@crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:
@crockett36 Not sure your policy, but rolling the dice is the cut off for me.
I’m a bit more lenient. If dice rolled wouldn’t affect the decision, I don’t mind.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Germany to Norway
6 bombers, 5 fighters and 5 tactical_bombers moved from Western Germany to Norway
6 armour moved from Romania to Bessarabia
3 infantry moved from Romania to Bessarabia
5 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Novgorod to Belarus
4 armour moved from Novgorod to Belarus
1 mech_infantry moved from Germany to Eastern Poland
Combat - Germans
Battle in Norway
Germans attack with 6 bombers, 6 fighters and 5 tactical_bombers
British defend with 1 aaGun, 1 armour and 5 infantry; French defend with 2 infantry; Americans defend with 1 armour and 1 infantry
Germans win with 6 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 3 fighters and 1 tactical_bomber
Casualties for British: 1 aaGun, 1 armour and 5 infantry
Casualties for French: 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Eastern Poland
Germans attack with 2 bombers and 6 mech_infantrys
Russians defend with 5 infantry
Germans win, taking Eastern Poland from Russians with 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Russians: 5 infantry
Battle in Belarus
Germans attack with 4 armour and 2 mech_infantrys
Russians defend with 1 armour and 2 infantry
Germans win, taking Belarus from Russians with 4 armour remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour and 2 infantry
Battle in Bessarabia
Germans attack with 6 armour and 3 infantry
Russians defend with 4 infantry
Germans win, taking Bessarabia from Russians with 6 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Germans
1 mech_infantry moved from Novgorod to Archangel
2 bombers moved from Eastern Poland to Novgorod
6 bombers and 3 fighters moved from Norway to Western Germany
4 tactical_bombers moved from Norway to Western Germany
1 mech_infantry moved from France to Germany
3 aaGuns moved from Germany to Western Germany
Place Units - Germans
1 bomber placed in Western Germany
3 infantry placed in Finland
1 armour and 2 mech_infantrys placed in Novgorod
3 armour placed in Romania
3 armour placed in Germany
Germans undo move 5.
Germans undo move 3.
3 armour placed in Novgorod
1 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Germany to Norway
6 bombers, 5 fighters and 5 tactical_bombers moved from Western Germany to Norway
6 armour moved from Romania to Bessarabia
3 infantry moved from Romania to Bessarabia
5 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Novgorod to Belarus
4 armour moved from Novgorod to Belarus
1 mech_infantry moved from Germany to Eastern Poland
Combat - Germans
Battle in Norway
Germans attack with 6 bombers, 6 fighters and 5 tactical_bombers
British defend with 1 aaGun, 1 armour and 5 infantry; French defend with 2 infantry; Americans defend with 1 armour and 1 infantry
Germans win with 6 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 3 fighters and 1 tactical_bomber
Casualties for British: 1 aaGun, 1 armour and 5 infantry
Casualties for French: 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Eastern Poland
Germans attack with 2 bombers and 6 mech_infantrys
Russians defend with 5 infantry
Germans win, taking Eastern Poland from Russians with 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Russians: 5 infantry
Battle in Belarus
Germans attack with 4 armour and 2 mech_infantrys
Russians defend with 1 armour and 2 infantry
Germans win, taking Belarus from Russians with 4 armour remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour and 2 infantry
Battle in Bessarabia
Germans attack with 6 armour and 3 infantry
Russians defend with 4 infantry
Germans win, taking Bessarabia from Russians with 6 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Germans
1 mech_infantry moved from Novgorod to Archangel
2 bombers moved from Eastern Poland to Novgorod
6 bombers and 3 fighters moved from Norway to Western Germany
4 tactical_bombers moved from Norway to Western Germany
1 mech_infantry moved from France to Germany
3 aaGuns moved from Germany to Western Germany
Place Units - Germans
1 bomber placed in Western Germany
3 infantry placed in Finland
1 armour and 2 mech_infantrys placed in Novgorod
3 armour placed in Romania
3 armour placed in Germany
Germans undo move 5.
Germans undo move 3.
3 armour placed in Novgorod
1 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 96 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Kazakhstan to Shensi
2 infantry moved from Smolensk to Belarus
1 armour moved from Smolensk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
1 submarine moved from 92 Sea Zone to 93 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Kazakhstan to Shensi
2 infantry moved from Smolensk to Belarus
1 armour moved from Smolensk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Combat - Russians
Battle in Shensi
Russians attack with 1 armour
Japanese defend with 1 mech_infantry
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Belarus
Russians attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 4 armour
Russians win, taking Belarus from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 4 armour
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
3 armour and 3 mech_infantrys moved from Caucasus to Bryansk
3 infantry moved from Volgograd to Caucasus
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Russia to Smolensk
1 artillery moved from Vologda to Russia
1 armour moved from Vologda to Russia
1 infantry moved from Russia to Vologda
1 aaGun moved from Ukraine to Bryansk
Place Units - Russians
1 infantry and 2 mech_infantrys placed in Volgograd
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 3x harbour; Remaining resources: 0 SuicideAttackTokens; 69 PUs;
Japanese buy 6 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 units repaired.
1 infantry moved from Manchuria to Korea
Japanese take Korea from Americans
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Suiyuyan to Tsinghai
1 bomber moved from Manchuria to Tsinghai
1 bomber moved from Manchuria to Tsinghai
3 mech_infantrys moved from Hunan to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 tactical_bomber moved from Shantung to Yunnan
Combat - Japanese
Battle in Tsinghai
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 6 infantry, 6 mech_infantrys and 1 tactical_bomber
British defend with 2 armour and 1 artillery
Japanese win, taking Yunnan from Chinese with 5 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 2 armour and 1 artillery
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Hunan
2 mech_infantrys moved from Shantung to Hunan
2 bombers moved from Tsinghai to Shensi
3 mech_infantrys moved from Manchuria to Chahar
4 fighters and 2 tactical_bombers moved from Manchuria to Shensi
2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
Place Units - Japanese
3 armour placed in French Indo China
3 armour placed in Kwangtung
3 infantry placed in Manchuria
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,4,5,6,5,6
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour moved from Southeast Mexico to Central America
Americans take Central America from Japanese
1 armour moved from Central America to Southeast Mexico
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 10 Sea Zone
Non Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from Buryatia to Amur
1 fighter moved from Western United States to 10 Sea Zone
2 aaGuns moved from British Columbia to Alaska
6 infantry moved from Western United States to British Columbia
1 armour and 1 mech_infantry moved from Southeast Mexico to Western United States
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 3 fighters and 2 transports moved from 125 Sea Zone to 110 Sea Zone
3 bombers moved from Eastern United States to United Kingdom
Place Units - Americans
1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 55 PUs total
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
1 infantry moved from Sikang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports moved from 125 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from India to 39 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
Combat - British
Battle in Malaya
Battle in Normandy Bordeaux
British attack with 3 fighters and 4 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
British win, taking Malaya from Japanese, taking Normandy Bordeaux from Italians with 3 fighters and 4 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Non Combat Move - British
1 fighter moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 2 mech_infantrys moved from Tanganyika Territory to Kenya
1 tactical_bomber moved from Tanganyika Territory to Kenya
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from India to Burma
Place Units - British
1 mech_infantry placed in Union of South Africa
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 29 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 armour and 7 mech_infantrys; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
3 fighters moved from Iraq to Caucasus
1 bomber moved from Southern Italy to Caucasus
2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
4 mech_infantrys moved from Northern Italy to Normandy Bordeaux
5 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 9 mech_infantrys
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
Italians win, taking Normandy Bordeaux from British with 3 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Italians: 6 mech_infantrys
Casualties for British: 1 aaGun and 4 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 2 mech_infantrys
British defend with 1 armour
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Caucasus
Italians attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 3 mech_infantrys
Russians defend with 6 infantry
Italians win, taking Caucasus from Russians with 1 armour, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 2 mech_infantrys
Casualties for Russians: 6 infantry
Non Combat Move - Italians
3 fighters moved from Caucasus to Iraq
1 bomber moved from Caucasus to Iraq
1 armour moved from Egypt to Iraq
1 armour moved from Libya to Alexandria
1 infantry moved from Gibraltar to 92 Sea Zone
1 battleship, 1 carrier, 1 infantry, 1 submarine and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
Place Units - Italians
3 mech_infantrys placed in Iraq
3 armour placed in Egypt
4 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Italians collect 25 PUs (3 lost to blockades); end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
Combat - ANZAC
Battle in Shan State
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to Burma
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
1 submarine moved from 62 Sea Zone to 57 Sea Zone
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter moved from Kenya to French Madagascar
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Norway
Germans take Norway from Americans
2 armour moved from Novgorod to Smolensk
1 mech_infantry moved from Archangel to Belarus
1 armour moved from Novgorod to Belarus
1 bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Belarus
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 bombers moved from Western Germany to Western Ukraine
2 bombers moved from Western Germany to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 armour
Germans win, taking Belarus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 bomber moved from Belarus to Novgorod
1 bomber moved from Smolensk to Novgorod
3 bombers moved from Western Ukraine to Germany
2 bombers moved from Ukraine to Romania
3 armour moved from Romania to Bessarabia
3 mech_infantrys moved from Eastern Poland to Bessarabia
2 infantry moved from Finland to Karelia
1 transport moved from 92 Sea Zone to 98 Sea Zone
3 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
Place Units - Germans
1 infantry placed in Western Germany
3 armour placed in Romania
1 armour and 2 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Finland
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Bryansk to Belarus
1 armour moved from Bryansk to Belarus
2 mech_infantrys moved from Volgograd to Caucasus
2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
Combat - Russians
Russians creates battle in territory 93 Sea Zone
Battle in Caucasus
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
Russians win, taking 93 Sea Zone from Italians, taking Caucasus from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Smolensk
Russians attack with 3 infantry
Germans defend with 1 armour
Russians win, taking Smolensk from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Belarus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry and 2 mech_infantrys
Non Combat Move - Russians
2 armour moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
3 armour moved from Russia to Samara
Place Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour and 12 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
6 mech_infantrys moved from Yunnan to Burma
5 mech_infantrys moved from Hunan to Burma
5 infantry moved from Yunnan to Burma
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
3 armour moved from French Indo China to Burma
2 bombers, 4 fighters and 2 tactical_bombers moved from Shensi to Burma
3 mech_infantrys moved from Chahar to Kansu
Japanese take Kansu from Chinese
Combat - Japanese
Battle in Burma
Japanese attack with 3 armour, 2 bombers, 5 fighters, 5 infantry, 11 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns, 3 fighters, 2 infantry and 1 tactical_bomber; ANZAC defend with 4 fighters and 1 tactical_bomber
Japanese win, taking Burma from UK_Pacific with 3 armour, 2 bombers, 4 fighters, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 72
Casualties for British: 3 aaGuns, 3 fighters, 2 infantry and 1 tactical_bomber
Casualties for ANZAC: 4 fighters and 1 tactical_bomber
Casualties for Japanese: 1 fighter, 5 infantry and 4 mech_infantrys
Non Combat Move - Japanese
2 tactical_bombers moved from Burma to Yunnan
3 fighters moved from Burma to Yunnan
2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to Yunnan
3 armour moved from Kwangtung to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Shantung to Kweichow
2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
3 armour placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,5,3,4,6,4
Japanese collect 56 PUs (1 lost to blockades); end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 fighter and 2 transports; Remaining resources: 5 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 8 Sea Zone to 5 Sea Zone
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 bombers moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 3 bombers and 4 fighters
Italians defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans win with 3 bombers and 4 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 3 mech_infantrys
Non Combat Move - Americans
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 bombers moved from Normandy Bordeaux to United Kingdom
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Amur to Buryatia
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from British Columbia to Western United States
3 infantry moved from British Columbia to Alaska
1 armour moved from Southeast Mexico to Western United States
1 mech_infantry moved from Eastern United States to Western United States
Place Units - Americans
1 battleship, 1 carrier and 2 transports placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 48 PUs; end with 53 PUs total
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - British
Battle in Celebes
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour and 2 mech_infantrys
1 mech_infantry owned by the British and 1 artillery owned by the British retreated to Kenya
Italians win, taking Celebes from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in Holland Belgium
Battle in Normandy Bordeaux
Non Combat Move - British
1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya
2 armour and 1 mech_infantry moved from Belgian Congo to Kenya
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 78 Sea Zone
1 cruiser moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from India to West India
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 mech_infantry placed in Union of South Africa
8 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 31 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Iraq to Kenya
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour and 1 mech_infantry moved from Ethiopia to Kenya
3 armour moved from Egypt to Kenya
1 armour moved from Iraq to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Eastern Persia
Italians take Eastern Persia from British
4 mech_infantrys moved from Northern Italy to Holland Belgium
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 armour moved from 72 Sea Zone to Kenya
Combat - Italians
Battle in Holland Belgium
Italians attack with 4 mech_infantrys
British defend with 2 infantry
Italians win, taking Holland Belgium from British with 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kenya
Italians attack with 5 armour, 1 bomber, 1 infantry and 1 mech_infantry
British defend with 3 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber
Italians win, taking Kenya from British with 4 armour and 1 bomber remaining. Battle score for attacker is 28
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for British: 3 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber
Battle in Caucasus
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Italians win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
3 fighters moved from Iraq to Southern Italy
1 artillery moved from Iraq to Northwest Persia
1 bomber moved from Kenya to Egypt
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 carrier moved from 98 Sea Zone to 93 Sea Zone
1 battleship moved from 98 Sea Zone to 93 Sea Zone
2 transports moved from 98 Sea Zone to 93 Sea Zone
Place Units - Italians
1 destroyer placed in 93 Sea Zone
1 infantry placed in Southern France
3 mech_infantrys placed in Iraq
6 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Italians collect 25 PUs (3 lost to blockades); end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 submarine moved from 57 Sea Zone to 41 Sea Zone
1 fighter moved from New South Wales to Western Australia
1 mech_infantry moved from New South Wales to Western Australia
1 aaGun moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 carrier moved from 37 Sea Zone to 79 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs