16L G40 StuckTojo(Axis) vs Omega1759(Allies +15)

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                1 fighter moved from Yunnan to Tsinghai
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Sikang
                1 infantry moved from Szechwan to Kweichow
                2 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 2 artilleries and 7 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry
        Sikang : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 26 / 35
        Japanese : 38 / 46
        Americans : 57 / 83
        Chinese : 7 / 13
        British : 32 / 32
        UK_Pacific : 19 / 16
        Italians : 13 / 10
        ANZAC : 14 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 artillery and 2 fighters; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 10 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - British
                Battle in Kwangsi
                    British attack with 1 artillery, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 6 armour, 1 artillery and 3 infantry
                        British roll dice for 1 artillery, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 :  4/15 hits
                        Japanese roll dice for 6 armour, 1 artillery and 3 infantry in Kwangsi, round 2 :  5/10 hits
                        5 infantry owned by the British, 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
                        British roll dice for 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 :  2/10 hits
                        Japanese roll dice for 6 armour in Kwangsi, round 3 :  6/6 hits
                        5 infantry owned by the British, 2 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
                    1 artillery owned by the British retreated to Yunnan
                    Japanese win with 4 armour remaining. Battle score for attacker is -9
                    Casualties for Japanese: 2 armour, 1 artillery and 3 infantry
                    Casualties for British: 10 infantry and 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 aaGun moved from Szechwan to Yunnan
                2 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Siam to Yunnan
                2 mech_infantrys moved from India to Yunnan
                1 infantry moved from India to Burma
                3 fighters moved from Persia to Bryansk
                1 bomber moved from Iraq to Bryansk
                2 armour and 3 mech_infantrys moved from Egypt to Iraq
                3 artilleries moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa
                1 armour moved from Algeria to Morocco
                1 fighter moved from 91 Sea Zone to United Kingdom
                1 infantry moved from Malaya to Shan State
                1 battleship moved from 35 Sea Zone to 33 Sea Zone

    Place Units - British
                1 armour and 2 fighters placed in Persia
                1 artillery placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,2,4
                UK_Pacific collect 16 PUs (3 lost to blockades); end with 16 PUs total
                Some Units in India change ownership: 4 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 1 aaGun, 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
        Shan State : 1 infantry
        Burma : 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
        Malaya : 1 harbour
        Sumatra : 1 flag, 1 infantry
        33 Sea Zone : 1 battleship
        22 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 artilleries
        Alexandria : 1 infantry
        Gibraltar : 1 aaGun, 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Morocco : 1 armour, 1 artillery and 2 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Bryansk : 1 bomber and 3 fighters
        97 Sea Zone : 1 submarine
        Iraq : 2 armour and 3 mech_infantrys
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Northwest Persia : 1 infantry
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 fighters
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 26 / 35
        Japanese : 38 / 46
        Americans : 57 / 83
        Chinese : 7 / 13
        British : 32 / 39
        UK_Pacific : 19 / 16
        Italians : 13 / 10
        ANZAC : 14 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 22 times
                3 was rolled 13 times
                4 was rolled 8 times
                5 was rolled 17 times
                6 was rolled 8 times
            Average roll : 3.222
            Median : 3.000
            Variance : 1.838
            Standard Deviation : 1.356
            Total rolls : 81

    Null / Other
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.040
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 25

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.040
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 25

    British Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.520
            Median : 3.000
            Variance : 0.792
            Standard Deviation : 0.890
            Total rolls : 25

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • '17 '16 '13 '12

    Got diced in Kwangsi! Hmmm!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 tactical_bomber moved from Ukraine to Southern Italy
                1 fighter moved from Ukraine to Southern Italy
                1 aaGun moved from Bessarabia to Ukraine
                1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 artillery placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,3,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,2,5,2,4,3
                Italians collect 2 PUs (11 lost to blockades); end with 2 PUs total

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 fighters moved from Philippines to French Indo China

    Combat - ANZAC
                Battle in French Indo China
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in French Indo China, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in French Indo China, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in French Indo China
                        ANZAC roll dice for 1 artillery and 2 fighters in French Indo China, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in French Indo China
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Northern Territory to Western Australia
                1 armour moved from Northern Territory to Western Australia
                1 transport moved from 62 Sea Zone to 56 Sea Zone
                1 fighter moved from New South Wales to Queensland
                2 aaGuns, 2 infantry and 1 mech_infantry moved from Northern Territory to Queensland
                2 fighters moved from Persia to Bryansk

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Yunnan : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 2 fighters and 1 harbour
        Western Australia : 1 armour, 1 artillery and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        36 Sea Zone : 1 transport
        19 Sea Zone : 1 flag
        56 Sea Zone : 1 transport
        62 Sea Zone : 1 submarine
        Bryansk : 2 fighters

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 26 / 35
        Japanese : 38 / 46
        Americans : 57 / 83
        Chinese : 7 / 13
        British : 32 / 39
        UK_Pacific : 19 / 16
        Italians : 13 / 2
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.286
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to Egypt
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

    Territory Summary for French :

    37 Sea Zone : 1 flag
        Gibraltar : 2 infantry
        Egypt : 1 fighter and 1 infantry
        United Kingdom : 2 infantry
        92 Sea Zone : 2 cruisers and 1 destroyer
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 26 / 35
        Japanese : 38 / 46
        Americans : 57 / 83
        Chinese : 7 / 13
        British : 32 / 39
        UK_Pacific : 19 / 16
        Italians : 13 / 2
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.286
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

  • '17 '16 '13 '12

    @StuckTojo:

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 tactical_bomber moved from Ukraine to Southern Italy
                1 fighter moved from Ukraine to Southern Italy
                1 aaGun moved from Bessarabia to Ukraine
                1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 artillery placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,3,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,2,5,2,4,3
                Italians collect 2 PUs (11 lost to blockades); end with 2 PUs total

    Brutal convoy rolls!

    I’m done for today. I should be able to do Soviets tomorrow morning.

    If you make  a large attack I would like to call OOL.

    Fun game!

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs;
                Germans buy 1 armour, 2 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 113 Sea Zone to 105 Sea Zone
                1 fighter moved from Normandy Bordeaux to 105 Sea Zone
                1 bomber moved from France to 105 Sea Zone
                1 bomber moved from France to 105 Sea Zone
                1 bomber moved from France to 105 Sea Zone
                2 infantry moved from Belarus to Archangel
                1 fighter and 1 tactical_bomber moved from Ukraine to Archangel
                1 infantry and 1 mech_infantry moved from Ukraine to Rostov
                5 armour moved from Ukraine to Rostov
                1 armour moved from Ukraine to Rostov
                1 carrier and 1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
                1 fighter and 1 tactical_bomber moved from Ukraine to Archangel
                1 bomber moved from Ukraine to Russia

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs;
                Germans buy 1 armour, 2 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 113 Sea Zone to 105 Sea Zone
                1 fighter moved from Normandy Bordeaux to 105 Sea Zone
                1 bomber moved from France to 105 Sea Zone
                1 bomber moved from France to 105 Sea Zone
                1 bomber moved from France to 105 Sea Zone
                2 infantry moved from Belarus to Archangel
                1 fighter and 1 tactical_bomber moved from Ukraine to Archangel
                1 infantry and 1 mech_infantry moved from Ukraine to Rostov
                5 armour moved from Ukraine to Rostov
                1 armour moved from Ukraine to Rostov
                1 carrier and 1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
                1 fighter and 1 tactical_bomber moved from Ukraine to Archangel
                1 bomber moved from Ukraine to Russia

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total.
                Battle in 114 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers
                    Russians defend with 1 cruiser
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in 105 Sea Zone
                    Germans attack with 3 bombers, 1 destroyer and 1 fighter
                    Russians defend with 1 submarine; Americans defend with 1 submarine
                    Germans win, taking 105 Sea Zone from Neutral with 3 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Rostov
                    Germans attack with 6 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 aaGun, 6 infantry and 1 mech_infantry
                    3 armour owned by the Germans retreated to Ukraine
                    Russians win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 3 armour, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 aaGun and 5 infantry
                Battle in Archangel
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 artilleries and 1 infantry
                    Germans win, taking Archangel from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Russians: 2 artilleries and 1 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Archangel to Novgorod
                1 mech_infantry moved from Poland to Novgorod
                2 infantry moved from Finland to Karelia
                2 infantry moved from Eastern Poland to Belarus
                2 aaGuns moved from Western Ukraine to Ukraine
                5 artilleries moved from Western Ukraine to Ukraine
                32 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                1 artillery and 1 infantry moved from Eastern Poland to Baltic States
                1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Western Germany to Southern Italy
                2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 fighter moved from 105 Sea Zone to Normandy Bordeaux
                3 bombers moved from 105 Sea Zone to France
                2 infantry moved from France to Normandy Bordeaux
                1 artillery moved from Western Germany to France
                1 bomber moved from Russia to Novgorod

    Place Units - Germans
                1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                3 infantry placed in France
                4 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,3,2,3,2,4
                Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 5x factory_major; Remaining resources: 30 PUs;
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                2 fighters moved from Bryansk to Archangel
                1 infantry moved from Vologda to Archangel
                1 mech_infantry moved from Bryansk to Archangel
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Archangel, round 3 :  1/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Buryatia
                    Russians attack with 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Buryatia, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Rostov to Bryansk
                2 armour moved from Volgograd to Bryansk
                2 artilleries moved from Russia to Bryansk
                3 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                3 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Samara
                3 armour moved from Russia to Bryansk
                1 infantry moved from Bryansk to Rostov
                1 armour moved from Northwest Persia to Volgograd
                2 fighters moved from Archangel to Bryansk

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 38 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag, 1 mech_infantry
        Bryansk : 3 aaGuns, 5 armour, 6 artilleries, 3 fighters, 40 infantry, 2 mech_infantrys and 1 tactical_bomber
        Rostov : 6 infantry
        Archangel : 1 infantry and 1 mech_infantry
        Russia : 1 airfield, 1 factory_major and 10 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 armour and 1 factory_minor
        Samara : 2 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 29 / 38
        Japanese : 38 / 46
        Americans : 57 / 83
        Chinese : 7 / 13
        British : 32 / 39
        UK_Pacific : 19 / 16
        Italians : 12 / 2
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.560
            Standard Deviation : 0.748
            Total rolls : 26

    Japanese Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.353
            Standard Deviation : 0.594
            Total rolls : 18

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 5x factory_major; Remaining resources: 30 PUs;
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                2 fighters moved from Bryansk to Archangel
                1 infantry moved from Vologda to Archangel
                1 mech_infantry moved from Bryansk to Archangel
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Archangel, round 3 :  1/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Buryatia
                    Russians attack with 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Buryatia, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Rostov to Bryansk
                2 armour moved from Volgograd to Bryansk
                2 artilleries moved from Russia to Bryansk
                3 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                3 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Samara
                3 armour moved from Russia to Bryansk
                1 infantry moved from Bryansk to Rostov
                1 armour moved from Northwest Persia to Volgograd
                2 fighters moved from Archangel to Bryansk

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 38 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Samara: 2 infantry
                EDIT: Adding units owned by Russians to Vologda: 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag, 1 mech_infantry
        Bryansk : 3 aaGuns, 5 armour, 6 artilleries, 3 fighters, 40 infantry, 2 mech_infantrys and 1 tactical_bomber
        Rostov : 6 infantry
        Archangel : 1 infantry and 1 mech_infantry
        Russia : 1 airfield, 1 factory_major and 10 infantry
        Western Ukraine : 1 infantry
        Vologda : 2 infantry
        Volgograd : 1 armour and 1 factory_minor
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 29 / 38
        Japanese : 38 / 46
        Americans : 57 / 83
        Chinese : 7 / 13
        British : 32 / 39
        UK_Pacific : 19 / 16
        Italians : 12 / 2
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.560
            Standard Deviation : 0.748
            Total rolls : 26

    Japanese Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.353
            Standard Deviation : 0.594
            Total rolls : 18

  • '17 '16 '13 '12

    Tiny edit to bring the 2 infantries to Vologda instead.

  • '19 '17 '16

    No worries.

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 5 armour, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 mech_infantrys moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 fighter moved from 20 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from Kwangtung to 20 Sea Zone
                1 mech_infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Kansu to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 artillery moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 bomber moved from Suiyuyan to Hopei
                1 tactical_bomber moved from Kiangsu to Hunan
                1 armour moved from Kiangsi to Kweichow
                1 armour moved from Kwangsi to Siam
                      Japanese take Siam from UK_Pacific
                1 armour moved from Kwangsi to Siam
                2 armour moved from Kwangsi to Shan State

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 5 armour, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 mech_infantrys moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 fighter moved from 20 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from Kwangtung to 20 Sea Zone
                1 mech_infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Kansu to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 artillery moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 bomber moved from Suiyuyan to Hopei
                1 tactical_bomber moved from Kiangsu to Hunan
                1 armour moved from Kiangsi to Kweichow
                1 armour moved from Kwangsi to Siam
                      Japanese take Siam from UK_Pacific
                1 armour moved from Kwangsi to Siam
                2 armour moved from Kwangsi to Shan State

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Hunan
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                Battle in Philippines
                Battle in Shan State
                    Japanese attack with 2 armour
                    British defend with 1 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Philippines from Americans, taking Shan State from UK_Pacific with 2 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                4 carriers and 1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                1 aaGun moved from Suiyuyan to Chahar
                1 infantry moved from Kiangsu to Kiangsi
                1 armour moved from Kiangsi to Kwangsi
                1 mech_infantry moved from Kwangtung to French Indo China
                1 tactical_bomber moved from Hunan to Kiangsu
                1 bomber moved from Hopei to Japan

    Place Units - Japanese
                2 submarines placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Kiangsu
                3 armour placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
                Japanese collect 50 PUs (2 lost to blockades); end with 50 PUs total

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 bombers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
                1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                3 fighters moved from 33 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                2 fighters moved from 91 Sea Zone to 105 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 cruiser, 1 destroyer, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                    Japanese defend with 2 submarines
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in Korea
                Battle in 105 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win, taking Korea from Japanese, taking 105 Sea Zone from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                2 carriers moved from 33 Sea Zone to 6 Sea Zone
                2 carriers moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 35 Sea Zone to Guam
                2 fighters moved from 105 Sea Zone to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Tobruk
                1 fighter moved from Gibraltar to Tobruk
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                4 bombers placed in Eastern United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                3 infantry moved from Yunnan to Kweichow
                1 fighter moved from Sikang to Kweichow
                1 artillery and 2 infantry moved from Yunnan to Kwangsi
                1 artillery and 2 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 :  0/3 hits
                        Japanese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 :  2/3 hits
                        Japanese roll dice for 2 infantry in Hunan, round 3 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 :  2/2 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    retreated to Kweichow
                    Japanese win with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 3 infantry
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 :  2/3 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Suiyuyan from Japanese to Chinese
                EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
                EDIT: Removing units owned by Chinese from Shensi: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 artillery and 1 infantry
        Yunnan : 1 artillery, 1 fighter and 3 infantry
        Suiyuyan : 1 infantry
        Hunan : 1 artillery and 1 infantry
        Tsinghai : 1 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 25 / 38
        Japanese : 43 / 50
        Americans : 60 / 87
        Chinese : 8 / 14
        British : 32 / 39
        UK_Pacific : 14 / 16
        Italians : 12 / 2
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 8 times
            Average roll : 3.415
            Median : 4.000
            Variance : 0.288
            Standard Deviation : 0.537
            Total rolls : 53

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.643
            Median : 3.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.944
            Median : 5.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

    Americans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.350
            Median : 3.500
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20

  • '19 '17 '16

    So I didn’t get a scramble for sz 6?

    Not sure how the rule works.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British repair damage of 9x factory_major; Remaining resources: 30 PUs;
                British buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                4 mech_infantrys moved from India to Shan State
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                1 fighter moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 mech_infantry moved from Yunnan to French Indo China
                1 mech_infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Anhwe
                      Chinese take Anhwe from Japanese
                1 bomber moved from Bryansk to Ukraine

    Combat - British
                Battle in Kweichow
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Kweichow, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Shan State
                    British attack with 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 armour
                        British roll dice for 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Shan State, round 2 :  2/7 hits
                        Japanese roll dice for 2 armour in Shan State, round 2 :  2/2 hits
                        1 infantry owned by the British, 2 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 armour
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in French Indo China
                    British attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Ukraine to Bryansk
                1 fighter moved from Shan State to India
                1 fighter moved from French Indo China to India
                1 tactical_bomber moved from Shan State to India
                1 infantry moved from Alexandria to Tobruk
                1 infantry moved from Northwest Persia to Caucasus
                2 armour and 3 mech_infantrys moved from Iraq to Caucasus
                1 armour moved from Persia to Caucasus
                2 fighters moved from Persia to Russia
                3 artilleries moved from Trans-Jordan to Iraq
                1 battleship moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
                1 fighter moved from United Kingdom to Gibraltar
                1 aaGun moved from Yunnan to Shan State

    Place Units - British
                1 fighter placed in United Kingdom
                1 armour, 1 fighter and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,6,1,2,5,1,1,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,2,6
                UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
                Some Units in India change ownership: 4 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Kweichow : 1 artillery, 1 infantry and 1 mech_infantry
        Anhwe : 1 mech_infantry
        Shan State : 1 aaGun and 3 mech_infantrys
        India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        French Indo China : 1 flag, 1 mech_infantry
        Sumatra : 1 flag, 1 infantry
        22 Sea Zone : 1 flag
        6 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Morocco : 1 armour, 1 artillery and 2 infantry
        Algeria : 1 flag
        French West Africa : 1 artillery and 1 infantry
        Tunisia : 1 flag
        Tobruk : 1 infantry
        Bryansk : 1 bomber and 3 fighters
        Russia : 2 fighters
        Caucasus : 3 armour, 1 infantry and 3 mech_infantrys
        97 Sea Zone : 1 submarine
        Iraq : 3 artilleries
        Eastern Persia : 1 flag
        83 Sea Zone : 1 transport
        Persia : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 25 / 38
        Japanese : 38 / 50
        Americans : 60 / 87
        Chinese : 10 / 14
        British : 32 / 37
        UK_Pacific : 17 / 14
        Italians : 12 / 2
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 30 times
                2 was rolled 14 times
                3 was rolled 16 times
                4 was rolled 17 times
                5 was rolled 18 times
                6 was rolled 21 times
            Average roll : 3.362
            Median : 3.000
            Variance : 1.426
            Standard Deviation : 1.194
            Total rolls : 116

    Null / Other
                1 was rolled 10 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 2.968
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 31

    Japanese Combat
                1 was rolled 10 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 2.968
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 31

    Germans Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.143
            Median : 4.500
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.944
            Median : 5.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

    Americans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.350
            Median : 3.500
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,4,1,2,1,2
                Italians collect 1 PU (11 lost to blockades); end with 3 PUs total

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