That is by far the best results I have ever had on a J1 DOW.
'16L souL (Axis) v. snigg (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 1 fighter, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Greece to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
6 infantry moved from Greece to 97 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 97 Sea Zone to 100 Sea Zone
2 artilleries and 6 infantry moved from 100 Sea Zone to Caucasus
1 armour moved from Turkey to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Northwest Persia to Iraq
Germans take Iraq from French
1 infantry moved from Tunisia to Libya
Italians take Libya from Americans
1 artillery and 4 infantry moved from Spain to Gibraltar
1 fighter moved from Western Germany to Gibraltar
1 bomber moved from Western Germany to Gibraltar
5 bombers moved from Western Germany to Caucasus
1 bomber moved from Volgograd to Caucasus
2 mech_infantrys moved from Russia to Kazakhstan
1 artillery moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Kazakhstan
1 bomber moved from Volgograd to Kazakhstan
3 fighters moved from Southern Italy to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 3 artilleries, 6 bombers, 3 fighters and 6 infantry
British defend with 5 armour and 1 mech_infantry
Germans roll dice for 3 artilleries, 6 bombers, 3 fighters and 6 infantry in Caucasus, round 2 : 5/18 hits
British roll dice for 5 armour and 1 mech_infantry in Caucasus, round 2 : 2/6 hits
1 mech_infantry owned by the British, 2 infantry owned by the Germans and 4 armour owned by the British lost in Caucasus
Germans roll dice for 3 artilleries, 6 bombers, 3 fighters and 4 infantry in Caucasus, round 3 : 7/16 hits
British roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 3 artilleries, 6 bombers, 3 fighters and 4 infantry remaining. Battle score for attacker is 28
Casualties for Germans: 2 infantry
Casualties for British: 5 armour and 1 mech_infantry
Battle in Gibraltar
Germans attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 3 artilleries
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Gibraltar, round 2 : 1/7 hits
British roll dice for 3 artilleries in Gibraltar, round 2 : 2/3 hits
1 artillery owned by the Americans and 2 infantry owned by the Germans lost in Gibraltar
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Gibraltar, round 3 : 3/5 hits
British roll dice for 2 artilleries in Gibraltar, round 3 : 1/2 hits
2 artilleries owned by the Americans and 1 infantry owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 3 artilleries
Battle in Kazakhstan
Germans attack with 1 artillery, 1 bomber and 2 mech_infantrys
British defend with 2 mech_infantrys
Germans roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits
British roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 0/2 hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Kazakhstan, round 3 : 3/4 hits
British roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrysNon Combat Move - Germans
1 bomber moved from Kazakhstan to Greece
6 bombers moved from Caucasus to Greece
3 fighters moved from Caucasus to 100 Sea Zone
4 mech_infantrys moved from Northern Italy to Bulgaria
1 battleship, 2 carriers, 1 cruiser, 6 destroyers and 3 submarines moved from 97 Sea Zone to 100 Sea Zone
1 infantry moved from Tambov to Volgograd
1 bomber and 1 fighter moved from Gibraltar to SpainPlace Units - Germans
2 bombers and 1 fighter placed in Western Germany
3 mech_infantrys placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Volgograd
3 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 infantry
EDIT: Adding units owned by Germans to Archangel: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in France
1 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 100 Sea Zone: 1 battleship, 1 cruiser and 3 destroyers
EDIT: Adding units owned by Germans to 99 Sea Zone: 1 battleship, 1 cruiser and 3 destroyers
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 artillery and 2 mech_infantrys
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Tunisia : 1 flag
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Germany : 1 factory_major
Norway : 5 infantry
Northern Italy : 3 mech_infantrys
Libya : 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 2 infantry
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 3 artilleries and 4 infantry
Smolensk : 1 flag
Samara : 1 flag
Portugal : 1 flag
100 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 3 submarines and 4 transports
Switzerland : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 4 mech_infantrys
Greece : 7 bombers and 4 infantry
99 Sea Zone : 1 battleship, 1 cruiser and 3 destroyers
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour
Northwest Persia : 1 flag
Sweden : 1 flag
Spain : 1 bomber, 1 fighter and 14 infantry
Finland : 1 flag
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 62 / 91
Russians : 0 / 0
Japanese : 9 / 5
Americans : 74 / 100
Chinese : 23 / 29
British : 33 / 41
UK_Pacific : 27 / 32
Italians : 35 / 39
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Persia to IraqCombat - Russians
Battle in Iraq
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 fighters and 1 tactical_bomber in Iraq, round 2 : 1/3 hits
Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits
1 armour owned by the Germans lost in Iraq
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Iraq to EgyptTurn Complete - Russians
Territory Summary for Russians :
Egypt : 2 fighters and 1 tactical_bomber
Italian Somaliland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 2 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
9 fighters moved from Turkey to PersiaCombat - Japanese
Battle in Persia
Japanese attack with 9 fighters
British defend with 1 armour, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry
Japanese roll dice for 9 fighters in Persia, round 2 : 4/9 hits
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Persia, round 2 : 3/5 hits
1 mech_infantry owned by the British, 3 fighters owned by the Japanese, 1 armour owned by the British and 2 infantry owned by the British lost in Persia
Japanese roll dice for 6 fighters in Persia, round 3 : 2/6 hits
British roll dice for 1 fighter in Persia, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the British lost in Persia
Japanese win with 5 fighters remaining. Battle score for attacker is -14
Casualties for British: 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Japanese: 4 fightersNon Combat Move - Japanese
5 fighters moved from Persia to CaucasusPlace Units - Japanese
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1,5,1,3,2,6,3,1,4,6,1,2,1,6,5,1,3,1,5,6,4
Japanese collect 1 PU (8 lost to blockades); end with 3 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 19 infantry
Yenisey : 1 flag
37 Sea Zone : 1 flag
Caucasus : 5 fightersProduction/PUs Summary :
Germans : 62 / 91
Russians : 0 / 0
Japanese : 9 / 3
Americans : 74 / 100
Chinese : 23 / 29
British : 33 / 41
UK_Pacific : 27 / 32
Italians : 35 / 39
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 9 artilleries, 1 cruiser, 1 fighter, 1 harbour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 infantry moved from Korea to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
3 fighters and 3 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Germans
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Japanese -
Kami in 6?
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just 1.
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BB again I assume? If different can edit if it hits.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 9 artilleries, 1 cruiser, 1 fighter, 1 harbour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 infantry moved from Korea to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
3 fighters and 3 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Germans
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from JapaneseCombat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 4
Battle in Gibraltar
Americans attack with 5 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers
Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 5 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Japan
Americans attack with 2 infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 19 infantry
Americans roll dice for 2 infantry in Japan, round 2 : 0/2 hits
Japanese roll dice for 3 aaGuns, 1 artillery and 19 infantry in Japan, round 2 : 7/20 hits
2 infantry owned by the Americans lost in Japan
Japanese win with 3 aaGuns, 1 artillery and 19 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 transports moved from 25 Sea Zone to 12 Sea Zone
2 armour and 2 mech_infantrys moved from Central America to Brazil
3 fighters moved from Morocco to Egypt
1 artillery moved from India to West India
8 transports moved from 91 Sea Zone to 101 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
3 tactical_bombers moved from Gibraltar to 91 Sea Zone
4 submarines moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 transports moved from 25 Sea Zone to 12 Sea ZonePlace Units - Americans
1 cruiser placed in 6 Sea Zone
1 artillery and 1 infantry placed in Korea
1 artillery, 1 fighter and 8 infantry placed in Eastern United States
7 artilleries placed in Central United States
1 harbour placed in Central AmericaTurn Complete - Americans
Americans collect 76 PUs; end with 76 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Marshall Islands : 1 flag
Formosa : 1 flag
Korea : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Okinawa : 1 flag
Hainan : 1 flag, 1 harbour
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Yenisey : 1 flag, 1 mech_infantry
Yakut S.S.R. : 1 flag
Buryatia : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag
12 Sea Zone : 4 transports
6 Sea Zone : 3 battleships, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines and 1 transport
Central United States : 7 artilleries and 1 factory_major
Central America : 1 harbour
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
West India : 1 artillery
Gibraltar : 5 artilleries and 4 infantry
Egypt : 3 fighters and 3 infantry
Morocco : 1 flag, 1 airfield and 1 harbour
Algeria : 1 flag
Tunisia : 1 flag, 1 artillery and 1 infantry
93 Sea Zone : 1 submarine
92 Sea Zone : 4 submarines
101 Sea Zone : 8 transports
Brazil : 1 flag, 2 armour and 2 mech_infantrys
Venezuela : 1 flag
91 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 5 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Germans
1 mech_infantry moved from Eastern Persia to Iraq
British take Iraq from GermansCombat - British
British creates battle in territory 106 Sea ZoneNon Combat Move - British
2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 artillery and 6 infantry moved from Eastern Persia to Persia
2 armour and 5 mech_infantrys moved from India to Eastern Persia
1 armour and 1 mech_infantry moved from Sakha to Yakut S.S.R.
1 artillery and 2 infantry moved from Suiyuyan to Kansu
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 106 Sea Zone
2 transports moved from 6 Sea Zone to 20 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Quebec
3 infantry placed in Egypt
1 armour, 1 artillery and 1 mech_infantry placed in Persia
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 2 mech_infantrys
EDIT: Removing units owned by British from Belgian Congo: 1 mech_infantry
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Turning off Edit Mode
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in Kwangtung
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Units Change Ownership
Some Units in India change ownership: 2 armour and 3 mech_infantrys
Some Units in Kwangtung change ownership: 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
Paulau Island : 1 flag
Marianas : 1 flag
Siam : 1 flag
Kansu : 1 artillery and 2 infantry
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
Malaya : 1 factory_minor and 1 harbour
Kwangtung : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 armour and 1 mech_infantry
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
20 Sea Zone : 2 transports
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry, 5 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Afghanistan : 1 flag
Saudi Arabia : 1 flag
106 Sea Zone : 2 transports
Eire : 1 flag
99 Sea Zone : 1 flag
Iraq : 1 flag, 2 armour and 3 mech_infantrys
Eastern Persia : 1 flag, 2 armour and 5 mech_infantrys
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 6 infantry and 1 mech_infantry
91 Sea Zone : 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 bomber moved from Volgograd to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Syria to Trans-JordanCombat - Italians
Italians creates battle in territory 99 Sea Zone
Battle in Northwest Persia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 0/2 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 4 : 1/2 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 4 : 0/1 hits
1 mech_infantry owned by the British lost in Northwest Persia
Italians win, taking 99 Sea Zone from British, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Trans-Jordan to Turkey
3 infantry moved from Southern France to Spain
2 mech_infantrys moved from Northern Italy to Spain
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Turkey
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 mech_infantrys moved from Ukraine to CaucasusPlace Units - Italians
1 factory_minor placed in Turkey
2 mech_infantrys placed in Northern Italy
3 infantry placed in Southern France
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Italians collect 34 PUs (2 lost to blockades); end with 34 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 41 PUsTerritory Summary for Italians :
Evenkiyskiy : 1 flag
Timguska : 1 flag
Trans-Jordan : 1 flag, 1 infantry
Cyprus : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
Syria : 1 flag
Northern Italy : 1 factory_major and 2 mech_infantrys
Southern Italy : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Caucasus : 2 mech_infantrys
Turkey : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter and 1 infantry
Greece : 1 flag
99 Sea Zone : 1 flag, 1 destroyer and 2 transports
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
Yugoslavia : 1 flag
Spain : 1 flag, 2 aaGuns, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 8 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 59 / 91
Russians : 0 / 0
Japanese : 8 / 3
Americans : 76 / 101
Chinese : 23 / 29
British : 34 / 35
UK_Pacific : 27 / 33
Italians : 36 / 41
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 bomber; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 transports moved from 33 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from Queensland to New South Wales
1 transport moved from 54 Sea Zone to 62 Sea Zone
2 carriers and 4 fighters moved from 64 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Southeast Mexico to 91 Sea Zone
1 fighter moved from Southeast Mexico to 91 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from New Zealand to Brazil
2 fighters moved from New South Wales to New Zealand
2 fighters moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to MoroccoPlace Units - ANZAC
2 artilleries and 1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield, 2 fighters, 1 harbour and 1 infantry
New South Wales : 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
10 Sea Zone : 1 flag
63 Sea Zone : 1 transport
62 Sea Zone : 1 transport
Egypt : 2 fighters
Morocco : 3 fighters
89 Sea Zone : 1 destroyer and 3 submarines
Brazil : 2 fighters
91 Sea Zone : 2 carriers, 2 fighters and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 factory_minor, 15 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 bombers moved from Greece to Gibraltar
1 bomber moved from Spain to Gibraltar
2 bombers moved from Western Germany to Gibraltar
1 fighter moved from Spain to Gibraltar
1 fighter moved from Western Germany to Gibraltar
6 infantry moved from Spain to Gibraltar
1 infantry moved from Spain to GibraltarCombat - Germans
Battle in Gibraltar
Germans attack with 10 bombers, 2 fighters and 7 infantry
British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Americans defend with 5 artilleries and 4 infantry
Germans roll dice for 10 bombers, 2 fighters and 7 infantry in Gibraltar, round 2 : 9/19 hits
British roll dice for 6 artilleries and 5 infantry in Gibraltar, round 2 : 3/11 hits
4 artilleries owned by the Americans, 4 infantry owned by the Americans, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
Germans roll dice for 10 bombers, 2 fighters and 4 infantry in Gibraltar, round 3 : 9/16 hits
British roll dice for 2 artilleries in Gibraltar, round 3 : 0/2 hits
1 artillery owned by the Americans and 1 artillery owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 10 bombers, 2 fighters and 4 infantry remaining. Battle score for attacker is 30
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 5 artilleries and 4 infantryNon Combat Move - Germans
10 bombers and 2 fighters moved from Gibraltar to Spain
3 mech_infantrys moved from Normandy Bordeaux to Spain
3 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Kazakhstan to Turkey
1 artillery moved from Kazakhstan to Samara
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
3 mech_infantrys moved from Russia to Rostov
1 artillery and 1 infantry moved from Volgograd to Rostov
3 artilleries and 4 infantry moved from Caucasus to Turkey
4 infantry moved from Greece to Turkey
4 mech_infantrys moved from Bulgaria to Turkey
5 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to France
5 infantry moved from Norway to Finland
2 infantry moved from Archangel to Vologda
2 carriers, 3 destroyers, 3 fighters, 3 submarines and 4 transports moved from 100 Sea Zone to 99 Sea ZonePlace Units - Germans
1 factory_minor placed in Caucasus
3 infantry placed in Normandy Bordeaux
Germans undo move 2.
1 artillery and 2 infantry placed in Normandy Bordeaux
2 infantry and 1 mech_infantry placed in France
1 armour placed in Russia
2 infantry placed in Russia
3 mech_infantrys placed in Volgograd
1 artillery and 9 infantry placed in Western Germany
1 artillery placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 harbour and 4 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
France : 1 flag, 1 airfield, 1 factory_minor, 4 infantry and 1 mech_infantry
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
Germany : 1 artillery and 1 factory_major
Northern Italy : 5 infantry and 3 mech_infantrys
Libya : 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 artillery, 1 infantry and 3 mech_infantrys
Vyborg : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 infantry
Tambov : 1 flag
Vologda : 1 flag, 2 infantry
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 factory_minor
Smolensk : 1 flag
Samara : 1 flag, 1 artillery and 2 infantry
Portugal : 1 flag
Turkey : 3 artilleries, 8 infantry and 6 mech_infantrys
Switzerland : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag
99 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 3 submarines and 4 transports
97 Sea Zone : 1 flag
Sweden : 1 flag
Spain : 10 bombers, 2 fighters, 7 infantry and 3 mech_infantrys
Finland : 1 flag, 5 infantry
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 59 / 84
Russians : 0 / 0
Japanese : 8 / 3
Americans : 76 / 101
Chinese : 23 / 29
British : 34 / 35
UK_Pacific : 27 / 33
Italians : 36 / 41
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Egypt : 2 fighters and 1 tactical_bomber
Italian Somaliland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Non Combat Move - Japanese
5 fighters moved from Caucasus to TurkeyPlace Units - Japanese
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,4,6,6,2,1,4,1,4,1,2,2,1,5,5,3,2,3,1,2,6,1
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 20 infantry
37 Sea Zone : 1 flag
Turkey : 5 fightersProduction/PUs Summary :
Germans : 59 / 84
Russians : 0 / 0
Japanese : 8 / 0
Americans : 76 / 101
Chinese : 23 / 29
British : 34 / 35
UK_Pacific : 27 / 33
Italians : 36 / 41
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 6 artilleries, 3 bombers, 2 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Italians
3 carriers, 2 destroyers and 6 fighters moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
7 artilleries moved from Central United States to 101 Sea Zone
1 artillery and 8 infantry moved from Eastern United States to 101 Sea Zone
8 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 2 mech_infantrys moved from Brazil to Argentina
8 artilleries and 8 infantry moved from 91 Sea Zone to Gibraltar
3 fighters and 3 tactical_bombers moved from 91 Sea Zone to Gibraltar -
Kami in 6?
-
Ya 1 at a bb, damaged if there is one.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 6 artilleries, 3 bombers, 2 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Italians
3 carriers, 2 destroyers and 6 fighters moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
7 artilleries moved from Central United States to 101 Sea Zone
1 artillery and 8 infantry moved from Eastern United States to 101 Sea Zone
8 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 2 mech_infantrys moved from Brazil to Argentina
8 artilleries and 8 infantry moved from 91 Sea Zone to Gibraltar
3 fighters and 3 tactical_bombers moved from 91 Sea Zone to GibraltarCombat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3
Battle in Japan
Americans attack with 1 artillery and 1 infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 20 infantry
Americans roll dice for 1 artillery and 1 infantry in Japan, round 2 : 1/2 hits
Japanese roll dice for 3 aaGuns, 1 artillery and 20 infantry in Japan, round 2 : 11/21 hits
1 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Japan
Japanese win with 3 aaGuns, 1 artillery and 19 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 8 artilleries, 3 fighters, 8 infantry and 3 tactical_bombers
Germans defend with 1 airfield, 1 harbour and 4 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits
Americans roll dice for 8 artilleries, 3 fighters, 8 infantry and 3 tactical_bombers in Gibraltar, round 2 : 13/22 hits
Germans roll dice for 4 infantry in Gibraltar, round 2 : 2/4 hits
2 infantry owned by the Americans and 4 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 8 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Americans: 2 infantry
Battle in Libya
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Libya, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Libya
Americans win, taking Libya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Argentina
Americans attack with 2 armour and 2 mech_infantrys
Neutral_True defend with 4 infantry
Americans roll dice for 2 armour and 2 mech_infantrys in Argentina, round 2 : 1/4 hits
Neutral_True roll dice for 4 infantry in Argentina, round 2 : 2/4 hits
1 infantry owned by the Neutral_True and 2 mech_infantrys owned by the Americans lost in Argentina
Americans roll dice for 2 armour in Argentina, round 3 : 1/2 hits
Neutral_True roll dice for 3 infantry in Argentina, round 3 : 1/3 hits
1 infantry owned by the Neutral_True and 1 armour owned by the Americans lost in Argentina
Americans roll dice for 1 armour in Argentina, round 4 : 1/1 hits
Neutral_True roll dice for 2 infantry in Argentina, round 4 : 1/2 hits
1 infantry owned by the Neutral_True and 1 armour owned by the Americans lost in Argentina
Neutral_True win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Americans: 2 armour and 2 mech_infantrys
Casualties for Neutral_True: 3 infantryNon Combat Move - Americans
5 transports moved from 91 Sea Zone to 101 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
3 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 submarines moved from 92 Sea Zone to 93 Sea Zone
2 submarines moved from 92 Sea Zone to 105 Sea Zone
2 aaGuns moved from Western United States to Central United States
2 transports moved from 12 Sea Zone to 64 Sea Zone
2 transports moved from 12 Sea Zone to 64 Sea Zone
1 artillery moved from West India to Eastern PersiaPlace Units - Americans
1 artillery and 1 infantry placed in Korea
5 artilleries, 3 bombers and 2 fighters placed in Eastern United States
6 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 78 PUs; end with 78 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Marshall Islands : 1 flag
Formosa : 1 flag
Korea : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Okinawa : 1 flag
Hainan : 1 flag, 1 harbour
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Evenkiyskiy : 1 flag, 1 mech_infantry
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Buryatia : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 3 carriers, 3 destroyers and 6 fighters
6 Sea Zone : 3 battleships, 1 cruiser, 2 submarines and 1 transport
Central United States : 2 aaGuns, 1 factory_major and 6 infantry
Central America : 1 harbour
Eastern United States : 1 airfield, 5 artilleries, 3 bombers, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 8 artilleries and 6 infantry
Egypt : 3 fighters and 3 infantry
Morocco : 1 flag, 1 airfield and 1 harbour
Algeria : 1 flag
Tunisia : 1 flag
Libya : 1 flag, 1 artillery and 1 infantry
93 Sea Zone : 3 submarines
64 Sea Zone : 4 transports
Eastern Persia : 1 artillery
101 Sea Zone : 5 transports
Brazil : 1 flag
Venezuela : 1 flag
91 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 tactical_bombers and 8 transports
105 Sea Zone : 2 submarines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 7 infantry moved from Kansu to ShensiPlace Units - Chinese
2 artilleries and 7 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shensi : 13 artilleries and 42 infantry





