L16 G40 AeV(Axis) vs Snigg (Allies +21)

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 battleship, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                3 fighters moved from Philippines to 35 Sea Zone
                3 fighters moved from Caroline Islands to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 35 Sea Zone

    Combat - ANZAC

    triplea_37210_ANZ9.tsvg

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    Kami’s in 35?

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    1 Kami to your DD please.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 battleship, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                3 fighters moved from Philippines to 35 Sea Zone
                3 fighters moved from Caroline Islands to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: 1
                Battle in 35 Sea Zone
                    ANZAC attack with 6 fighters and 1 submarine
                    Japanese defend with 1 submarine
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                Battle in 19 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                        ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                    ANZAC winANZAC win, taking 35 Sea Zone from Japanese with 6 fighters and 1 submarine remaining, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in New Zealand
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in New Zealand, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 :  0/2 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in New Zealand, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 3 :  0/2 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in New Zealand, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 4 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Zealand
                        ANZAC roll dice for 1 artillery in New Zealand, round 5 :  1/1 hits
                        Japanese roll dice for 1 artillery in New Zealand, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in New Zealand
                    ANZAC win, taking New Zealand from Japanese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                6 fighters moved from 35 Sea Zone to Philippines

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 battleship and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Queensland : 3 aaGuns, 1 airfield, 2 artilleries and 1 harbour
        New Zealand : 1 airfield, 1 artillery and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 2 infantry
        Philippines : 6 fighters
        Java : 1 flag, 2 artilleries and 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 submarine
        35 Sea Zone : 1 flag, 1 submarine
        22 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 submarine
        63 Sea Zone : 1 transport
        62 Sea Zone : 1 battleship and 1 transport
        Turkey : 2 infantry

    triplea_37210_ANZ9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Tunisia to Libya
                1 fighter and 2 infantry moved from Turkey to Caucasus

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Libya : 3 infantry
        Caucasus : 1 fighter and 2 infantry

    triplea_37210_Fre9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x airfield; Remaining resources: 85 PUs;
                Germans buy 2 armour, 1 carrier, 1 destroyer, 3 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour and 4 mech_infantrys moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                4 armour and 4 mech_infantrys moved from Kazakhstan to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 infantry moved from Bulgaria to Greece
                1 armour and 5 mech_infantrys moved from Yugoslavia to Greece
                1 fighter moved from 112 Sea Zone to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                3 infantry moved from Holland Belgium to Normandy Bordeaux
                8 bombers moved from France to Caucasus
                1 fighter and 1 tactical_bomber moved from Yugoslavia to Caucasus
                4 bombers, 2 fighters and 1 tactical_bomber moved from Yugoslavia to Turkey

    Combat - Germans
                Battle in Greece
                    Germans attack with 1 armour, 1 infantry and 5 mech_infantrys
                    British defend with 1 armour and 2 mech_infantrys
                        Germans roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Greece, round 2 :  0/7 hits
                        British roll dice for 1 armour and 2 mech_infantrys in Greece, round 2 :  1/3 hits
                        1 infantry owned by the Germans lost in Greece
                        Germans roll dice for 1 armour and 5 mech_infantrys in Greece, round 3 :  1/6 hits
                        British roll dice for 1 armour and 2 mech_infantrys in Greece, round 3 :  3/3 hits
                        3 mech_infantrys owned by the Germans and 1 mech_infantry owned by the British lost in Greece
                        Germans roll dice for 1 armour and 2 mech_infantrys in Greece, round 4 :  0/3 hits
                        British roll dice for 1 armour and 1 mech_infantry in Greece, round 4 :  0/2 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Greece, round 5 :  1/3 hits
                        British roll dice for 1 armour and 1 mech_infantry in Greece, round 5 :  0/2 hits
                        1 mech_infantry owned by the British lost in Greece
                        Germans roll dice for 1 armour and 2 mech_infantrys in Greece, round 6 :  2/3 hits
                        British roll dice for 1 armour in Greece, round 6 :  0/1 hits
                        1 armour owned by the British lost in Greece
                    Germans win, taking Greece from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry and 3 mech_infantrys
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters and 3 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 2 :  1/5 hits
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 3 :  1/4 hits
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Caucasus
                    Germans attack with 5 armour, 8 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    British defend with 6 armour and 8 mech_infantrys; French defend with 1 fighter and 2 infantry
                        Germans roll dice for 5 armour, 8 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  14/19 hits
                        British roll dice for 6 armour, 1 fighter, 2 infantry and 8 mech_infantrys in Caucasus, round 2 :  11/17 hits
                        1 tactical_bomber owned by the Germans, 4 mech_infantrys owned by the Germans, 8 mech_infantrys owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 4 armour owned by the British, 4 armour owned by the Germans and 2 infantry owned by the French lost in Caucasus
                        Germans roll dice for 1 armour and 7 bombers in Caucasus, round 3 :  4/8 hits
                        British roll dice for 2 armour and 1 fighter in Caucasus, round 3 :  1/3 hits
                        1 bomber owned by the Germans, 1 fighter owned by the French and 2 armour owned by the British lost in Caucasus
                    Germans win, taking Caucasus from British with 1 armour and 6 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 4 armour, 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 6 armour and 8 mech_infantrys
                    Casualties for French: 1 fighter and 2 infantry
                Battle in Turkey
                    Germans attack with 4 bombers, 2 fighters and 1 tactical_bomber
                    British defend with 2 fighters, 1 infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
                        Germans roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in Turkey, round 2 :  5/7 hits
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Turkey, round 2 :  3/6 hits
                        1 tactical_bomber owned by the Germans, 1 tactical_bomber owned by the British, 2 bombers owned by the Germans, 2 infantry owned by the ANZAC, 1 fighter owned by the British and 1 infantry owned by the British lost in Turkey
                        Germans roll dice for 2 bombers and 2 fighters in Turkey, round 3 :  2/4 hits
                        British roll dice for 1 fighter in Turkey, round 3 :  1/1 hits
                        1 fighter owned by the Germans and 1 fighter owned by the British lost in Turkey
                    Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 bombers, 1 fighter and 1 tactical_bomber
                    Casualties for British: 2 fighters, 1 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Turkey to Yugoslavia
                1 fighter moved from Turkey to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Yugoslavia to Greece
                6 bombers moved from Caucasus to Ukraine
                1 mech_infantry moved from Novosibirsk to Afghanistan
                      Germans take Afghanistan from Neutral_True
                3 artilleries moved from Tambov to Volgograd
                3 mech_infantrys moved from Russia to Volgograd
                2 armour moved from Norway to 112 Sea Zone
                2 armour, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 2 transports moved from 112 Sea Zone to 113 Sea Zone
                2 armour moved from 113 Sea Zone to Western Germany
                1 fighter moved from Normandy Bordeaux to 97 Sea Zone
                1 fighter moved from Normandy Bordeaux to Southern France
                1 aaGun and 14 infantry moved from France to Southern France
                2 artilleries moved from Western Germany to France
                2 infantry moved from Western Germany to France
                1 armour and 1 mech_infantry moved from Western Germany to Southern France
                2 infantry moved from Western Germany to France

    Place Units - Germans
                1 carrier and 1 destroyer placed in 97 Sea Zone
                1 armour and 2 mech_infantrys placed in Volgograd
                1 infantry and 2 mech_infantrys placed in Russia
                Germans undo move 3.
                1 armour and 2 mech_infantrys placed in Russia
                1 infantry placed in Yugoslavia
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Yugoslavia: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by Germans from Southern France: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 submarines placed in 113 Sea Zone
                2 infantry and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,3,6,4
                Germans collect 64 PUs (4 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs

    triplea_37210_Ger10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians
                1 submarine moved from 97 Sea Zone to 93 Sea Zone

    Non Combat Move - Russians
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan

    Turn Complete - Russians

    Territory Summary for Russians :

    Trans-Jordan : 2 mech_infantrys
        Syria : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        93 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag

    triplea_37210_Rus10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 5 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                2 fighters moved from 6 Sea Zone to 8 Sea Zone

    Combat - Japanese
                Battle in 8 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 fighters in 8 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 8 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 fighter
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 19 Sea Zone
                        Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 19 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 8 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Sakha to Amur
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 fighter and 4 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1,4,2
                Japanese collect 27 PUs (3 lost to blockades); end with 27 PUs total

    triplea_37210_Jap10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 5 artilleries, 2 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Spain to Normandy Bordeaux
                1 artillery moved from Spain to Normandy Bordeaux
                1 fighter moved from Spain to Normandy Bordeaux
                3 fighters moved from Gibraltar to Normandy Bordeaux
                2 fighters moved from 91 Sea Zone to Normandy Bordeaux
                1 bomber moved from Philippines to 19 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 bomber moved from India to Volgograd

    Combat - Americans
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 6 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 6 fighters and 2 infantry in Normandy Bordeaux, round 2 :  3/9 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters in 16 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 19 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 19 Sea Zone to Philippines
                1 fighter moved from 16 Sea Zone to 33 Sea Zone
                1 fighter moved from 16 Sea Zone to Midway
                1 fighter moved from 16 Sea Zone to Midway
                1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Normandy Bordeaux to Spain
                3 fighters moved from Normandy Bordeaux to Gibraltar
                2 fighters moved from Normandy Bordeaux to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 3 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
                1 bomber moved from Spain to Gibraltar
                2 fighters moved from 91 Sea Zone to Spain
                2 fighters moved from 91 Sea Zone to Spain
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 submarine moved from 44 Sea Zone to 20 Sea Zone
                1 bomber moved from Volgograd to Persia

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Spain
                4 artilleries, 2 fighters and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 harbour, 2 infantry and 1 mech_infantry
        Paulau Island : 1 flag, 1 infantry
        Marshall Islands : 1 flag
        Borneo : 1 infantry and 1 mech_infantry
        Philippines : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Aleutian Islands : 1 armour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 2 fighters
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transports
        37 Sea Zone : 1 flag
        20 Sea Zone : 1 submarine
        10 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Gibraltar : 1 bomber and 3 fighters
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Portugal : 1 flag
        112 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        101 Sea Zone : 4 transports
        Brazil : 1 flag
        Persia : 1 bomber
        Spain : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor, 5 fighters and 8 infantry
        91 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 4 transports

    triplea_37210_Ame10.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 artilleries and 4 infantry moved from Anhwe to Jehol
                1 infantry moved from Kiangsi to Anhwe

    Place Units - Chinese
                3 artilleries and 4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Jehol : 2 artilleries and 4 infantry
        Manchuria : 1 artillery
        Shensi : 7 artilleries and 7 infantry
        Anhwe : 1 infantry

    triplea_37210_Chi10.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 3 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 armour moved from Suiyuyan to Timguska
                      UK_Pacific take Timguska from Japanese
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Syria to Caucasus
                2 submarines moved from 97 Sea Zone to 93 Sea Zone

    Combat - British
                Battle in Celebes
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
                        British roll dice for 1 artillery in Celebes, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    British win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Caucasus
                    British attack with 2 armour and 4 mech_infantrys
                    Germans defend with 1 armour
                        British roll dice for 2 armour and 4 mech_infantrys in Caucasus, round 2 :  3/6 hits
                        Germans roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                1 infantry moved from Syria to Turkey
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from India to West India
                1 fighter moved from Kwangtung to India
                2 artilleries and 2 infantry moved from French Indo China to Shan State
                1 aaGun, 2 artilleries and 5 infantry moved from Kwangtung to Kiangsi

    Place Units - British
                1 armour, 1 infantry and 1 mech_infantry placed in Persia
                3 submarines placed in 81 Sea Zone
                1 transport placed in 106 Sea Zone
                2 infantry placed in Quebec

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 armour and 3 mech_infantrys placed in India
                1 infantry placed in Kwangtung

    Turn Complete - UK_Pacific
                UK_Pacific collect 28 PUs; end with 28 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 armour and 3 mech_infantrys
                    Some Units in Kwangtung change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    Kiangsi : 1 aaGun, 2 artilleries and 5 infantry
        Siam : 1 flag
        Shan State : 2 artilleries and 2 infantry
        India : 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour and 3 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 factory_minor, 1 harbour and 1 infantry
        Timguska : 1 flag, 1 armour
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag, 1 artillery
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 2 destroyers and 1 transport
        West India : 1 artillery and 3 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor and 2 infantry
        Gibraltar : 1 aaGun, 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 flag, 2 armour and 4 mech_infantrys
        Turkey : 1 flag, 1 infantry
        Saudi Arabia : 1 flag
        106 Sea Zone : 1 transport
        93 Sea Zone : 2 submarines
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 armour and 2 mech_infantrys
        92 Sea Zone : 1 battleship, 1 cruiser and 3 destroyers
        Eastern Persia : 1 flag
        81 Sea Zone : 3 submarines
        Persia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        Spain : 1 armour, 1 artillery, 2 fighters and 2 infantry

    triplea_37210_UK_10.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Southern France to Normandy Bordeaux
                2 mech_infantrys moved from Ukraine to Caucasus
                1 armour and 2 infantry moved from Rostov to Caucasus

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 :  2/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Caucasus
                    Italians attack with 1 armour, 2 infantry and 2 mech_infantrys
                    British defend with 2 armour and 4 mech_infantrys
                        Italians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Caucasus, round 2 :  1/5 hits
                        British roll dice for 2 armour and 4 mech_infantrys in Caucasus, round 2 :  2/6 hits
                        1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Caucasus
                        Italians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 :  0/3 hits
                        British roll dice for 2 armour and 3 mech_infantrys in Caucasus, round 3 :  2/5 hits
                        2 mech_infantrys owned by the Italians lost in Caucasus
                    1 armour owned by the Italians retreated to Rostov
                    British win with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -10
                    Casualties for Italians: 2 infantry and 2 mech_infantrys
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Southern France to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Rostov to Volgograd

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,6,2,6,6
                Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total

    triplea_37210_Ita10.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from New Zealand to 63 Sea Zone
                1 artillery and 1 transport moved from 63 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from New South Wales to 62 Sea Zone
                1 battleship, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from Philippines to Caroline Islands
                1 submarine moved from 44 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 artilleries, 3 fighters and 2 infantry
        Queensland : 3 aaGuns, 1 airfield, 1 artillery and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Philippines : 3 fighters
        Java : 1 flag, 2 artilleries and 1 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 battleship and 2 transports
        35 Sea Zone : 1 flag, 2 submarines
        22 Sea Zone : 1 flag
        62 Sea Zone : 1 carrier and 1 destroyer

    triplea_37210_ANZ10.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Libya to Tobruk

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Tobruk : 3 infantry

    triplea_37210_Fre10.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 83 PUs;
                Germans buy 1 destroyer, 2 fighters, 8 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 3 artilleries and 5 mech_infantrys moved from Volgograd to Caucasus
                4 infantry and 1 mech_infantry moved from Afghanistan to Turkmenistan
                      Germans take Turkmenistan from Russians
                2 armour and 3 mech_infantrys moved from Greece to Turkey
                2 fighters moved from 97 Sea Zone to Turkey
                5 bombers moved from Ukraine to Caucasus
                1 bomber moved from Ukraine to Timguska
                1 fighter moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 bomber moved from Yugoslavia to 112 Sea Zone
                1 bomber moved from Yugoslavia to Turkey

    Combat - Germans
                Battle in Timguska
                    Germans attack with 1 bomber
                    British defend with 1 armour
                        Germans roll dice for 1 bomber in Timguska, round 2 :  0/1 hits
                        UK_Pacific roll dice for 1 armour in Timguska, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber in Timguska, round 3 :  1/1 hits
                        UK_Pacific roll dice for 1 armour in Timguska, round 3 :  0/1 hits
                        1 armour owned by the British lost in Timguska
                    Germans win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Turkey
                    Germans attack with 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys in Turkey, round 2 :  4/8 hits
                        British roll dice for 1 infantry in Turkey, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Turkey
                    Germans win, taking Turkey from British with 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Caucasus
                    Germans attack with 1 armour, 3 artilleries, 5 bombers and 5 mech_infantrys
                    British defend with 2 armour and 3 mech_infantrys
                        Germans roll dice for 1 armour, 3 artilleries, 5 bombers and 5 mech_infantrys in Caucasus, round 2 :  6/14 hits
                        British roll dice for 2 armour and 3 mech_infantrys in Caucasus, round 2 :  2/5 hits
                        2 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the British and 2 armour owned by the British lost in Caucasus
                    Germans win, taking Caucasus from British with 1 armour, 3 artilleries, 5 bombers and 3 mech_infantrys remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 armour and 3 mech_infantrys

    Non Combat Move - Germans
                5 bombers moved from Caucasus to Yugoslavia
                2 fighters moved from Turkey to 97 Sea Zone
                1 bomber moved from Turkey to Yugoslavia
                1 aaGun moved from Volgograd to Caucasus
                1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                1 mech_infantry moved from Russia to Novosibirsk
                1 bomber moved from Timguska to Yenisey
                1 fighter moved from Southern France to Southern Italy
                1 aaGun and 14 infantry moved from Southern France to France
                1 armour and 1 mech_infantry moved from Western Germany to Yugoslavia
                1 armour and 2 mech_infantrys moved from Western Germany to France
                2 infantry moved from Western Germany to France
                3 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Western Germany to Northern Italy
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 battleship, 1 carrier, 4 submarines and 2 transports moved from 113 Sea Zone to 112 Sea Zone
                4 infantry moved from Norway to 112 Sea Zone
                4 infantry moved from 112 Sea Zone to Western Germany
                1 bomber moved from 112 Sea Zone to Yugoslavia

    Place Units - Germans
                5 infantry placed in Western Germany
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 fighter placed in Yugoslavia
                1 fighter placed in 112 Sea Zone
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Russia
                3 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 96 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Germans from 97 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 68 PUs; end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs

    triplea_37210_Ger11.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                1 submarine moved from 93 Sea Zone to 96 Sea Zone

    Combat - Russians
                Battle in 96 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 96 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                2 mech_infantrys moved from Trans-Jordan to Persia

    Turn Complete - Russians

    Territory Summary for Russians :

    Syria : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 2 mech_infantrys

    triplea_37210_Rus11.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 5 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Manchuria
                2 fighters moved from 6 Sea Zone to Manchuria
                1 fighter moved from Japan to Manchuria

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 3 fighters and 1 infantry
                    Chinese defend with 1 artillery
                        Japanese roll dice for 3 fighters and 1 infantry in Manchuria, round 2 :  2/4 hits
                        Chinese roll dice for 1 artillery in Manchuria, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Japanese
                3 fighters moved from Manchuria to 6 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
                Japanese collect 25 PUs (1 lost to blockades); end with 25 PUs total

    triplea_37210_Jap11.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 7 artilleries, 1 harbour, 9 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Hainan
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Italians
                3 fighters moved from Spain to 110 Sea Zone
                2 artilleries and 5 infantry moved from Spain to Normandy Bordeaux
                2 fighters moved from Spain to Normandy Bordeaux
                2 fighters moved from Gibraltar to Normandy Bordeaux
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 bomber moved from Gibraltar to Northern Italy
                1 bomber moved from Persia to Volgograd

    Combat - Americans
                Americans creates battle in territory 20 Sea Zone
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 7 damage total.
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 5 damage total.
                Battle in Hainan
                Battle in 110 Sea Zone
                    Americans attack with 4 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 4 fighters in 110 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win, taking 20 Sea Zone from Japanese, taking Hainan from Japanese with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Normandy Bordeaux
                    Americans attack with 2 artilleries, 4 fighters and 5 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 2 artilleries, 4 fighters and 5 infantry in Normandy Bordeaux, round 2 :  2/11 hits
                        Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Italians with 2 artilleries, 4 fighters and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Eastern United States to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to Gibraltar
                1 fighter moved from Normandy Bordeaux to Gibraltar
                3 fighters moved from Normandy Bordeaux to Spain
                1 bomber moved from Northern Italy to Spain
                1 bomber moved from Volgograd to Persia
                1 bomber moved from Philippines to India
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 carrier, 2 destroyers and 1 fighter moved from 33 Sea Zone to 36 Sea Zone
                1 fighter moved from Midway to Caroline Islands
                1 fighter moved from Midway to Hawaiian Islands
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 artillery, 1 harbour and 2 infantry placed in Spain
                4 artilleries and 4 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                Americans undo move 3.
                1 infantry placed in Eastern United States
                2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 mech_infantry
        Paulau Island : 1 flag, 1 infantry
        Marshall Islands : 1 flag
        Hainan : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
        India : 1 bomber
        Borneo : 1 infantry and 1 mech_infantry
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Aleutian Islands : 1 armour
        Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
        Midway : 1 airfield
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transports
        26 Sea Zone : 1 submarine
        20 Sea Zone : 1 flag
        10 Sea Zone : 2 transports
        19 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Gibraltar : 3 fighters
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Portugal : 1 flag
        106 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 4 transports
        Brazil : 1 flag
        Persia : 1 bomber
        Spain : 1 flag, 1 airfield, 8 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
        91 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports
        110 Sea Zone : 1 destroyer

    triplea_37210_Ame11.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 4 infantry moved from Jehol to Manchuria

    Combat - Chinese
                Battle in Manchuria
                    Chinese attack with 2 artilleries and 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 4 infantry in Manchuria, round 2 :  3/6 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Chinese win, taking Manchuria from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Manchuria : 2 artilleries and 4 infantry
        Shensi : 9 artilleries and 14 infantry
        Anhwe : 1 infantry

    triplea_37210_Chi11.tsvg

  • 22 21 20 17 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - British
                3 submarines moved from 81 Sea Zone to 97 Sea Zone
                2 submarines moved from 93 Sea Zone to 96 Sea Zone
                2 submarines moved from 96 Sea Zone to 97 Sea Zone
                1 battleship, 1 cruiser and 3 destroyers moved from 92 Sea Zone to 97 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
                1 infantry moved from West India to Afghanistan
                      British take Afghanistan from Germans
                2 fighters moved from Spain to 97 Sea Zone

    Combat - British

    triplea_37210_Bri11.tsvg

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