed in Southern Italy
2 armour and 1 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,3,4,2,5,4,6,2,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Italians collect 20 PUs (6 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 3 transports
EDIT: Removing units owned by Italians from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Use latest file please I forgot to move my sub
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 fighter moved from Belgian Congo to Trans-Jordan
Combat - French
Battle in Trans-Jordan
French attack with 1 fighter
Japanese defend with 1 fighter
Italians win with 1 fighter remaining. Battle score for attacker is -10
Casualties for French: 1 fighter
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to Poland
1 armour moved from Germany to Holland Belgium
3 infantry moved from France to Southern France
1 fighter moved from France to Southern France
3 infantry moved from France to Holland Belgium
2 armour moved from Germany to Poland
1 armour and 1 mech_infantry moved from Germany to Denmark
2 tactical_bombers moved from Novgorod to Denmark
2 fighters and 2 tactical_bombers moved from Novgorod to Norway
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 1 armour and 3 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Norway
Germans attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Poland
Germans attack with 2 armour and 2 infantry
British defend with 1 infantry
Germans win, taking Poland from British with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Denmark
Germans attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Southern France to Southern Italy
3 infantry moved from France to Northern Italy
3 aaGuns moved from France to Western Germany
1 mech_infantry moved from France to Southern Italy
3 fighters moved from Germany to Southern Italy
2 tactical_bombers moved from Denmark to Western Germany
2 fighters and 2 tactical_bombers moved from Norway to Western Germany
3 infantry moved from Novgorod to Karelia
5 bombers moved from Bryansk to Southern Italy
2 aaGuns moved from Bryansk to Belarus
16 armour moved from Russia to Volgograd
Place Units - Germans
3 armour placed in Western Germany
2 bombers, 5 fighters and 1 tactical_bomber placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
nothing with russia
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 destroyers, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 armour moved from Samara to Vologda
Japanese take Vologda from Russians
1 armour moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
Japanese take Timguska from Russians
3 artilleries and 2 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 carriers, 1 destroyer and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
8 artilleries moved from Amur to Manchuria
1 mech_infantry moved from Shan State to Malaya
Japanese take Malaya from ANZAC
1 fighter moved from Trans-Jordan to Egypt
2 tactical_bombers moved from 36 Sea Zone to French Indo China
Combat - Japanese
Battle in Philippines
Battle in Shensi
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Philippines from Americans, taking Shensi from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to French Indo China
5 armour moved from Shan State to India
1 armour moved from Kazakhstan to Eastern Persia
6 armour moved from India to Eastern Persia
2 fighters moved from French Indo China to 35 Sea Zone
1 fighter moved from French Indo China to Japan
Place Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
1 mech_infantry placed in French Indo China
3 mech_infantrys placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,3,1,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
Japanese collect 44 PUs (18 lost to blockades); end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Its hard times being a Japanese merchant. It seems their goods just get sunk.
Yeah, fishing is not a viable solution either
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 3 PUs;
Combat Move - British
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Iraq to Egypt
2 bombers moved from Union of South Africa to Anglo Egyptian Sudan
7 armour, 4 artilleries, 2 bombers, 3 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
Combat - British
Battle in Egypt
British attack with 7 armour, 4 artilleries, 2 bombers, 2 fighters, 5 infantry and 2 mech_infantrys
Italians defend with 9 armour, 6 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys; Japanese defend with 3 fighters
British win, taking Egypt from Italians with 2 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 59
Casualties for British: 5 armour, 4 artilleries, 5 infantry and 2 mech_infantrys
Casualties for Italians: 9 armour, 6 artilleries, 4 infantry and 2 mech_infantrys
Casualties for Japanese: 3 fighters
Non Combat Move - British
2 fighters moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
2 bombers moved from Egypt to French Equatorial Africa
1 carrier moved from 39 Sea Zone to 42 Sea Zone
Place Units - British
3 infantry placed in Persia
3 armour placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 34 PUs total
Turn Complete - UK_Pacific
phew, saved for the moment…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Syria
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
10 fighters moved from Southern Italy to Iraq
1 bomber moved from Southern Italy to Iraq
Combat - Italians
Battle in Syria
Italians attack with 2 fighters
ANZAC defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Iraq
Italians attack with 1 armour, 1 bomber, 10 fighters and 1 mech_infantry
British defend with 1 aaGun, 2 fighters and 4 infantry; ANZAC defend with 1 artillery, 1 factory_minor and 3 infantry
Italians win, taking Iraq from ANZAC with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 5 fighters and 1 mech_infantry
Casualties for British: 1 aaGun, 2 fighters and 4 infantry
Casualties for ANZAC: 1 artillery and 3 infantry
Non Combat Move - Italians
1 bomber moved from Iraq to Trans-Jordan
5 fighters moved from Iraq to Trans-Jordan
2 fighters moved from Syria to Trans-Jordan
2 infantry moved from Western Germany to Northern Italy
1 aaGun and 1 artillery moved from Northern Italy to Southern Italy
Place Units - Italians
1 transport placed in 95 Sea Zone
Italians undo move 1.
1 destroyer and 1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,3,1,3,3,3,1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,2,4,4,3,4,2,4,3,5
Italians collect 11 PUs (12 lost to blockades); end with 11 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 fighters, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
2 armour moved from Western Germany to Normandy Bordeaux
4 fighters moved from Southern Italy to 98 Sea Zone
4 tactical_bombers moved from Western Germany to 98 Sea Zone
2 fighters moved from Western Germany to 98 Sea Zone
2 bombers moved from Germany to 98 Sea Zone
5 bombers moved from Southern Italy to 98 Sea Zone
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 armour and 4 infantry
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 3 armour remaining. Battle score for attacker is 2
Casualties for Germans: 4 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in 98 Sea Zone
Germans attack with 7 bombers, 6 fighters and 4 tactical_bombers
British defend with 1 transport; Americans defend with 2 carriers, 3 destroyers, 4 fighters and 8 transports
Germans win with 4 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 90
Casualties for Germans: 3 bombers and 3 tactical_bombers
Casualties for British: 1 transport
Casualties for Americans: 2 carriers, 3 destroyers, 4 fighters and 8 transports
Non Combat Move - Germans
4 bombers, 6 fighters and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
16 armour moved from Volgograd to Northwest Persia
3 infantry moved from Northern Italy to Southern Italy
1 armour moved from Western Germany to Southern Italy
1 armour and 1 mech_infantry moved from Denmark to Northern Italy
3 fighters moved from Germany to Southern Italy
2 fighters and 1 tactical_bomber moved from Germany to Yugoslavia
2 armour moved from Poland to Novgorod
3 infantry moved from Karelia to Finland
2 aaGuns moved from Belarus to Novgorod
2 infantry moved from Poland to Germany
Place Units - Germans
1 airfield placed in Yugoslavia
3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 armour
EDIT: Adding units owned by Germans to Western Germany: 3 armour
EDIT: Turning off Edit Mode
2 fighters and 6 mech_infantrys placed in Germany
Germans undo move 3.
3 mech_infantrys placed in Novgorod
2 fighters, 1 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,3,5,3,6,5,1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
nothing with russia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Japanese take 19 Sea Zone from Americans
Japanese take 20 Sea Zone from Americans
4 fighters moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from French Indo China to 37 Sea Zone
7 armour moved from Eastern Persia to Persia
1 armour moved from Timguska to Shensi
Japanese take Kansu from Chinese
2 bombers moved from French Indo China to Shensi
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 armour moved from Vologda to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Sakha to Amur
1 artillery moved from Manchuria to Korea
7 artilleries moved from Manchuria to Jehol
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in Persia
Japanese attack with 7 armour
British defend with 1 factory_minor and 3 infantry
Japanese win, taking Persia from British with 7 armour remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
Americans defend with 2 submarines
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Sumatra
Battle in Alaska
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese win, taking Sumatra from ANZAC, taking Alaska from Americans with 4 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Shensi
Japanese attack with 1 armour and 2 bombers
Chinese defend with 3 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Japanese
2 bombers moved from Shensi to Northwest Persia
3 fighters moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 6 Sea Zone
2 carriers and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to French Indo China
3 mech_infantrys moved from India to Eastern Persia
5 armour moved from India to Eastern Persia
1 mech_infantry moved from Malaya to Yunnan
1 mech_infantry moved from French Indo China to Kweichow
1 aaGun moved from Manchuria to Korea
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
3 mech_infantrys placed in India
1 infantry and 2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
yeah, I concede. Weird game. Rematch?