Surprise Attack vs Radiant +12 Allies


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 6 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - British
                4 armour and 8 mech_infantrys moved from Rostov to Ukraine
                4 armour and 3 mech_infantrys moved from Caucasus to Ukraine
                1 bomber, 2 fighters and 1 tactical_bomber moved from Russia to Ukraine
                2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
                3 armour and 3 mech_infantrys moved from Iraq to Caucasus
                3 armour moved from Persia to Caucasus
                2 infantry moved from Trans-Jordan to Iraq
                3 armour and 3 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 fighter moved from Yunnan to Kwangtung
                3 infantry moved from Burma to Yunnan
                2 armour and 1 mech_infantry moved from India to Yunnan
                1 artillery moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Ukraine
                    British attack with 8 armour, 1 bomber, 2 fighters, 11 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 5 infantry; Italians defend with 1 armour and 2 fighters
                        British roll dice for 8 armour, 1 bomber, 2 fighters, 11 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 :  11/23 hits
                        Germans roll dice for 2 armour, 2 fighters and 5 infantry in Ukraine, round 2 :  5/9 hits
                        5 mech_infantrys owned by the British, 2 fighters owned by the Italians, 5 infantry owned by the Germans, 1 armour owned by the Italians and 1 armour owned by the Germans lost in Ukraine
                    British win, taking Ukraine from Germans with 8 armour, 1 bomber, 2 fighters, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 armour and 5 infantry
                    Casualties for British: 5 mech_infantrys
                    Casualties for Italians: 1 armour and 2 fighters

    Non Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Ukraine to Russia

    Place Units - British
                3 armour placed in Persia
                3 armour placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                3 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 3 armour

    triplea_37170.0_UK_13.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Bessarabia to Ukraine
                1 artillery and 3 infantry moved from Romania to Bessarabia
                1 armour moved from Romania to Ukraine

    triplea_37170.0_Ita13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Bessarabia to Ukraine
                1 artillery and 3 infantry moved from Romania to Bessarabia
                1 armour moved from Romania to Ukraine

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    British defend with 8 armour and 6 mech_infantrys; Russians defend with 1 factory_minor
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 :  1/5 hits
                        Russians roll dice for 8 armour and 6 mech_infantrys in Ukraine, round 2 :  6/14 hits
                        1 artillery owned by the Italians, 1 mech_infantry owned by the British, 1 armour owned by the Italians and 3 infantry owned by the Italians lost in Ukraine
                    Russians win with 8 armour and 5 mech_infantrys remaining. Battle score for attacker is -15
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,6,5,2,6,6,5,3,5,3
                Italians collect 2 PUs (10 lost to blockades); end with 2 PUs total

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 11 times
                6 was rolled 5 times
            Average roll : 3.774
            Median : 5.000
            Variance : 1.767
            Standard Deviation : 1.329
            Total rolls : 31

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.083
            Median : 5.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Russians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 3.500
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_37170.0_Ita13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 bomber moved from Philippines to 21 Sea Zone
                1 bomber moved from Philippines to 21 Sea Zone
                2 destroyers moved from 35 Sea Zone to 17 Sea Zone
                2 destroyers moved from 62 Sea Zone to 33 Sea Zone
                1 bomber moved from New South Wales to Philippines

    Combat - ANZAC
                Battle in 21 Sea Zone
                    ANZAC attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 bombers and 1 destroyer in 21 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    ANZAC win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 bomber moved from 21 Sea Zone to Philippines
                1 bomber moved from 21 Sea Zone to Philippines

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_37170.0_ANZ13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    triplea_37170.0_Fre13.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 2 destroyers, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                11 artilleries moved from Belarus to Bryansk
                10 infantry moved from Belarus to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                12 armour moved from Western Ukraine to Bryansk
                1 bomber and 1 tactical_bomber moved from Novgorod to Bryansk
                1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                1 armour moved from Novgorod to Bryansk
                1 carrier, 1 fighter and 3 transports moved from 127 Sea Zone to 112 Sea Zone
                1 fighter moved from 127 Sea Zone to 112 Sea Zone

    triplea_37170.0_Ger14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 2 destroyers, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                11 artilleries moved from Belarus to Bryansk
                10 infantry moved from Belarus to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                12 armour moved from Western Ukraine to Bryansk
                1 bomber and 1 tactical_bomber moved from Novgorod to Bryansk
                1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                1 armour moved from Novgorod to Bryansk
                1 carrier, 1 fighter and 3 transports moved from 127 Sea Zone to 112 Sea Zone
                1 fighter moved from 127 Sea Zone to 112 Sea Zone

    Combat - Germans
                Germans creates battle in territory 93 Sea Zone
                Battle in Bryansk
                    Germans attack with 13 armour, 11 artilleries, 1 bomber, 11 infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 6 artilleries and 30 infantry
                        AA fire in Bryansk :  0/2 hits
                        Germans roll dice for 13 armour, 11 artilleries, 1 bomber, 11 infantry and 1 tactical_bomber in Bryansk, round 2 :  15/37 hits
                        Russians roll dice for 2 aaGuns, 6 artilleries and 30 infantry in Bryansk, round 2 :  13/36 hits
                        13 infantry owned by the Russians, 11 infantry owned by the Germans, 2 artilleries owned by the Germans and 2 aaGuns owned by the Russians lost in Bryansk
                        Germans roll dice for 13 armour, 9 artilleries, 1 bomber and 1 tactical_bomber in Bryansk, round 3 :  15/24 hits
                        Russians roll dice for 6 artilleries and 17 infantry in Bryansk, round 3 :  9/23 hits
                        15 infantry owned by the Russians and 9 artilleries owned by the Germans lost in Bryansk
                        Germans roll dice for 13 armour, 1 bomber and 1 tactical_bomber in Bryansk, round 4 :  8/15 hits
                        Russians roll dice for 6 artilleries and 2 infantry in Bryansk, round 4 :  5/8 hits
                        2 infantry owned by the Russians, 5 armour owned by the Germans and 6 artilleries owned by the Russians lost in Bryansk
                    Germans win, taking 93 Sea Zone from Americans, taking Bryansk from Russians with 8 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Germans: 5 armour, 11 artilleries and 11 infantry
                    Casualties for Russians: 2 aaGuns, 6 artilleries and 30 infantry

    Non Combat Move - Germans
                1 bomber moved from Bryansk to Novgorod
                1 tactical_bomber moved from Bryansk to Poland
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                2 infantry moved from Germany to Poland
                1 armour moved from Western Germany to Poland
                1 infantry moved from Western Germany to Denmark
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 92 Sea Zone

    Place Units - Germans
                3 infantry placed in Novgorod
                1 submarine placed in 93 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 destroyer placed in 112 Sea Zone
                1 infantry placed in Normandy Bordeaux
                1 infantry placed in Southern France
                1 armour and 2 infantry placed in Western Germany
                1 infantry placed in France
                2 artilleries and 2 infantry placed in Germany
                Germans undo move 9.
                1 artillery and 2 infantry placed in Germany
                1 artillery placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,4,1,2,6,5,3,2,1,5
                Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Dice Statistics:

    Total
                1 was rolled 32 times
                2 was rolled 25 times
                3 was rolled 26 times
                4 was rolled 27 times
                5 was rolled 22 times
                6 was rolled 25 times
            Average roll : 3.363
            Median : 3.000
            Variance : 0.353
            Standard Deviation : 0.594
            Total rolls : 157

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.417
            Median : 3.500
            Variance : 0.182
            Standard Deviation : 0.426
            Total rolls : 12

    Germans Combat
                1 was rolled 15 times
                2 was rolled 10 times
                3 was rolled 19 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 11 times
            Average roll : 3.329
            Median : 3.000
            Variance : 0.907
            Standard Deviation : 0.952
            Total rolls : 76

    Russians Combat
                1 was rolled 15 times
                2 was rolled 12 times
                3 was rolled 6 times
                4 was rolled 15 times
                5 was rolled 9 times
                6 was rolled 12 times
            Average roll : 3.391
            Median : 4.000
            Variance : 0.926
            Standard Deviation : 0.963
            Total rolls : 69

    triplea_37170.0_Ger14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 5 artilleries and 5 infantry moved from Russia to Bryansk
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Japanese
                1 infantry moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Germans
                2 artilleries and 3 infantry moved from Vologda to Archangel
                5 infantry moved from Smolensk to Belarus
                1 fighter moved from Russia to Bryansk
                2 fighters and 2 tactical_bombers moved from Russia to Belarus

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour, 5 artilleries, 1 fighter and 5 infantry
                    Germans defend with 8 armour
                        Russians roll dice for 1 armour, 5 artilleries, 1 fighter and 5 infantry in Bryansk, round 2 :  4/12 hits
                        Germans roll dice for 8 armour in Bryansk, round 2 :  4/8 hits
                        4 infantry owned by the Russians and 4 armour owned by the Germans lost in Bryansk
                        Russians roll dice for 1 armour, 5 artilleries, 1 fighter and 1 infantry in Bryansk, round 3 :  4/8 hits
                        Germans roll dice for 4 armour in Bryansk, round 3 :  3/4 hits
                        1 infantry owned by the Russians, 2 artilleries owned by the Russians and 4 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 armour, 3 artilleries and 1 fighter remaining. Battle score for attacker is 25
                    Casualties for Germans: 8 armour
                    Casualties for Russians: 2 artilleries and 5 infantry
                Battle in Archangel
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 2 artilleries and 3 infantry in Archangel, round 2 :  0/5 hits
                        Germans roll dice for 3 infantry in Archangel, round 2 :  1/3 hits
                        1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 2 artilleries and 2 infantry in Archangel, round 3 :  1/4 hits
                        Germans roll dice for 3 infantry in Archangel, round 3 :  0/3 hits
                        1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 2 artilleries and 2 infantry in Archangel, round 4 :  1/4 hits
                        Germans roll dice for 2 infantry in Archangel, round 4 :  0/2 hits
                        1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 2 artilleries and 2 infantry in Archangel, round 5 :  0/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 5 :  1/1 hits
                        1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 2 artilleries and 1 infantry in Archangel, round 6 :  0/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 6 :  0/1 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Archangel, round 7 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 7 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 2 fighters, 5 infantry and 2 tactical_bombers
                    Germans defend with 3 infantry
                        Russians roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Belarus, round 2 :  4/9 hits
                        Germans roll dice for 3 infantry in Belarus, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Belarus to Russia
                1 fighter moved from Bryansk to Russia

    Place Units - Russians
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 33 PUs

    triplea_37170.0_Rus14.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Kwangsi to 20 Sea Zone
                1 artillery moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 fighter moved from Kwangsi to 19 Sea Zone
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Shantung
                1 armour moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 mech_infantry moved from Kiangsu to Anhwe
                1 armour and 1 mech_infantry moved from Anhwe to Jehol
                1 artillery moved from Manchuria to Jehol
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                2 fighters moved from Kiangsu to 19 Sea Zone
                1 tactical_bomber moved from Kiangsu to Shantung
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 submarine moved from 6 Sea Zone to 19 Sea Zone

    triplea_37170.0_Jap14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Kwangsi to 20 Sea Zone
                1 artillery moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 fighter moved from Kwangsi to 19 Sea Zone
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Shantung
                1 armour moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 mech_infantry moved from Kiangsu to Anhwe
                1 armour and 1 mech_infantry moved from Anhwe to Jehol
                1 artillery moved from Manchuria to Jehol
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                2 fighters moved from Kiangsu to 19 Sea Zone
                1 tactical_bomber moved from Kiangsu to Shantung
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 submarine moved from 6 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 19 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 2 carriers and 1 fighter
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters in 19 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 fighter in 19 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 2 carriers in 19 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the Japanese, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 19 Sea Zone
                        Japanese roll dice for 2 fighters in 19 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 fighter in 19 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 16
                    Casualties for Americans: 2 carriers and 1 fighter
                    Casualties for Japanese: 2 fighters and 1 submarine
                Battle in Kiangsi
                    Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shantung
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Shantung, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shantung
                    retreated to Shantung
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Jehol, round 2 :  3/3 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 :  1/2 hits
                        1 infantry owned by the Chinese, 1 artillery owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                1 fighter moved from 19 Sea Zone to Japan
                1 tactical_bomber moved from Shantung to Japan
                1 bomber moved from 20 Sea Zone to Japan
                1 tactical_bomber moved from Kiangsi to Kiangsu

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 2.773
            Median : 2.000
            Variance : 1.238
            Standard Deviation : 1.113
            Total rolls : 22

    Americans Combat
                1 was rolled 3 times
                4 was rolled 1 times
            Average roll : 1.750
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 14

    triplea_37170.0_Jap14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 battleship, 3 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery moved from Iwo Jima to 17 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 battleships, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 31 Sea Zone
                1 destroyer and 1 submarine moved from 25 Sea Zone to 31 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa
                1 artillery moved from 19 Sea Zone to Okinawa
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 battleships, 5 carriers, 4 destroyers and 5 fighters moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 2 battleships, 5 carriers, 5 destroyers and 5 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 2 battleships, 5 carriers, 5 destroyers and 5 fighters in 92 Sea Zone, round 2 :  7/12 hits
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 92 Sea Zone
                    Americans win with 2 battleships, 5 carriers, 5 destroyers and 5 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Okinawa

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                2 artilleries and 2 infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Tunisia to Libya
                3 artilleries and 3 infantry moved from Algeria to Tunisia
                5 destroyers moved from 17 Sea Zone to 31 Sea Zone
                2 artilleries and 2 infantry moved from 31 Sea Zone to Wake Island

    Place Units - Americans
                4 artilleries and 4 infantry placed in Eastern United States
                1 battleship, 3 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    triplea_37170.0_Ame14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                7 infantry moved from Hunan to Kiangsi
                1 infantry moved from Shantung to Anhwe

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 7 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 7 infantry in Kiangsi, round 2 :  0/7 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Kiangsi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 6 infantry in Kiangsi, round 3 :  1/6 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Kiangsi, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 5 infantry in Kiangsi, round 4 :  0/5 hits
                        Japanese roll dice for 1 mech_infantry in Kiangsi, round 4 :  0/1 hits
                        Chinese roll dice for 5 infantry in Kiangsi, round 5 :  0/5 hits
                        Japanese roll dice for 1 mech_infantry in Kiangsi, round 5 :  0/1 hits
                        Chinese roll dice for 5 infantry in Kiangsi, round 6 :  1/5 hits
                        Japanese roll dice for 1 mech_infantry in Kiangsi, round 6 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 5 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    triplea_37170.0_Chi14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 3 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour; Remaining resources: 1 PUs;

    Combat Move - British
                4 armour and 2 mech_infantrys moved from Ukraine to Western Ukraine
                4 armour and 3 mech_infantrys moved from Ukraine to Bessarabia
                6 armour and 3 mech_infantrys moved from Caucasus to Ukraine
                1 bomber, 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
                2 artilleries and 1 infantry moved from Caucasus to Rostov
                3 armour moved from Persia to Caucasus
                3 armour and 3 mech_infantrys moved from Iraq to Caucasus
                2 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq
                3 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                3 armour moved from India to Yunnan
                1 armour moved from Yunnan to Sikang
                1 mech_infantry moved from Yunnan to Sikang
                1 armour moved from Yunnan to Shensi
                      Chinese take Shensi from Japanese
                3 infantry moved from Yunnan to French Indo China
                1 fighter moved from Kwangtung to French Indo China

    Combat - British
                Battle in 93 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer in 93 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 93 Sea Zone
                    British win, taking 93 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Bessarabia
                    British attack with 4 armour and 3 mech_infantrys
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 4 armour and 3 mech_infantrys in Bessarabia, round 2 :  3/7 hits
                        Italians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 :  1/4 hits
                        1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Bessarabia
                        British roll dice for 4 armour and 2 mech_infantrys in Bessarabia, round 3 :  2/6 hits
                        Italians roll dice for 1 artillery in Bessarabia, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Bessarabia
                    British win, taking Bessarabia from Italians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Western Ukraine
                    British attack with 4 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery and 4 infantry
                        British roll dice for 4 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 :  5/10 hits
                        Italians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 :  2/5 hits
                        2 mech_infantrys owned by the British, 4 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
                    British win, taking Western Ukraine from Italians with 4 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in French Indo China
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 :  0/4 hits
                        Japanese roll dice for 1 mech_infantry in French Indo China, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 3 infantry in French Indo China, round 3 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in French Indo China, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sikang
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Sikang, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Sikang
                    British win, taking Sikang from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter moved from French Indo China to Kwangtung
                1 bomber, 2 fighters and 1 tactical_bomber moved from Western Ukraine to Ukraine

    Place Units - British
                3 armour placed in Persia
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
                British collect 33 PUs (3 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                4 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 4 armour

    triplea_37170.0_UK_14.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from Romania to Eastern Poland
                2 infantry moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Northern Italy
                1 artillery moved from Romania to Bulgaria

    triplea_37170.0_Ita14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from Romania to Eastern Poland
                2 infantry moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Northern Italy
                1 artillery moved from Romania to Bulgaria

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,6,2,5,1,5,4,3,1,6
                Italians collect 0 PUs (10 lost to blockades); end with 2 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    triplea_37170.0_Ita14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 21 Sea Zone to 19 Sea Zone
                1 destroyer moved from 17 Sea Zone to 19 Sea Zone
                1 destroyer moved from 17 Sea Zone to 19 Sea Zone
                2 destroyers moved from 33 Sea Zone to 19 Sea Zone
                2 destroyers moved from 35 Sea Zone to 19 Sea Zone
                3 bombers moved from Philippines to Jehol
                2 destroyers moved from 62 Sea Zone to 42 Sea Zone
                1 bomber moved from New South Wales to Philippines

    Combat - ANZAC
                Battle in Jehol
                    ANZAC attack with 3 bombers
                    Japanese defend with 1 armour and 1 artillery
                        ANZAC roll dice for 3 bombers in Jehol, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour and 1 artillery in Jehol, round 2 :  1/2 hits
                        1 bomber owned by the ANZAC and 1 artillery owned by the Japanese lost in Jehol
                        ANZAC roll dice for 2 bombers in Jehol, round 3 :  1/2 hits
                        Japanese roll dice for 1 armour in Jehol, round 3 :  1/1 hits
                        1 bomber owned by the ANZAC and 1 armour owned by the Japanese lost in Jehol
                    ANZAC win with 1 bomber remaining. Battle score for attacker is -14
                    Casualties for ANZAC: 2 bombers
                    Casualties for Japanese: 1 armour and 1 artillery

    Non Combat Move - ANZAC
                1 bomber moved from Jehol to Kiangsi

    Place Units - ANZAC
                1 battleship and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_37170.0_ANZ14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

    triplea_37170.0_Fre14.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 10 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 bomber moved from Novgorod to Archangel
                1 tactical_bomber moved from Poland to Archangel
                1 armour moved from Poland to Belarus
                1 fighter moved from Western Germany to Belarus

    triplea_37170.0_Ger15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 10 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 bomber moved from Novgorod to Archangel
                1 tactical_bomber moved from Poland to Archangel
                1 armour moved from Poland to Belarus
                1 fighter moved from Western Germany to Belarus

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 :  3/4 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Archangel, round 2 :  2/3 hits
                        1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Belarus
                    Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 :  3/5 hits
                        Russians roll dice for 4 infantry in Belarus, round 2 :  0/4 hits
                        3 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Belarus, round 3 :  2/5 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                1 fighter moved from Belarus to Novgorod
                1 tactical_bomber moved from Archangel to Novgorod
                1 bomber moved from Archangel to Western Germany
                2 infantry moved from Norway to Finland
                4 infantry moved from Denmark to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 112 Sea Zone to Norway
                5 infantry moved from Southern France to Northern Italy
                4 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 destroyer moved from 110 Sea Zone to 102 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from Poland to Eastern Poland
                1 artillery and 2 infantry moved from Germany to Slovakia Hungary
                1 artillery and 2 infantry moved from Western Germany to Greater Southern Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                1 armour, 1 artillery and 2 infantry placed in Western Germany
                1 armour, 1 artillery and 5 infantry placed in Germany
                2 submarines placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,3,1,5,4,1,5,3,5,6
                Germans collect 46 PUs (5 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.588
            Median : 3.500
            Variance : 0.848
            Standard Deviation : 0.921
            Total rolls : 34

    Null / Other
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.167
            Median : 5.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Germans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    triplea_37170.0_Ger15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 5 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Germans
                1 armour and 3 artilleries moved from Bryansk to Belarus
                3 fighters and 2 tactical_bombers moved from Russia to Belarus
                3 infantry moved from Ukraine to Bessarabia
                6 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 3 artilleries, 3 fighters and 2 tactical_bombers
                    Germans defend with 1 armour, 1 artillery and 2 infantry
                        Russians roll dice for 1 armour, 3 artilleries, 3 fighters and 2 tactical_bombers in Belarus, round 2 :  6/9 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Belarus, round 2 :  0/4 hits
                        2 infantry owned by the Germans, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour, 3 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - Russians
                1 mech_infantry moved from Egypt to Iraq
                3 fighters and 2 tactical_bombers moved from Belarus to Ukraine

    Place Units - Russians
                3 armour placed in Ukraine
                2 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs

    triplea_37170.0_Rus15.tsvg

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