'16L souL (Axis) v. snigg (Allies +21)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 bomber; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 transports moved from 33 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from Queensland to New South Wales
                1 transport moved from 54 Sea Zone to 62 Sea Zone
                2 carriers and 4 fighters moved from 64 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Southeast Mexico to 91 Sea Zone
                1 fighter moved from Southeast Mexico to 91 Sea Zone
                1 destroyer and 3 submarines moved from 10 Sea Zone to 89 Sea Zone
                2 fighters moved from New Zealand to Brazil
                2 fighters moved from New South Wales to New Zealand
                2 fighters moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Morocco

    Place Units - ANZAC
                2 artilleries and 1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 airfield, 2 fighters, 1 harbour and 1 infantry
        New South Wales : 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag
        10 Sea Zone : 1 flag
        63 Sea Zone : 1 transport
        62 Sea Zone : 1 transport
        Egypt : 2 fighters
        Morocco : 3 fighters
        89 Sea Zone : 1 destroyer and 3 submarines
        Brazil : 2 fighters
        91 Sea Zone : 2 carriers, 2 fighters and 1 tactical_bomber

    triplea_37231_ANZ16.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    triplea_37231_Fre16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 factory_minor, 15 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 bombers moved from Greece to Gibraltar
                1 bomber moved from Spain to Gibraltar
                2 bombers moved from Western Germany to Gibraltar
                1 fighter moved from Spain to Gibraltar
                1 fighter moved from Western Germany to Gibraltar
                6 infantry moved from Spain to Gibraltar
                1 infantry moved from Spain to Gibraltar

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 10 bombers, 2 fighters and 7 infantry
                    British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Americans defend with 5 artilleries and 4 infantry
                        Germans roll dice for 10 bombers, 2 fighters and 7 infantry in Gibraltar, round 2 :  9/19 hits
                        British roll dice for 6 artilleries and 5 infantry in Gibraltar, round 2 :  3/11 hits
                        4 artilleries owned by the Americans, 4 infantry owned by the Americans, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
                        Germans roll dice for 10 bombers, 2 fighters and 4 infantry in Gibraltar, round 3 :  9/16 hits
                        British roll dice for 2 artilleries in Gibraltar, round 3 :  0/2 hits
                        1 artillery owned by the Americans and 1 artillery owned by the British lost in Gibraltar
                    Germans win, taking Gibraltar from British with 10 bombers, 2 fighters and 4 infantry remaining. Battle score for attacker is 30
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Americans: 5 artilleries and 4 infantry

    Non Combat Move - Germans
                10 bombers and 2 fighters moved from Gibraltar to Spain
                3 mech_infantrys moved from Normandy Bordeaux to Spain
                3 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                2 mech_infantrys moved from Kazakhstan to Turkey
                1 artillery moved from Kazakhstan to Samara
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Samara
                3 mech_infantrys moved from Russia to Rostov
                1 artillery and 1 infantry moved from Volgograd to Rostov
                3 artilleries and 4 infantry moved from Caucasus to Turkey
                4 infantry moved from Greece to Turkey
                4 mech_infantrys moved from Bulgaria to Turkey
                5 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Western Germany to France
                5 infantry moved from Norway to Finland
                2 infantry moved from Archangel to Vologda
                2 carriers, 3 destroyers, 3 fighters, 3 submarines and 4 transports moved from 100 Sea Zone to 99 Sea Zone

    Place Units - Germans
                1 factory_minor placed in Caucasus
                3 infantry placed in Normandy Bordeaux
                Germans undo move 2.
                1 artillery and 2 infantry placed in Normandy Bordeaux
                2 infantry and 1 mech_infantry placed in France
                1 armour placed in Russia
                2 infantry placed in Russia
                3 mech_infantrys placed in Volgograd
                1 artillery and 9 infantry placed in Western Germany
                1 artillery placed in Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        Gibraltar : 1 flag, 1 airfield, 1 harbour and 4 infantry
        Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        France : 1 flag, 1 airfield, 1 factory_minor, 4 infantry and 1 mech_infantry
        Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
        Germany : 1 artillery and 1 factory_major
        Northern Italy : 5 infantry and 3 mech_infantrys
        Libya : 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 artillery, 1 infantry and 3 mech_infantrys
        Vyborg : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 infantry
        Tambov : 1 flag
        Vologda : 1 flag, 2 infantry
        Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 factory_minor
        Smolensk : 1 flag
        Samara : 1 flag, 1 artillery and 2 infantry
        Portugal : 1 flag
        Turkey : 3 artilleries, 8 infantry and 6 mech_infantrys
        Switzerland : 1 flag
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        99 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 3 submarines and 4 transports
        97 Sea Zone : 1 flag
        Sweden : 1 flag
        Spain : 10 bombers, 2 fighters, 7 infantry and 3 mech_infantrys
        Finland : 1 flag, 5 infantry
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 59 / 84
        Russians : 0 / 0
        Japanese : 8 / 3
        Americans : 76 / 101
        Chinese : 23 / 29
        British : 34 / 35
        UK_Pacific : 27 / 33
        Italians : 36 / 41
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    triplea_37231_Ger17.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Egypt : 2 fighters and 1 tactical_bomber
        Italian Somaliland : 1 flag

    triplea_37231_Rus17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 1 infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese
                5 fighters moved from Caucasus to Turkey

    Place Units - Japanese
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,4,6,6,2,1,4,1,4,1,2,2,1,5,5,3,2,3,1,2,6,1
                Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 20 infantry
        37 Sea Zone : 1 flag
        Turkey : 5 fighters

    Production/PUs Summary :

    Germans : 59 / 84
        Russians : 0 / 0
        Japanese : 8 / 0
        Americans : 76 / 101
        Chinese : 23 / 29
        British : 34 / 35
        UK_Pacific : 27 / 33
        Italians : 36 / 41
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    triplea_37231_Jap17.tsvg

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 6 artilleries, 3 bombers, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Tunisia to Libya
                1 mech_infantry moved from Yenisey to Evenkiyskiy
                      Americans take Evenkiyskiy from Italians
                3 carriers, 2 destroyers and 6 fighters moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                7 artilleries moved from Central United States to 101 Sea Zone
                1 artillery and 8 infantry moved from Eastern United States to 101 Sea Zone
                8 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour and 2 mech_infantrys moved from Brazil to Argentina
                8 artilleries and 8 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters and 3 tactical_bombers moved from 91 Sea Zone to Gibraltar

    triplea_37231_Ame17.tsvg

  • 22 21 20 17 15

    Kami in 6?


  • Ya 1 at a bb, damaged if there is one.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 6 artilleries, 3 bombers, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Tunisia to Libya
                1 mech_infantry moved from Yenisey to Evenkiyskiy
                      Americans take Evenkiyskiy from Italians
                3 carriers, 2 destroyers and 6 fighters moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                7 artilleries moved from Central United States to 101 Sea Zone
                1 artillery and 8 infantry moved from Eastern United States to 101 Sea Zone
                8 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour and 2 mech_infantrys moved from Brazil to Argentina
                8 artilleries and 8 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters and 3 tactical_bombers moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 3
                Battle in Japan
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 20 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Japan, round 2 :  1/2 hits
                        Japanese roll dice for 3 aaGuns, 1 artillery and 20 infantry in Japan, round 2 :  11/21 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Japan
                    Japanese win with 3 aaGuns, 1 artillery and 19 infantry remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Gibraltar
                    Americans attack with 8 artilleries, 3 fighters, 8 infantry and 3 tactical_bombers
                    Germans defend with 1 airfield, 1 harbour and 4 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 :  1/2 hits
                        Americans roll dice for 8 artilleries, 3 fighters, 8 infantry and 3 tactical_bombers in Gibraltar, round 2 :  13/22 hits
                        Germans roll dice for 4 infantry in Gibraltar, round 2 :  2/4 hits
                        2 infantry owned by the Americans and 4 infantry owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 8 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for Americans: 2 infantry
                Battle in Libya
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Libya, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Libya, round 3 :  1/2 hits
                        Italians roll dice for 1 infantry in Libya, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Libya
                    Americans win, taking Libya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Argentina
                    Americans attack with 2 armour and 2 mech_infantrys
                    Neutral_True defend with 4 infantry
                        Americans roll dice for 2 armour and 2 mech_infantrys in Argentina, round 2 :  1/4 hits
                        Neutral_True roll dice for 4 infantry in Argentina, round 2 :  2/4 hits
                        1 infantry owned by the Neutral_True and 2 mech_infantrys owned by the Americans lost in Argentina
                        Americans roll dice for 2 armour in Argentina, round 3 :  1/2 hits
                        Neutral_True roll dice for 3 infantry in Argentina, round 3 :  1/3 hits
                        1 infantry owned by the Neutral_True and 1 armour owned by the Americans lost in Argentina
                        Americans roll dice for 1 armour in Argentina, round 4 :  1/1 hits
                        Neutral_True roll dice for 2 infantry in Argentina, round 4 :  1/2 hits
                        1 infantry owned by the Neutral_True and 1 armour owned by the Americans lost in Argentina
                    Neutral_True win with 1 infantry remaining. Battle score for attacker is -11
                    Casualties for Americans: 2 armour and 2 mech_infantrys
                    Casualties for Neutral_True: 3 infantry

    Non Combat Move - Americans
                5 transports moved from 91 Sea Zone to 101 Sea Zone
                3 fighters moved from Gibraltar to 91 Sea Zone
                3 tactical_bombers moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                2 submarines moved from 92 Sea Zone to 93 Sea Zone
                2 submarines moved from 92 Sea Zone to 105 Sea Zone
                2 aaGuns moved from Western United States to Central United States
                2 transports moved from 12 Sea Zone to 64 Sea Zone
                2 transports moved from 12 Sea Zone to 64 Sea Zone
                1 artillery moved from West India to Eastern Persia

    Place Units - Americans
                1 artillery and 1 infantry placed in Korea
                5 artilleries, 3 bombers and 2 fighters placed in Eastern United States
                6 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 78 PUs; end with 78 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Marshall Islands : 1 flag
        Formosa : 1 flag
        Korea : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Okinawa : 1 flag
        Hainan : 1 flag, 1 harbour
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Evenkiyskiy : 1 flag, 1 mech_infantry
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag
        Buryatia : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 3 carriers, 3 destroyers and 6 fighters
        6 Sea Zone : 3 battleships, 1 cruiser, 2 submarines and 1 transport
        Central United States : 2 aaGuns, 1 factory_major and 6 infantry
        Central America : 1 harbour
        Eastern United States : 1 airfield, 5 artilleries, 3 bombers, 1 factory_major, 2 fighters and 1 harbour
        Gibraltar : 8 artilleries and 6 infantry
        Egypt : 3 fighters and 3 infantry
        Morocco : 1 flag, 1 airfield and 1 harbour
        Algeria : 1 flag
        Tunisia : 1 flag
        Libya : 1 flag, 1 artillery and 1 infantry
        93 Sea Zone : 3 submarines
        64 Sea Zone : 4 transports
        Eastern Persia : 1 artillery
        101 Sea Zone : 5 transports
        Brazil : 1 flag
        Venezuela : 1 flag
        91 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 tactical_bombers and 8 transports
        105 Sea Zone : 2 submarines

    triplea_37231_Ame17.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 artilleries and 7 infantry moved from Kansu to Shensi

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shensi : 13 artilleries and 42 infantry

    triplea_37231_Chi17.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 2 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Iraq to Syria
                      British take Syria from Italians
                1 armour moved from Syria to Trans-Jordan
                1 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
                1 armour and 1 mech_infantry moved from Persia to Northwest Persia
                2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
                      British take Kazakhstan from Germans
                3 mech_infantrys moved from Eastern Persia to Kazakhstan
                2 artilleries and 6 infantry moved from Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska
                      UK_Pacific take Timguska from Italians
                1 artillery and 2 infantry moved from Kansu to Timguska
                2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Portugal
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan

    Combat - British
                Battle in Japan
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 19 infantry
                        British roll dice for 1 battleship in Japan, round 2 :  1/1 hits
                        British roll dice for 1 artillery and 1 infantry in Japan, round 2 :  0/2 hits
                        Japanese roll dice for 3 aaGuns, 1 artillery and 19 infantry in Japan, round 2 :  5/20 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Japan
                    Japanese win with 3 aaGuns, 1 artillery and 18 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Portugal
                Battle in Trans-Jordan
                    British attack with 2 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 2 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 :  2/8 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Portugal from Germans, taking Trans-Jordan from Italians with 2 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Northwest Persia
                    British attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                    Italians defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Northwest Persia, round 2 :  2/10 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians, 1 armour owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
                    British win, taking Northwest Persia from Italians with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
                2 armour and 3 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 infantry placed in Egypt
                2 armour and 1 mech_infantry placed in Persia
                2 infantry placed in Quebec
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,4,3,2,6,6,5,4,6,5,6,2,1,2,6,5,3,6,6,3
                British collect 37 PUs (1 lost to blockades); end with 37 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in Kwangtung
                3 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 28 PUs; end with 28 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
                Units Change Ownership
                    Some Units in India change ownership: 3 armour and 2 mech_infantrys
                    Some Units in Kwangtung change ownership: 1 artillery and 1 infantry

    Territory Summary for British and UK_Pacific :

    Paulau Island : 1 flag
        Marianas : 1 flag
        Siam : 1 flag
        India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 factory_minor and 1 harbour
        Kwangtung : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Timguska : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Siberia : 1 flag
        Kazakhstan : 1 flag, 2 armour and 5 mech_infantrys
        French Indo China : 1 flag
        Celebes : 1 flag
        20 Sea Zone : 1 transport
        22 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship and 1 transport
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 2 armour and 3 mech_infantrys
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry, 6 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
        Syria : 1 flag
        Tobruk : 1 flag
        Ethiopia : 1 flag
        Portugal : 1 flag, 2 infantry
        Afghanistan : 1 flag
        Saudi Arabia : 1 flag
        106 Sea Zone : 1 transport
        Eire : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag, 2 armour and 3 mech_infantrys
        Northwest Persia : 1 flag, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
        Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        91 Sea Zone : 2 transports

    triplea_37231_UK_17.tsvg

  • 22 21 20 17 15

    @souL:

    Ya 1 at a bb, damaged if there is one.

    There was a harbour in Korea healing him.  He was hit once previously I think.

    I’ve been taking infantry rather than AA, as previously I had the option for air assault as well.  If you would like to change either or both those hits this round, feel free to edit.  If not, when would you like me to start taking AA first, as this continues?

    Thanks,
    Snigg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 harbour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Spain to Portugal
                1 infantry moved from Turkey to Iraq
                      Italians take Iraq from British
                1 artillery moved from Turkey to Syria
                      Italians take Syria from British
                1 bomber and 3 fighters moved from Spain to Portugal

    Combat - Italians
                Battle in Portugal
                    Italians attack with 1 bomber, 3 fighters and 2 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Portugal, round 2 :  1/6 hits
                        British roll dice for 2 infantry in Portugal, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Portugal
                        Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Portugal, round 3 :  2/6 hits
                        British roll dice for 1 infantry in Portugal, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Portugal
                    Italians win, taking Portugal from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 bomber and 3 fighters moved from Portugal to Spain
                4 infantry moved from Southern France to Spain
                2 mech_infantrys moved from Northern Italy to Spain
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 2 infantry moved from 99 Sea Zone to Turkey
                2 mech_infantrys moved from Caucasus to Turkey

    Place Units - Italians
                1 artillery, 1 harbour and 2 infantry placed in Turkey
                1 artillery and 1 infantry placed in Ukraine
                3 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,1,6,6,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2,5,2
                Italians collect 31 PUs (4 lost to blockades); end with 31 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Syria : 1 flag, 1 artillery
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Portugal : 1 flag, 2 infantry
        Turkey : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
        Greece : 1 flag
        99 Sea Zone : 1 flag, 1 destroyer and 2 transports
        Iraq : 1 flag, 1 infantry
        Yugoslavia : 1 flag
        Spain : 1 flag, 2 aaGuns, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 10 infantry and 4 mech_infantrys

    Production/PUs Summary :

    Germans : 57 / 84
        Russians : 0 / 0
        Japanese : 8 / 0
        Americans : 78 / 103
        Chinese : 23 / 29
        British : 34 / 37
        UK_Pacific : 28 / 33
        Italians : 35 / 38
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    triplea_37231_Ita17.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
                1 artillery and 1 infantry moved from 66 Sea Zone to Argentina
                1 bomber moved from New South Wales to Argentina
                2 fighters moved from New Zealand to Argentina

    Combat - ANZAC
                Battle in Argentina
                    ANZAC attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Neutral_True defend with 1 infantry
                        ANZAC roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Argentina, round 2 :  2/5 hits
                        Neutral_True roll dice for 1 infantry in Argentina, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Argentina
                    ANZAC win, taking Argentina from Neutral_True with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_True: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Morocco to Egypt
                2 fighters moved from Brazil to 91 Sea Zone
                1 destroyer and 3 submarines moved from 89 Sea Zone to 91 Sea Zone
                1 bomber and 2 fighters moved from Argentina to Brazil
                1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 52 Sea Zone

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 2 fighters and 1 harbour
        Dutch New Guinea : 1 flag
        10 Sea Zone : 1 flag
        52 Sea Zone : 1 artillery, 1 infantry and 1 transport
        Egypt : 5 fighters
        66 Sea Zone : 1 transport
        Argentina : 1 flag, 1 artillery and 1 infantry
        Brazil : 1 bomber and 2 fighters
        91 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 1 tactical_bomber

    triplea_37231_ANZ17.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    triplea_37231_Fre17.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 bomber, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Volgograd to Kazakhstan
                3 mech_infantrys moved from Rostov to Kazakhstan
                1 artillery and 2 infantry moved from Samara to Kazakhstan
                1 armour moved from Russia to Kazakhstan
                3 artilleries and 8 infantry moved from Turkey to Northwest Persia
                2 fighters moved from 99 Sea Zone to Northwest Persia
                6 mech_infantrys moved from Turkey to Persia
                1 fighter moved from 99 Sea Zone to Persia
                2 bombers moved from Spain to Trans-Jordan
                4 transports moved from 99 Sea Zone to 97 Sea Zone
                5 infantry and 3 mech_infantrys moved from Northern Italy to 97 Sea Zone
                5 infantry, 3 mech_infantrys and 4 transports moved from 97 Sea Zone to 98 Sea Zone
                5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
                1 battleship, 1 cruiser and 6 destroyers moved from 99 Sea Zone to 98 Sea Zone
                8 bombers and 2 fighters moved from Spain to Gibraltar
                7 infantry and 1 mech_infantry moved from Spain to Gibraltar

    triplea_37231_Ger18.tsvg


  • I’m going to assume you want to scramble a russian ftr into sz 98. If not, let me know I’ll roll some support shots.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 bomber, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Volgograd to Kazakhstan
                3 mech_infantrys moved from Rostov to Kazakhstan
                1 artillery and 2 infantry moved from Samara to Kazakhstan
                1 armour moved from Russia to Kazakhstan
                3 artilleries and 8 infantry moved from Turkey to Northwest Persia
                2 fighters moved from 99 Sea Zone to Northwest Persia
                6 mech_infantrys moved from Turkey to Persia
                1 fighter moved from 99 Sea Zone to Persia
                2 bombers moved from Spain to Trans-Jordan
                4 transports moved from 99 Sea Zone to 97 Sea Zone
                5 infantry and 3 mech_infantrys moved from Northern Italy to 97 Sea Zone
                5 infantry, 3 mech_infantrys and 4 transports moved from 97 Sea Zone to 98 Sea Zone
                5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
                1 battleship, 1 cruiser and 6 destroyers moved from 99 Sea Zone to 98 Sea Zone
                8 bombers and 2 fighters moved from Spain to Gibraltar
                7 infantry and 1 mech_infantry moved from Spain to Gibraltar

    Combat - Germans
                British scrambles 1 units out of Egypt to defend against the attack in 98 Sea Zone
                British scrambles to create a battle in territory 98 Sea Zone
                Battle in 98 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser, 6 destroyers and 4 transports
                    Russians defend with 1 fighter
                        Germans roll dice for 1 battleship, 1 cruiser, 6 destroyers and 4 transports in 98 Sea Zone, round 2 :  3/8 hits
                        Russians roll dice for 1 fighter in 98 Sea Zone, round 2 :  0/1 hits
                        1 fighter owned by the Russians lost in 98 Sea Zone
                    Germans win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser, 6 destroyers and 4 transports remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 fighter
                Battle in Trans-Jordan
                    Germans attack with 2 bombers, 5 infantry and 3 mech_infantrys
                    British defend with 2 armour and 3 mech_infantrys
                        Germans roll dice for 2 bombers, 5 infantry and 3 mech_infantrys in Trans-Jordan, round 2 :  2/10 hits
                        British roll dice for 2 armour and 3 mech_infantrys in Trans-Jordan, round 2 :  4/5 hits
                        2 mech_infantrys owned by the British and 4 infantry owned by the Germans lost in Trans-Jordan
                        Germans roll dice for 2 bombers, 1 infantry and 3 mech_infantrys in Trans-Jordan, round 3 :  3/6 hits
                        British roll dice for 2 armour and 1 mech_infantry in Trans-Jordan, round 3 :  2/3 hits
                        1 mech_infantry owned by the Germans, 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 2 armour owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 5 infantry and 1 mech_infantry
                    Casualties for British: 2 armour and 3 mech_infantrys
                Battle in Gibraltar
                    Germans attack with 8 bombers, 2 fighters, 7 infantry and 1 mech_infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 8 artilleries and 6 infantry
                        Germans roll dice for 8 bombers, 2 fighters, 7 infantry and 1 mech_infantry in Gibraltar, round 2 :  7/18 hits
                        British roll dice for 8 artilleries and 6 infantry in Gibraltar, round 2 :  3/14 hits
                        1 artillery owned by the Americans, 6 infantry owned by the Americans and 3 infantry owned by the Germans lost in Gibraltar
                        Germans roll dice for 8 bombers, 2 fighters, 4 infantry and 1 mech_infantry in Gibraltar, round 3 :  8/15 hits
                        British roll dice for 7 artilleries in Gibraltar, round 3 :  2/7 hits
                        7 artilleries owned by the Americans and 2 infantry owned by the Germans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 8 bombers, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 35
                    Casualties for Germans: 5 infantry
                    Casualties for Americans: 8 artilleries and 6 infantry
                Battle in Kazakhstan
                    Germans attack with 1 armour, 1 artillery, 2 infantry and 6 mech_infantrys
                    British defend with 2 armour and 5 mech_infantrys
                        Germans roll dice for 1 armour, 1 artillery, 2 infantry and 6 mech_infantrys in Kazakhstan, round 2 :  2/10 hits
                        British roll dice for 2 armour and 5 mech_infantrys in Kazakhstan, round 2 :  2/7 hits
                        2 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Kazakhstan
                        Germans roll dice for 1 armour, 1 artillery and 6 mech_infantrys in Kazakhstan, round 3 :  3/8 hits
                        British roll dice for 2 armour and 3 mech_infantrys in Kazakhstan, round 3 :  1/5 hits
                        1 mech_infantry owned by the Germans and 3 mech_infantrys owned by the British lost in Kazakhstan
                        Germans roll dice for 1 armour, 1 artillery and 5 mech_infantrys in Kazakhstan, round 4 :  2/7 hits
                        British roll dice for 2 armour in Kazakhstan, round 4 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from British with 1 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Germans: 2 infantry and 2 mech_infantrys
                    Casualties for British: 2 armour and 5 mech_infantrys
                Battle in Persia
                    Germans attack with 1 fighter and 6 mech_infantrys
                    British defend with 2 armour, 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 1 fighter and 6 mech_infantrys in Persia, round 2 :  0/7 hits
                        British roll dice for 2 armour and 1 mech_infantry in Persia, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans lost in Persia
                        Germans roll dice for 1 fighter and 5 mech_infantrys in Persia, round 3 :  2/6 hits
                        British roll dice for 2 armour and 1 mech_infantry in Persia, round 3 :  3/3 hits
                        3 mech_infantrys owned by the Germans, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Persia
                        Germans roll dice for 1 fighter and 2 mech_infantrys in Persia, round 4 :  1/3 hits
                        British roll dice for 1 armour in Persia, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Persia
                    Germans win, taking Persia from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 5 mech_infantrys
                    Casualties for British: 2 armour and 1 mech_infantry
                Battle in Northwest Persia
                    Germans attack with 3 artilleries, 2 fighters and 8 infantry
                    British defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                        Germans roll dice for 3 artilleries, 2 fighters and 8 infantry in Northwest Persia, round 2 :  6/13 hits
                        British roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Northwest Persia, round 2 :  4/9 hits
                        1 mech_infantry owned by the British, 4 infantry owned by the Germans and 5 infantry owned by the British lost in Northwest Persia
                        Germans roll dice for 3 artilleries, 2 fighters and 4 infantry in Northwest Persia, round 3 :  3/9 hits
                        British roll dice for 1 armour and 2 artilleries in Northwest Persia, round 3 :  2/3 hits
                        2 infantry owned by the Germans, 2 artilleries owned by the British and 1 armour owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 6 infantry
                    Casualties for British: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry

    Non Combat Move - Germans
                2 bombers moved from Trans-Jordan to Syria
                1 fighter moved from Persia to Iraq
                2 fighters moved from Northwest Persia to Syria
                2 infantry moved from Russia to Samara
                2 infantry moved from Vologda to Samara
                1 artillery and 1 infantry moved from Rostov to Caucasus
                1 artillery and 7 infantry moved from Western Germany to Northern Italy
                1 artillery moved from Germany to Western Germany
                1 mech_infantry moved from France to Spain
                1 artillery, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to Spain
                8 bombers and 2 fighters moved from Gibraltar to Spain
                4 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Western Germany to France
                5 infantry moved from Finland to Karelia

    Place Units - Germans
                1 bomber placed in Western Germany
                1 artillery and 2 infantry placed in Normandy Bordeaux
                3 mech_infantrys placed in France
                1 artillery and 2 infantry placed in Caucasus
                3 infantry placed in Volgograd
                1 infantry and 1 mech_infantry placed in Russia
                1 armour placed in Russia
                1 armour and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3,2,6
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 armour, 1 artillery and 4 mech_infantrys
        Trans-Jordan : 1 flag, 2 mech_infantrys
        Gibraltar : 1 flag, 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
        Syria : 2 bombers and 2 fighters
        France : 1 flag, 1 airfield, 1 factory_minor, 2 infantry and 3 mech_infantrys
        Western Germany : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
        Germany : 1 factory_major
        Northern Italy : 1 artillery and 7 infantry
        Karelia : 1 flag, 5 infantry
        Baltic States : 1 flag
        Vyborg : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        Tambov : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 2 artilleries, 1 factory_minor and 3 infantry
        Smolensk : 1 flag
        Samara : 1 flag, 4 infantry
        Switzerland : 1 flag
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        99 Sea Zone : 2 carriers and 3 submarines
        97 Sea Zone : 1 flag
        Iraq : 1 fighter
        Northwest Persia : 1 flag, 3 artilleries and 2 infantry
        Persia : 1 flag, 1 factory_minor and 1 mech_infantry
        Sweden : 1 flag
        Spain : 1 artillery, 8 bombers, 2 fighters, 5 infantry and 4 mech_infantrys
        98 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 6 destroyers and 4 transports
        Finland : 1 flag
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 61 / 88
        Russians : 0 / 0
        Japanese : 8 / 0
        Americans : 78 / 103
        Chinese : 23 / 29
        British : 30 / 37
        UK_Pacific : 28 / 33
        Italians : 35 / 38
        ANZAC : 12 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

    triplea_37231_Ger18.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Combat - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Egypt : 1 fighter and 1 tactical_bomber
        Italian Somaliland : 1 flag

    triplea_37231_Rus18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - Japanese
                5 fighters moved from Turkey to Syria

    Non Combat Move - Japanese

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,2,1,3,3,1,3
                Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 18 infantry
        37 Sea Zone : 1 flag
        Syria : 5 fighters

    Production/PUs Summary :

    Germans : 61 / 88
        Russians : 0 / 0
        Japanese : 8 / 0
        Americans : 78 / 103
        Chinese : 23 / 29
        British : 30 / 37
        UK_Pacific : 28 / 33
        Italians : 35 / 38
        ANZAC : 12 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

    triplea_37231_Jap18.tsvg

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