@Pejon_88 i think it’d be up to the defender to say whether to re-roll the turn w/ 1 less plane or continue with the result if the defender is happy with it…and the plane unable to land dies if it was not destroyed in battle.
Just my 2 cents.
L16 Snigg (Axis) vs MrRoboto (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 destroyers and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
3 artilleries and 3 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 artilleries moved from Baltic States to Novgorod
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
2 bombers moved from Bessarabia to RussiaCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Iceland
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Iceland from British, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
3 aaGuns, 5 armour, 11 artilleries, 28 infantry and 3 mech_infantrys moved from Bessarabia to Western Ukraine
1 armour and 5 mech_infantrys moved from Baltic States to Western Ukraine
5 artilleries and 5 infantry moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Russia to Eastern Poland
6 transports moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 110 Sea Zone to 112 Sea ZonePlace Units - Germans
3 destroyers placed in 112 Sea Zone
3 infantry placed in United Kingdom
3 infantry placed in France
1 artillery and 5 infantry placed in Germany
Germans undo move 4.
1 artillery and 5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,5,1,6,3,3,4
Germans collect 47 PUs (8 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 2 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour, 8 infantry, 4 mech_infantrys and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 11 infantry
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 2 tactical_bombers
Poland : 5 artilleries and 5 infantry
Germany : 1 factory_major
Southern Italy : 1 artillery and 1 infantry
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 aaGun and 2 bombers
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 3 aaGuns, 6 armour, 11 artilleries, 1 fighter, 28 infantry, 8 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 6 transports
125 Sea Zone : 1 submarine
123 Sea Zone : 1 transport
Eire : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 transport
Yugoslavia : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 34 PUs;
Russians buy 6 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 submarine moved from 122 Sea Zone to 123 Sea Zone
1 armour and 1 mech_infantry moved from Vologda to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in 123 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Kansu to Tsinghai
1 infantry moved from Amur to BuryatiaPlace Units - Russians
5 artilleries and 1 fighter placed in Russia
1 artillery placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 infantry, 2 mech_infantrys and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
2 mech_infantrys moved from Manchuria to Buyant-Uhaa
1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar
1 armour and 1 mech_infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour and 1 mech_infantry moved from Tsagaan Olom to Kansu
1 mech_infantry moved from Hopei to Shensi
1 tactical_bomber moved from Anhwe to Shensi
1 bomber moved from Anhwe to 36 Sea Zone
1 tactical_bomber moved from Anhwe to ShensiCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 submarine; ANZAC defend with 2 transports
1 submarine owned by the Americans Submerged
2 transports owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Anhwe to 6 Sea Zone
1 bomber moved from 36 Sea Zone to Shantung
2 infantry moved from Anhwe to Shantung
2 tactical_bombers moved from Shensi to HopeiPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Shantung
5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,6,6,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,1,3,1,5,3,6,1,6,2,2,4,2,3,3,6,5,6,4,3,5,6,1,2,3,4,2,4,6,5,5,4,4,6,3,6,6,2
Japanese collect 38 PUs (3 lost to blockades); end with 38 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 bomber, 1 factory_minor, 6 infantry and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 armour and 1 mech_infantry
Hopei : 1 flag, 1 aaGun and 2 tactical_bombers
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Siberia : 1 flag
1 Sea Zone : 1 flag
6 Sea Zone : 2 battleships, 4 carriers, 3 destroyers, 6 fighters, 5 submarines, 2 tactical_bombers and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 2 mech_infantrys
Tsagaan Olom : 1 flag -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 carriers, 5 destroyers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
4 submarines moved from 109 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 36 Sea Zone to 6 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 11 submarines and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone -
Scramble?
Kamikaze?
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Scramble 112 and 1 kami against each cruiser/destroyer in 6
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I need an ool. Will you keep one destroyer?
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 carriers, 5 destroyers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
4 submarines moved from 109 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 36 Sea Zone to 6 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 11 submarines and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea ZoneCombat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 12 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 4 carriers, 3 destroyers, 6 fighters, 5 submarines, 2 tactical_bombers and 1 transport
Units damaged: 2 battleships owned by the Japanese and 4 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans -
Yes, keep 1 destroyer, but max D otherwise please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 artilleries and 3 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Burma to YunnanCombat - British
Battle in KoreaNon Combat Move - British
1 armour moved from India to 39 Sea Zone
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 armour, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 armour moved from 76 Sea Zone to Ethiopia
2 fighters and 1 tactical_bomber moved from India to Iraq
2 infantry moved from French Central Africa to French Equatorial Africa
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 battleship and 1 transport moved from 37 Sea Zone to 39 Sea ZonePlace Units - UK_Pacific
2 armour, 2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 armour, 2 infantry and 2 mech_infantrys -
You know what…even with a couple of major battles like that and you don’t post results. It’s extremely difficult to follow the flow of the game this way. I forfeit, as this is not fun and I play a game to enjoy myself. Good day to you.





