@oysteilo
any scramble?
'16L souL (Axis) v. snigg (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 10 infantry moved from Jehol to Manchuria
1 artillery and 2 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 artillery and 2 infantry
Italians defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits
Italians roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Manchuria
Chinese attack with 3 artilleries and 10 infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 fighter, 12 infantry and 1 mech_infantry
Chinese roll dice for 3 artilleries and 10 infantry in Manchuria, round 2 : 4/13 hits
Japanese roll dice for 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry in Manchuria, round 2 : 7/15 hits
4 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Manchuria
Chinese roll dice for 3 artilleries and 3 infantry in Manchuria, round 3 : 2/6 hits
Japanese roll dice for 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry in Manchuria, round 3 : 4/11 hits
2 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Manchuria
2 artilleries owned by the Chinese retreated to Jehol
Japanese win with 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Chinese: 1 artillery and 10 infantry
Casualties for Japanese: 6 infantryNon Combat Move - Chinese
1 infantry moved from Shantung to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Hunan to AnhwePlace Units - Chinese
2 artilleries and 6 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsTerritory Summary for Chinese :
Jehol : 4 artilleries and 8 infantry
Tsinghai : 1 artillery and 1 infantry
Anhwe : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Turkey to Greece
British take Greece from Germans
2 armour and 2 mech_infantrys moved from Turkey to Kazakhstan
British take Caucasus from Germans
2 mech_infantrys moved from Shensi to Kazakhstan
1 armour and 2 mech_infantrys moved from Persia to Afghanistan
1 fighter and 1 tactical_bomber moved from India to Afghanistan
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 39 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Turkey to Caucasus
1 fighter moved from Persia to Kazakhstan
1 tactical_bomber moved from Persia to Afghanistan
5 mech_infantrys moved from Turkey to GreeceCombat - British
Battle in Celebes
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 battleship in Celebes, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
British win, taking Celebes from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Afghanistan
British attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 4 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Afghanistan, round 2 : 2/6 hits
Germans roll dice for 4 infantry and 1 mech_infantry in Afghanistan, round 2 : 0/5 hits
2 infantry owned by the Germans lost in Afghanistan
British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Afghanistan, round 3 : 1/6 hits
Germans roll dice for 2 infantry and 1 mech_infantry in Afghanistan, round 3 : 2/3 hits
2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Afghanistan
British roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Afghanistan, round 4 : 3/4 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Afghanistan, round 4 : 1/2 hits
1 mech_infantry owned by the Germans, 1 tactical_bomber owned by the British and 1 infantry owned by the Germans lost in Afghanistan
British win, taking Afghanistan from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 4 infantry and 1 mech_infantry
Casualties for British: 2 mech_infantrys and 1 tactical_bomber
Battle in Kazakhstan
British attack with 2 armour, 1 fighter and 4 mech_infantrys
Germans defend with 1 infantry and 2 mech_infantrys
British roll dice for 2 armour, 1 fighter and 4 mech_infantrys in Kazakhstan, round 2 : 1/7 hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Kazakhstan
British roll dice for 2 armour, 1 fighter and 4 mech_infantrys in Kazakhstan, round 3 : 1/7 hits
Germans roll dice for 2 mech_infantrys in Kazakhstan, round 3 : 1/2 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Kazakhstan
British roll dice for 2 armour, 1 fighter and 3 mech_infantrys in Kazakhstan, round 4 : 4/6 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 2 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter moved from Kazakhstan to Persia
1 fighter and 1 tactical_bomber moved from Afghanistan to Persia
2 artilleries moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Tobruk to Egypt
1 artillery moved from Tobruk to Alexandria
1 artillery moved from Libya to Tobruk
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from Eire to Morocco
2 artilleries and 2 infantry moved from India to West India
1 infantry moved from Burma to India
1 artillery and 6 infantry moved from Malaya to Shan State
1 armour and 1 mech_infantry moved from Anhwe to Jehol
1 artillery and 2 infantry moved from Kwangtung to KiangsiPlace Units - British
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
2 armour and 1 mech_infantry placed in Persia
1 artillery and 1 infantry placed in EgyptTurn Complete - British
British collect 40 PUs; end with 40 PUs totalPlace Units - UK_Pacific
3 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 3 armour and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Kiangsi : 1 artillery and 2 infantry
Jehol : 1 armour and 1 mech_infantry
Siam : 1 flag
Shan State : 1 artillery and 6 infantry
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Malaya : 1 factory_minor and 1 harbour
Kwangtung : 1 factory_minor and 1 harbour
Kazakhstan : 1 flag, 2 armour and 3 mech_infantrys
French Indo China : 1 flag
Celebes : 1 flag, 2 artilleries and 2 infantry
44 Sea Zone : 1 battleship and 2 transports
West India : 2 artilleries and 2 infantry
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 artillery
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 infantry
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Morocco : 1 fighter
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag, 1 artillery
Ethiopia : 1 flag
Caucasus : 1 flag, 1 mech_infantry
Afghanistan : 1 flag, 1 armour
Turkey : 1 flag
106 Sea Zone : 1 transport
Eire : 1 flag
Greece : 1 flag, 6 mech_infantrys
99 Sea Zone : 1 flag
97 Sea Zone : 7 submarines
Iraq : 1 armour, 2 artilleries and 2 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 2 armour, 1 factory_minor, 2 fighters, 1 mech_infantry and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 3 artilleries and 4 infantry moved from Rostov to Caucasus
4 fighters moved from Ukraine to Greece
2 bombers moved from Ukraine to Greece
1 armour moved from Yugoslavia to Greece
2 mech_infantrys moved from Yugoslavia to Greece
3 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Normandy Bordeaux to Spain
Italians take Spain from Americans
2 artilleries and 1 infantry moved from Normandy Bordeaux to Spain
1 fighter moved from Southern Italy to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 armour, 2 bombers, 5 fighters and 2 mech_infantrys
British defend with 6 mech_infantrys
Italians roll dice for 1 armour, 2 bombers, 5 fighters and 2 mech_infantrys in Greece, round 2 : 5/10 hits
British roll dice for 6 mech_infantrys in Greece, round 2 : 3/6 hits
2 mech_infantrys owned by the Italians, 5 mech_infantrys owned by the British and 1 bomber owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 bomber and 5 fighters in Greece, round 3 : 3/7 hits
British roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 bomber and 2 mech_infantrys
Casualties for British: 6 mech_infantrys
Battle in Caucasus
Italians attack with 1 armour, 3 artilleries, 4 infantry and 3 mech_infantrys
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 3 artilleries, 4 infantry and 3 mech_infantrys in Caucasus, round 2 : 1/11 hits
British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 armour, 3 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 aaGuns moved from Rostov to Caucasus
3 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 bomber moved from Greece to Southern Italy
5 fighters moved from Greece to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern FrancePlace Units - Italians
1 artillery and 2 infantry placed in Southern France
3 infantry placed in Southern Italy
1 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,5,1,1,4,5,5,1,6,4,5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Italians collect 26 PUs (6 lost to blockades); end with 26 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Evenkiyskiy : 1 flag
Timguska : 1 flag
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour and 12 infantry
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 artillery and 3 infantry
Nenetsia : 1 flag
Urals : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Caucasus : 1 flag, 2 aaGuns, 1 armour, 3 artilleries, 4 infantry and 3 mech_infantrys
Greece : 1 flag, 1 armour
Yugoslavia : 1 flag
Spain : 1 flag, 2 artilleries and 2 infantryProduction/PUs Summary :
Germans : 56 / 83
Russians : 2 / 0
Japanese : 21 / 38
Americans : 68 / 97
Chinese : 20 / 26
British : 36 / 40
UK_Pacific : 23 / 28
Italians : 32 / 31
ANZAC : 10 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from 42 Sea Zone to India
1 tactical_bomber moved from Queensland to Philippines
2 aaGuns, 2 artilleries and 3 infantry moved from South Australia to Queensland
1 fighter moved from Jehol to Tsinghai
1 infantry moved from Iraq to Turkey
1 infantry moved from Iraq to TurkeyPlace Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Tsinghai : 1 fighter
India : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Philippines : 3 fighters and 1 tactical_bomber
Dutch New Guinea : 1 flag
33 Sea Zone : 3 submarines
35 Sea Zone : 1 carrier and 2 fighters
62 Sea Zone : 1 carrier and 1 submarine
Turkey : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
United Kingdom : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 2 infantry, 8 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Russia to Kazakhstan
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
5 bombers, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
3 fighters moved from France to Gibraltar
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
2 submarines moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 114 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians and 1 submarine owned by the Germans lost in 114 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Gibraltar
Germans attack with 6 bombers, 6 fighters and 2 tactical_bombers
British defend with 1 airfield and 1 harbour; Americans defend with 2 aaGuns, 1 artillery, 3 fighters and 1 infantry
AA fire in Gibraltar : 2/6 hits
2 bombers owned by the Germans lost in Gibraltar
Germans roll dice for 4 bombers, 6 fighters and 2 tactical_bombers in Gibraltar, round 2 : 8/12 hits
British roll dice for 2 aaGuns, 1 artillery, 3 fighters and 1 infantry in Gibraltar, round 2 : 3/5 hits
2 aaGuns owned by the Americans, 2 bombers owned by the Germans, 1 fighter owned by the Germans, 1 artillery owned by the Americans, 1 infantry owned by the Americans and 3 fighters owned by the Americans lost in Gibraltar
Germans win with 2 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -11
Casualties for Germans: 4 bombers and 1 fighter
Casualties for Americans: 2 aaGuns, 1 artillery, 3 fighters and 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys
British defend with 2 armour and 3 mech_infantrys
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys in Kazakhstan, round 2 : 2/9 hits
British roll dice for 2 armour and 3 mech_infantrys in Kazakhstan, round 2 : 4/5 hits
2 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Kazakhstan, round 3 : 1/5 hits
British roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 3 : 1/3 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Kazakhstan
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Kazakhstan, round 4 : 0/4 hits
British roll dice for 2 armour in Kazakhstan, round 4 : 1/2 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kazakhstan, round 5 : 0/3 hits
British roll dice for 2 armour in Kazakhstan, round 5 : 2/2 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Kazakhstan
Germans roll dice for 1 armour in Kazakhstan, round 6 : 1/1 hits
British roll dice for 2 armour in Kazakhstan, round 6 : 0/2 hits
1 armour owned by the British lost in Kazakhstan
Germans roll dice for 1 armour in Kazakhstan, round 7 : 0/1 hits
British roll dice for 1 armour in Kazakhstan, round 7 : 1/1 hits
1 armour owned by the Germans lost in Kazakhstan
British win with 1 armour remaining. Battle score for attacker is -18
Casualties for Germans: 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys
Casualties for British: 1 armour and 3 mech_infantrysNon Combat Move - Germans
1 artillery moved from Tambov to Samara
6 aaGuns and 5 infantry moved from Rostov to Caucasus
8 artilleries moved from Tambov to Volgograd
1 artillery and 1 infantry moved from Bessarabia to Romania
4 mech_infantrys moved from Yugoslavia to Southern France
3 infantry moved from Switzerland to France
1 armour and 2 mech_infantrys moved from France to Spain
5 artilleries and 9 infantry moved from Normandy Bordeaux to Spain
4 infantry moved from Yugoslavia to Bulgaria
5 infantry moved from Karelia to Finland
2 infantry moved from Sweden to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
2 infantry moved from Western Germany to France
2 infantry moved from Novgorod to Karelia
2 bombers, 5 fighters and 2 tactical_bombers moved from Gibraltar to SpainPlace Units - Germans
2 fighters placed in Western Germany
3 mech_infantrys placed in France
3 mech_infantrys placed in Normandy Bordeaux
1 infantry and 2 mech_infantrys placed in Volgograd
1 artillery and 1 infantry placed in Russia
3 transports placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Southern France : 4 mech_infantrys
France : 1 flag, 1 airfield, 1 factory_minor, 5 infantry and 3 mech_infantrys
Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 13 infantry
Romania : 1 artillery and 1 infantry
Germany : 1 factory_major
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 infantry
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Tambov : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 8 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 6 aaGuns and 5 infantry
Smolensk : 1 flag
Samara : 1 flag, 1 artillery
113 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 6 destroyers and 4 transports
Switzerland : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 4 infantry
114 Sea Zone : 1 destroyer and 1 submarine
Sweden : 1 flag, 5 infantry
Spain : 1 armour, 5 artilleries, 2 bombers, 5 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 56 / 81
Russians : 2 / 0
Japanese : 21 / 38
Americans : 68 / 97
Chinese : 20 / 26
British : 36 / 40
UK_Pacific : 23 / 28
Italians : 32 / 31
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 114 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 114 Sea Zone
Russians roll dice for 1 submarine in 114 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 114 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarineNon Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Italian Somaliland : 1 flag
Iraq : 1 flag
Persia : 3 fighters and 1 tactical_bomber
105 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Non Combat Move - Japanese
4 fighters moved from Japan to Manchuria
2 fighters moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6,3
Japanese collect 14 PUs (7 lost to blockades); end with 14 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
Manchuria : 1 flag, 1 artillery, 1 factory_minor, 5 fighters, 6 infantry and 1 mech_infantry
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
37 Sea Zone : 1 flag
6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarineProduction/PUs Summary :
Germans : 56 / 81
Russians : 2 / 0
Japanese : 21 / 14
Americans : 68 / 97
Chinese : 20 / 26
British : 36 / 40
UK_Pacific : 23 / 28
Italians : 32 / 31
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 4 fighters, 4 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
5 artilleries and 5 infantry moved from Portugal to Spain
2 fighters moved from Morocco to Spain
5 fighters moved from 91 Sea Zone to Spain
1 tactical_bomber moved from 91 Sea Zone to Spain
2 submarines moved from 6 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in Spain
Americans attack with 9 artilleries, 7 fighters, 9 infantry and 1 tactical_bomber
Germans defend with 1 armour, 5 artilleries, 2 bombers, 5 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers; Italians defend with 2 artilleries and 2 infantry -
OOL in Spain? 1 bombardment hit so far…
-
Just lose the italian inf for now.
If you get more than 10 hits, max D. If you get 10 or less, lose all the inf.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 4 fighters, 4 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
5 artilleries and 5 infantry moved from Portugal to Spain
2 fighters moved from Morocco to Spain
5 fighters moved from 91 Sea Zone to Spain
1 tactical_bomber moved from 91 Sea Zone to Spain
2 submarines moved from 6 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in Spain
Americans attack with 9 artilleries, 7 fighters, 9 infantry and 1 tactical_bomber
Germans defend with 1 armour, 5 artilleries, 2 bombers, 5 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers; Italians defend with 2 artilleries and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 1/2 hits
Americans roll dice for 9 artilleries, 7 fighters, 9 infantry and 1 tactical_bomber in Spain, round 2 : 14/26 hits
Italians roll dice for 1 armour, 7 artilleries, 2 bombers, 5 fighters, 11 infantry, 2 mech_infantrys and 2 tactical_bombers in Spain, round 2 : 11/30 hits
2 mech_infantrys owned by the Germans, 2 bombers owned by the Germans, 2 artilleries owned by the Americans, 9 infantry owned by the Americans, 9 infantry owned by the Germans and 2 infantry owned by the Italians lost in Spain
Americans roll dice for 7 artilleries, 7 fighters and 1 tactical_bomber in Spain, round 3 : 7/15 hits
Italians roll dice for 1 armour, 7 artilleries, 5 fighters and 2 tactical_bombers in Spain, round 3 : 9/15 hits
7 artilleries owned by the Americans, 2 artilleries owned by the Italians, 2 fighters owned by the Americans and 5 artilleries owned by the Germans lost in Spain
Americans roll dice for 5 fighters and 1 tactical_bomber in Spain, round 4 : 5/6 hits
Italians roll dice for 1 armour, 5 fighters and 2 tactical_bombers in Spain, round 4 : 6/8 hits
2 tactical_bombers owned by the Germans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans, 5 fighters owned by the Americans and 1 armour owned by the Germans lost in Spain
Italians win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour, 5 artilleries, 2 bombers, 2 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 9 artilleries, 7 fighters, 9 infantry and 1 tactical_bomberNon Combat Move - Americans
4 transports moved from 91 Sea Zone to 101 Sea Zone
3 infantry moved from Tobruk to Alexandria
1 artillery moved from Sumatra to 41 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
1 mech_infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 destroyer, 2 fighters and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 destroyers moved from 44 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
4 fighters, 4 infantry and 2 tactical_bombers placed in Eastern United States
4 artilleries placed in Central United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Marshall Islands : 1 flag
Formosa : 1 flag, 1 artillery
Okinawa : 1 flag, 1 artillery
Hainan : 1 flag, 1 harbour
Malaya : 1 artillery
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
30 Sea Zone : 2 artilleries, 2 infantry and 2 transports
37 Sea Zone : 1 transport
35 Sea Zone : 1 flag, 2 battleships, 3 carriers, 3 destroyers, 6 fighters and 2 transports
26 Sea Zone : 1 flag
21 Sea Zone : 2 submarines
6 Sea Zone : 1 flag
Central United States : 5 artilleries, 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Alexandria : 3 infantry
Morocco : 1 flag, 1 airfield
Libya : 1 flag
Portugal : 1 flag
92 Sea Zone : 1 destroyer
101 Sea Zone : 5 transports
Brazil : 1 flag
91 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 4 transports
110 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries and 8 infantry moved from Jehol to ManchuriaCombat - Chinese
Battle in Manchuria
Chinese attack with 4 artilleries and 8 infantry
Japanese defend with 1 artillery, 1 factory_minor, 5 fighters, 6 infantry and 1 mech_infantry
Chinese roll dice for 4 artilleries and 8 infantry in Manchuria, round 2 : 4/12 hits
Japanese roll dice for 1 artillery, 5 fighters, 6 infantry and 1 mech_infantry in Manchuria, round 2 : 4/13 hits
4 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Manchuria
Chinese roll dice for 4 artilleries and 4 infantry in Manchuria, round 3 : 4/8 hits
Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 1 mech_infantry in Manchuria, round 3 : 8/9 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 4 infantry owned by the Chinese, 4 artilleries owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese win with 5 fighters remaining. Battle score for attacker is -14
Casualties for Chinese: 4 artilleries and 8 infantry
Casualties for Japanese: 1 artillery, 6 infantry and 1 mech_infantryNon Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 artilleries and 6 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsTerritory Summary for Chinese :
Jehol : 2 artilleries and 7 infantry
Shensi : 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Spain
3 fighters moved from United Kingdom to Spain
1 fighter moved from Morocco to Spain
2 artilleries and 2 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 44 Sea Zone to 34 Sea Zone
2 artilleries and 2 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 mech_infantry moved from Iraq to Saudi Arabia
2 fighters and 1 tactical_bomber moved from Persia to Saudi Arabia
1 armour moved from Egypt to Saudi ArabiaCombat - British
Battle in Paulau Island
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 battleship in Paulau Island, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Paulau Island
British win, taking Paulau Island from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Spain
British attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 3 fighters
British roll dice for 1 artillery, 4 fighters and 1 infantry in Spain, round 2 : 4/6 hits
Italians roll dice for 3 fighters in Spain, round 2 : 2/3 hits
3 fighters owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Spain
British win, taking Spain from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 17
Casualties for Germans: 3 fighters
Casualties for British: 1 fighter and 1 infantry
Battle in Saudi Arabia
British attack with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 3/6 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits
2 infantry owned by the Neutral_True and 1 artillery owned by the British lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery
Casualties for Neutral_True: 2 infantryNon Combat Move - British
1 artillery moved from Iraq to Northwest Persia
1 armour moved from Afghanistan to Persia
1 armour and 1 mech_infantry moved from Iraq to Persia
2 fighters and 1 tactical_bomber moved from Saudi Arabia to Persia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Alexandria to Egypt
1 artillery moved from Tobruk to Alexandria
2 artilleries and 2 infantry moved from West India to Eastern Persia
3 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to West India
1 artillery and 6 infantry moved from Shan State to Burma
1 artillery and 2 infantry moved from Kiangsi to Anhwe
3 fighters moved from Spain to GibraltarPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Kazakhstan: 1 armour
EDIT: Adding units owned by British to Urals: 1 armour
EDIT: Changing ownership of Urals from Italians to British
EDIT: Changing ownership of Novosibirsk from Germans to British
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Quebec
1 transport placed in 106 Sea Zone
1 armour and 2 infantry placed in Persia
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 42 PUs; end with 42 PUs totalPlace Units - UK_Pacific
2 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 2 armour and 4 mech_infantrysTerritory Summary for British and UK_Pacific :
Paulau Island : 1 flag, 2 artilleries and 1 infantry
Jehol : 1 armour and 1 mech_infantry
Siam : 1 flag
Anhwe : 1 artillery and 2 infantry
Burma : 1 artillery and 6 infantry
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
Malaya : 1 factory_minor and 1 harbour
Kwangtung : 1 factory_minor and 1 harbour
Kazakhstan : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
34 Sea Zone : 1 battleship and 2 transports
West India : 1 infantry
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 artillery and 1 infantry
Alexandria : 1 artillery
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 infantry
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Ethiopia : 1 flag
Urals : 1 flag, 1 armour
Novosibirsk : 1 flag
Afghanistan : 1 flag
Turkey : 1 flag
Saudi Arabia : 1 flag, 1 armour and 1 mech_infantry
106 Sea Zone : 1 transport
Eire : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 7 submarines
Eastern Persia : 1 flag, 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Northwest Persia : 1 flag, 1 artillery
Persia : 1 flag, 5 armour, 1 factory_minor, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Spain : 1 flag, 1 artillery
91 Sea Zone : 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 bomber, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 4 infantry moved from Southern France to Spain
5 fighters moved from Southern Italy to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 armour moved from Greece to Turkey
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
Italians take Kazakhstan from British
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from British
2 infantry moved from Caucasus to Turkey
1 artillery moved from Caucasus to Turkey
2 artilleries, 2 infantry and 2 mech_infantrys moved from Caucasus to Northwest PersiaCombat - Italians
Battle in 110 Sea Zone
Italians attack with 1 bomber and 5 fighters
Americans defend with 1 destroyer
Italians roll dice for 1 bomber and 5 fighters in 110 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Italians and 1 destroyer owned by the Americans lost in 110 Sea Zone
Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Turkey
Italians attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Turkey, round 2 : 2/4 hits
British roll dice for 2 infantry in Turkey, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Turkey
Italians win, taking Turkey from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Northwest Persia
Italians attack with 2 artilleries, 2 infantry and 2 mech_infantrys
British defend with 1 artillery
Italians roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 3/6 hits
British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits
1 artillery owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Spain
Italians attack with 2 artilleries and 4 infantry
British defend with 1 artillery
Italians roll dice for 2 artilleries and 4 infantry in Spain, round 2 : 0/6 hits
British roll dice for 1 artillery in Spain, round 2 : 0/1 hits
Italians roll dice for 2 artilleries and 4 infantry in Spain, round 3 : 1/6 hits
British roll dice for 1 artillery in Spain, round 3 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Spain
Italians win, taking Spain from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Italians
1 artillery and 12 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
2 aaGuns moved from Caucasus to Northwest Persia
1 artillery and 3 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
1 bomber and 4 fighters moved from 110 Sea Zone to Normandy BordeauxPlace Units - Italians
1 armour and 1 mech_infantry placed in Ukraine
3 infantry placed in Southern France
1 bomber placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,2,6,1,6,6,2,5,6,5,2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Italians collect 22 PUs (13 lost to blockades); end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUsTerritory Summary for Italians :
Evenkiyskiy : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag
Normandy Bordeaux : 1 bomber and 4 fighters
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 bomber, 1 factory_major and 12 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 infantry
Nenetsia : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 armour and 1 mech_infantry
Caucasus : 1 flag, 1 artillery and 3 infantry
Turkey : 1 flag, 1 armour, 1 artillery and 2 infantry
Greece : 1 flag
Northwest Persia : 1 flag, 2 aaGuns, 2 artilleries, 2 infantry and 2 mech_infantrys
Yugoslavia : 1 flag
Spain : 1 flag, 2 artilleries and 3 infantryProduction/PUs Summary :
Germans : 55 / 81
Russians : 2 / 0
Japanese : 21 / 14
Americans : 68 / 93
Chinese : 20 / 26
British : 36 / 42
UK_Pacific : 23 / 28
Italians : 35 / 24
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Tsinghai to Persia
2 fighters moved from India to Persia
1 carrier and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
2 fighters moved from Philippines to Caroline IslandsPlace Units - ANZAC
1 destroyer and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Caroline Islands : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber
35 Sea Zone : 1 carrier and 2 fighters
62 Sea Zone : 1 destroyer and 2 transports
Persia : 3 fighters -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
2 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Iraq : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 1 fighter, 6 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 2 carriers, 1 cruiser and 6 destroyers moved from 113 Sea Zone to 105 Sea Zone
4 mech_infantrys moved from Southern France to Gibraltar
2 fighters moved from Western Germany to Gibraltar
2 mech_infantrys moved from Normandy Bordeaux to GibraltarCombat - Germans
Battle in 105 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser and 6 destroyers
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser and 6 destroyers in 105 Sea Zone, round 2 : 3/8 hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser and 6 destroyers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Gibraltar
Germans attack with 2 fighters and 6 mech_infantrys
British defend with 1 airfield, 3 fighters and 1 harbour
Germans roll dice for 2 fighters and 6 mech_infantrys in Gibraltar, round 2 : 3/8 hits
British roll dice for 3 fighters in Gibraltar, round 2 : 3/3 hits
3 mech_infantrys owned by the Germans and 3 fighters owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 3 mech_infantrys
Casualties for British: 3 fightersNon Combat Move - Germans
2 fighters moved from Gibraltar to Spain
1 mech_infantry moved from Normandy Bordeaux to Spain
3 mech_infantrys moved from France to Spain
5 infantry moved from Sweden to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
8 infantry and 4 transports moved from 113 Sea Zone to 105 Sea Zone
8 infantry moved from 105 Sea Zone to Spain
5 infantry moved from France to Normandy Bordeaux
10 infantry moved from Western Germany to France
1 destroyer moved from 114 Sea Zone to 112 Sea Zone
4 infantry moved from Bulgaria to Greece
1 artillery and 1 infantry moved from Romania to Bulgaria
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Russia to Vologda
1 artillery moved from Samara to Volgograd
1 artillery moved from Russia to Samara
2 mech_infantrys moved from Volgograd to Northwest Persia
8 artilleries and 1 infantry moved from Volgograd to Caucasus
2 aaGuns moved from Caucasus to Turkey
4 aaGuns moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Turkey
3 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Karelia to Novgorod
5 infantry moved from Finland to NorwayPlace Units - Germans
3 submarines placed in 105 Sea Zone
1 airfield placed in Normandy Bordeaux
1 fighter, 1 infantry and 1 mech_infantry placed in Russia
3 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in France
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 infantry
Gibraltar : 1 flag, 1 airfield, 1 harbour and 3 mech_infantrys
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 12 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Romania : 1 infantry
Germany : 1 factory_major
Norway : 5 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry
Tambov : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 8 artilleries and 1 infantry
Smolensk : 1 flag
Samara : 1 flag, 1 artillery
112 Sea Zone : 1 destroyer
Turkey : 2 aaGuns and 2 infantry
Switzerland : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 artillery and 1 infantry
Greece : 4 infantry
Northwest Persia : 4 aaGuns, 3 infantry and 2 mech_infantrys
Sweden : 1 flag
Spain : 2 fighters, 8 infantry and 4 mech_infantrys
Finland : 1 flag
105 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 3 submarines and 4 transportsProduction/PUs Summary :
Germans : 55 / 80
Russians : 2 / 0
Japanese : 21 / 14
Americans : 68 / 93
Chinese : 20 / 26
British : 36 / 42
UK_Pacific : 23 / 28
Italians : 35 / 24
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
Territory Summary for Russians :
Italian Somaliland : 1 flag
Iraq : 1 flag
Persia : 3 fighters and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Combat - Japanese
Japanese creates battle in territory 6 Sea ZoneNon Combat Move - Japanese
5 fighters moved from Manchuria to Yenisey
2 fighters moved from 6 Sea Zone to Yakut S.S.R.
3 fighters moved from Japan to Yakut S.S.R.
1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 1 Sea ZonePlace Units - Japanese
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 21 PUs; end with 23 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 15 infantry
Manchuria : 1 flag, 1 factory_minor
Sakha : 1 flag
Yenisey : 1 flag, 5 fighters
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 5 fighters
Siberia : 1 flag
Buryatia : 1 flag
37 Sea Zone : 1 flag
1 Sea Zone : 1 carrier, 2 destroyers and 1 submarineProduction/PUs Summary :
Germans : 55 / 80
Russians : 2 / 0
Japanese : 21 / 23
Americans : 68 / 93
Chinese : 20 / 26
British : 36 / 42
UK_Pacific : 23 / 28
Italians : 35 / 24
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0





