16L G40 Talleyrand19(Axis) vs StuckTojo(Allies +23)

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French
                1 fighter moved from French Madagascar to 72 Sea Zone

    Combat - French
                Battle in 72 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 transport
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 fighter moved from 72 Sea Zone to 79 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 68 PUs;
                Germans buy 1 armour, 1 bomber, 3 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Novgorod to Archangel
                3 mech_infantrys moved from Eastern Poland to Belarus
                1 armour moved from Novgorod to Archangel
                2 mech_infantrys moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Bessarabia to Rostov
                2 armour moved from Bessarabia to Ukraine
                5 armour moved from Bessarabia to Rostov
                2 armour moved from Ukraine to Rostov
                2 armour moved from Bessarabia to Rostov
                2 mech_infantrys moved from Bessarabia to Rostov
                2 bombers moved from Novgorod to Belarus
                2 bombers moved from Romania to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 9 armour and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 9 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 1 armour and 1 mech_infantry
                    Germans win, taking Belarus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Germans
                2 bombers moved from Bryansk to Romania
                2 bombers moved from Belarus to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 armour moved from Eastern Poland to Ukraine
                3 armour moved from Romania to Ukraine
                2 mech_infantrys moved from Finland to Novgorod
                1 infantry moved from Norway to Finland
                4 infantry moved from Western Germany to France
                3 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 infantry placed in France
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Germany
                3 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Finland
                Germans undo move 3.
                3 mech_infantrys placed in Western Germany
                1 bomber placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Archangel
                2 armour moved from Samara to Archangel
                2 infantry and 1 mech_infantry moved from Volgograd to Caucasus
                2 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 mech_infantry
                    Russians win, taking Caucasus from Italians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 4 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bryansk from Germans with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 2 armour and 2 infantry
                    Germans defend with 1 armour and 2 mech_infantrys
                    Russians win, taking Archangel from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                2 fighters and 1 tactical_bomber moved from Caucasus to Russia
                1 armour moved from Samara to Russia
                1 infantry moved from Russia to Samara
                2 aaGuns moved from Amur to Buryatia

    Place Units - Russians
                3 infantry placed in Volgograd
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 battleship, 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 armour moved from Burma to India
                7 mech_infantrys moved from Burma to India
                3 armour moved from Yunnan to India
                2 mech_infantrys moved from Kweichow to Shensi
                1 mech_infantry moved from Kweichow to Szechwan
                3 mech_infantrys moved from Kansu to Tsinghai
                1 mech_infantry moved from Hunan to Szechwan
                2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 41 Sea Zone
                1 bomber moved from Yunnan to Shensi
                2 mech_infantrys moved from Hunan to Szechwan
                1 bomber moved from Yunnan to 41 Sea Zone
                3 fighters and 3 tactical_bombers moved from Yunnan to 41 Sea Zone
                1 armour moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 4 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 3 mech_infantrys
                Battle in Tsinghai
                    Japanese attack with 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 6 armour and 7 mech_infantrys
                    British defend with 1 airfield, 1 harbour and 3 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 12PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports; ANZAC defend with 1 submarine and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese and 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 106
                    Casualties for ANZAC: 1 submarine and 1 transport
                    Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports
                Battle in Shensi
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Shensi to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                3 mech_infantrys moved from Kiangsu to Kweichow
                3 mech_infantrys moved from Shantung to Chahar
                3 mech_infantrys moved from Manchuria to Chahar
                3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Japan
                2 armour moved from French Indo China to Burma
                1 aaGun moved from French Indo China to Yunnan
                1 bomber moved from 41 Sea Zone to Yunnan
                1 tactical_bomber moved from 44 Sea Zone to French Indo China

    Place Units - Japanese
                1 battleship placed in 6 Sea Zone
                1 armour and 2 infantry placed in Manchuria
                3 mech_infantrys placed in Shantung
                1 infantry placed in Japan
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 80 PUs

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 bomber, 1 cruiser, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
                3 bombers moved from United Kingdom to Holland Belgium
                4 fighters moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 5 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 armour, 3 bombers, 4 fighters and 1 infantry
                    Italians defend with 4 mech_infantrys
                    Americans win with 3 bombers and 4 fighters remaining. Battle score for attacker is 7
                    Casualties for Italians: 4 mech_infantrys
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Holland Belgium to Normandy Bordeaux
                3 bombers moved from Holland Belgium to United Kingdom
                2 fighters moved from Holland Belgium to 125 Sea Zone
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                1 battleship, 2 carriers and 2 destroyers moved from 110 Sea Zone to 125 Sea Zone
                1 armour and 1 mech_infantry moved from Soviet Far East to Amur
                2 infantry moved from Buryatia to Amur
                2 infantry moved from Soviet Far East to Siberia
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                2 infantry moved from Western United States to British Columbia

    Place Units - Americans
                1 cruiser, 2 submarines and 2 transports placed in 10 Sea Zone
                1 infantry placed in Eastern United States
                1 bomber and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 48 PUs; end with 48 PUs total
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                6 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
                6 infantry moved from 125 Sea Zone to Norway
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans

    Combat - British
                Battle in Norway

    Non Combat Move - British
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
                1 aaGun and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 78 Sea Zone to 76 Sea Zone
                1 cruiser moved from 71 Sea Zone to 76 Sea Zone

    Place Units - British
                1 armour and 2 infantry placed in Normandy Bordeaux
                3 infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 3 armour and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                1 bomber moved from Egypt to Caucasus
                1 mech_infantry moved from Eastern Persia to Turkmenistan
                      Italians take Turkmenistan from Russians
                2 armour moved from Kenya to Tanganyika Territory
                2 armour moved from Kenya to Belgian Congo
                1 fighter moved from Southern Italy to 105 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone
                3 mech_infantrys moved from Northern Italy to Holland Belgium
                1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 93 Sea Zone to 97 Sea Zone
                      Italians take 93 Sea Zone from Russians

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 2 armour
                    British defend with 1 mech_infantry
                    Italians win, taking Belgian Congo from British with 2 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Holland Belgium
                    Italians attack with 3 mech_infantrys
                    British defend with 1 infantry
                    British win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Italians: 3 mech_infantrys
                Battle in 97 Sea Zone
                    Italians attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports
                    Russians defend with 1 submarine
                    Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 105 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 110 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Tanganyika Territory
                    Italians attack with 2 armour
                    British defend with 1 mech_infantry
                    Italians win, taking Tanganyika Territory from British with 2 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Caucasus
                    Italians attack with 1 artillery, 1 bomber and 3 mech_infantrys
                    Russians defend with 1 infantry and 1 mech_infantry
                    Italians win, taking Caucasus from Russians with 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 carrier and 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 104 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                1 bomber moved from Caucasus to Iraq
                3 mech_infantrys moved from Northern Italy to Southern France
                1 fighter moved from 105 Sea Zone to 104 Sea Zone
                1 fighter moved from 110 Sea Zone to 104 Sea Zone

    Place Units - Italians
                3 armour placed in Iraq
                7 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 30 PUs; end with 30 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 51 PUs

  • 19 17 16

    Good game, friend.

    I posted the result on the forum. Best double-check to make sure I did it right.

    Perhaps we’ll try it again sometime.


  • good game to you too, just message me if you ever want to have a rematch

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