16L G40 Talleyrand19(Axis) vs StuckTojo(Allies +23)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese repair damage of 3x harbour; Remaining resources: 0 SuicideAttackTokens; 69 PUs;
                Japanese buy 6 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 infantry moved from Manchuria to Korea
                      Japanese take Korea from Americans
                3 infantry moved from French Indo China to Yunnan
                3 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Suiyuyan to Tsinghai
                1 bomber moved from Manchuria to Tsinghai
                1 bomber moved from Manchuria to Tsinghai
                3 mech_infantrys moved from Hunan to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 tactical_bomber moved from Shantung to Yunnan

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 6 infantry, 6 mech_infantrys and 1 tactical_bomber
                    British defend with 2 armour and 1 artillery
                    Japanese win, taking Yunnan from Chinese with 5 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for British: 2 armour and 1 artillery
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 mech_infantrys moved from Kiangsu to Hunan
                2 mech_infantrys moved from Shantung to Hunan
                2 bombers moved from Tsinghai to Shensi
                3 mech_infantrys moved from Manchuria to Chahar
                4 fighters and 2 tactical_bombers moved from Manchuria to Shensi
                2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Japan to French Indo China
                1 tactical_bomber moved from Yunnan to French Indo China

    Place Units - Japanese
                3 armour placed in French Indo China
                3 armour placed in Kwangtung
                3 infantry placed in Manchuria
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,4,5,6,5,6
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 armour moved from Southeast Mexico to Central America
                      Americans take Central America from Japanese
                1 armour moved from Central America to Southeast Mexico

    Combat - Americans
                Americans creates battle in territory 20 Sea Zone
                Americans creates battle in territory 10 Sea Zone

    Non Combat Move - Americans
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                2 infantry moved from Buryatia to Amur
                1 fighter moved from Western United States to 10 Sea Zone
                2 aaGuns moved from British Columbia to Alaska
                6 infantry moved from Western United States to British Columbia
                1 armour and 1 mech_infantry moved from Southeast Mexico to Western United States
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 battleship, 2 carriers, 2 destroyers, 3 fighters and 2 transports moved from 125 Sea Zone to 110 Sea Zone
                3 bombers moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 55 PUs total
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Tsinghai
                1 infantry moved from Sikang to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports moved from 125 Sea Zone to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from India to 39 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - British
                Battle in Malaya
                Battle in Normandy Bordeaux
                    British attack with 3 fighters and 4 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    British win, taking Malaya from Japanese, taking Normandy Bordeaux from Italians with 3 fighters and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 mech_infantrys

    Non Combat Move - British
                1 fighter moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 1 artillery and 2 mech_infantrys moved from Tanganyika Territory to Kenya
                1 tactical_bomber moved from Tanganyika Territory to Kenya
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from India to Burma

    Place Units - British
                1 mech_infantry placed in Union of South Africa
                1 fighter and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 armour and 7 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                1 infantry moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                1 armour moved from Iraq to Caucasus
                3 fighters moved from Iraq to Caucasus
                1 bomber moved from Southern Italy to Caucasus
                2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                4 mech_infantrys moved from Northern Italy to Normandy Bordeaux
                5 mech_infantrys moved from Holland Belgium to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 9 mech_infantrys
                    British defend with 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
                    Italians win, taking Normandy Bordeaux from British with 3 mech_infantrys remaining. Battle score for attacker is -7
                    Casualties for Italians: 6 mech_infantrys
                    Casualties for British: 1 aaGun and 4 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour and 2 mech_infantrys
                    British defend with 1 armour
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Caucasus
                    Italians attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 3 mech_infantrys
                    Russians defend with 6 infantry
                    Italians win, taking Caucasus from Russians with 1 armour, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 6 infantry

    Non Combat Move - Italians
                3 fighters moved from Caucasus to Iraq
                1 bomber moved from Caucasus to Iraq
                1 armour moved from Egypt to Iraq
                1 armour moved from Libya to Alexandria
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 battleship, 1 carrier, 1 infantry, 1 submarine and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt

    Place Units - Italians
                3 mech_infantrys placed in Iraq
                3 armour placed in Egypt
                4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                Italians collect 25 PUs (3 lost to blockades); end with 26 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 47 PUs

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State

    Combat - ANZAC
                Battle in Shan State

    Non Combat Move - ANZAC
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to Burma
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
                1 submarine moved from 62 Sea Zone to 57 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Kenya to French Madagascar

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Norway
                      Germans take Norway from Americans
                2 armour moved from Novgorod to Smolensk
                1 mech_infantry moved from Archangel to Belarus
                1 armour moved from Novgorod to Belarus
                1 bomber moved from Novgorod to Smolensk
                1 bomber moved from Novgorod to Belarus
                1 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                3 bombers moved from Western Germany to Western Ukraine
                2 bombers moved from Western Germany to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 3 bombers and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 armour and 1 bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 armour
                    Germans win, taking Belarus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                1 bomber moved from Belarus to Novgorod
                1 bomber moved from Smolensk to Novgorod
                3 bombers moved from Western Ukraine to Germany
                2 bombers moved from Ukraine to Romania
                3 armour moved from Romania to Bessarabia
                3 mech_infantrys moved from Eastern Poland to Bessarabia
                2 infantry moved from Finland to Karelia
                1 transport moved from 92 Sea Zone to 98 Sea Zone
                3 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Germany to Eastern Poland

    Place Units - Germans
                1 infantry placed in Western Germany
                3 armour placed in Romania
                1 armour and 2 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Finland
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Bryansk to Belarus
                3 mech_infantrys moved from Bryansk to Belarus
                1 armour moved from Bryansk to Belarus
                2 mech_infantrys moved from Volgograd to Caucasus
                2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus

    Combat - Russians
                Russians creates battle in territory 93 Sea Zone
                Battle in Caucasus
                    Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour and 1 mech_infantry
                    Russians win, taking 93 Sea Zone from Italians, taking Caucasus from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 3 infantry
                    Germans defend with 1 armour
                    Russians win, taking Smolensk from Germans with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 armour, 1 infantry and 3 mech_infantrys
                    Germans defend with 1 armour and 1 mech_infantry
                    Russians win, taking Belarus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry and 2 mech_infantrys

    Non Combat Move - Russians
                2 armour moved from Bryansk to Russia
                1 aaGun moved from Bryansk to Russia
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Volgograd to Rostov
                2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
                3 armour moved from Russia to Samara

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 armour and 12 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                6 mech_infantrys moved from Yunnan to Burma
                5 mech_infantrys moved from Hunan to Burma
                5 infantry moved from Yunnan to Burma
                1 fighter moved from French Indo China to Burma
                1 tactical_bomber moved from French Indo China to Burma
                3 armour moved from French Indo China to Burma
                2 bombers, 4 fighters and 2 tactical_bombers moved from Shensi to Burma
                3 mech_infantrys moved from Chahar to Kansu
                      Japanese take Kansu from Chinese

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 3 armour, 2 bombers, 5 fighters, 5 infantry, 11 mech_infantrys and 3 tactical_bombers
                    British defend with 3 aaGuns, 3 fighters, 2 infantry and 1 tactical_bomber; ANZAC defend with 4 fighters and 1 tactical_bomber
                    Japanese win, taking Burma from UK_Pacific with 3 armour, 2 bombers, 4 fighters, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 72
                    Casualties for British: 3 aaGuns, 3 fighters, 2 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 4 fighters and 1 tactical_bomber
                    Casualties for Japanese: 1 fighter, 5 infantry and 4 mech_infantrys

    Non Combat Move - Japanese
                2 tactical_bombers moved from Burma to Yunnan
                3 fighters moved from Burma to Yunnan
                2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                3 armour moved from Kwangtung to Yunnan
                3 mech_infantrys moved from Kiangsu to Hunan
                3 mech_infantrys moved from Shantung to Kweichow
                2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Manchuria
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Kwangtung
                3 armour placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,5,3,4,6,4
                Japanese collect 56 PUs (1 lost to blockades); end with 56 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 fighter and 2 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 submarine moved from 8 Sea Zone to 5 Sea Zone
                4 fighters moved from 110 Sea Zone to Normandy Bordeaux
                3 bombers moved from United Kingdom to Normandy Bordeaux

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 3 bombers and 4 fighters
                    Italians defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
                    Americans win with 3 bombers and 4 fighters remaining. Battle score for attacker is 12
                    Casualties for Italians: 3 mech_infantrys

    Non Combat Move - Americans
                4 fighters moved from Normandy Bordeaux to 110 Sea Zone
                3 bombers moved from Normandy Bordeaux to United Kingdom
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from Amur to Buryatia
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from British Columbia to Western United States
                3 infantry moved from British Columbia to Alaska
                1 armour moved from Southeast Mexico to Western United States
                1 mech_infantry moved from Eastern United States to Western United States

    Place Units - Americans
                1 battleship, 1 carrier and 2 transports placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 48 PUs; end with 53 PUs total
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 mech_infantrys moved from Kenya to Anglo Egyptian Sudan
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 mech_infantrys moved from Kenya to Anglo Egyptian Sudan
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - British
                Battle in Celebes
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour and 2 mech_infantrys
                    1 mech_infantry owned by the British and 1 artillery owned by the British retreated to Kenya
                    Italians win, taking Celebes from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Holland Belgium
                Battle in Normandy Bordeaux

    Non Combat Move - British
                1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya
                2 armour and 1 mech_infantry moved from Belgian Congo to Kenya
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 78 Sea Zone
                1 cruiser moved from 72 Sea Zone to 71 Sea Zone
                2 infantry moved from India to West India
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 mech_infantry placed in Union of South Africa
                8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs; end with 12 PUs total
                Some Units in India change ownership: 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Iraq to Kenya
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 armour and 1 mech_infantry moved from Ethiopia to Kenya
                3 armour moved from Egypt to Kenya
                1 armour moved from Iraq to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                1 mech_infantry moved from Iraq to Eastern Persia
                      Italians take Eastern Persia from British
                4 mech_infantrys moved from Northern Italy to Holland Belgium
                1 armour moved from Alexandria to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya
                1 armour moved from 72 Sea Zone to Kenya

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 4 mech_infantrys
                    British defend with 2 infantry
                    Italians win, taking Holland Belgium from British with 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kenya
                    Italians attack with 5 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    British defend with 3 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber
                    Italians win, taking Kenya from British with 4 armour and 1 bomber remaining. Battle score for attacker is 28
                    Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for British: 3 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber
                Battle in Caucasus
                    Italians attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Italians win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                3 fighters moved from Iraq to Southern Italy
                1 artillery moved from Iraq to Northwest Persia
                1 bomber moved from Kenya to Egypt
                1 submarine moved from 98 Sea Zone to 93 Sea Zone
                1 carrier moved from 98 Sea Zone to 93 Sea Zone
                1 battleship moved from 98 Sea Zone to 93 Sea Zone
                2 transports moved from 98 Sea Zone to 93 Sea Zone

    Place Units - Italians
                1 destroyer placed in 93 Sea Zone
                1 infantry placed in Southern France
                3 mech_infantrys placed in Iraq
                6 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                Italians collect 25 PUs (3 lost to blockades); end with 25 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 46 PUs

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 submarine moved from 57 Sea Zone to 41 Sea Zone
                1 fighter moved from New South Wales to Western Australia
                1 mech_infantry moved from New South Wales to Western Australia
                1 aaGun moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 carrier moved from 37 Sea Zone to 79 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French
                1 fighter moved from French Madagascar to 72 Sea Zone

    Combat - French
                Battle in 72 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 transport
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 fighter moved from 72 Sea Zone to 79 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 68 PUs;
                Germans buy 1 armour, 1 bomber, 3 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Novgorod to Archangel
                3 mech_infantrys moved from Eastern Poland to Belarus
                1 armour moved from Novgorod to Archangel
                2 mech_infantrys moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Bessarabia to Rostov
                2 armour moved from Bessarabia to Ukraine
                5 armour moved from Bessarabia to Rostov
                2 armour moved from Ukraine to Rostov
                2 armour moved from Bessarabia to Rostov
                2 mech_infantrys moved from Bessarabia to Rostov
                2 bombers moved from Novgorod to Belarus
                2 bombers moved from Romania to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 9 armour and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 9 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 1 armour and 1 mech_infantry
                    Germans win, taking Belarus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Germans
                2 bombers moved from Bryansk to Romania
                2 bombers moved from Belarus to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 armour moved from Eastern Poland to Ukraine
                3 armour moved from Romania to Ukraine
                2 mech_infantrys moved from Finland to Novgorod
                1 infantry moved from Norway to Finland
                4 infantry moved from Western Germany to France
                3 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 infantry placed in France
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Germany
                3 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Finland
                Germans undo move 3.
                3 mech_infantrys placed in Western Germany
                1 bomber placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Archangel
                2 armour moved from Samara to Archangel
                2 infantry and 1 mech_infantry moved from Volgograd to Caucasus
                2 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 mech_infantry
                    Russians win, taking Caucasus from Italians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 4 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bryansk from Germans with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 2 armour and 2 infantry
                    Germans defend with 1 armour and 2 mech_infantrys
                    Russians win, taking Archangel from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                2 fighters and 1 tactical_bomber moved from Caucasus to Russia
                1 armour moved from Samara to Russia
                1 infantry moved from Russia to Samara
                2 aaGuns moved from Amur to Buryatia

    Place Units - Russians
                3 infantry placed in Volgograd
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 battleship, 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 armour moved from Burma to India
                7 mech_infantrys moved from Burma to India
                3 armour moved from Yunnan to India
                2 mech_infantrys moved from Kweichow to Shensi
                1 mech_infantry moved from Kweichow to Szechwan
                3 mech_infantrys moved from Kansu to Tsinghai
                1 mech_infantry moved from Hunan to Szechwan
                2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 41 Sea Zone
                1 bomber moved from Yunnan to Shensi
                2 mech_infantrys moved from Hunan to Szechwan
                1 bomber moved from Yunnan to 41 Sea Zone
                3 fighters and 3 tactical_bombers moved from Yunnan to 41 Sea Zone
                1 armour moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 4 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 3 mech_infantrys
                Battle in Tsinghai
                    Japanese attack with 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 6 armour and 7 mech_infantrys
                    British defend with 1 airfield, 1 harbour and 3 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 12PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports; ANZAC defend with 1 submarine and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese and 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 106
                    Casualties for ANZAC: 1 submarine and 1 transport
                    Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports
                Battle in Shensi
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Shensi to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                3 mech_infantrys moved from Kiangsu to Kweichow
                3 mech_infantrys moved from Shantung to Chahar
                3 mech_infantrys moved from Manchuria to Chahar
                3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Japan
                2 armour moved from French Indo China to Burma
                1 aaGun moved from French Indo China to Yunnan
                1 bomber moved from 41 Sea Zone to Yunnan
                1 tactical_bomber moved from 44 Sea Zone to French Indo China

    Place Units - Japanese
                1 battleship placed in 6 Sea Zone
                1 armour and 2 infantry placed in Manchuria
                3 mech_infantrys placed in Shantung
                1 infantry placed in Japan
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 80 PUs

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