TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 3 infantry moved from Northwest Persia to Persia
1 armour and 3 mech_infantrys moved from Turkey to Persia
1 bomber moved from Turkey to Persia
1 mech_infantry moved from Volgograd to Novosibirsk
4 infantry and 2 mech_infantrys moved from Vologda to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 bomber moved from Western Germany to Persia
3 infantry moved from Finland to Norway
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry moved from Spain to Portugal
1 fighter moved from Spain to Portugal
1 bomber moved from Spain to Portugal
7 bombers and 1 fighter moved from Spain to Gibraltar
2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 6 infantry and 4 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries, 6 infantry and 3 mech_infantrys moved from Spain to Gibraltar
1 armour, 1 artillery and 6 infantry moved from 92 Sea Zone to Morocco
1 mech_infantry moved from Spain to Portugal
Combat - Germans
ANZAC scrambles 3 units out of Morocco to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 4 transports; Japanese loiter and taunt
ANZAC defend with 2 fighters, 3 submarines and 1 tactical_bomber
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 92 Sea Zone
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 4 transports in 92 Sea Zone, round 2 : 4/7 hits
ANZAC roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
2 submarines owned by the ANZAC, 1 tactical_bomber owned by the ANZAC, 1 destroyer owned by the Germans and 1 fighter owned by the ANZAC lost in 92 Sea Zone
1 submarine owned by the Germans Submerged
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 4 transports in 92 Sea Zone, round 3 : 2/6 hits
ANZAC roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Germans and 1 fighter owned by the ANZAC lost in 92 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 4 transports remaining. Battle score for attacker is 33
Casualties for Germans: 2 destroyers
Casualties for ANZAC: 2 fighters, 3 submarines and 1 tactical_bomber
Battle in Morocco
Germans attack with 1 armour, 1 artillery and 6 infantry
Americans defend with 1 airfield, 1 bomber and 1 harbour
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Morocco, round 2 : 1/8 hits
Americans roll dice for 1 bomber in Morocco, round 2 : 0/1 hits
1 bomber owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in 93 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 3 submarines
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Germans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Americans lost in 93 Sea Zone
Germans win, taking 93 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarines
Battle in Gibraltar
Germans attack with 2 artilleries, 7 bombers, 1 fighter, 6 infantry and 3 mech_infantrys
British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Americans defend with 9 artilleries and 5 infantry
Germans roll dice for 2 artilleries, 7 bombers, 1 fighter, 6 infantry and 3 mech_infantrys in Gibraltar, round 2 : 6/19 hits
British roll dice for 10 artilleries and 6 infantry in Gibraltar, round 2 : 5/16 hits
5 infantry owned by the Americans, 5 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
Germans roll dice for 2 artilleries, 7 bombers, 1 fighter, 1 infantry and 3 mech_infantrys in Gibraltar, round 3 : 9/14 hits
British roll dice for 10 artilleries in Gibraltar, round 3 : 2/10 hits
1 mech_infantry owned by the Germans, 9 artilleries owned by the Americans and 1 infantry owned by the Germans lost in Gibraltar
Germans roll dice for 2 artilleries, 7 bombers, 1 fighter and 2 mech_infantrys in Gibraltar, round 4 : 5/12 hits
British roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 2 artilleries, 7 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 32
Casualties for Germans: 6 infantry and 2 mech_infantrys
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 9 artilleries and 5 infantry
Battle in Portugal
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Portugal, round 2 : 0/5 hits
Americans roll dice for 1 artillery and 1 infantry in Portugal, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Portugal
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Portugal, round 3 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Portugal, round 3 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Portugal
Germans win, taking Portugal from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Norway
Germans attack with 1 artillery and 4 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Norway, round 2 : 0/5 hits
British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Norway
Germans roll dice for 1 artillery and 3 infantry in Norway, round 3 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Norway, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
Germans roll dice for 1 artillery and 2 infantry in Norway, round 4 : 0/3 hits
British roll dice for 1 artillery in Norway, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Norway, round 5 : 1/3 hits
British roll dice for 1 artillery in Norway, round 5 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Persia
Germans attack with 1 armour, 2 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys
British defend with 3 armour and 1 mech_infantry; Americans defend with 1 armour, 1 factory_minor, 2 fighters and 2 infantry
Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys in Persia, round 2 : 5/11 hits
Americans roll dice for 4 armour, 2 fighters, 2 infantry and 1 mech_infantry in Persia, round 2 : 5/9 hits
2 mech_infantrys owned by the Germans, 1 mech_infantry owned by the British, 1 armour owned by the Americans, 2 infantry owned by the Americans, 3 infantry owned by the Germans and 1 armour owned by the British lost in Persia
Germans roll dice for 1 armour, 2 artilleries, 2 bombers and 1 mech_infantry in Persia, round 3 : 3/6 hits
Americans roll dice for 2 armour and 2 fighters in Persia, round 3 : 1/4 hits
2 armour owned by the British, 1 artillery owned by the Germans and 1 fighter owned by the Americans lost in Persia
Germans roll dice for 1 armour, 1 artillery, 2 bombers and 1 mech_infantry in Persia, round 4 : 4/5 hits
Americans roll dice for 1 fighter in Persia, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 fighter owned by the Americans lost in Persia
Germans win, taking Persia from Americans with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 29
Casualties for Germans: 1 artillery, 3 infantry and 3 mech_infantrys
Casualties for British: 3 armour and 1 mech_infantry
Casualties for Americans: 1 armour, 2 fighters and 2 infantry
Battle in Novosibirsk
Germans attack with 1 armour, 4 infantry and 3 mech_infantrys
British defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Americans defend with 1 mech_infantry
Germans roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 0/8 hits
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 1/6 hits
1 infantry owned by the Germans lost in Novosibirsk
Germans roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Novosibirsk, round 3 : 3/7 hits
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Novosibirsk, round 3 : 5/6 hits
2 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Americans, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Novosibirsk
1 mech_infantry owned by the Germans and 1 armour owned by the Germans retreated to Vologda
Americans win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Germans: 4 infantry and 2 mech_infantrys
Casualties for British: 2 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
1 infantry moved from Russia to Samara
1 infantry moved from Volgograd to Kazakhstan
1 artillery and 5 infantry moved from Greece to Turkey
2 artilleries and 5 infantry moved from Caucasus to Northwest Persia
2 bombers moved from Persia to Northwest Persia
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 artillery moved from Volgograd to Caucasus
1 fighter moved from Portugal to 92 Sea Zone
1 fighter moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to Spain
1 bomber moved from Portugal to Spain
1 armour, 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Spain
1 mech_infantry moved from France to Spain
1 artillery and 1 infantry moved from France to Normandy Bordeaux
7 infantry moved from Western Germany to France
7 bombers and 1 fighter moved from Gibraltar to Spain
Place Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 bomber placed in Western Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
1 artillery and 1 infantry placed in Russia
1 artillery and 2 infantry placed in Caucasus
1 artillery and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3,3,3
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 mech_infantry
Morocco : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 6 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 10 infantry
Western Germany : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Germany : 1 factory_major
Norway : 1 artillery and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Tambov : 1 flag
Vologda : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
Smolensk : 1 flag
Samara : 1 flag, 1 infantry
Portugal : 1 flag, 1 mech_infantry
113 Sea Zone : 1 transport
Turkey : 1 artillery and 5 infantry
Switzerland : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Bulgaria : 1 flag
97 Sea Zone : 1 flag
92 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 4 transports
Northwest Persia : 2 artilleries, 2 bombers and 5 infantry
Persia : 1 flag, 1 armour, 1 artillery and 1 factory_minor
Sweden : 1 flag
Spain : 1 armour, 8 bombers, 2 fighters, 2 infantry and 6 mech_infantrys
98 Sea Zone : 1 flag, 1 submarine
Finland : 1 flag
Production/PUs Summary :
Germans : 62 / 87
Russians : 0 / 0
Japanese : 8 / 7
Americans : 79 / 109
Chinese : 23 / 29
British : 31 / 33
UK_Pacific : 28 / 33
Italians : 32 / 37
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0
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