@simon33 - can you ncm 1 anzac inf from malaya to shan?
16L G40 Talleyrand19(Axis) vs StuckTojo(Allies +23)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Americans
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to WarCombat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
4 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to 91 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
3 infantry moved from Romania to Yugoslavia
6 armour moved from Greater Southern Germany to YugoslaviaCombat - Germans
Battle in Yugoslavia
Germans attack with 6 armour and 3 infantry
Neutral_Allies defend with 2 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 6 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 2 infantry
Battle in 91 Sea Zone
Germans attack with 4 bombers, 5 fighters, 2 submarines and 5 tactical_bombers
British defend with 1 cruiser and 2 destroyers; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Americans
Germans win with 4 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 87
Casualties for Germans: 2 submarines
Casualties for British: 1 cruiser and 2 destroyers
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transportsNon Combat Move - Germans
5 fighters and 5 tactical_bombers moved from 91 Sea Zone to Gibraltar
4 bombers moved from 91 Sea Zone to Southern France
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
2 armour moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Slovakia Hungary
3 artilleries moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
4 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 infantry moved from Norway to Finland
3 aaGuns moved from Germany to Western GermanyPlace Units - Germans
3 bombers placed in Western Germany
1 infantry placed in Romania
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
Wow! Nice dice!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
9 infantry moved from Amur to KoreaCombat - Russians
Battle in Korea
Russians attack with 9 infantry
Japanese defend with 3 infantry
Russians win, taking Korea from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 aaGuns moved from Amur to Sakha
6 infantry moved from Yenisey to Timguska
1 infantry moved from Soviet Far East to Siberia
1 armour and 1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Belarus
5 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Rostov to Ukraine
3 infantry moved from Volgograd to Rostov
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Belarus to Bryansk
1 submarine moved from 112 Sea Zone to 104 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 armour, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
7 infantry moved from Manchuria to Korea
1 artillery moved from Manchuria to Korea
2 bombers moved from Manchuria to Korea
1 fighter moved from Chahar to Korea
1 mech_infantry moved from Kiangsu to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 artillery and 4 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hopei to Szechwan
1 artillery and 1 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
5 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Celebes to 44 Sea Zone
1 armour and 1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Philippines to 35 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Malaya
1 fighter moved from 44 Sea Zone to Malaya
1 cruiser moved from 44 Sea Zone to 37 Sea Zone
1 battleship moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
1 cruiser moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Malaya
Japanese attack with 1 armour, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 fighter and 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 5 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 6 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 1 fighter and 6 infantry
Casualties for Japanese: 4 infantry and 1 mech_infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 7 infantry
Russians defend with 7 infantry
Japanese win, taking Korea from Russians with 1 artillery, 2 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 7 infantry
Casualties for Japanese: 3 infantry
Battle in Shan State
Battle in SumatraNon Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangsi
5 fighters and 4 tactical_bombers moved from Szechwan to Hopei
1 aaGun moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Shensi to Hopei
1 fighter moved from Korea to Manchuria
2 bombers moved from Korea to Japan
1 carrier moved from 19 Sea Zone to 20 Sea Zone
3 fighters moved from Malaya to 37 Sea Zone
3 tactical_bombers moved from Malaya to 37 Sea ZonePlace Units - Japanese
1 fighter placed in Japan
1 factory_minor placed in Shantung
3 armour placed in Kiangsu
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Soviet Far East to ManchuriaCombat - Americans
Air Battle in Manchuria
Americans attacks with 1 units heading to Manchuria
Japanese launches 1 interceptors out of Manchuria
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Manchuria
Bombing raid in Manchuria rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Manchuria causes 5 damage total.
Cleaning up after air battlesNon Combat Move - Americans
2 transports moved from 4 Sea Zone to 1 Sea Zone
3 fighters moved from Soviet Far East to Siberia
3 fighters moved from Siberia to Sakha
2 infantry and 2 mech_infantrys moved from Soviet Far East to Siberia
1 bomber moved from Manchuria to Soviet Far East
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 4 Sea Zone to 3 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
2 armour and 2 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 cruiser, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Egypt to Anglo Egyptian Sudan
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from 76 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Iraq
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 fighter moved from India to 41 Sea Zone
3 infantry moved from Siam to Shan State
1 tactical_bomber moved from India to Shan State
1 infantry moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from United Kingdom to Western GermanyCombat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Szechwan
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
British win, taking Szechwan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Iraq
British attack with 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
1 mech_infantry moved from Ethiopia to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 carrier and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 battleship, 2 cruisers and 3 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Iraq to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 tactical_bombers moved from Iraq to Egypt
1 tactical_bomber moved from Shan State to India
1 fighter moved from 41 Sea Zone to India
2 aaGuns moved from Yunnan to Burma
2 infantry moved from Yunnan to Burma
1 transport moved from 102 Sea Zone to 106 Sea Zone
2 aaGuns moved from United Kingdom to Scotland
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from United Kingdom to ScotlandPlace Units - British
1 cruiser and 1 destroyer placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,4,1,6,2,6,1,1,4,3,4,2,5,4,6,3,6
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 98 Sea Zone
2 cruisers moved from 96 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 2 cruisers
French defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 bomber and 2 cruisers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 battleship moved from 96 Sea Zone to 97 Sea Zone
2 transports moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Libya to TobrukPlace Units - Italians
1 carrier placed in 97 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to Queensland
1 artillery moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
2 infantry moved from Northern Territory to Queensland
1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from Siam to IndiaPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
2 infantry moved from Tunisia to Libya
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - French
Battle in Libya
French attack with 2 infantry
Germans defend with 2 infantry
French win, taking Libya from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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Do you want to repair 8 IPCs in damages to W Germany factory?
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I will decide that when I do german turn, I’ll just load your French save
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 armour, 3 artilleries and 16 infantry moved from Poland to Baltic States
4 mech_infantrys moved from Germany to Baltic States
3 infantry moved from Romania to Bessarabia
4 armour moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
3 armour and 1 mech_infantry moved from Slovakia Hungary to Bessarabia
6 armour moved from Yugoslavia to BessarabiaCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Bessarabia
Germans attack with 13 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 13 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 3 artilleries, 16 infantry and 4 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 1 armour, 3 artilleries, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 infantry moved from Yugoslavia to Romania
3 artilleries moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
4 mech_infantrys moved from Western Germany to Poland
1 transport moved from 96 Sea Zone to 97 Sea Zone
5 tactical_bombers moved from Gibraltar to Southern Italy
2 fighters moved from Gibraltar to Southern Italy
4 bombers moved from Southern France to Western Germany
5 infantry moved from Greece to BulgariaPlace Units - Germans
2 armour and 1 mech_infantry placed in Romania
1 factory_minor placed in Finland
1 mech_infantry placed in Germany
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
6 infantry moved from Ukraine to Bessarabia
12 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
4 armour and 4 mech_infantrys moved from Bryansk to Bessarabia
2 fighters and 1 tactical_bomber moved from Belarus to BessarabiaCombat - Russians
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Bessarabia
Russians attack with 4 armour, 1 artillery, 2 fighters, 20 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 13 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Russians win, taking Bessarabia from Germans with 4 armour, 1 artillery, 2 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 60
Casualties for Germans: 13 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Russians: 12 infantryNon Combat Move - Russians
1 aaGun moved from Western Ukraine to Bessarabia
1 aaGun moved from Bryansk to Ukraine
3 infantry moved from Rostov to Ukraine
3 infantry moved from Volgograd to Rostov
2 artilleries moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 aaGun moved from Karelia to Novgorod
1 infantry moved from Vyborg to Karelia
1 infantry moved from Siberia to Amur
6 infantry moved from Timguska to Novosibirsk
2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
1 infantry moved from Belarus to Eastern Poland
9 infantry moved from Belarus to Novgorod
9 infantry moved from Karelia to NovgorodPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 armour, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 58 PUs;
Japanese buy 2 factory_minors, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Kwangsi to Yunnan
1 armour moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
6 fighters and 5 tactical_bombers moved from Hopei to Yunnan
2 battleships, 3 carriers, 2 cruisers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone -
do you want to scramble in australia?
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No scramble in Australia.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 58 PUs;
Japanese buy 2 factory_minors, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Kwangsi to Yunnan
1 armour moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
6 fighters and 5 tactical_bombers moved from Hopei to Yunnan
2 battleships, 3 carriers, 2 cruisers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 6 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 6 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour and 2 infantry
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports
Americans defend with 1 cruiser, 2 destroyers, 2 submarines and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 74
Casualties for Americans: 1 cruiser, 2 destroyers, 2 submarines and 1 transport
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Japanese
1 aaGun moved from Hopei to Anhwe
3 mech_infantrys moved from Manchuria to Anhwe
4 infantry moved from Korea to Manchuria
1 artillery moved from Korea to Manchuria
1 fighter moved from Japan to Manchuria
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
5 fighters moved from Yunnan to French Indo China
4 tactical_bombers moved from Yunnan to French Indo ChinaPlace Units - Japanese
3 infantry placed in Manchuria
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 armour
EDIT: Removing units owned by Japanese from Kiangsu: 2 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Hunan: 3 armour
EDIT: Turning off Edit Mode
1 factory_minor placed in Kwangtung
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from Soviet Far East to Japan
1 bomber moved from United Kingdom to Western GermanyCombat - Americans
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Japan causes 7 damage total.
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Japan to Amur
3 fighters moved from Sakha to Amur
2 infantry and 2 mech_infantrys moved from Siberia to Amur
1 mech_infantry moved from Soviet Far East to Amur
1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 fighters moved from 3 Sea Zone to Amur
1 infantry moved from Soviet Far East to Siberia
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from British Columbia to Western United States
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
2 armour and 2 infantry moved from 3 Sea Zone to Soviet Far East
2 transports moved from 1 Sea Zone to 10 Sea Zone
2 aaGuns moved from Western United States to British ColumbiaPlace Units - Americans
1 battleship, 1 carrier and 2 fighters placed in 101 Sea Zone
1 armour and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total





