16L G40 Talleyrand19(Axis) vs StuckTojo(Allies +23)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Vologda
                3 infantry moved from Russia to Smolensk
                3 infantry moved from Bryansk to Belarus
                1 armour moved from Bryansk to Smolensk
                1 armour moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
                1 fighter moved from Bryansk to Belarus
                1 armour moved from Bryansk to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 armour, 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 artilleries and 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 3 artilleries and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 armour, 1 fighter and 3 infantry
                    Germans defend with 2 artilleries
                    Russians win, taking Belarus from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 infantry moved from Volgograd to Caucasus
                3 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Bessarabia to Eastern Poland
                3 infantry moved from Rostov to Ukraine
                2 armour moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Belarus to Russia
                1 armour moved from Russia to Kazakhstan
                2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                1 aaGun moved from Bryansk to Russia
                1 aaGun moved from Bryansk to Ukraine

    Place Units - Russians
                3 infantry placed in Volgograd
                1 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 fighter, 6 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Japan to Korea
                3 fighters moved from Japan to Korea
                4 fighters moved from Manchuria to Korea
                1 tactical_bomber moved from Manchuria to Korea
                1 tactical_bomber moved from Jehol to Korea
                1 bomber moved from Jehol to Korea
                1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Chahar to Hopei
                1 mech_infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Szechwan to Sikang
                2 armour moved from Kweichow to Sikang
                1 mech_infantry moved from Kweichow to Sikang
                2 armour moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 mech_infantry moved from French Indo China to Yunnan
                2 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Malaya to Yunnan
                1 infantry moved from Central America to Southeast Mexico
                      Japanese take Southeast Mexico from Americans
                1 infantry moved from Central America to 64 Sea Zone
                1 infantry and 1 transport moved from 64 Sea Zone to 89 Sea Zone
                1 infantry moved from 89 Sea Zone to West Indies

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 2 bombers, 7 fighters and 2 tactical_bombers
                    Americans defend with 1 armour, 3 infantry and 2 mech_infantrys
                    Japanese win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 armour, 3 infantry and 2 mech_infantrys
                    Casualties for Japanese: 3 fighters
                Battle in West Indies
                Battle in Yunnan
                    Japanese attack with 2 armour, 2 infantry and 3 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking West Indies from Americans, taking Yunnan from Chinese with 2 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Sikang
                    Japanese attack with 3 armour and 1 mech_infantry
                    Chinese defend with 5 infantry
                    Chinese win with 2 infantry remaining. Battle score for attacker is -13
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 3 armour and 1 mech_infantry

    Non Combat Move - Japanese
                3 mech_infantrys moved from Kiangsu to Hunan
                3 infantry moved from Anhwe to Hunan
                1 infantry moved from French Indo China to Shan State
                3 mech_infantrys moved from Shantung to Manchuria
                2 tactical_bombers moved from Korea to Manchuria
                2 bombers moved from Korea to Manchuria
                4 fighters moved from Korea to Manchuria
                2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Japanese
                3 infantry placed in Manchuria
                3 mech_infantrys placed in Kwangtung
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                2 mech_infantrys and 1 tactical_bomber placed in Shantung
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 bombers, 1 fighter and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                2 destroyers moved from 110 Sea Zone to 125 Sea Zone
                1 armour and 1 infantry moved from 125 Sea Zone to Norway
                2 carriers moved from 110 Sea Zone to 125 Sea Zone
                1 battleship moved from 110 Sea Zone to 125 Sea Zone
                3 fighters moved from 110 Sea Zone to 125 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 fighter moved from Western United States to 89 Sea Zone
                1 armour and 1 mech_infantry moved from Central United States to Southeast Mexico
                1 armour moved from Central United States to Southeast Mexico

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 bombers, 1 fighter and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                2 destroyers moved from 110 Sea Zone to 125 Sea Zone
                1 armour and 1 infantry moved from 125 Sea Zone to Norway
                2 carriers moved from 110 Sea Zone to 125 Sea Zone
                1 battleship moved from 110 Sea Zone to 125 Sea Zone
                3 fighters moved from 110 Sea Zone to 125 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 fighter moved from Western United States to 89 Sea Zone
                1 armour and 1 mech_infantry moved from Central United States to Southeast Mexico
                1 armour moved from Central United States to Southeast Mexico

    Combat - Americans
                Battle in 125 Sea Zone
                    French loiter and taunt with 1 infantry; Americans attack with 1 battleship, 2 carriers, 2 destroyers, 3 fighters and 2 transports
                    Germans defend with 1 submarine
                    Americans win, taking 125 Sea Zone from Germans with 1 battleship, 2 carriers, 2 destroyers, 3 fighters and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 89 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Norway
                Battle in Southeast Mexico
                    Americans attack with 2 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Norway from Germans, taking Southeast Mexico from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 infantry moved from Central United States to Eastern United States
                1 fighter moved from 89 Sea Zone to Eastern United States
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from Amur to Buryatia

    Place Units - Americans
                3 bombers placed in Eastern United States
                1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 55 PUs total
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                1 armour moved from Burma to Yunnan
                1 mech_infantry moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                2 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                2 fighters moved from West India to Yunnan
                1 armour moved from India to Yunnan

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Burma to Yunnan
                1 mech_infantry moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                2 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                2 fighters moved from West India to Yunnan
                1 armour moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 2 armour, 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 2 armour, 2 infantry and 3 mech_infantrys
                    British win, taking Yunnan from Japanese with 2 armour, 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Japanese: 2 armour, 2 infantry and 3 mech_infantrys
                    Casualties for British: 2 infantry and 1 mech_infantry

    Non Combat Move - British
                1 infantry moved from India to Burma
                3 fighters moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Burma
                1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber moved from Belgian Congo to Tanganyika Territory
                1 armour moved from Union of South Africa to Tanganyika Territory
                1 armour and 5 infantry moved from Holland Belgium to 110 Sea Zone
                1 armour, 5 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
                1 armour and 5 infantry moved from 125 Sea Zone to Norway
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 aaGun moved from 125 Sea Zone to Norway
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
                1 cruiser moved from 80 Sea Zone to 72 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from Holland Belgium to Normandy Bordeaux

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 factory_minor placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • '19 '17 '16

    So why can’t UK build a factory on W India? It’s a UK territory in the Europe game.


  • hmmmm, what error does it give? I’m honestly not sure…find anything on the forums?


  • oh west india is actually for the Pacific UK in Global…that’s why

  • '19 '17 '16

    @Talleyrand19:

    oh west india is actually for the Pacific UK in Global…that’s why

    Crappy. Wish I had that 12 bucks back.  :cry:


  • just place 12 pu’s worth of stuff in edit mode (or tell me what you want and I’ll place it) and then never place that factory…same thing

  • '19 '17 '16

    Can you pop a fighter on London for me? And get rid of the 2nd factory on S Africa then?

    We’ll just call it even.  :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour, 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 mech_infantrys moved from Northern Italy to Holland Belgium
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                2 mech_infantrys moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber and 3 mech_infantrys
                    British defend with 1 infantry; French defend with 1 factory_minor and 1 harbour
                    Italians win, taking Normandy Bordeaux from French with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Gibraltar
                Battle in Holland Belgium
                    Italians attack with 5 mech_infantrys
                    British defend with 1 infantry
                    Italians win, taking Gibraltar from British, taking Holland Belgium from British with 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Normandy Bordeaux to Southern Italy
                1 artillery moved from Syria to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                1 armour moved from Tobruk to Egypt
                1 armour moved from Algeria to Libya
                1 battleship, 1 carrier, 1 submarine and 2 transports moved from 96 Sea Zone to 92 Sea Zone
                3 fighters moved from Egypt to Iraq

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Egypt
                1 factory_minor placed in Iraq
                4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 47 PUs

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from Burma to Kwangtung
                2 fighters moved from Burma to Shan State
                1 fighter moved from 57 Sea Zone to Shan State

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from Burma to Kwangtung
                2 fighters moved from Burma to Shan State
                1 fighter moved from 57 Sea Zone to Shan State

    Combat - ANZAC
                Strategic bombing raid in Kwangtung
                    Bombing raid in Kwangtung rolls: 3 and causes: 3 damage to unit: harbour
                    Bombing raid in Kwangtung causes 3 damage total.
                Battle in Java
                Battle in Shan State
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 infantry
                    ANZAC win, taking Java from Japanese with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 fighter moved from Shan State to 20 Sea Zone
                1 fighter moved from Shan State to Burma
                1 fighter moved from Shan State to Burma
                1 carrier moved from 57 Sea Zone to 42 Sea Zone
                1 fighter moved from New South Wales to 42 Sea Zone
                2 infantry moved from Queensland to New South Wales
                1 aaGun moved from Queensland to New South Wales

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from French West Africa to Kenya
                2 infantry moved from 125 Sea Zone to Norway

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Germany to Norway
                6 bombers, 5 fighters and 5 tactical_bombers moved from Western Germany to Norway
                6 armour moved from Romania to Bessarabia
                3 infantry moved from Romania to Bessarabia
                5 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from Novgorod to Eastern Poland
                2 mech_infantrys moved from Novgorod to Belarus
                4 armour moved from Novgorod to Belarus
                1 mech_infantry moved from Germany to Eastern Poland

    Combat - Germans
                Battle in Norway
                    Germans attack with 6 bombers, 6 fighters and 5 tactical_bombers
                    British defend with 1 aaGun, 1 armour and 5 infantry; French defend with 2 infantry; Americans defend with 1 armour and 1 infantry
                    Germans win with 6 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 fighters and 1 tactical_bomber
                    Casualties for British: 1 aaGun, 1 armour and 5 infantry
                    Casualties for French: 2 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Eastern Poland
                    Germans attack with 2 bombers and 6 mech_infantrys
                    Russians defend with 5 infantry
                    Germans win, taking Eastern Poland from Russians with 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Russians: 5 infantry
                Battle in Belarus
                    Germans attack with 4 armour and 2 mech_infantrys
                    Russians defend with 1 armour and 2 infantry
                    Germans win, taking Belarus from Russians with 4 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 armour and 2 infantry
                Battle in Bessarabia
                    Germans attack with 6 armour and 3 infantry
                    Russians defend with 4 infantry
                    Germans win, taking Bessarabia from Russians with 6 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Novgorod to Archangel
                2 bombers moved from Eastern Poland to Novgorod
                6 bombers and 3 fighters moved from Norway to Western Germany
                4 tactical_bombers moved from Norway to Western Germany
                1 mech_infantry moved from France to Germany
                3 aaGuns moved from Germany to Western Germany

    Place Units - Germans
                1 bomber placed in Western Germany
                3 infantry placed in Finland
                1 armour and 2 mech_infantrys placed in Novgorod
                3 armour placed in Romania
                3 armour placed in Germany
                Germans undo move 5.
                Germans undo move 3.
                3 armour placed in Novgorod
                1 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Germany to Norway
                6 bombers, 5 fighters and 5 tactical_bombers moved from Western Germany to Norway
                6 armour moved from Romania to Bessarabia
                3 infantry moved from Romania to Bessarabia
                5 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from Novgorod to Eastern Poland
                2 mech_infantrys moved from Novgorod to Belarus
                4 armour moved from Novgorod to Belarus
                1 mech_infantry moved from Germany to Eastern Poland

    Combat - Germans
                Battle in Norway
                    Germans attack with 6 bombers, 6 fighters and 5 tactical_bombers
                    British defend with 1 aaGun, 1 armour and 5 infantry; French defend with 2 infantry; Americans defend with 1 armour and 1 infantry
                    Germans win with 6 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 fighters and 1 tactical_bomber
                    Casualties for British: 1 aaGun, 1 armour and 5 infantry
                    Casualties for French: 2 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Eastern Poland
                    Germans attack with 2 bombers and 6 mech_infantrys
                    Russians defend with 5 infantry
                    Germans win, taking Eastern Poland from Russians with 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Russians: 5 infantry
                Battle in Belarus
                    Germans attack with 4 armour and 2 mech_infantrys
                    Russians defend with 1 armour and 2 infantry
                    Germans win, taking Belarus from Russians with 4 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 armour and 2 infantry
                Battle in Bessarabia
                    Germans attack with 6 armour and 3 infantry
                    Russians defend with 4 infantry
                    Germans win, taking Bessarabia from Russians with 6 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Novgorod to Archangel
                2 bombers moved from Eastern Poland to Novgorod
                6 bombers and 3 fighters moved from Norway to Western Germany
                4 tactical_bombers moved from Norway to Western Germany
                1 mech_infantry moved from France to Germany
                3 aaGuns moved from Germany to Western Germany

    Place Units - Germans
                1 bomber placed in Western Germany
                3 infantry placed in Finland
                1 armour and 2 mech_infantrys placed in Novgorod
                3 armour placed in Romania
                3 armour placed in Germany
                Germans undo move 5.
                Germans undo move 3.
                3 armour placed in Novgorod
                1 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 96 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to 92 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Kazakhstan to Shensi
                2 infantry moved from Smolensk to Belarus
                1 armour moved from Smolensk to Belarus
                2 fighters and 1 tactical_bomber moved from Russia to Belarus
                1 submarine moved from 92 Sea Zone to 93 Sea Zone

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