@cwglee51 Hey what version of tripleA is this?
16L G40 StuckTojo(Axis) vs Omega1759(Allies +15)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Yunnan to Tsinghai
1 infantry moved from Kweichow to Hopei
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to Sikang
1 infantry moved from Szechwan to Kweichow
2 infantry moved from Szechwan to SikangPlace Units - Chinese
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 2 artilleries and 7 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Hopei : 1 infantry
Sikang : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 53 / 60
Russians : 26 / 35
Japanese : 38 / 46
Americans : 57 / 83
Chinese : 7 / 13
British : 32 / 32
UK_Pacific : 19 / 16
Italians : 13 / 10
ANZAC : 14 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.727
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Chinese Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery and 2 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 10 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - British
Battle in Kwangsi
British attack with 1 artillery, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 6 armour, 1 artillery and 3 infantry
British roll dice for 1 artillery, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/15 hits
Japanese roll dice for 6 armour, 1 artillery and 3 infantry in Kwangsi, round 2 : 5/10 hits
5 infantry owned by the British, 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
British roll dice for 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/10 hits
Japanese roll dice for 6 armour in Kwangsi, round 3 : 6/6 hits
5 infantry owned by the British, 2 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
1 artillery owned by the British retreated to Yunnan
Japanese win with 4 armour remaining. Battle score for attacker is -9
Casualties for Japanese: 2 armour, 1 artillery and 3 infantry
Casualties for British: 10 infantry and 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 aaGun moved from Szechwan to Yunnan
2 infantry moved from Burma to Yunnan
1 mech_infantry moved from Siam to Yunnan
2 mech_infantrys moved from India to Yunnan
1 infantry moved from India to Burma
3 fighters moved from Persia to Bryansk
1 bomber moved from Iraq to Bryansk
2 armour and 3 mech_infantrys moved from Egypt to Iraq
3 artilleries moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 armour moved from Algeria to Morocco
1 fighter moved from 91 Sea Zone to United Kingdom
1 infantry moved from Malaya to Shan State
1 battleship moved from 35 Sea Zone to 33 Sea ZonePlace Units - British
1 armour and 2 fighters placed in Persia
1 artillery placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,2,4
UK_Pacific collect 16 PUs (3 lost to blockades); end with 16 PUs total
Some Units in India change ownership: 4 mech_infantrysTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 1 aaGun, 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Shan State : 1 infantry
Burma : 1 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
Malaya : 1 harbour
Sumatra : 1 flag, 1 infantry
33 Sea Zone : 1 battleship
22 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 artilleries
Alexandria : 1 infantry
Gibraltar : 1 aaGun, 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Morocco : 1 armour, 1 artillery and 2 infantry
Algeria : 1 flag
Tunisia : 1 flag
Bryansk : 1 bomber and 3 fighters
97 Sea Zone : 1 submarine
Iraq : 2 armour and 3 mech_infantrys
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Northwest Persia : 1 infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 2 fighters
98 Sea Zone : 1 flag
91 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 53 / 60
Russians : 26 / 35
Japanese : 38 / 46
Americans : 57 / 83
Chinese : 7 / 13
British : 32 / 39
UK_Pacific : 19 / 16
Italians : 13 / 10
ANZAC : 14 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 22 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 17 times
6 was rolled 8 times
Average roll : 3.222
Median : 3.000
Variance : 1.838
Standard Deviation : 1.356
Total rolls : 81Null / Other
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.040
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 25Japanese Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.040
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 25British Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.520
Median : 3.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 25Chinese Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
Got diced in Kwangsi! Hmmm!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 tactical_bomber moved from Ukraine to Southern Italy
1 fighter moved from Ukraine to Southern Italy
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 artillery placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,2,5,2,4,3
Italians collect 2 PUs (11 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Philippines to French Indo ChinaCombat - ANZAC
Battle in French Indo China
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in French Indo China, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in French Indo China
ANZAC roll dice for 1 artillery and 2 fighters in French Indo China, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in French Indo China
ANZAC win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 fighters moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Northern Territory to Western Australia
1 armour moved from Northern Territory to Western Australia
1 transport moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from New South Wales to Queensland
2 aaGuns, 2 infantry and 1 mech_infantry moved from Northern Territory to Queensland
2 fighters moved from Persia to BryanskPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Yunnan : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
Western Australia : 1 armour, 1 artillery and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
36 Sea Zone : 1 transport
19 Sea Zone : 1 flag
56 Sea Zone : 1 transport
62 Sea Zone : 1 submarine
Bryansk : 2 fightersProduction/PUs Summary :
Germans : 53 / 60
Russians : 26 / 35
Japanese : 38 / 46
Americans : 57 / 83
Chinese : 7 / 13
British : 32 / 39
UK_Pacific : 19 / 16
Italians : 13 / 2
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Egypt
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
Territory Summary for French :
37 Sea Zone : 1 flag
Gibraltar : 2 infantry
Egypt : 1 fighter and 1 infantry
United Kingdom : 2 infantry
92 Sea Zone : 2 cruisers and 1 destroyer
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 53 / 60
Russians : 26 / 35
Japanese : 38 / 46
Americans : 57 / 83
Chinese : 7 / 13
British : 32 / 39
UK_Pacific : 19 / 16
Italians : 13 / 2
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 tactical_bomber moved from Ukraine to Southern Italy
1 fighter moved from Ukraine to Southern Italy
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 artillery placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,2,5,2,4,3
Italians collect 2 PUs (11 lost to blockades); end with 2 PUs totalBrutal convoy rolls!
I’m done for today. I should be able to do Soviets tomorrow morning.
If you make a large attack I would like to call OOL.
Fun game!
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs;
Germans buy 1 armour, 2 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
1 fighter moved from Normandy Bordeaux to 105 Sea Zone
1 bomber moved from France to 105 Sea Zone
1 bomber moved from France to 105 Sea Zone
1 bomber moved from France to 105 Sea Zone
2 infantry moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Ukraine to Archangel
1 infantry and 1 mech_infantry moved from Ukraine to Rostov
5 armour moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 carrier and 1 cruiser moved from 113 Sea Zone to 114 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Ukraine to Archangel
1 bomber moved from Ukraine to Russia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs;
Germans buy 1 armour, 2 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
1 fighter moved from Normandy Bordeaux to 105 Sea Zone
1 bomber moved from France to 105 Sea Zone
1 bomber moved from France to 105 Sea Zone
1 bomber moved from France to 105 Sea Zone
2 infantry moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Ukraine to Archangel
1 infantry and 1 mech_infantry moved from Ukraine to Rostov
5 armour moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 carrier and 1 cruiser moved from 113 Sea Zone to 114 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Ukraine to Archangel
1 bomber moved from Ukraine to RussiaCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in 114 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers
Russians defend with 1 cruiser
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 105 Sea Zone
Germans attack with 3 bombers, 1 destroyer and 1 fighter
Russians defend with 1 submarine; Americans defend with 1 submarine
Germans win, taking 105 Sea Zone from Neutral with 3 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 submarine
Casualties for Americans: 1 submarine
Battle in Rostov
Germans attack with 6 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 6 infantry and 1 mech_infantry
3 armour owned by the Germans retreated to Ukraine
Russians win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 3 armour, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Archangel
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Archangel from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Archangel to Novgorod
1 mech_infantry moved from Poland to Novgorod
2 infantry moved from Finland to Karelia
2 infantry moved from Eastern Poland to Belarus
2 aaGuns moved from Western Ukraine to Ukraine
5 artilleries moved from Western Ukraine to Ukraine
32 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Western Germany to Southern Italy
2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from 105 Sea Zone to Normandy Bordeaux
3 bombers moved from 105 Sea Zone to France
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from Western Germany to France
1 bomber moved from Russia to NovgorodPlace Units - Germans
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in France
4 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,3,2,3,2,4
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Archangel
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Archangel
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Buryatia
Russians attack with 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 mech_infantry moved from Rostov to Bryansk
2 armour moved from Volgograd to Bryansk
2 artilleries moved from Russia to Bryansk
3 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
3 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Samara
3 armour moved from Russia to Bryansk
1 infantry moved from Bryansk to Rostov
1 armour moved from Northwest Persia to Volgograd
2 fighters moved from Archangel to BryanskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 38 PUsTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag, 1 mech_infantry
Ethiopia : 1 flag, 1 mech_infantry
Bryansk : 3 aaGuns, 5 armour, 6 artilleries, 3 fighters, 40 infantry, 2 mech_infantrys and 1 tactical_bomber
Rostov : 6 infantry
Archangel : 1 infantry and 1 mech_infantry
Russia : 1 airfield, 1 factory_major and 10 infantry
Western Ukraine : 1 infantry
Volgograd : 1 armour and 1 factory_minor
Samara : 2 infantry
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 51 / 60
Russians : 29 / 38
Japanese : 38 / 46
Americans : 57 / 83
Chinese : 7 / 13
British : 32 / 39
UK_Pacific : 19 / 16
Italians : 12 / 2
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.769
Median : 4.000
Variance : 0.560
Standard Deviation : 0.748
Total rolls : 26Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.778
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Archangel
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Archangel
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Buryatia
Russians attack with 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 mech_infantry moved from Rostov to Bryansk
2 armour moved from Volgograd to Bryansk
2 artilleries moved from Russia to Bryansk
3 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
3 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Samara
3 armour moved from Russia to Bryansk
1 infantry moved from Bryansk to Rostov
1 armour moved from Northwest Persia to Volgograd
2 fighters moved from Archangel to BryanskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 2 infantry
EDIT: Adding units owned by Russians to Vologda: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag, 1 mech_infantry
Ethiopia : 1 flag, 1 mech_infantry
Bryansk : 3 aaGuns, 5 armour, 6 artilleries, 3 fighters, 40 infantry, 2 mech_infantrys and 1 tactical_bomber
Rostov : 6 infantry
Archangel : 1 infantry and 1 mech_infantry
Russia : 1 airfield, 1 factory_major and 10 infantry
Western Ukraine : 1 infantry
Vologda : 2 infantry
Volgograd : 1 armour and 1 factory_minor
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 51 / 60
Russians : 29 / 38
Japanese : 38 / 46
Americans : 57 / 83
Chinese : 7 / 13
British : 32 / 39
UK_Pacific : 19 / 16
Italians : 12 / 2
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.769
Median : 4.000
Variance : 0.560
Standard Deviation : 0.748
Total rolls : 26Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.778
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18 -
Tiny edit to bring the 2 infantries to Vologda instead.
-
No worries.
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 5 armour, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 mech_infantrys moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Kansu to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 bomber moved from Suiyuyan to Hopei
1 tactical_bomber moved from Kiangsu to Hunan
1 armour moved from Kiangsi to Kweichow
1 armour moved from Kwangsi to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Kwangsi to Siam
2 armour moved from Kwangsi to Shan State -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 5 armour, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 mech_infantrys moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Kansu to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 bomber moved from Suiyuyan to Hopei
1 tactical_bomber moved from Kiangsu to Hunan
1 armour moved from Kiangsi to Kweichow
1 armour moved from Kwangsi to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Kwangsi to Siam
2 armour moved from Kwangsi to Shan StateCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hunan
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Battle in Philippines
Battle in Shan State
Japanese attack with 2 armour
British defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Philippines from Americans, taking Shan State from UK_Pacific with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
4 carriers and 1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 aaGun moved from Suiyuyan to Chahar
1 infantry moved from Kiangsu to Kiangsi
1 armour moved from Kiangsi to Kwangsi
1 mech_infantry moved from Kwangtung to French Indo China
1 tactical_bomber moved from Hunan to Kiangsu
1 bomber moved from Hopei to JapanPlace Units - Japanese
2 submarines placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
3 armour placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
Japanese collect 50 PUs (2 lost to blockades); end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 bombers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from 33 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from Western United States to 6 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 destroyer, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 2 submarines
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Korea
Battle in 105 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win, taking Korea from Japanese, taking 105 Sea Zone from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
2 carriers moved from 33 Sea Zone to 6 Sea Zone
2 carriers moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 35 Sea Zone to Guam
2 fighters moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Tobruk
1 fighter moved from Gibraltar to Tobruk
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
4 bombers placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
3 infantry moved from Yunnan to Kweichow
1 fighter moved from Sikang to Kweichow
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 2/3 hits
Japanese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 2/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 2/3 hits
Japanese roll dice for 1 armour in Kwangsi, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Suiyuyan from Japanese to Chinese
EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Sikang to Szechwan
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Kwangsi : 1 artillery and 1 infantry
Yunnan : 1 artillery, 1 fighter and 3 infantry
Suiyuyan : 1 infantry
Hunan : 1 artillery and 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 51 / 60
Russians : 25 / 38
Japanese : 43 / 50
Americans : 60 / 87
Chinese : 8 / 14
British : 32 / 39
UK_Pacific : 14 / 16
Italians : 12 / 2
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.415
Median : 4.000
Variance : 0.288
Standard Deviation : 0.537
Total rolls : 53Japanese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.643
Median : 3.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.944
Median : 5.000
Variance : 1.176
Standard Deviation : 1.085
Total rolls : 18Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.350
Median : 3.500
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20 -
So I didn’t get a scramble for sz 6?
Not sure how the rule works.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - British
British repair damage of 9x factory_major; Remaining resources: 30 PUs;
British buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
4 mech_infantrys moved from India to Shan State
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 bomber moved from Bryansk to UkraineCombat - British
Battle in Kweichow
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Shan State
British attack with 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 armour
British roll dice for 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/7 hits
Japanese roll dice for 2 armour in Shan State, round 2 : 2/2 hits
1 infantry owned by the British, 2 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 armour
Casualties for British: 1 infantry and 1 mech_infantry
Battle in French Indo China
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - British
1 bomber moved from Ukraine to Bryansk
1 fighter moved from Shan State to India
1 fighter moved from French Indo China to India
1 tactical_bomber moved from Shan State to India
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Northwest Persia to Caucasus
2 armour and 3 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Persia to Caucasus
2 fighters moved from Persia to Russia
3 artilleries moved from Trans-Jordan to Iraq
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
1 fighter moved from United Kingdom to Gibraltar
1 aaGun moved from Yunnan to Shan StatePlace Units - British
1 fighter placed in United Kingdom
1 armour, 1 fighter and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,6,1,2,5,1,1,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,2,6
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 4 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Kweichow : 1 artillery, 1 infantry and 1 mech_infantry
Anhwe : 1 mech_infantry
Shan State : 1 aaGun and 3 mech_infantrys
India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
French Indo China : 1 flag, 1 mech_infantry
Sumatra : 1 flag, 1 infantry
22 Sea Zone : 1 flag
6 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Morocco : 1 armour, 1 artillery and 2 infantry
Algeria : 1 flag
French West Africa : 1 artillery and 1 infantry
Tunisia : 1 flag
Tobruk : 1 infantry
Bryansk : 1 bomber and 3 fighters
Russia : 2 fighters
Caucasus : 3 armour, 1 infantry and 3 mech_infantrys
97 Sea Zone : 1 submarine
Iraq : 3 artilleries
Eastern Persia : 1 flag
83 Sea Zone : 1 transport
Persia : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
98 Sea Zone : 1 flag
91 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 51 / 60
Russians : 25 / 38
Japanese : 38 / 50
Americans : 60 / 87
Chinese : 10 / 14
British : 32 / 37
UK_Pacific : 17 / 14
Italians : 12 / 2
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 30 times
2 was rolled 14 times
3 was rolled 16 times
4 was rolled 17 times
5 was rolled 18 times
6 was rolled 21 times
Average roll : 3.362
Median : 3.000
Variance : 1.426
Standard Deviation : 1.194
Total rolls : 116Null / Other
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 2.968
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 31Japanese Combat
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 2.968
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 31Germans Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.143
Median : 4.500
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14Chinese Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.944
Median : 5.000
Variance : 1.176
Standard Deviation : 1.085
Total rolls : 18Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.350
Median : 3.500
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Ukraine to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,4,1,2,1,2
Italians collect 1 PU (11 lost to blockades); end with 3 PUs total





