scramble option
'16L souL (Axis) v. snigg (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 13 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from British
1 bomber moved from Western Germany to 112 Sea Zone
3 infantry moved from Spain to Gibraltar
1 bomber moved from Syria to Persia
1 bomber moved from Syria to Saudi Arabia
8 bombers and 2 fighters moved from Spain to GibraltarCombat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 1/1 hits
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Strategic bombing raid in Saudi Arabia
AA fire in Saudi Arabia : 0/1 hits
Bombing raid in Saudi Arabia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Saudi Arabia causes 5 damage total.
Battle in 112 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 112 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Gibraltar
Germans attack with 8 bombers, 2 fighters and 3 infantry
British defend with 1 airfield, 1 artillery and 1 harbour; Americans defend with 2 artilleries
Germans roll dice for 8 bombers, 2 fighters and 3 infantry in Gibraltar, round 2 : 7/13 hits
British roll dice for 3 artilleries in Gibraltar, round 2 : 0/3 hits
2 artilleries owned by the Americans and 1 artillery owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 8 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 artillery
Casualties for Americans: 2 artilleriesNon Combat Move - Germans
8 bombers and 2 fighters moved from Gibraltar to Spain
1 artillery and 6 infantry moved from Normandy Bordeaux to Spain
3 mech_infantrys moved from France to Spain
2 infantry moved from France to Normandy Bordeaux
4 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 7 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 7 infantry moved from 97 Sea Zone to Greece
2 artilleries and 3 infantry moved from Caucasus to Northwest Persia
3 infantry moved from Volgograd to Caucasus
1 armour and 3 mech_infantrys moved from Kazakhstan to Turkey
1 mech_infantry moved from Kazakhstan to Vologda
1 infantry moved from Russia to Vologda
3 infantry moved from Samara to Vologda
1 mech_infantry moved from Russia to Vologda
3 infantry moved from Karelia to Finland
2 infantry moved from Karelia to Novgorod
1 bomber moved from 112 Sea Zone to Western Germany
1 battleship, 1 cruiser and 6 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from Syria to 97 Sea Zone
1 bomber moved from Saudi Arabia to Turkey
1 artillery moved from Kazakhstan to Caucasus
2 fighters moved from 97 Sea Zone to 99 Sea Zone
2 carriers, 2 fighters and 2 submarines moved from 99 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
1 transport placed in 115 Sea Zone
1 artillery and 2 infantry placed in Caucasus
1 armour and 2 mech_infantrys placed in Normandy Bordeaux
1 artillery, 1 infantry and 1 mech_infantry placed in France
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
1 artillery and 2 infantry placed in Russia
1 artillery and 7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2,5,2
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 harbour and 3 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Western Germany : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 7 infantry
Germany : 1 factory_major
Northern Italy : 1 armour, 1 artillery and 4 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Tambov : 1 flag
Novosibirsk : 1 flag, 1 infantry
Vologda : 1 flag, 4 infantry and 2 mech_infantrys
Volgograd : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 flag, 2 artilleries, 1 factory_minor and 5 infantry
Smolensk : 1 flag
Samara : 1 flag
Turkey : 1 armour, 1 bomber and 3 mech_infantrys
Switzerland : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 artillery and 7 infantry
97 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 2 submarines and 4 transports
Northwest Persia : 2 artilleries and 3 infantry
Sweden : 1 flag
115 Sea Zone : 1 transport
Spain : 2 artilleries, 8 bombers, 2 fighters, 8 infantry and 7 mech_infantrys
98 Sea Zone : 1 flag, 1 submarine
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 56 / 74
Russians : 0 / 0
Japanese : 8 / 0
Americans : 81 / 107
Chinese : 23 / 29
British : 33 / 35
UK_Pacific : 28 / 33
Italians : 34 / 38
ANZAC : 14 / 35
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea ZoneCombat - Russians
Battle in 99 Sea Zone
Russians attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 2 transports
Russians roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 2 transports in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 99 Sea Zone
2 transports owned by the Italians lost in 99 Sea Zone
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Italians: 1 destroyer and 2 transportsNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to EgyptTurn Complete - Russians
Territory Summary for Russians :
Egypt : 1 fighter and 1 tactical_bomber
Italian Somaliland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Japanese
3 fighters moved from Syria to PersiaCombat - Japanese
Battle in Persia
Japanese attack with 3 fighters
Americans defend with 1 artillery and 1 factory_minor
Japanese roll dice for 3 fighters in Persia, round 2 : 2/3 hits
Americans roll dice for 1 artillery in Persia, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Persia
Japanese win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
3 fighters moved from Persia to Northwest Persia
2 fighters moved from Syria to 97 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,6,1,6,6,5,4,6
Japanese collect 7 PUs (1 lost to blockades); end with 7 PUs totalTerritory Summary for Japanese :
Japan : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 16 infantry
37 Sea Zone : 1 flag
97 Sea Zone : 2 fighters
Northwest Persia : 3 fightersProduction/PUs Summary :
Germans : 56 / 74
Russians : 0 / 0
Japanese : 8 / 7
Americans : 81 / 107
Chinese : 23 / 29
British : 33 / 35
UK_Pacific : 28 / 33
Italians : 34 / 38
ANZAC : 14 / 35
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 armour, 10 artilleries, 11 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 battleship and 1 cruiser moved from 6 Sea Zone to 26 Sea Zone
3 carriers, 3 destroyers and 6 fighters moved from 64 Sea Zone to 91 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
10 artilleries moved from Central United States to 101 Sea Zone
10 artilleries, 10 infantry and 10 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
9 artilleries and 9 infantry moved from 91 Sea Zone to Gibraltar
3 bombers moved from Morocco to Gibraltar
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern Persia to Novosibirsk
1 mech_infantry moved from Urals to Novosibirsk
1 artillery and 1 infantry moved from Tobruk to AlexandriaCombat - Americans
Battle in Japan
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 16 infantry
Americans roll dice for 2 battleships in Japan, round 2 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Japan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 16 infantry in Japan, round 2 : 9/17 hits
1 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Japan
Japanese win with 1 artillery and 15 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Portugal
Battle in Gibraltar
Americans attack with 9 artilleries, 3 bombers and 9 infantry
Germans defend with 1 airfield, 1 harbour and 3 infantry
Americans roll dice for 9 artilleries, 3 bombers and 9 infantry in Gibraltar, round 2 : 7/21 hits
Germans roll dice for 3 infantry in Gibraltar, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Gibraltar
Americans win, taking Portugal from Italians, taking Gibraltar from Germans with 9 artilleries, 3 bombers and 9 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Novosibirsk
Americans attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 mech_infantry in Novosibirsk, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Novosibirsk
Americans win, taking Novosibirsk from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter moved from Novosibirsk to Tsinghai
2 fighters moved from Egypt to Persia
3 fighters moved from Morocco to Egypt
3 bombers moved from Gibraltar to Egypt
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Western United States to Morocco
1 armour moved from Korea to JeholPlace Units - Americans
1 artillery and 1 infantry placed in Korea
1 submarine placed in 6 Sea Zone
3 transports placed in 101 Sea Zone
10 infantry placed in Eastern United States
7 artilleries placed in Central United States
Americans undo move 4.
2 artilleries and 8 infantry placed in Eastern United States
1 armour and 2 infantry placed in PersiaTurn Complete - Americans
Americans collect 83 PUs; end with 84 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Marshall Islands : 1 flag
Formosa : 1 flag
Korea : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Jehol : 1 armour
Okinawa : 1 flag
Hainan : 1 flag, 1 harbour
Tsinghai : 1 fighter
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Buryatia : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 battleship and 1 cruiser
6 Sea Zone : 2 battleships, 3 submarines and 1 transport
Central United States : 7 artilleries and 1 factory_major
Central America : 1 harbour
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 8 infantry
Alexandria : 1 artillery and 1 infantry
Gibraltar : 9 artilleries and 9 infantry
Egypt : 3 bombers and 3 fighters
Morocco : 1 flag, 1 airfield, 1 bomber and 1 harbour
Algeria : 1 flag
Tunisia : 1 flag
Libya : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag, 1 mech_infantry
Portugal : 1 flag, 1 artillery and 1 infantry
93 Sea Zone : 3 submarines
101 Sea Zone : 10 transports
Brazil : 1 flag
Venezuela : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor, 2 fighters and 2 infantry
91 Sea Zone : 1 battleship, 7 carriers, 1 cruiser, 6 destroyers, 10 fighters, 3 tactical_bombers and 10 transports
105 Sea Zone : 1 flag, 2 submarines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
15 artilleries and 49 infantry moved from Shensi to TsinghaiPlace Units - Chinese
2 artilleries and 7 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Tsinghai : 17 artilleries and 56 infantry
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 30 PUs;
British buy 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 mech_infantry moved from Eastern Persia to Iraq
British take Iraq from Italians
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to JapanCombat - British
British creates battle in territory 106 Sea Zone
Battle in Japan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 15 infantry
British roll dice for 1 battleship in Japan, round 2 : 1/1 hits
British roll dice for 1 artillery and 1 infantry in Japan, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 15 infantry in Japan, round 2 : 8/16 hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Japan
Japanese win with 1 artillery and 13 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Eastern Persia to Egypt
3 armour and 1 mech_infantry moved from Eastern Persia to Persia
3 armour and 2 mech_infantrys moved from India to Eastern Persia
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Urals to Novosibirsk
1 transport moved from 91 Sea Zone to 103 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 103 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 artillery placed in Quebec
1 armour and 2 mech_infantrys placed in Saudi Arabia
British undo move 2.
1 armour, 1 infantry and 1 mech_infantry placed in Saudi Arabia
3 infantry placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 33 PUs (3 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in Kwangtung
3 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Units Change Ownership
Some Units in India change ownership: 3 armour and 2 mech_infantrys
Some Units in Kwangtung change ownership: 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
Paulau Island : 1 flag
Marianas : 1 flag
Siam : 1 flag
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 factory_minor and 1 harbour
Kwangtung : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Timguska : 1 flag
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
20 Sea Zone : 1 transport
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship and 1 transport
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 2 infantry
Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 13 infantry, 5 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
Norway : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Novosibirsk : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Afghanistan : 1 flag
Saudi Arabia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
106 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag, 3 armour and 2 mech_infantrys
Persia : 3 armour and 1 mech_infantry
91 Sea Zone : 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery, 1 bomber, 3 fighters, 8 infantry and 4 mech_infantrys moved from Spain to Gibraltar
2 artilleries and 3 infantry moved from Turkey to Iraq
1 artillery and 1 mech_infantry moved from Northwest Persia to Iraq
1 bomber moved from Turkey to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 2 bombers, 3 fighters, 8 infantry and 4 mech_infantrys
British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Americans defend with 9 artilleries and 9 infantry
Italians roll dice for 1 artillery, 2 bombers, 3 fighters, 8 infantry and 4 mech_infantrys in Gibraltar, round 2 : 4/18 hits
British roll dice for 10 artilleries and 10 infantry in Gibraltar, round 2 : 8/20 hits
2 infantry owned by the Americans, 1 artillery owned by the British, 8 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
4 mech_infantrys owned by the Italians and 1 artillery owned by the Italians retreated to Spain
British win with 9 artilleries and 7 infantry remaining. Battle score for attacker is -11
Casualties for Italians: 8 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in Iraq
Italians attack with 3 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Iraq, round 2 : 2/7 hits
British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Turkey to Southern Italy
1 artillery and 2 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Northern Italy to Spain
1 artillery and 2 infantry moved from Southern France to Spain
1 bomber moved from Gibraltar to Spain
1 bomber moved from Gibraltar to Spain
3 fighters moved from Gibraltar to SpainPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
3 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Turkey
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,5,4,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4,2,1
Italians collect 28 PUs (4 lost to blockades); end with 28 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUsTerritory Summary for Italians :
Cyprus : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 artillery and 2 infantry
Nenetsia : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Turkey : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Greece : 1 flag
99 Sea Zone : 1 flag
Iraq : 1 flag, 3 artilleries, 3 infantry and 1 mech_infantry
Northwest Persia : 1 flag
Yugoslavia : 1 flag
Spain : 1 flag, 2 aaGuns, 2 artilleries, 2 bombers, 3 fighters, 1 harbour, 2 infantry and 6 mech_infantrysProduction/PUs Summary :
Germans : 55 / 74
Russians : 0 / 0
Japanese : 8 / 7
Americans : 83 / 109
Chinese : 23 / 29
British : 34 / 33
UK_Pacific : 28 / 33
Italians : 32 / 37
ANZAC : 14 / 35
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by British to Gibraltar: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Gibraltar: 2 infantry
EDIT: Turning off Edit Mode
ANZAC buy 1 airfield and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Morocco to Egypt
2 fighters moved from 91 Sea Zone to Morocco
1 bomber moved from Brazil to Belgian Congo
2 artilleries and 2 infantry moved from Chile to 66 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 66 Sea Zone to 68 Sea Zone
2 fighters moved from New Zealand to ArgentinaPlace Units - ANZAC
1 airfield and 2 fighters placed in ArgentinaTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
10 Sea Zone : 1 flag
Belgian Congo : 1 bomber
Egypt : 7 fighters
Morocco : 2 fighters and 1 tactical_bomber
Chile : 1 flag
Argentina : 1 flag, 1 airfield, 1 factory_minor and 4 fighters
92 Sea Zone : 3 submarines
91 Sea Zone : 2 carriers, 1 destroyer and 2 fighters
68 Sea Zone : 2 artilleries, 2 infantry and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Combat - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 3 infantry moved from Northwest Persia to Persia
1 armour and 3 mech_infantrys moved from Turkey to Persia
1 bomber moved from Turkey to Persia
1 mech_infantry moved from Volgograd to Novosibirsk
4 infantry and 2 mech_infantrys moved from Vologda to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 bomber moved from Western Germany to Persia
3 infantry moved from Finland to Norway
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry moved from Spain to Portugal
1 fighter moved from Spain to Portugal
1 bomber moved from Spain to Portugal
7 bombers and 1 fighter moved from Spain to Gibraltar
2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 6 infantry and 4 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries, 6 infantry and 3 mech_infantrys moved from Spain to Gibraltar
1 armour, 1 artillery and 6 infantry moved from 92 Sea Zone to Morocco
1 mech_infantry moved from Spain to Portugal -
Max scramble from Morocco
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 3 infantry moved from Northwest Persia to Persia
1 armour and 3 mech_infantrys moved from Turkey to Persia
1 bomber moved from Turkey to Persia
1 mech_infantry moved from Volgograd to Novosibirsk
4 infantry and 2 mech_infantrys moved from Vologda to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 bomber moved from Western Germany to Persia
3 infantry moved from Finland to Norway
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry moved from Spain to Portugal
1 fighter moved from Spain to Portugal
1 bomber moved from Spain to Portugal
7 bombers and 1 fighter moved from Spain to Gibraltar
2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 6 infantry and 4 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries, 6 infantry and 3 mech_infantrys moved from Spain to Gibraltar
1 armour, 1 artillery and 6 infantry moved from 92 Sea Zone to Morocco
1 mech_infantry moved from Spain to PortugalCombat - Germans
ANZAC scrambles 3 units out of Morocco to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 4 transports; Japanese loiter and taunt
ANZAC defend with 2 fighters, 3 submarines and 1 tactical_bomber
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 92 Sea Zone
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 4 transports in 92 Sea Zone, round 2 : 4/7 hits
ANZAC roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
2 submarines owned by the ANZAC, 1 tactical_bomber owned by the ANZAC, 1 destroyer owned by the Germans and 1 fighter owned by the ANZAC lost in 92 Sea Zone
1 submarine owned by the Germans Submerged
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 4 transports in 92 Sea Zone, round 3 : 2/6 hits
ANZAC roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Germans and 1 fighter owned by the ANZAC lost in 92 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 4 transports remaining. Battle score for attacker is 33
Casualties for Germans: 2 destroyers
Casualties for ANZAC: 2 fighters, 3 submarines and 1 tactical_bomber
Battle in Morocco
Germans attack with 1 armour, 1 artillery and 6 infantry
Americans defend with 1 airfield, 1 bomber and 1 harbour
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Morocco, round 2 : 1/8 hits
Americans roll dice for 1 bomber in Morocco, round 2 : 0/1 hits
1 bomber owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in 93 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 3 submarines
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Germans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Americans lost in 93 Sea Zone
Germans win, taking 93 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarines
Battle in Gibraltar
Germans attack with 2 artilleries, 7 bombers, 1 fighter, 6 infantry and 3 mech_infantrys
British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Americans defend with 9 artilleries and 5 infantry
Germans roll dice for 2 artilleries, 7 bombers, 1 fighter, 6 infantry and 3 mech_infantrys in Gibraltar, round 2 : 6/19 hits
British roll dice for 10 artilleries and 6 infantry in Gibraltar, round 2 : 5/16 hits
5 infantry owned by the Americans, 5 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
Germans roll dice for 2 artilleries, 7 bombers, 1 fighter, 1 infantry and 3 mech_infantrys in Gibraltar, round 3 : 9/14 hits
British roll dice for 10 artilleries in Gibraltar, round 3 : 2/10 hits
1 mech_infantry owned by the Germans, 9 artilleries owned by the Americans and 1 infantry owned by the Germans lost in Gibraltar
Germans roll dice for 2 artilleries, 7 bombers, 1 fighter and 2 mech_infantrys in Gibraltar, round 4 : 5/12 hits
British roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 2 artilleries, 7 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 32
Casualties for Germans: 6 infantry and 2 mech_infantrys
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 9 artilleries and 5 infantry
Battle in Portugal
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Portugal, round 2 : 0/5 hits
Americans roll dice for 1 artillery and 1 infantry in Portugal, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Portugal
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Portugal, round 3 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Portugal, round 3 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Portugal
Germans win, taking Portugal from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Norway
Germans attack with 1 artillery and 4 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Norway, round 2 : 0/5 hits
British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Norway
Germans roll dice for 1 artillery and 3 infantry in Norway, round 3 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Norway, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
Germans roll dice for 1 artillery and 2 infantry in Norway, round 4 : 0/3 hits
British roll dice for 1 artillery in Norway, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Norway, round 5 : 1/3 hits
British roll dice for 1 artillery in Norway, round 5 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Persia
Germans attack with 1 armour, 2 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys
British defend with 3 armour and 1 mech_infantry; Americans defend with 1 armour, 1 factory_minor, 2 fighters and 2 infantry
Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys in Persia, round 2 : 5/11 hits
Americans roll dice for 4 armour, 2 fighters, 2 infantry and 1 mech_infantry in Persia, round 2 : 5/9 hits
2 mech_infantrys owned by the Germans, 1 mech_infantry owned by the British, 1 armour owned by the Americans, 2 infantry owned by the Americans, 3 infantry owned by the Germans and 1 armour owned by the British lost in Persia
Germans roll dice for 1 armour, 2 artilleries, 2 bombers and 1 mech_infantry in Persia, round 3 : 3/6 hits
Americans roll dice for 2 armour and 2 fighters in Persia, round 3 : 1/4 hits
2 armour owned by the British, 1 artillery owned by the Germans and 1 fighter owned by the Americans lost in Persia
Germans roll dice for 1 armour, 1 artillery, 2 bombers and 1 mech_infantry in Persia, round 4 : 4/5 hits
Americans roll dice for 1 fighter in Persia, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 fighter owned by the Americans lost in Persia
Germans win, taking Persia from Americans with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 29
Casualties for Germans: 1 artillery, 3 infantry and 3 mech_infantrys
Casualties for British: 3 armour and 1 mech_infantry
Casualties for Americans: 1 armour, 2 fighters and 2 infantry
Battle in Novosibirsk
Germans attack with 1 armour, 4 infantry and 3 mech_infantrys
British defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Americans defend with 1 mech_infantry
Germans roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 0/8 hits
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 1/6 hits
1 infantry owned by the Germans lost in Novosibirsk
Germans roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Novosibirsk, round 3 : 3/7 hits
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Novosibirsk, round 3 : 5/6 hits
2 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Americans, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Novosibirsk
1 mech_infantry owned by the Germans and 1 armour owned by the Germans retreated to Vologda
Americans win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Germans: 4 infantry and 2 mech_infantrys
Casualties for British: 2 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
1 infantry moved from Russia to Samara
1 infantry moved from Volgograd to Kazakhstan
1 artillery and 5 infantry moved from Greece to Turkey
2 artilleries and 5 infantry moved from Caucasus to Northwest Persia
2 bombers moved from Persia to Northwest Persia
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 artillery moved from Volgograd to Caucasus
1 fighter moved from Portugal to 92 Sea Zone
1 fighter moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to Spain
1 bomber moved from Portugal to Spain
1 armour, 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Spain
1 mech_infantry moved from France to Spain
1 artillery and 1 infantry moved from France to Normandy Bordeaux
7 infantry moved from Western Germany to France
7 bombers and 1 fighter moved from Gibraltar to SpainPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 bomber placed in Western Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
1 artillery and 1 infantry placed in Russia
1 artillery and 2 infantry placed in Caucasus
1 artillery and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3,3,3
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 mech_infantry
Morocco : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 6 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 10 infantry
Western Germany : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Germany : 1 factory_major
Norway : 1 artillery and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Tambov : 1 flag
Vologda : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
Smolensk : 1 flag
Samara : 1 flag, 1 infantry
Portugal : 1 flag, 1 mech_infantry
113 Sea Zone : 1 transport
Turkey : 1 artillery and 5 infantry
Switzerland : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Bulgaria : 1 flag
97 Sea Zone : 1 flag
92 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 4 transports
Northwest Persia : 2 artilleries, 2 bombers and 5 infantry
Persia : 1 flag, 1 armour, 1 artillery and 1 factory_minor
Sweden : 1 flag
Spain : 1 armour, 8 bombers, 2 fighters, 2 infantry and 6 mech_infantrys
98 Sea Zone : 1 flag, 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 62 / 87
Russians : 0 / 0
Japanese : 8 / 7
Americans : 79 / 109
Chinese : 23 / 29
British : 31 / 33
UK_Pacific : 28 / 33
Italians : 32 / 37
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Egypt to PersiaCombat - Russians
Battle in Persia
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 factory_minor
Russians roll dice for 1 fighter and 1 tactical_bomber in Persia, round 2 : 1/2 hits
Germans roll dice for 1 armour and 1 artillery in Persia, round 2 : 0/2 hits
1 artillery owned by the Germans lost in Persia
Russians roll dice for 1 fighter and 1 tactical_bomber in Persia, round 3 : 1/2 hits
Germans roll dice for 1 armour in Persia, round 3 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Persia
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 tactical_bomberNon Combat Move - Russians
1 fighter moved from Persia to Saudi ArabiaTurn Complete - Russians
Territory Summary for Russians :
Italian Somaliland : 1 flag
Saudi Arabia : 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 7 PUs;Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,4,2,3,6,4,5
Japanese collect 0 PUs (8 lost to blockades); end with 7 PUs totalTerritory Summary for Japanese :
Japan : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 13 infantry
37 Sea Zone : 1 flag
92 Sea Zone : 2 fighters
Northwest Persia : 3 fightersProduction/PUs Summary :
Germans : 62 / 87
Russians : 0 / 0
Japanese : 8 / 7
Americans : 79 / 109
Chinese : 23 / 29
British : 31 / 33
UK_Pacific : 28 / 33
Italians : 32 / 37
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 11 artilleries, 1 bomber, 2 fighters and 11 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers and 3 fighters moved from Egypt to 92 Sea Zone
10 fighters and 3 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
7 artilleries moved from Central United States to 101 Sea Zone
2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
9 artilleries, 8 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries moved from 91 Sea Zone to Gibraltar
6 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 11 artilleries, 1 bomber, 2 fighters and 11 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers and 3 fighters moved from Egypt to 92 Sea Zone
10 fighters and 3 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
7 artilleries moved from Central United States to 101 Sea Zone
2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
9 artilleries, 8 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries moved from 91 Sea Zone to Gibraltar
6 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to JapanCombat - Americans
Battle in Japan
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 13 infantry
Japanese win with 1 artillery and 11 infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Gibraltar
Americans attack with 3 artilleries and 3 infantry
Germans defend with 1 airfield, 2 artilleries, 1 harbour and 1 mech_infantry
Americans win, taking Gibraltar from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Morocco
Americans attack with 6 artilleries and 5 infantry
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 harbour and 6 infantry
Americans win, taking Morocco from Germans with 6 artilleries and 2 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 1 armour, 1 artillery and 6 infantry
Casualties for Americans: 3 infantry
Battle in 92 Sea Zone
Americans attack with 3 bombers, 13 fighters and 3 tactical_bombers
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 4 transports; Japanese defend with 2 fighters
1 submarine owned by the Germans Submerged -
11 hits in the first round in 92. What would you like for OOL?
Thanks,
Snigg -
11 hits in the first round in 92. What would you like for OOL?
Thanks,
SniggYou know, looking at it, this will leave only 2 units left, so I’m gonna go ahead and leave a fighter and second BB hit left for the first round. Two units defending at 4 is the best left. If you wanted something different we can edit later if it would have made a difference.
I’m going to be on vacation tomorrow through Sunday night, so just want to get this part done tonight if possible.
I hope you don’t mind.
Thanks,
Snigg





