@surfer Scramble? You have 6 planes!
G40L suprise attack (allies) v. Entek (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Egypt to Trans-JordanNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Egypt to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
1 destroyer moved from 91 Sea Zone to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Novgorod to Archangel
1 fighter moved from 115 Sea Zone to Archangel
1 tactical_bomber moved from 115 Sea Zone to Archangel
1 artillery and 2 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Germany to Western Ukraine
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
3 fighters, 1 mech_infantry and 3 tactical_bombers moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 3/12 hits
Americans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/8 hits
1 infantry owned by the Americans, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 : 5/9 hits
Americans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/5 hits
1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Germans, 1 mech_infantry owned by the British, 1 artillery owned by the Americans, 1 artillery owned by the British, 1 armour owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Western Ukraine, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 4 : 0/4 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 5 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 artilleries and 2 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 115 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Western Ukraine to GermanyPlace Units - Germans
1 artillery and 2 infantry placed in France
1 armour, 1 fighter and 1 mech_infantry placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Slovakia Hungary
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Slovakia Hungary : 1 factory_major and 3 infantry
Western Germany : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Romania : 4 infantry
Germany : 2 bombers and 1 factory_major
Denmark : 2 infantry
Belarus : 1 flag, 1 artillery and 3 infantry
Karelia : 1 flag, 3 artilleries and 3 infantry
Baltic States : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 1 artillery and 5 infantry
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 6 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
112 Sea Zone : 1 submarine
113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 60
Russians : 28 / 38
Japanese : 24 / 34
Americans : 53 / 75
Chinese : 14 / 19
British : 33 / 38
UK_Pacific : 24 / 27
Italians : 16 / 18
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Amur to Manchuria
2 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 artillery moved from Smolensk to Belarus
1 artillery moved from Smolensk to Archangel
1 fighter moved from Bryansk to Archangel
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery moved from Smolensk to Archangel
1 artillery moved from Bryansk to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Amur to Manchuria
2 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 artillery moved from Smolensk to Belarus
1 artillery moved from Smolensk to Archangel
1 fighter moved from Bryansk to Archangel
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery moved from Smolensk to Archangel
1 artillery moved from Bryansk to BelarusCombat - Russians
Battle in Manchuria
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 3 infantry in Manchuria, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Western Ukraine, round 2 : 3/6 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Archangel, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Archangel, round 3 : 1/4 hits
Germans roll dice for 2 infantry in Archangel, round 3 : 2/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery and 1 fighter in Archangel, round 4 : 2/2 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Russians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 4/8 hits
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 3/4 hits
3 infantry owned by the Russians, 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Archangel to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 infantry moved from Buryatia to AmurPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs totalDice Statistics:
Total
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 11 times
6 was rolled 3 times
Average roll : 3.178
Median : 3.000
Variance : 1.295
Standard Deviation : 1.138
Total rolls : 45Germans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2.182
Median : 2.000
Variance : 1.700
Standard Deviation : 1.304
Total rolls : 11Russians Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 10 times
6 was rolled 3 times
Average roll : 3.531
Median : 3.500
Variance : 1.355
Standard Deviation : 1.164
Total rolls : 32Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Amur to Manchuria
2 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 artillery moved from Smolensk to Belarus
1 artillery moved from Smolensk to Archangel
1 fighter moved from Bryansk to Archangel
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery moved from Smolensk to Archangel
1 artillery moved from Bryansk to BelarusCombat - Russians
Battle in Manchuria
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Russians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians win, taking Belarus from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Archangel to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 infantry moved from Buryatia to AmurPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kwangtung
2 fighters moved from Kiangsu to Kwangtung
2 fighters moved from Japan to Manchuria
3 infantry moved from Korea to Manchuria
2 battleships, 1 cruiser and 1 transport moved from 36 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 2 fighters and 3 infantry
Russians defend with 3 infantry
Japanese roll dice for 2 fighters and 3 infantry in Manchuria, round 2 : 3/5 hits
Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangtung
Japanese attack with 2 fighters and 4 infantry
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships and 1 cruiser in Kwangtung, round 2 : 3/3 hits
UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits
1 armour owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Japanese
2 fighters moved from Kwangtung to Kiangsu
1 artillery and 1 infantry moved from Jehol to Shantung
2 fighters moved from Manchuria to Korea
1 fighter moved from 17 Sea Zone to Japan
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 27 PUs; end with 27 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 artillery and 2 infantry
Korea : 2 fighters
Kiangsu : 1 flag, 1 factory_minor, 2 fighters and 6 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour and 4 infantry
Philippines : 1 flag, 1 airfield, 3 fighters and 1 harbour
36 Sea Zone : 1 flag
24 Sea Zone : 1 destroyer
20 Sea Zone : 2 battleships, 1 cruiser and 3 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 46 / 60
Russians : 32 / 32
Japanese : 27 / 27
Americans : 53 / 75
Chinese : 14 / 19
British : 33 / 38
UK_Pacific : 21 / 27
Italians : 16 / 18
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Tunisia
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Soviet Far East to Amur
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Western United States to 24 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Tunisia
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Soviet Far East to Amur
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Western United States to 24 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 24 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 24 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Tunisia
Americans attack with 1 armour
Italians defend with 1 armour
Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits
Italians roll dice for 1 armour in Tunisia, round 2 : 0/1 hits
Americans roll dice for 1 armour in Tunisia, round 3 : 0/1 hits
Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits
1 armour owned by the Americans lost in Tunisia
Italians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Americans: 1 armourNon Combat Move - Americans
2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from 24 Sea Zone to Midway
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 armour and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsDice Statistics:
Total
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.714
Median : 4.000
Variance : 1.692
Standard Deviation : 1.301
Total rolls : 14Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 5 infantry moved from Chahar to Jehol
1 artillery and 4 infantry moved from Anhwe to Shantung
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Kiangsi
1 artillery moved from Hunan to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 5 infantry moved from Chahar to Jehol
1 artillery and 4 infantry moved from Anhwe to Shantung
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Kiangsi
1 artillery moved from Hunan to AnhweCombat - Chinese
Battle in Jehol
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Jehol, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 artillery and 4 infantry in Shantung, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 0/3 hits
Chinese roll dice for 1 artillery and 4 infantry in Shantung, round 3 : 1/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Shantung, round 3 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 4 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 4 : 0/2 hits
Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 5 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 5 : 0/2 hits
1 infantry owned by the Japanese lost in Shantung
Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 6 : 0/4 hits
Japanese roll dice for 1 artillery in Shantung, round 6 : 0/1 hits
Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 7 : 0/4 hits
Japanese roll dice for 1 artillery in Shantung, round 7 : 0/1 hits
Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 8 : 0/4 hits
Japanese roll dice for 1 artillery in Shantung, round 8 : 1/1 hits
1 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 9 : 1/3 hits
Japanese roll dice for 1 artillery in Shantung, round 9 : 0/1 hits
1 artillery owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Anhwe
1 artillery and 2 infantry placed in Kiangsi
1 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 16 times
4 was rolled 15 times
5 was rolled 15 times
6 was rolled 11 times
Average roll : 3.912
Median : 4.000
Variance : 1.761
Standard Deviation : 1.327
Total rolls : 68Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9Chinese Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 4.026
Median : 4.000
Variance : 1.342
Standard Deviation : 1.158
Total rolls : 39Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.882
Median : 4.000
Variance : 1.812
Standard Deviation : 1.346
Total rolls : 17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 armour, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
2 destroyers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
2 destroyers moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 4 infantry moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 armour moved from Kiangsi to Kwangtung
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
2 destroyers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
2 destroyers moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 4 infantry moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 armour moved from Kiangsi to Kwangtung
1 armour and 1 mech_infantry moved from Yunnan to KwangtungCombat - British
Battle in Greece
Battle in Kwangtung
British attack with 2 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 4 infantry
British roll dice for 2 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/10 hits
Japanese roll dice for 4 infantry in Kwangtung, round 2 : 1/4 hits
3 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
British roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 3/9 hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Greece from Italians, taking Kwangtung from Japanese with 2 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Japanese: 4 infantry
Battle in Tunisia
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 armour
British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits
Italians roll dice for 1 armour in Tunisia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armourNon Combat Move - British
1 artillery moved from Tobruk to Alexandria
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 infantry moved from Yunnan to Kwangsi
2 infantry moved from Shan State to Malaya
1 armour moved from Malaya to Yunnan
1 armour and 1 mech_infantry moved from Shan State to Yunnan
1 mech_infantry moved from India to Yunnan
1 artillery and 3 infantry moved from India to West India
1 armour and 2 mech_infantrys moved from Egypt to IraqPlace Units - British
1 armour and 2 infantry placed in Egypt
2 artilleries and 6 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to Normandy Bordeaux: 1 armour, 1 artillery and 4 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 armour and 3 infantry placed in India
2 submarines placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,4
UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 3 infantry
Some Units in 39 Sea Zone change ownership: 2 submarines
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeDice Statistics:
Total
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 30 times
4 was rolled 23 times
5 was rolled 28 times
6 was rolled 16 times
Average roll : 3.715
Median : 4.000
Variance : 2.352
Standard Deviation : 1.534
Total rolls : 123Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.680
Median : 4.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 25Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21Americans Combat
1 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9Chinese Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 4.026
Median : 4.000
Variance : 1.342
Standard Deviation : 1.158
Total rolls : 39Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.680
Median : 4.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 25 -
Sorry I forgot to ncn my Brit tt’s into Normandy I’ll fix it during Anz & Fr
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by British to Normandy Bordeaux: 1 armour, 1 artillery and 4 infantry
EDIT: Removing units owned by British from 110 Sea Zone: 2 armour, 2 artilleries, 8 infantry and 3 transports
EDIT: Adding units owned by British to 110 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 fighters moved from Southern Italy to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour, 1 artillery and 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 2 : 1/4 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 2 : 3/4 hits
1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Greece
British win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -14
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Casualties for British: 1 infantry
1 fighter owned by the Italians retreatedNon Combat Move - Italians
1 fighter moved from Greece to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Italians collect 10 PUs (1 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Northern Italy : 1 factory_minor and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
95 Sea Zone : 1 destroyer
97 Sea Zone : 1 flag, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 44 / 60
Russians : 32 / 32
Japanese : 21 / 27
Americans : 56 / 76
Chinese : 17 / 23
British : 37 / 42
UK_Pacific : 24 / 26
Italians : 11 / 10
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Crap I shorted you units when I edited for you. Sorry about that. Looks like you need an additional 4 Infantry, 1 Armor, and 1 Arty. Sorry about that.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
2 cruisers, 2 destroyers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
ANZAC take 36 Sea Zone from Japanese
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
2 cruisers, 2 destroyers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
ANZAC take 36 Sea Zone from Japanese
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 submarine placed in 54 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Trans-Jordan to Syria





