I’m both busy and not emotionally ready too do the next turn.
Inno (Allies) vs Nateous (Axis) 42 2E game 02
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Dice doesn’t kill you anymore :-D
yes, please have that sea close next game.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 17 Sea Zone to 14 Sea Zone
1 bomber moved from United Kingdom to 14 Sea Zone
1 armour moved from Egypt to Libya
British take Libya from Germans
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Borneo
1 cruiser moved from 35 Sea Zone to 47 Sea Zone
1 destroyer moved from 10 Sea Zone to 11 Sea Zone
1 fighter moved from Egypt to 14 Sea Zone
2 fighters moved from United Kingdom to 5 Sea Zone
1 carrier moved from 35 Sea Zone to 61 Sea Zone
1 fighter moved from 35 Sea Zone to 61 Sea ZoneCombat - British
Battle in 61 Sea Zone
British attack with 1 carrier and 1 fighter
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 carrier and 1 fighter in 61 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 61 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 61 Sea Zone
1 transport owned by the Japanese lost in 61 Sea Zone
British win with 1 carrier and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 14 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 14 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 14 Sea Zone
British roll dice for 1 bomber and 1 fighter in 14 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the British and 1 battleship owned by the Germans lost in 14 Sea Zone
1 transport owned by the Germans lost in 14 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 battleship and 1 transport
Casualties for British: 1 destroyer and 1 fighter
Battle in 5 Sea Zone
British attack with 2 fighters
Germans defend with 1 cruiser and 1 transport
British roll dice for 2 fighters in 5 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 fighters in 5 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 3 : 0/1 hits
British roll dice for 2 fighters in 5 Sea Zone, round 4 : 1/2 hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 4 : 0/1 hits
1 cruiser owned by the Germans lost in 5 Sea Zone
1 transport owned by the Germans lost in 5 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in 11 Sea Zone
British attack with 1 destroyer
Germans defend with 2 submarines
British roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 11 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 11 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 2 submarines in 11 Sea Zone, round 3 : 0/2 hits
1 submarine owned by the Germans lost in 11 Sea Zone
British roll dice for 1 destroyer in 11 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 submarine in 11 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Germans lost in 11 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Borneo
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 armour
EDIT: Removing units owned by British from Libya: 1 armour
EDIT: Turning off Edit Mode
1 bomber moved from 14 Sea Zone to Caucasus
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from 5 Sea Zone to West Russia
1 fighter moved from 61 Sea Zone to Szechwan
1 infantry moved from Eastern Australia to 39 Sea Zone
1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from New Zealand to 40 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 41 Sea Zone
1 infantry moved from Burma to India
1 infantry moved from Persia to IndiaPlace Units - British
1 artillery and 2 infantry placed in India
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Western Canada: 1 infantry
EDIT: Adding units owned by British to Eastern Canada: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 36 PUs; end with 37 PUs totalTerritory Summary for British :
10 Sea Zone : 1 transport
11 Sea Zone : 1 destroyer
41 Sea Zone : 1 cruiser, 2 infantry, 1 submarine and 1 transport
47 Sea Zone : 1 cruiser and 1 transport
61 Sea Zone : 1 carrier
Borneo : 1 flag, 1 infantry
Caucasus : 1 bomber
Eastern Australia : 1 infantry
Eastern Canada : 1 armour and 1 infantry
Egypt : 1 armour, 1 artillery and 2 infantry
India : 1 aaGun, 1 artillery, 1 factory and 5 infantry
Libya : 1 flag
Rhodesia : 1 infantry
Szechwan : 1 fighter
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
West Russia : 2 fighters
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 24 / 28
Germans : 40 / 41
British : 36 / 37
Japanese : 26 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 17 Sea Zone to 14 Sea Zone
1 bomber moved from United Kingdom to 14 Sea Zone
1 armour moved from Egypt to Libya
British take Libya from Germans
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Borneo
1 cruiser moved from 35 Sea Zone to 47 Sea Zone
1 destroyer moved from 10 Sea Zone to 11 Sea Zone
1 fighter moved from Egypt to 14 Sea Zone
2 fighters moved from United Kingdom to 5 Sea Zone
1 carrier moved from 35 Sea Zone to 61 Sea Zone
1 fighter moved from 35 Sea Zone to 61 Sea ZoneCombat - British
Battle in 61 Sea Zone
British attack with 1 carrier and 1 fighter
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 carrier and 1 fighter in 61 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 61 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 61 Sea Zone
1 transport owned by the Japanese lost in 61 Sea Zone
British win with 1 carrier and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 14 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 14 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 14 Sea Zone
British roll dice for 1 bomber and 1 fighter in 14 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the British and 1 battleship owned by the Germans lost in 14 Sea Zone
1 transport owned by the Germans lost in 14 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 battleship and 1 transport
Casualties for British: 1 destroyer and 1 fighter
Battle in 5 Sea Zone
British attack with 2 fighters
Germans defend with 1 cruiser and 1 transport
British roll dice for 2 fighters in 5 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 fighters in 5 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 3 : 0/1 hits
British roll dice for 2 fighters in 5 Sea Zone, round 4 : 1/2 hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 4 : 0/1 hits
1 cruiser owned by the Germans lost in 5 Sea Zone
1 transport owned by the Germans lost in 5 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in 11 Sea Zone
British attack with 1 destroyer
Germans defend with 2 submarines
British roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 11 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 11 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 2 submarines in 11 Sea Zone, round 3 : 0/2 hits
1 submarine owned by the Germans lost in 11 Sea Zone
British roll dice for 1 destroyer in 11 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 submarine in 11 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Germans lost in 11 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Borneo
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 armour
EDIT: Removing units owned by British from Libya: 1 armour
EDIT: Turning off Edit Mode
1 bomber moved from 14 Sea Zone to Caucasus
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from 5 Sea Zone to West Russia
1 fighter moved from 61 Sea Zone to Szechwan
1 infantry moved from Eastern Australia to 39 Sea Zone
1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from New Zealand to 40 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 41 Sea Zone
1 infantry moved from Burma to India
1 infantry moved from Persia to IndiaPlace Units - British
1 artillery and 2 infantry placed in India
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Western Canada: 1 infantry
EDIT: Adding units owned by British to Eastern Canada: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 bomber
EDIT: Adding units owned by British to Egypt: 1 bomber
EDIT: Turning off Edit ModeTerritory Summary for British :
10 Sea Zone : 1 transport
11 Sea Zone : 1 destroyer
41 Sea Zone : 1 cruiser, 2 infantry, 1 submarine and 1 transport
47 Sea Zone : 1 cruiser and 1 transport
61 Sea Zone : 1 carrier
Borneo : 1 flag, 1 infantry
Eastern Australia : 1 infantry
Eastern Canada : 1 armour and 1 infantry
Egypt : 1 armour, 1 artillery, 1 bomber and 2 infantry
India : 1 aaGun, 1 artillery, 1 factory and 5 infantry
Libya : 1 flag
Rhodesia : 1 infantry
Szechwan : 1 fighter
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
West Russia : 2 fighters
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 24 / 28
Germans : 40 / 41
British : 36 / 37
Japanese : 26 / 30
Americans : 42 / 42 -
My dices seem to do well too :evil:
I made some edit to correct some non-combat move (except a tank - when I undo i forgot to move the tank back to Eygpt in Africa)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 47 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 47 Sea Zone
1 battleship moved from 60 Sea Zone to 61 Sea Zone
1 destroyer moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 armour moved from 61 Sea Zone to Yunnan
1 infantry moved from 61 Sea Zone to Yunnan
1 artillery, 1 fighter and 2 infantry moved from French Indo-China Thailand to Yunnan
1 infantry moved from Kwangtung to Anhwei
1 artillery moved from Kwangtung to Anhwei
4 infantry moved from Kiangsu to Anhwei
3 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 fighter moved from Manchuria to Anhwei
1 fighter moved from Japan to Anhwei
1 bomber moved from Japan to Yunnan
1 infantry moved from Malaya to French Indo-China ThailandCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
British defend with 1 carrier
Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 14
Casualties for British: 1 carrier
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 cruiser, 2 infantry, 1 submarine and 1 transport
British win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 47 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 3 fighters
British defend with 1 cruiser and 1 transport
Japanese win with 1 battleship, 2 carriers, 1 cruiser and 3 fighters remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
Americans defend with 2 infantry
Japanese win, taking Yunnan from Americans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwei
Japanese attack with 1 artillery, 2 fighters and 5 infantry
Americans defend with 2 infantry
Japanese win, taking Anhwei from Americans with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Yunnan to French Indo-China Thailand
1 fighter moved from Yunnan to French Indo-China Thailand
1 fighter moved from Anhwei to French Indo-China Thailand
1 fighter moved from Anhwei to ManchuriaPlace Units - Japanese
1 factory placed in Manchuria
3 infantry placed in Japan
1 submarine placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs totalTerritory Summary for Japanese :
47 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 3 fighters
60 Sea Zone : 1 submarine
61 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Anhwei : 1 flag, 1 artillery and 4 infantry
Buryatia S.S.R. : 1 flag, 3 infantry
Caroline Islands : 1 infantry
East Indies : 2 infantry
French Indo-China Thailand : 1 bomber, 2 fighters and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 6 infantry
Manchuria : 1 factory and 1 fighter
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Yunnan : 1 flag, 1 armour, 1 artillery and 2 infantryProduction/PUs Summary :
Russians : 23 / 28
Germans : 40 / 41
British : 36 / 37
Japanese : 29 / 29
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers and 1 fighter; Remaining resources: 4 PUs;Combat Move - Americans
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Wake Island
1 fighter moved from 53 Sea Zone to Wake Island
1 battleship moved from 56 Sea Zone to 52 Sea Zone
1 fighter moved from Hawaiian Islands to Wake IslandCombat - Americans
Battle in Wake Island
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 destroyer moved from 56 Sea Zone to 52 Sea Zone
1 destroyer moved from 53 Sea Zone to 52 Sea Zone
1 submarine moved from 53 Sea Zone to 52 Sea Zone
1 carrier moved from 53 Sea Zone to 52 Sea Zone
1 cruiser moved from 19 Sea Zone to 56 Sea Zone
1 armour moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Central United States
1 bomber moved from Eastern United States to United Kingdom
2 fighters moved from Wake Island to 52 Sea Zone
1 fighter moved from Eastern United States to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
2 infantry moved from Szechwan to Kazakh S.S.R.
1 fighter moved from Szechwan to IndiaPlace Units - Americans
2 carriers placed in 56 Sea Zone
1 fighter placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 44 PUs totalTerritory Summary for Americans :
52 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
56 Sea Zone : 2 carriers, 1 cruiser and 3 fighters
Alaska : 1 infantry
Central United States : 1 artillery and 1 infantry
Eastern Canada : 1 armour and 1 infantry
Eastern United States : 1 aaGun, 1 factory and 1 infantry
Hawaiian Islands : 1 infantry
India : 1 fighter
Kazakh S.S.R. : 2 infantry
Midway : 1 infantry
United Kingdom : 1 bomber
Wake Island : 1 flag, 2 infantry
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 23 / 28
Germans : 40 / 41
British : 36 / 37
Japanese : 29 / 29
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
2 infantry moved from West Russia to Karelia S.S.R.
2 fighters moved from Caucasus to Karelia S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 artillery moved from West Russia to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 4 infantry
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/5 hits
Germans roll dice for 4 infantry in Ukraine S.S.R., round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 1/4 hits
Germans roll dice for 3 infantry in Ukraine S.S.R., round 3 : 0/3 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Ukraine S.S.R., round 4 : 2/4 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 4 : 0/2 hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 1 factory and 5 infantry
Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Karelia S.S.R., round 2 : 3/7 hits
Germans roll dice for 5 infantry in Karelia S.S.R., round 2 : 2/5 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 3 : 1/5 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 3 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery and 2 fighters in Karelia S.S.R., round 4 : 2/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 4 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
2 infantry moved from Caucasus to West Russia
3 armour moved from Caucasus to West Russia
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Evenki National Okrug to Archangel
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 submarine moved from 16 Sea Zone to 17 Sea ZonePlace Units - Russians
4 infantry placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 28 PUs totalTerritory Summary for Russians :
17 Sea Zone : 1 submarine
Archangel : 1 infantry
Caucasus : 1 factory and 5 infantry
Evenki National Okrug : 4 infantry
Karelia S.S.R. : 1 artillery and 1 factory
Russia : 1 factory and 5 infantry
Ukraine S.S.R. : 1 flag, 2 artilleries and 1 infantry
West Russia : 1 flag, 2 aaGuns, 4 armour, 3 fighters and 5 infantryProduction/PUs Summary :
Russians : 27 / 28
Germans : 36 / 41
British : 36 / 37
Japanese : 29 / 29
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belorussia to Karelia S.S.R.
2 fighters moved from Norway to Karelia S.S.R.
2 infantry moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
1 fighter moved from Italy to Ukraine S.S.R.
4 fighters moved from France to Ukraine S.S.R.
1 bomber moved from Germany to Ukraine S.S.R.
2 armour, 1 artillery and 4 infantry moved from Algeria to Libya
Germans take Libya from BritishCombat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 bomber, 5 fighters and 3 infantry
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 bomber, 5 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 artillery and 1 factory
Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 bomber moved from Ukraine S.S.R. to Poland
2 fighters moved from Karelia S.S.R. to Norway
1 fighter moved from Ukraine S.S.R. to Poland
4 fighters moved from Ukraine S.S.R. to Poland
2 artilleries moved from Germany to Poland
2 infantry moved from Germany to France
8 infantry moved from Germany to PolandPlace Units - Germans
1 artillery and 9 infantry placed in Germany
1 fighter placed in ItalyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs totalTerritory Summary for Germans :
France : 2 aaGuns and 4 infantry
Germany : 1 artillery, 1 factory and 9 infantry
Italy : 1 factory and 1 fighter
Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
Libya : 2 armour, 1 artillery and 4 infantry
Norway : 2 fighters and 2 infantry
Poland : 1 aaGun, 8 armour, 2 artilleries, 1 bomber, 5 fighters and 8 infantry
Ukraine S.S.R. : 3 infantryProduction/PUs Summary :
Russians : 23 / 28
Germans : 41 / 41
British : 35 / 37
Japanese : 29 / 29
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 armour and 1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to Morocco
British take Morocco from GermansCombat - British
Non Combat Move - British
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 22 Sea Zone
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 bomber moved from Egypt to West Russia
2 fighters moved from West Russia to India
1 fighter moved from Szechwan to India
2 fighters moved from United Kingdom to West Russia
1 infantry moved from India to PersiaPlace Units - British
2 fighters placed in United Kingdom
2 armour and 1 infantry placed in IndiaTurn Complete - British
British collect 36 PUs; end with 38 PUs totalTerritory Summary for British :
13 Sea Zone : 1 destroyer and 1 transport
22 Sea Zone : 1 cruiser, 2 infantry, 1 submarine and 1 transport
Anglo-Egyptian Sudan : 1 armour, 1 artillery and 3 infantry
Borneo : 1 flag, 1 infantry
Eastern Australia : 1 infantry
India : 1 aaGun, 2 armour, 1 artillery, 1 factory, 3 fighters and 5 infantry
Morocco : 1 flag, 1 armour and 1 infantry
Persia : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
West Russia : 1 bomber and 2 fighters
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 23 / 28
Germans : 40 / 41
British : 36 / 38
Japanese : 29 / 29
Americans : 40 / 44 -
Sorry I didn’t see any dice rolls haha
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour and 1 fighter; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to 61 Sea Zone
1 artillery moved from Yunnan to 61 Sea Zone
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Anhwei to Sinkiang
1 infantry moved from Anhwei to Szechwan
1 artillery moved from Anhwei to Sinkiang
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to Borneo
1 artillery moved from 47 Sea Zone to Borneo
3 fighters moved from 47 Sea Zone to Borneo
2 fighters moved from French Indo-China Thailand to Borneo
1 bomber moved from French Indo-China Thailand to Borneo
1 battleship moved from 61 Sea Zone to 47 Sea Zone
1 destroyer moved from 61 Sea Zone to 47 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Sinkiang
1 submarine moved from 60 Sea Zone to 57 Sea ZoneCombat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber, 5 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Borneo from British with 1 artillery, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from Borneo to East Indies
1 fighter moved from Borneo to East Indies
4 fighters moved from Borneo to 47 Sea ZonePlace Units - Japanese
3 armour placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs totalTerritory Summary for Japanese :
47 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
57 Sea Zone : 1 submarine
Anhwei : 1 flag
Borneo : 1 artillery and 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 1 bomber, 1 fighter and 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 6 infantry
Manchuria : 3 armour, 1 factory and 1 fighter
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag, 1 armour, 1 artillery and 2 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag, 1 infantry
Szechwan : 1 flag, 3 infantry
Yakut S.S.R. : 1 flag, 2 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 21 / 28
Germans : 40 / 41
British : 31 / 38
Japanese : 38 / 39
Americans : 38 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry moved from Wake Island to 52 Sea Zone
1 infantry and 1 transport moved from 52 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
2 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Iwo Jima
2 fighters moved from 52 Sea Zone to Iwo Jima
1 destroyer moved from 52 Sea Zone to 57 Sea Zone
3 fighters moved from 56 Sea Zone to 57 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - Americans
Battle in Iwo Jima
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Iwo Jima, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 57 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 57 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 57 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.Non Combat Move - Americans
1 submarine moved from 52 Sea Zone to 58 Sea Zone
1 battleship moved from 52 Sea Zone to 59 Sea Zone
1 carrier moved from 52 Sea Zone to 59 Sea Zone
1 destroyer moved from 52 Sea Zone to 59 Sea Zone
3 fighters moved from 57 Sea Zone to 59 Sea Zone
2 fighters moved from Iwo Jima to 59 Sea Zone
2 carriers moved from 56 Sea Zone to 59 Sea Zone
1 cruiser moved from 56 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United States
1 infantry moved from Eastern United States to Central United States
1 bomber moved from Germany to West Russia
2 infantry moved from Kazakh S.S.R. to PersiaPlace Units - Americans
1 carrier and 1 transport placed in 56 Sea Zone
2 fighters placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 41 PUs totalTerritory Summary for Americans :
56 Sea Zone : 1 carrier, 2 fighters and 1 transport
58 Sea Zone : 1 submarine
59 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 transport
Alaska : 1 infantry
Central United States : 1 infantry
Eastern Canada : 1 armour and 1 infantry
Eastern United States : 1 aaGun and 1 factory
Hawaiian Islands : 1 infantry
India : 1 fighter
Iwo Jima : 1 flag, 2 infantry
Persia : 2 infantry
Wake Island : 1 flag, 1 infantry
West Russia : 1 bomber
Western United States : 1 aaGun, 1 artillery, 1 factory and 1 infantryProduction/PUs Summary :
Russians : 21 / 28
Germans : 40 / 41
British : 31 / 38
Japanese : 38 / 39
Americans : 38 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 armour moved from West Russia to Belorussia
Russians take Belorussia from Germans
1 armour moved from Belorussia to West Russia
3 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from West Russia to Ukraine S.S.R.
4 infantry moved from Evenki National Okrug to Sinkiang
1 fighter moved from West Russia to Sinkiang
1 infantry moved from West Russia to Karelia S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to SinkiangCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 1 fighter and 4 infantry in Ukraine S.S.R., round 2 : 2/5 hits
Germans roll dice for 3 infantry in Ukraine S.S.R., round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 fighter and 3 infantry in Ukraine S.S.R., round 3 : 0/4 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 fighter and 3 infantry in Ukraine S.S.R., round 4 : 1/4 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 4 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 3 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 3 infantry in Karelia S.S.R., round 2 : 0/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
Russians roll dice for 3 infantry in Karelia S.S.R., round 3 : 0/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits
Russians roll dice for 3 infantry in Karelia S.S.R., round 4 : 0/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 2 infantry in Karelia S.S.R., round 5 : 0/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 5 : 0/1 hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 6 : 0/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 6 : 1/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 1 infantry in Karelia S.S.R., round 7 : 0/1 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 7 : 0/1 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 8 : 1/1 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 8 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Sinkiang
Russians attack with 2 fighters and 4 infantry
Japanese defend with 1 armour, 1 artillery and 2 infantry
Russians roll dice for 2 fighters and 4 infantry in Sinkiang, round 2 : 2/6 hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sinkiang, round 2 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Sinkiang
Russians roll dice for 2 fighters and 3 infantry in Sinkiang, round 3 : 1/5 hits
Japanese roll dice for 1 armour and 1 artillery in Sinkiang, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Sinkiang
Russians roll dice for 2 fighters and 2 infantry in Sinkiang, round 4 : 1/4 hits
Japanese roll dice for 1 armour in Sinkiang, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Sinkiang to Novosibirsk
5 infantry moved from Russia to West Russia
2 infantry moved from Caucasus to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 submarine moved from 17 Sea Zone to 32 Sea ZonePlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
32 Sea Zone : 1 submarine
Belorussia : 1 flag
Caucasus : 1 artillery, 1 factory and 3 infantry
Novosibirsk : 2 fighters
Russia : 1 factory and 5 infantry
Sinkiang : 2 infantry
Ukraine S.S.R. : 1 flag, 3 infantry
West Russia : 1 flag, 2 aaGuns, 4 armour, 1 fighter and 9 infantryProduction/PUs Summary :
Russians : 25 / 25
Germans : 36 / 41
British : 31 / 38
Japanese : 37 / 39
Americans : 39 / 41 -
UK found nothing to fight so…. :-D
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 38 PUs;
Germans buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Poland to 13 Sea Zone
1 armour moved from Libya to Egypt
Germans take Egypt from British
1 armour, 1 artillery and 4 infantry moved from Libya to Algeria
1 armour moved from Egypt to Libya
1 armour moved from Poland to Belorussia
Germans take Belorussia from Russians
8 infantry moved from Poland to Ukraine S.S.R.
5 fighters moved from Poland to Ukraine S.S.R.
2 artilleries moved from Poland to Ukraine S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 2 artilleries, 5 fighters and 8 infantry
Russians defend with 3 infantry
Germans win, taking Ukraine S.S.R. from Russians with 2 artilleries, 5 fighters and 8 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 13 Sea Zone
Germans attack with 1 bomber
British defend with 1 destroyer and 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Germans
1 bomber moved from 13 Sea Zone to Algeria
1 fighter moved from Italy to Algeria
1 armour moved from Belorussia to Poland
2 fighters moved from Norway to France
4 fighters moved from Ukraine S.S.R. to Poland
1 fighter moved from Ukraine S.S.R. to France
1 artillery moved from Germany to Poland
9 infantry moved from Germany to Poland
2 infantry moved from Norway to Finland
1 aaGun moved from Poland to Ukraine S.S.R.Place Units - Germans
10 infantry placed in Germany
Germans undo move 1.
2 infantry placed in Karelia S.S.R.
2 artilleries and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs totalTerritory Summary for Germans :
Algeria : 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry
Egypt : 1 flag
Finland : 2 infantry
France : 2 aaGuns, 3 fighters and 4 infantry
Germany : 2 artilleries, 1 factory and 8 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Libya : 1 armour
Poland : 8 armour, 1 artillery, 4 fighters and 9 infantry
Ukraine S.S.R. : 1 aaGun, 2 artilleries and 8 infantryProduction/PUs Summary :
Russians : 21 / 25
Germans : 42 / 42
British : 29 / 38
Japanese : 37 / 39
Americans : 39 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 artillery and 2 fighters; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Anglo-Egyptian Sudan to Egypt
British take Egypt from Germans
3 fighters moved from India to Szechwan
1 bomber moved from West Russia to Szechwan
1 fighter moved from West Russia to Szechwan
1 fighter moved from West Russia to SzechwanCombat - British
Battle in Szechwan
British attack with 1 bomber and 5 fighters
Japanese defend with 3 infantry
British roll dice for 1 bomber and 5 fighters in Szechwan, round 2 : 2/6 hits
Japanese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits
2 infantry owned by the Japanese and 1 fighter owned by the British lost in Szechwan
retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for British: 1 fighterNon Combat Move - British
2 fighters moved from United Kingdom to West Russia
4 fighters moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Persia to Kazakh S.S.R.
2 armour moved from India to Persia
1 bomber moved from Szechwan to India
2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 artillery moved from Anglo-Egyptian Sudan to Egypt
1 armour moved from Anglo-Egyptian Sudan to Egypt
2 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to French Equatorial Africa
1 cruiser moved from 22 Sea Zone to 10 Sea Zone
1 submarine moved from 22 Sea Zone to 20 Sea ZonePlace Units - British
2 armour and 1 artillery placed in India
2 fighters placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 33 PUs totalTerritory Summary for British :
10 Sea Zone : 1 cruiser
20 Sea Zone : 1 submarine
24 Sea Zone : 1 transport
Eastern Australia : 1 infantry
Egypt : 1 armour, 1 artillery and 3 infantry
French Equatorial Africa : 2 infantry
India : 1 aaGun, 2 armour, 2 artilleries, 1 bomber, 1 factory and 5 infantry
Kazakh S.S.R. : 4 fighters and 1 infantry
Morocco : 1 flag, 1 armour and 1 infantry
Persia : 2 armour
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
West Russia : 2 fighters
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 21 / 25
Germans : 40 / 42
British : 31 / 33
Japanese : 37 / 39
Americans : 39 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Soviet Far East to Yakut S.S.R.
3 armour moved from Manchuria to Sinkiang
1 infantry moved from Szechwan to Sinkiang
1 fighter moved from Manchuria to Sinkiang
1 artillery moved from Borneo to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Western Australia
1 artillery moved from 46 Sea Zone to Western Australia
4 fighters moved from 46 Sea Zone to Western Australia
1 bomber moved from East Indies to IndiaCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in India causes 1 damage total.
Battle in Western Australia
Japanese attack with 1 artillery, 4 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Western Australia from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sinkiang
Japanese attack with 3 armour, 1 fighter and 1 infantry
Russians defend with 2 infantry
Japanese win, taking Sinkiang from Americans with 3 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 fighter moved from Sinkiang to Yakut S.S.R.
1 fighter moved from Japan to Yakut S.S.R.
1 fighter moved from East Indies to Kiangsu
4 fighters moved from Western Australia to 46 Sea Zone
1 bomber moved from India to East IndiesPlace Units - Japanese
3 armour placed in Manchuria
1 bomber and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 fighter and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Iwo Jima to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
5 fighters moved from 59 Sea Zone to Manchuria
1 cruiser moved from 59 Sea Zone to 62 Sea Zone
1 battleship moved from 59 Sea Zone to 62 Sea Zone
1 bomber moved from West Russia to GermanyCombat - Americans
Battle in Manchuria
Americans attack with 5 fighters and 2 infantry
Japanese defend with 3 armour and 1 factory
Americans roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 2/2 hits
Americans roll dice for 5 fighters and 2 infantry in Manchuria, round 2 : 4/7 hits
Japanese roll dice for 3 armour in Manchuria, round 2 : 1/3 hits
3 armour owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 3 armour
Casualties for Americans: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.Non Combat Move - Americans
3 carriers moved from 59 Sea Zone to 62 Sea Zone
1 fighter moved from 56 Sea Zone to 62 Sea Zone
1 submarine moved from 58 Sea Zone to 52 Sea Zone
1 carrier moved from 56 Sea Zone to 59 Sea Zone
1 fighter moved from 56 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Iwo Jima
1 fighter moved from Manchuria to 62 Sea Zone
4 fighters moved from Manchuria to 62 Sea Zone
1 bomber moved from Germany to West Russia
2 infantry moved from Persia to India
1 fighter moved from India to West RussiaPlace Units - Americans
5 submarines placed in 56 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 42 PUs totalTerritory Summary for Americans :
52 Sea Zone : 1 submarine
56 Sea Zone : 5 submarines
59 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
62 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 6 fighters and 1 transport
Alaska : 1 infantry
Central United States : 1 infantry
Eastern Canada : 1 armour and 1 infantry
Eastern United States : 1 aaGun and 1 factory
Hawaiian Islands : 1 infantry
India : 2 infantry
Iwo Jima : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 flag, 1 factory and 1 infantry
Wake Island : 1 flag, 1 infantry
West Russia : 1 bomber and 1 fighter
Western United States : 1 aaGun, 1 factory and 1 fighterProduction/PUs Summary :
Russians : 20 / 25
Germans : 40 / 42
British : 30 / 33
Japanese : 37 / 40
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from West Russia to Karelia S.S.R.
1 armour moved from West Russia to Belorussia
Russians take Belorussia from Germans
1 armour moved from Belorussia to West Russia
1 infantry moved from West Russia to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
2 armour moved from West Russia to Evenki National Okrug
2 fighters moved from Novosibirsk to Evenki National OkrugCombat - Russians
Battle in Evenki National Okrug
Russians attack with 2 armour and 2 fighters
Japanese defend with 2 infantry
Russians roll dice for 2 armour and 2 fighters in Evenki National Okrug, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 2/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
2 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Karelia S.S.R. to West Russia
2 fighters moved from Evenki National Okrug to West Russia
3 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
5 infantry moved from Russia to West Russia
1 submarine moved from 32 Sea Zone to 36 Sea ZonePlace Units - Russians
2 armour, 1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
36 Sea Zone : 1 submarine
Belorussia : 1 flag
Caucasus : 1 factory
Evenki National Okrug : 2 armour
Karelia S.S.R. : 1 factory and 3 infantry
Russia : 2 armour, 1 artillery, 1 factory and 3 infantry
West Russia : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 3 fighters and 14 infantryProduction/PUs Summary :
Russians : 25 / 25
Germans : 36 / 42
British : 30 / 33
Japanese : 36 / 40
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 6x factory; Remaining resources: 36 PUs;
Germans buy 1 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Ukraine S.S.R. to Belorussia
Germans take Belorussia from Russians
1 armour moved from Libya to Morocco
1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry moved from Algeria to Morocco
2 infantry moved from Finland to Karelia S.S.R.
4 fighters moved from Poland to Karelia S.S.R.
3 fighters moved from France to Karelia S.S.R.Combat - Germans
Battle in Morocco
Germans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry
British defend with 1 armour and 1 infantry
Germans win, taking Morocco from British with 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 7 fighters and 2 infantry
Russians defend with 1 factory and 3 infantry
Germans win, taking Karelia S.S.R. from Russians with 7 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
8 armour, 1 artillery and 9 infantry moved from Poland to Ukraine S.S.R.
4 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
3 fighters moved from Karelia S.S.R. to Baltic States
2 artilleries and 8 infantry moved from Germany to Baltic States
2 aaGuns and 4 infantry moved from France to Germany
1 fighter moved from Morocco to Italy
1 bomber moved from Morocco to GermanyPlace Units - Germans
10 infantry placed in Germany
1 armour placed in Italy
Germans undo move 1.
9 infantry placed in Germany
1 infantry placed in ItalyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs totalTerritory Summary for Germans :
Baltic States : 2 artilleries, 3 fighters and 8 infantry
Belorussia : 1 infantry
Caucasus : 1 flag, 1 factory and 1 infantry
Germany : 2 aaGuns, 1 bomber, 1 factory and 13 infantry
Italy : 1 armour, 1 factory, 1 fighter and 1 infantry
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Morocco : 2 armour, 1 artillery and 3 infantry
Ukraine S.S.R. : 1 aaGun, 8 armour, 3 artilleries, 4 fighters and 15 infantryProduction/PUs Summary :
Russians : 17 / 25
Germans : 45 / 45
British : 29 / 33
Japanese : 36 / 40
Americans : 41 / 42