I forgot to mention, I assumed no scramble into SZ81, since no dice had to be rolled, and my odds were very high. If you want to scramble the 2 US fighters, we can roll it on the forum.
16L G40 Cyanight vs MrRoboto (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bryansk to Bessarabia
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 artillery and 18 infantry moved from Korea to Amur
1 fighter moved from Russia to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bessarabia
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Russians attack with 1 artillery and 18 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 1 artillery and 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
4 aaGuns, 11 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns moved from Korea to AmurPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry placed in Volgograd
Russians undo move 2.
2 infantry placed in UkraineTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5,6,5,6,2,3
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour, 4 artilleries, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 fighters moved from 39 Sea Zone to 78 Sea Zone
2 battleships, 3 carriers, 1 cruiser and 5 transports moved from 39 Sea Zone to 79 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
3 submarines moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Manchuria to Korea
Japanese take Korea from Russians
1 armour moved from Korea to Manchuria
3 artilleries and 3 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Burma to West India
Japanese take West India from UK_Pacific
1 armour moved from India to West India
1 infantry moved from Kweichow to Hopei
2 bombers moved from Yunnan to HopeiCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 79 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser and 5 transports
British defend with 1 destroyer
Japanese win, taking 79 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser and 5 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Hopei
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 78 Sea Zone
Japanese attack with 6 fighters
British defend with 1 destroyer
Japanese win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 destroyer
Japanese win with 2 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 43 Sea Zone to French Indo China
5 fighters moved from 78 Sea Zone to 79 Sea Zone
1 fighter moved from French Indo China to 79 Sea Zone
3 tactical_bombers moved from Yunnan to French Indo China
2 bombers moved from Hopei to French Indo China
3 fighters moved from Japan to French Indo China
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
3 armour placed in India
3 armour placed in French Indo China
1 artillery, 1 fighter and 1 infantry placed in Japan
3 artilleries placed in ManchuriaTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from 80 Sea Zone to Trans-Jordan
2 fighters moved from 80 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from Iraq to Trans-JordanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 2 fighters and 3 infantry
Italians defend with 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
British attack with 2 fighters and 3 infantry
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 infantry moved from Persia to Eastern Persia
2 fighters moved from Anglo Egyptian Sudan to Belgian Congo
2 fighters moved from Trans-Jordan to Persia
1 artillery and 2 infantry moved from Iraq to Persia
3 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
1 factory_minor placed in Iraq
3 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries and 1 infantry moved from Malta to 96 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 battleship moved from 99 Sea Zone to 98 Sea Zone
1 carrier moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Bessarabia
1 artillery and 1 infantry moved from Romania to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 armour and 1 infantry
Italians win, taking Bessarabia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 3 fighters and 2 infantry
British defend with 2 infantry
Italians win, taking Anglo Egyptian Sudan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 3 artilleries and 4 infantry
British defend with 2 infantry
Italians win, taking Trans-Jordan from British with 3 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to 98 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to Egypt
5 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 armour moved from Morocco to Tunisia
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Yugoslavia to Romania
1 bomber moved from Bessarabia to RomaniaPlace Units - Italians
1 transport placed in 97 Sea Zone
3 fighters placed in EgyptTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter and 1 infantry moved from Belgian Congo to Anglo Egyptian SudanCombat - French
Battle in Anglo Egyptian Sudan
French attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
French win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 destroyer moved from 80 Sea Zone to 77 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
8 armour, 11 artilleries, 23 infantry and 6 mech_infantrys moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
2 bombers moved from Novgorod to Ukraine
6 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Eastern Poland to UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bryansk
Germans attack with 13 armour, 11 artilleries, 23 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 13 armour, 11 artilleries, 23 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 6 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
2 bombers moved from Ukraine to Bessarabia
3 fighters and 3 tactical_bombers moved from Egypt to Bessarabia
3 aaGuns moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns moved from Germany to Western Germany
2 infantry moved from Northern Italy to 97 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
1 mech_infantry placed in Western Germany
3 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 54 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to VologdaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 7 armour, 2 artilleries and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter moved from Manchuria to Chahar
1 fighter moved from Japan to Chahar
1 armour moved from Manchuria to Chahar
1 infantry moved from Hopei to Chahar
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from French Indo China to Shan State
3 armour moved from French Indo China to Shan State
2 bombers, 5 fighters and 3 tactical_bombers moved from French Indo China to Malaya
1 fighter moved from 79 Sea Zone to 41 Sea Zone
1 armour and 1 mech_infantry moved from West India to 79 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from 80 Sea Zone to Iraq
1 fighter moved from 79 Sea Zone to Iraq
1 fighter moved from 79 Sea Zone to 72 Sea Zone
3 armour moved from India to Eastern Persia
1 fighter moved from 79 Sea Zone to 71 Sea Zone
2 fighters moved from 79 Sea Zone to 77 Sea ZoneCombat - Japanese
Battle in 72 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Eastern Persia
Japanese attack with 3 armour
British defend with 1 infantry
Japanese win, taking Eastern Persia from British with 3 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 2 fighters and 1 infantry
Chinese defend with 3 infantry
Japanese win, taking Chahar from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 71 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport; Americans defend with 1 artillery, 1 infantry and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 21
Casualties for British: 1 transport
Casualties for Americans: 1 artillery, 1 infantry and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Iraq
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 factory_minor; French defend with 1 infantry
Japanese win, taking Iraq from British with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 3 armour, 1 artillery and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Shan State from Americans with 3 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 2 bombers, 5 fighters and 3 tactical_bombers
Americans defend with 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 1 artillery, 3 fighters and 1 infantry
Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Americans: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery, 3 fighters and 1 infantry
Casualties for Japanese: 1 fighter
Battle in 77 Sea Zone
Japanese attack with 2 fighters
French defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Japanese
2 battleships, 3 carriers, 1 cruiser and 3 transports moved from 79 Sea Zone to 72 Sea Zone
1 fighter moved from 71 Sea Zone to 72 Sea Zone
2 fighters moved from 77 Sea Zone to 72 Sea Zone
1 fighter moved from Iraq to Trans-Jordan
3 artilleries and 2 infantry moved from Szechwan to Sikang
1 fighter moved from 41 Sea Zone to India
2 fighters moved from Malaya to French Indo China
1 fighter moved from Malaya to French Indo China
1 fighter moved from Malaya to India
3 tactical_bombers moved from Malaya to French Indo China
2 bombers moved from Malaya to India
1 fighter moved from Chahar to Manchuria
1 fighter moved from Chahar to HopeiPlace Units - Japanese
3 armour placed in India
3 armour placed in French Indo China
1 armour and 2 artilleries placed in Manchuria
1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 25 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 30 Sea Zone: 2 submarines
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,1,3,3,3,3,2,2,2,4,6,2,2,4,6,5,1,1,5,5,4,1,4,4,6,4,4,4,4,3,6,6,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
Japanese collect 45 PUs (3 lost to blockades); end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
lol, Malaya???
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game crashed, had to redo. thats why the edit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Persia to Iraq
British take Iraq from Japanese
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery, 2 fighters and 4 infantry moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Persia to Eastern PersiaCombat - British
Battle in Eastern Persia
British attack with 2 artilleries, 2 fighters and 5 infantry
Japanese defend with 3 armour
British win, taking Eastern Persia from Japanese with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 15
Casualties for British: 1 infantry
Casualties for Japanese: 3 armourNon Combat Move - British
2 fighters moved from Eastern Persia to 81 Sea Zone
2 fighters moved from Belgian Congo to 81 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
2 infantry and 1 mech_infantry moved from Rhodesia to Belgian CongoPlace Units - British
3 infantry placed in Persia
3 armour placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,4,2,2,3,6,3,2,3,5,2
British collect 23 PUs (7 lost to blockades); end with 25 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
3 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Syria
Italians take Syria from French
1 armour moved from Syria to Iraq
4 armour moved from Trans-Jordan to Iraq
1 armour moved from Tunisia to Tobruk
4 transports moved from 98 Sea Zone to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Iraq
Italians attack with 5 armour, 3 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Iraq from British with 5 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 cruisers moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Romania to Southern Italy
1 infantry moved from Romania to Yugoslavia
1 aaGun moved from Eastern Poland to Romania
1 artillery moved from Bessarabia to Romania
1 armour and 1 mech_infantry moved from Romania to UkrainePlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Egypt
6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
Italians collect 23 PUs (2 lost to blockades); end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to BryanskCombat - Germans
Germans creates battle in territory 125 Sea ZoneNon Combat Move - Germans
2 infantry moved from 98 Sea Zone to Egypt
3 mech_infantrys moved from Ukraine to Bryansk
6 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
4 fighters and 4 tactical_bombers moved from Bessarabia to Bryansk
2 bombers moved from Bessarabia to Western Germany
1 mech_infantry moved from Western Germany to Southern Italy
3 armour moved from Novgorod to BryanskPlace Units - Germans
1 destroyer placed in 110 Sea Zone
9 infantry placed in Western Germany
3 armour placed in Ukraine
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 56 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
everything just fails this game =(
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
1 infantry moved from Vologda to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Shan State to Malaya
Japanese take Malaya from Americans
3 armour moved from India to Eastern Persia
2 fighters moved from India to Eastern Persia
1 bomber moved from India to 80 Sea Zone
1 bomber moved from India to Eastern Persia
2 battleships, 3 carriers, 1 cruiser, 4 fighters and 3 transports moved from 72 Sea Zone to 81 Sea Zone
1 fighter moved from Trans-Jordan to 81 Sea Zone
1 armour moved from Chahar to Suiyuyan
1 fighter moved from Hopei to Suiyuyan
3 artilleries and 3 infantry moved from Sikang to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 18 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
3 armour moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to 20 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangtung
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea ZoneCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 81 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 5 fighters and 3 transports
British defend with 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine
Units damaged: 1 battleship owned by the Japanese -
Need OOL for SZ 80, I got 3 hits with my fighters
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take the destroyer and 1 carrier
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Shan State to Malaya
Japanese take Malaya from Americans
3 armour moved from India to Eastern Persia
2 fighters moved from India to Eastern Persia
1 bomber moved from India to 80 Sea Zone
1 bomber moved from India to Eastern Persia
2 battleships, 3 carriers, 1 cruiser, 4 fighters and 3 transports moved from 72 Sea Zone to 81 Sea Zone
1 fighter moved from Trans-Jordan to 81 Sea Zone
1 armour moved from Chahar to Suiyuyan
1 fighter moved from Hopei to Suiyuyan
3 artilleries and 3 infantry moved from Sikang to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 18 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
3 armour moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to 20 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangtung
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea ZoneCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 81 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 5 fighters and 3 transports
British defend with 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine
Units damaged: 1 battleship owned by the Japanese