That went perfectly!
16L G40 StuckTojo(Axis) vs Omega1759(Allies +15)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - British
British repair damage of 9x factory_major; Remaining resources: 30 PUs;
British buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
4 mech_infantrys moved from India to Shan State
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 bomber moved from Bryansk to UkraineCombat - British
Battle in Kweichow
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Shan State
British attack with 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 armour
British roll dice for 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/7 hits
Japanese roll dice for 2 armour in Shan State, round 2 : 2/2 hits
1 infantry owned by the British, 2 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 armour
Casualties for British: 1 infantry and 1 mech_infantry
Battle in French Indo China
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - British
1 bomber moved from Ukraine to Bryansk
1 fighter moved from Shan State to India
1 fighter moved from French Indo China to India
1 tactical_bomber moved from Shan State to India
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Northwest Persia to Caucasus
2 armour and 3 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Persia to Caucasus
2 fighters moved from Persia to Russia
3 artilleries moved from Trans-Jordan to Iraq
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
1 fighter moved from United Kingdom to Gibraltar
1 aaGun moved from Yunnan to Shan StatePlace Units - British
1 fighter placed in United Kingdom
1 armour, 1 fighter and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,6,1,2,5,1,1,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,2,6
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 4 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Kweichow : 1 artillery, 1 infantry and 1 mech_infantry
Anhwe : 1 mech_infantry
Shan State : 1 aaGun and 3 mech_infantrys
India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
French Indo China : 1 flag, 1 mech_infantry
Sumatra : 1 flag, 1 infantry
22 Sea Zone : 1 flag
6 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Morocco : 1 armour, 1 artillery and 2 infantry
Algeria : 1 flag
French West Africa : 1 artillery and 1 infantry
Tunisia : 1 flag
Tobruk : 1 infantry
Bryansk : 1 bomber and 3 fighters
Russia : 2 fighters
Caucasus : 3 armour, 1 infantry and 3 mech_infantrys
97 Sea Zone : 1 submarine
Iraq : 3 artilleries
Eastern Persia : 1 flag
83 Sea Zone : 1 transport
Persia : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
98 Sea Zone : 1 flag
91 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 51 / 60
Russians : 25 / 38
Japanese : 38 / 50
Americans : 60 / 87
Chinese : 10 / 14
British : 32 / 37
UK_Pacific : 17 / 14
Italians : 12 / 2
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 30 times
2 was rolled 14 times
3 was rolled 16 times
4 was rolled 17 times
5 was rolled 18 times
6 was rolled 21 times
Average roll : 3.362
Median : 3.000
Variance : 1.426
Standard Deviation : 1.194
Total rolls : 116Null / Other
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 2.968
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 31Japanese Combat
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 2.968
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 31Germans Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.143
Median : 4.500
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14Chinese Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.944
Median : 5.000
Variance : 1.176
Standard Deviation : 1.085
Total rolls : 18Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.350
Median : 3.500
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Ukraine to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,4,1,2,1,2
Italians collect 1 PU (11 lost to blockades); end with 3 PUs total -
So I didn’t get a scramble for sz 6?
Not sure how the rule works.
The scramble did not make sense to perform so I didn’t think it worth it to slow the game to ask it.
2 subs and 3 fighters against 1 battleship, 1 cruiser, 2 subs, 1 destroyer, 7 fighters and 1 tactical bomber.
If you want, we can roll 3 dice for the 3 fighters and we can see what I remove from the board. There were enough hits to wipe out the 3 fighters and the 2 subs.
If you hit 1, I’ll remove 1 sub (taking hit on battleship with the plane hit, killing a sub with the sub hit)
If you hit 2, I’ll remove 1 sub + destroyer
If you hit 3, I’ll remove 1 sub + destroyer + cruiser
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No worries, just leave it as is, but don’t I have 4 fighters + 4 tacticals?
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No worries, just leave it as is, but don’t I have 4 fighters + 4 tacticals?
One airbase allows to scramble 3 fighters or tactical bombers, maximum.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Yunnan to India
2 fighters moved from New South Wales to Queensland
1 fighter moved from Queensland to Philippines
1 armour and 1 infantry moved from Western Australia to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to New South Wales
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
India : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 artillery
Philippines : 1 fighter
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 submarine
19 Sea Zone : 1 flag
62 Sea Zone : 1 transport
Bryansk : 2 fightersProduction/PUs Summary :
Germans : 51 / 60
Russians : 25 / 38
Japanese : 38 / 50
Americans : 60 / 87
Chinese : 10 / 14
British : 32 / 37
UK_Pacific : 17 / 14
Italians : 12 / 3
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
No worries, just leave it as is, but don’t I have 4 fighters + 4 tacticals?
One airbase allows to scramble 3 fighters or tactical bombers, maximum.
Ooooh, gotcha. So many rules…… head… hurting…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to CaucasusTurn Complete - French
Territory Summary for French :
37 Sea Zone : 1 flag
Trans-Jordan : 1 infantry
Gibraltar : 2 infantry
United Kingdom : 2 infantry
Caucasus : 1 fighter and 1 infantry
92 Sea Zone : 2 cruisers and 1 destroyerProduction/PUs Summary :
Germans : 51 / 60
Russians : 25 / 38
Japanese : 38 / 50
Americans : 60 / 87
Chinese : 10 / 14
British : 32 / 37
UK_Pacific : 17 / 14
Italians : 12 / 3
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs;
Germans buy 6 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
13 armour, 6 artilleries, 33 infantry and 1 mech_infantry moved from Ukraine to Bryansk
2 fighters and 2 tactical_bombers moved from Novgorod to Bryansk
1 bomber moved from Novgorod to Bryansk
3 bombers moved from France to Bryansk
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery and 1 infantry moved from Novgorod to Archangel -
The big one!
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Well, good game friend.
Hopefully we can do another soon.
Is there a surrender button somewhere?
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Well, good game friend.
Hopefully we can do another soon.
Is there a surrender button somewhere?
It was a fun game! Textbook play by the allies.
There is no “button” but there is this thread:
http://www.axisandallies.org/forums/index.php?topic=37138.105
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Yes, a well played Allies game. It’s so much better playing someone besides the AI. I think I did OK for my 2nd game of Global against a person.
Too many dumb mistakes and maybe a couple bad dice rolls in the naval battles.
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Yes, a well played Allies game. It’s so much better playing someone besides the AI. I think I did OK for my 2nd game of Global against a person.
Too many dumb mistakes and maybe a couple bad dice rolls in the naval battles.
It is much better than the AI. This game was also fast and not time consuming to play, which is also enjoyable.
Do you want to switch sides at a 15 bid?
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Can you make it 20 since I’m a greenhorn?
Also, can you post the results on that thread. I can’t figure out how to do this with my new Mac and my girlfriend isn’t here to show me. Argh! I miss my PC!
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Can you make it 20 since I’m a greenhorn?
Also, can you post the results on that thread. I can’t figure out how to do this with my new Mac and my girlfriend isn’t here to show me. Argh! I miss my PC!
Ok, so where do you put your 20?
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Hahaha. I’m trying to remember what you did.
I’ll go with a sub with my fleet off Egypt, a tank in Egypt, an artillery in Yunnan, and an artillery in India.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 bomber and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to Egypt: 1 armour
EDIT: Adding units owned by British to India: 1 artillery
EDIT: Adding units owned by Chinese to Yunnan: 1 artillery
EDIT: Turning off Edit Mode
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 fighter moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
2 armour moved from Greater Southern Germany to France
1 armour moved from Greater Southern Germany to Southern France
2 mech_infantrys moved from Western Germany to Southern France
1 tactical_bomber moved from Poland to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
2 bombers moved from Germany to 109 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
1 armour moved from Poland to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 tactical_bomber moved from Germany to Southern France
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone -
This post was in the wrong thread. Please post your scramble decision in the new thread.
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The new thread is here:





