16L G40 Majikforce (Axis) vs Surprise Attack (Allies +12)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 bomber moved from Western United States to Queensland
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Malaya to Yunnan
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 fighters moved from 110 Sea Zone to 125 Sea Zone
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 cruiser moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from Central United States to Western United States

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 :  2/3 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 3 Sea Zone to 5 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery placed in Western United States
                1 transport placed in 101 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.900
            Median : 4.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

    triplea_37201_Ame6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 3 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Yunnan to Kweichow

    triplea_37201_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 3 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.923
            Median : 5.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Japanese Combat
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

    triplea_37201_Chi6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                2 infantry moved from Yunnan to Kwangsi
                2 armour moved from Burma to Kwangsi
                1 fighter and 1 tactical_bomber moved from India to Kwangsi
                1 infantry moved from Siam to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    triplea_37201_Bri6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 destroyers, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Yunnan to Kwangsi
                2 armour moved from Burma to Kwangsi
                1 fighter and 1 tactical_bomber moved from India to Kwangsi
                1 infantry moved from Siam to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Kwangsi
                    British attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 3 armour
                        British roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 :  3/6 hits
                        Japanese roll dice for 3 armour in Kwangsi, round 2 :  2/3 hits
                        2 infantry owned by the British and 3 armour owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 3 armour
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Yunnan to Burma
                1 fighter moved from Yunnan to Burma
                1 infantry moved from Shan State to Malaya
                1 artillery moved from Shan State to Yunnan
                1 artillery and 5 infantry moved from Burma to Yunnan
                1 artillery and 5 infantry moved from India to Burma
                2 infantry moved from 81 Sea Zone to Egypt
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 factory_minor placed in Egypt
                2 destroyers and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 armour and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 armour and 4 infantry

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.696
            Standard Deviation : 0.834
            Total rolls : 24

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Chinese Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

    triplea_37201_UK_6.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Belarus to Rostov
                1 fighter moved from Romania to Rostov
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern France to 91 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Battle in Cyprus
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer and 2 transports
                    Italians win, taking Cyprus from British with 1 bomber and 1 submarine remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 destroyer and 2 transports
                Battle in Rostov
                    Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Bryansk
                1 fighter moved from Romania to Southern Italy
                1 artillery moved from Southern France to Northern Italy
                2 infantry moved from Northern Italy to Southern France
                1 bomber moved from 91 Sea Zone to Southern France
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_37201_Ita6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Yunnan to Malaya

    triplea_37201_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Yunnan to Malaya

    Non Combat Move - ANZAC
                2 infantry moved from 37 Sea Zone to Malaya

    Place Units - ANZAC
                1 cruiser, 1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_37201_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Algeria to Tunisia

    Non Combat Move - French

    Turn Complete - French

    triplea_37201_Fre6.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour and 2 mech_infantrys moved from Novgorod to Vologda
                1 artillery moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                4 infantry moved from Bessarabia to Ukraine
                13 armour, 11 artilleries and 11 mech_infantrys moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                2 bombers moved from Novgorod to Russia
                1 bomber moved from Western Germany to Russia
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 fighter moved from Western Germany to 113 Sea Zone
                3 fighters moved from 113 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 125 Sea Zone
                    Germans attack with 3 fighters
                    Americans defend with 1 destroyer
                    Germans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Ukraine
                    Germans attack with 4 infantry
                    Russians defend with 1 aaGun and 1 factory_minor
                    Germans win, taking Ukraine from Russians with 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Russia
                    Germans attack with 13 armour, 11 artilleries, 3 bombers, 1 fighter, 11 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 aaGun, 1 airfield, 6 armour, 11 artilleries, 1 factory_major, 3 fighters, 12 infantry and 1 tactical_bomber
                    Germans captures 22PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 13 armour, 2 artilleries, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 86
                    Casualties for Germans: 9 artilleries and 10 mech_infantrys
                    Casualties for Russians: 1 aaGun, 6 armour, 11 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                5 mech_infantrys moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 bomber moved from Russia to Novgorod
                1 bomber moved from Russia to Novgorod
                1 bomber moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Karelia to Finland
                1 artillery and 1 infantry moved from Novgorod to Karelia
                2 fighters moved from 112 Sea Zone to 113 Sea Zone
                3 fighters moved from 125 Sea Zone to Western Germany
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                7 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                3 artilleries placed in France
                1 bomber placed in Western Germany
                1 destroyer and 2 submarines placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 56 PUs; end with 79 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs

    triplea_37201_Ger7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Yenisey to Timguska
                1 infantry moved from Novosibirsk to Samara

    triplea_37201_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Yenisey to Timguska
                1 infantry moved from Novosibirsk to Samara

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_37201_Rus7.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 5 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Ulaanbaatar to Yenisey
                      Japanese take Yenisey from Russians
                2 artilleries and 2 infantry moved from Sikang to Szechwan
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Tsinghai to Kweichow
                1 armour moved from Suiyuyan to Kweichow
                2 mech_infantrys moved from Suiyuyan to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 armour and 1 mech_infantry moved from Hunan to Kweichow
                2 bombers moved from Kiangsu to Kwangsi
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from Hainan to Kwangsi
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Formosa
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Japan to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                1 armour moved from Central Mongolia to Olgiy
                      Japanese take Dzavhan from Russians

    Combat - Japanese
                Battle in Formosa
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Formosa from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 transport; Americans defend with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
                    Units damaged: 1 battleship owned by the Americans
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35
                    Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
                Battle in Kweichow
                    Japanese attack with 4 armour and 4 mech_infantrys
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 2 artilleries and 2 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 2 bombers, 1 fighter and 2 mech_infantrys
                    British defend with 2 armour
                    Japanese win, taking Kwangsi from Chinese with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 armour

    Non Combat Move - Japanese
                1 fighter moved from Kwangsi to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 20 Sea Zone
                3 fighters moved from 16 Sea Zone to Japan
                1 bomber moved from 16 Sea Zone to Japan
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 bombers moved from Kwangsi to Kiangsu
                1 armour and 2 mech_infantrys moved from Manchuria to Anhwe

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Manchuria
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 48 PUs total

    triplea_37201_Jap7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 4 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Siberia to Sakha
                      Americans take Sakha from Japanese
                1 armour moved from Soviet Far East to Amur
                      Americans take Amur from Japanese
                1 infantry moved from Soviet Far East to Siberia
                1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 29 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
                1 bomber moved from Queensland to Kwangsi
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 mech_infantry moved from Morocco to Tunisia
                1 submarine moved from 92 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone

    triplea_37201_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 4 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Siberia to Sakha
                      Americans take Sakha from Japanese
                1 armour moved from Soviet Far East to Amur
                      Americans take Amur from Japanese
                1 infantry moved from Soviet Far East to Siberia
                1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 29 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
                1 bomber moved from Queensland to Kwangsi
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 mech_infantry moved from Morocco to Tunisia
                1 submarine moved from 92 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 99 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 99 Sea Zone
                        1 transport owned by the Italians lost in 99 Sea Zone
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 3 :  0/1 hits
                    Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport
                    Italians defend with 1 submarine
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Kwangsi
                    Americans attack with 1 bomber
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 bomber in Kwangsi, round 2 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kwangsi
                    Americans win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                1 bomber moved from Kwangsi to Yunnan
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 cruiser and 1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 bomber moved from 16 Sea Zone to Midway
                1 fighter moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 destroyers and 2 transports placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry placed in Western United States
                1 fighter placed in Eastern United States
                Americans undo move 3.
                1 armour and 1 infantry placed in Western United States
                1 infantry and 1 mech_infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.091
            Median : 3.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Japanese Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_37201_Ame7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    triplea_37201_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan
                1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.091
            Median : 3.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Japanese Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_37201_Chi7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 artilleries and 5 infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Burma to Kweichow
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt

    triplea_37201_Bri7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 artilleries and 5 infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Burma to Kweichow
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Kweichow
                    British attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    Japanese defend with 4 armour and 4 mech_infantrys
                        British roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Kweichow, round 2 :  4/9 hits
                        Japanese roll dice for 4 armour and 4 mech_infantrys in Kweichow, round 2 :  4/8 hits
                        4 mech_infantrys owned by the Japanese and 4 infantry owned by the British lost in Kweichow
                        British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 :  2/5 hits
                        Japanese roll dice for 4 armour in Kweichow, round 3 :  2/4 hits
                        2 armour owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Kweichow
                        British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 4 :  2/3 hits
                        Japanese roll dice for 2 armour in Kweichow, round 4 :  1/2 hits
                        2 armour owned by the Japanese and 1 artillery owned by the British lost in Kweichow
                    British win, taking Normandy Bordeaux from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for British: 2 artilleries and 5 infantry
                    Casualties for Japanese: 4 armour and 4 mech_infantrys

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kweichow to Burma
                1 artillery and 4 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 artillery and 4 infantry moved from India to Burma
                1 armour moved from India to Eastern Persia
                1 armour moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Caucasus
                1 infantry moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 artillery and 2 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa
                2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
                British collect 33 PUs (2 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 7 infantry

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.292
            Median : 3.500
            Variance : 1.191
            Standard Deviation : 1.092
            Total rolls : 48

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.529
            Median : 4.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17

    Americans Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    triplea_37201_UK_7.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 infantry moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern France to Normandy Bordeaux
                2 fighters moved from Southern Italy to 112 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 mech_infantry moved from Rostov to Tambov
                1 fighter moved from Bryansk to Tambov

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                    Italians win, taking 99 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Tambov
                    Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Russians defend with 1 artillery
                    Italians win, taking Tambov from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in 112 Sea Zone
                    Germans loiter and taunt; Italians attack with 2 fighters
                    British defend with 1 destroyer
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 fighter
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber and 3 infantry
                    British defend with 1 factory_minor, 1 harbour and 4 infantry
                    1 infantry owned by the Italians retreated to Southern France
                    British win with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Northern Italy to France
                2 aaGuns moved from Southern France to France
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Tambov to Romania
                1 fighter moved from 112 Sea Zone to Western Germany

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_37201_Ita7.tsvg

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