@simon33 said in cwglee51 allies+40 vs simon Axis OOB:
Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
Slight update, same Q.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 battleship and 1 fighter; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Szechwan to Yunnan
2 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
3 mech_infantrys moved from India to Yunnan
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Italians defend with 2 cruisers
British win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 destroyer and 1 fighter
Casualties for Italians: 2 cruisers
Battle in Yunnan
British attack with 1 artillery, 3 infantry and 3 mech_infantrys
Japanese defend with 2 mech_infantrys
British win, taking Yunnan from Japanese with 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Non Combat Move - British
2 aaGuns moved from Burma to Yunnan
1 aaGun moved from India to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 mech_infantry moved from India to Burma
3 armour, 2 artilleries and 4 infantry moved from India to Burma
1 infantry and 1 mech_infantry moved from Iraq to 80 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Scotland to Novgorod
1 fighter moved from United Kingdom to Scotland
1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Egypt
Place Units - British
1 battleship placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 36 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,4,3,4,5
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Alexandria to Tobruk
2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 artillery placed in Northern Italy
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 8 PUs; end with 9 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 60 Sea Zone
1 fighter moved from India to Yunnan
2 fighters moved from Queensland to 60 Sea Zone
Place Units - ANZAC
1 bomber placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,2,2,2,4,6,2,4,4,2,2,2,5,1,4,3,2,3,2,1
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Scotland
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 46 PUs;
Germans buy 4 artilleries, 2 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
9 bombers moved from Western Germany to Novgorod
1 armour, 3 artilleries, 15 infantry and 4 mech_infantrys moved from Baltic States to Novgorod
4 mech_infantrys moved from Poland to Novgorod
1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Southern Italy to Eastern Poland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
7 infantry moved from Finland to Karelia
Combat - Germans
Battle in Karelia
Germans attack with 7 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 3 artilleries, 9 bombers, 15 infantry and 8 mech_infantrys
British defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 24 infantry
Germans win, taking Novgorod from Russians with 1 armour, 3 artilleries, 6 bombers and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 bombers, 15 infantry and 7 mech_infantrys
Casualties for British: 1 fighter
Casualties for Russians: 2 aaGuns, 2 artilleries and 24 infantry
Non Combat Move - Germans
6 bombers moved from Novgorod to Germany
1 mech_infantry moved from Germany to Baltic States
1 tactical_bomber moved from Eastern Poland to Romania
2 artilleries moved from Slovakia Hungary to Romania
5 infantry moved from Bulgaria to Romania
4 tactical_bombers moved from Southern Italy to Romania
2 fighters moved from Southern Italy to Romania
3 fighters moved from Gibraltar to Southern Italy
Place Units - Germans
2 bombers placed in Western Germany
1 artillery and 2 infantry placed in Romania
3 artilleries placed in Finland
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Belarus to Baltic States
4 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Bryansk to Baltic States
1 tactical_bomber moved from Bryansk to Baltic States
1 fighter moved from Bryansk to Eastern Poland
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Smolensk to Belarus
6 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Russia to Bryansk
4 armour and 4 mech_infantrys moved from Bessarabia to Bryansk
3 infantry moved from Rostov to Bryansk
3 infantry moved from Volgograd to Rostov
1 artillery moved from Bessarabia to Western Ukraine
1 aaGun moved from Ukraine to Bryansk
3 infantry moved from Bessarabia to Western Ukraine
1 fighter moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
2 aaGuns moved from Sakha to Amur
1 aaGun moved from Bessarabia to Ukraine
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour and 14 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
3 fighters moved from 54 Sea Zone to New South Wales
3 tactical_bombers moved from 54 Sea Zone to New South Wales
2 infantry moved from Manchuria to Korea
1 fighter moved from Manchuria to Chahar
1 bomber moved from Japan to Hopei
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Kweichow
1 fighter moved from French Indo China to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 fighter moved from Manchuria to 5 Sea Zone
1 bomber moved from Japan to Korea
2 mech_infantrys moved from Kiangsu to Chahar
1 submarine moved from 37 Sea Zone to 79 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in New South Wales
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 bomber, 1 factory_minor and 1 harbour
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomber
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Chahar
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 79 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Korea
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Korea to Japan
3 mech_infantrys moved from Shantung to Manchuria
1 fighter moved from Chahar to Manchuria
1 bomber moved from Hopei to Kiangsu
1 mech_infantry moved from Kiangsu to Kwangsi
3 armour moved from Hunan to French Indo China
1 fighter moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from 5 Sea Zone to Manchuria
1 aaGun moved from Anhwe to Kiangsi
1 fighter and 2 tactical_bombers moved from French Indo China to Manchuria
3 fighters and 3 tactical_bombers moved from New South Wales to 54 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Amur to Shantung
1 bomber moved from United Kingdom to Western Germany
4 infantry moved from Eastern United States to 101 Sea Zone
1 battleship, 2 carriers, 4 fighters, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Strategic bombing raid in Shantung
1 bomber killed by AA
Bombing raid in Shantung causes 0 damage total.
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Gibraltar
Americans attack with 4 infantry
Italians defend with 1 armour and 1 harbour
Americans win, taking Gibraltar from Italians with 4 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Americans
1 carrier moved from 3 Sea Zone to 4 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 3 Sea Zone to 4 Sea Zone
2 infantry moved from Amur to Siberia
1 artillery moved from Amur to Siberia
3 mech_infantrys moved from Amur to Sakha
2 armour moved from Soviet Far East to Sakha
2 infantry moved from Soviet Far East to Siberia
5 fighters moved from Amur to Siberia
2 fighters moved from Siberia to 4 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
3 transports moved from 3 Sea Zone to 1 Sea Zone
1 bomber moved from Western Germany to United Kingdom
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 carrier and 3 transports placed in 10 Sea Zone
3 armour and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Place Units - Chinese
1 infantry placed in Yunnan
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 artillery and 1 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
1 fighter moved from Burma to Kweichow
Combat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Battle in 79 Sea Zone
British attack with 1 battleship and 1 destroyer
Japanese defend with 1 submarine
British win, taking 79 Sea Zone from Japanese with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kwangsi
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Kwangsi from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 mech_infantrys
retreated to Kweichow
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Kweichow to Burma
1 tactical_bomber moved from Kwangsi to Burma
2 aaGuns and 3 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Shan State to Siam
1 infantry moved from Burma to Shan State
2 infantry moved from India to Burma
1 mech_infantry moved from West India to Burma
1 infantry moved from West India to India
1 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Scotland to Gibraltar
1 tactical_bomber moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Scotland to United Kingdom
2 aaGuns moved from Scotland to United Kingdom
1 bomber moved from Western Germany to United Kingdom
Place Units - British
1 fighter placed in United Kingdom
1 carrier placed in 106 Sea Zone
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 4 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Tobruk to Trans-Jordan
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 4 infantry
French defend with 1 infantry; ANZAC defend with 2 infantry
Italians win, taking Trans-Jordan from British with 2 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
6 infantry moved from Tobruk to Alexandria
1 bomber moved from Trans-Jordan to Greece
1 armour moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Southern Italy to Alexandria
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 8 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 60 Sea Zone to Burma
1 fighter moved from Yunnan to Burma
1 carrier moved from 60 Sea Zone to 57 Sea Zone
1 tactical_bomber moved from Queensland to 57 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4,1,4,1,6,6,5,1,2,4,6,5,1,6,1,1,1,3,5
ANZAC collect 8 PUs (2 lost to blockades); end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Scotland to Gibraltar
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Romania to Bessarabia
4 infantry moved from Romania to Eastern Poland
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 mech_infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
3 bombers moved from Germany to Eastern Poland
1 bomber moved from Germany to Belarus
1 bomber moved from Germany to Bessarabia
1 bomber moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 5 bombers and 4 infantry
Russians defend with 3 infantry
Germans win, taking Eastern Poland from Russians with 5 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Germany
5 bombers moved from Eastern Poland to Germany
1 bomber moved from Bessarabia to Germany
7 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
3 artilleries moved from Finland to Karelia
3 fighters moved from Southern Italy to Alexandria
2 fighters moved from Romania to Alexandria
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Romania to Greece
3 tactical_bombers moved from Romania to Southern Italy
2 tactical_bombers moved from Romania to Western Germany
Place Units - Germans
1 destroyer placed in 110 Sea Zone
3 artilleries placed in Novgorod
3 mech_infantrys placed in Finland
3 mech_infantrys placed in Romania
3 mech_infantrys placed in France
1 mech_infantry placed in Germany
Germans undo move 6.
1 mech_infantry placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
3 infantry moved from Western Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Bryansk to Eastern Poland
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
5 infantry moved from Vologda to Archangel
1 submarine moved from 104 Sea Zone to 92 Sea Zone
Combat - Russians
Battle in Belarus
Russians attack with 4 infantry
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
9 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Rostov to Ukraine
3 infantry moved from Volgograd to Rostov
4 infantry moved from Russia to Smolensk
1 armour moved from Russia to Bryansk
2 armour and 3 mech_infantrys moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
2 aaGuns moved from Amur to Siberia
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 7x factory_major; Remaining resources: 6 SuicideAttackTokens; 53 PUs;
Japanese buy 1 destroyer, 8 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 mech_infantry moved from Chahar to Hopei
3 mech_infantrys moved from Shantung to Hopei
3 mech_infantrys moved from Kiangsu to Kwangsi
3 mech_infantrys moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
2 fighters moved from French Indo China to Shan State
2 armour moved from French Indo China to Siam
1 bomber moved from Kiangsu to Hopei
1 armour moved from French Indo China to Siam
Combat - Japanese
Battle in Shan State
Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is -11
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter and 1 mech_infantry
Battle in Siam
Japanese attack with 3 armour
British defend with 1 infantry
Japanese win, taking Siam from UK_Pacific with 2 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Hopei
Japanese attack with 1 bomber and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 6 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to French Indo China
2 fighters moved from Yunnan to French Indo China
2 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 bomber moved from Hopei to Kwangtung
1 aaGun moved from Kiangsi to Kwangtung
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 3 transports moved from 54 Sea Zone to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
6 mech_infantrys moved from Manchuria to Anhwe
1 carrier moved from 20 Sea Zone to 33 Sea Zone
1 transport moved from 20 Sea Zone to 33 Sea Zone
2 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Manchuria to French Indo China
Place Units - Japanese
5 infantry placed in Japan
3 infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
2 mech_infantrys placed in Kwangtung
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 bomber moved from United Kingdom to Normandy Bordeaux
4 fighters moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 92 Sea Zone
Russians loiter and taunt; Americans attack with 4 fighters
Italians defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Soviet Far East to Amur
1 artillery and 5 infantry moved from Siberia to Amur
2 armour and 3 mech_infantrys moved from Sakha to Amur
3 fighters moved from Siberia to Amur
2 infantry moved from Soviet Far East to Siberia
1 fighter moved from 4 Sea Zone to Amur
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 carrier moved from 8 Sea Zone to 4 Sea Zone
3 armour and 3 infantry moved from Western United States to 10 Sea Zone
3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 4 Sea Zone
3 armour and 3 infantry moved from 4 Sea Zone to Soviet Far East
3 transports moved from 1 Sea Zone to 10 Sea Zone
2 transports moved from 4 Sea Zone to 1 Sea Zone
2 aaGuns moved from British Columbia to Alaska
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 armour, 2 fighters, 3 infantry and 2 mech_infantrys placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Americans collect 50 PUs (3 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Germany
3 fighters moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Malaya to Shan State
4 mech_infantrys moved from Burma to Kwangsi
1 armour moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
1 artillery moved from Burma to Shan State
2 infantry moved from Burma to Shan State
1 battleship and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
Combat - British
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in 110 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Kwangsi
British attack with 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 6 mech_infantrys
British win, taking Kwangsi from Japanese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 6 mech_infantrys
Casualties for British: 2 mech_infantrys
Battle in Shan State
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Non Combat Move - British
1 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
1 fighter moved from Union of South Africa to Egypt
2 fighters moved from Gibraltar to Nigeria
1 tactical_bomber moved from Gibraltar to French Central Africa
2 fighters moved from 110 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 armour and 1 infantry placed in Quebec
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,2,1,3,6,6
British collect 30 PUs (2 lost to blockades); end with 31 PUs total
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry