@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Burma to 39 Sea Zone
1 fighter moved from Iraq to West India
1 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West India
1 fighter moved from 72 Sea Zone to 39 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
Combat - British
Battle in Denmark
Battle in Norway
British attack with 1 armour, 3 artilleries, 2 fighters and 3 infantry
Germans defend with 1 aaGun and 5 infantry
British win, taking Denmark from Germans, taking Norway from Germans with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for British: 2 fighters and 2 infantry
Battle in 39 Sea Zone
British attack with 2 fighters
Japanese defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in West India
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking West India from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from West India to Eastern Persia
2 fighters moved from 39 Sea Zone to 79 Sea Zone
1 carrier moved from 72 Sea Zone to 79 Sea Zone
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
2 transports moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 71 Sea Zone to 58 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 artillery, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern France
Place Units - British
1 armour and 2 infantry placed in Union of South Africa
1 transport placed in 110 Sea Zone
7 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Oops, could have saved a US transport and a delay if I’d seen the UK mech in Normandy
I guess it preserves my UK mech, though. OK, I feel better :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Rostov to Volgograd
2 fighters moved from Bryansk to Volgograd
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Volgograd
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 factory_minor and 2 mech_infantrys
Italians win, taking Volgograd from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in 95 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Italians attack with 1 armour and 1 infantry
Americans defend with 1 factory_minor and 1 mech_infantry
Italians win, taking Northern Italy from Americans with 1 armour remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Volgograd to Bryansk
2 armour moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 fighter moved from Queensland to Caroline Islands
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Norway
1 infantry moved from Normandy Bordeaux to Southern France
Turn Complete - French
Did you forget your Italians in East Africa? If you want to grab some IPC’s, go ahead and edit
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
2 bombers moved from Bryansk to Russia
2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
2 fighters moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 artillery and 1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
Intercept SBR in Russia?
No intercepting
See my invitation for Italians in Africa below - we posted at the same time so you might not have seen it
Thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from British to Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Italians from 17 to 18
EDIT: Removing units owned by Italians from British Somaliland: 1 artillery and 3 infantry
EDIT: Adding units owned by Italians to Ethiopia: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Bryansk to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
2 bombers moved from Bryansk to Russia
2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
2 fighters moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 artillery and 1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Battle in Archangel
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 1 artillery and 2 infantry
British defend with 2 infantry
British win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 2 infantry
Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Cleaning up after air battles
Non Combat Move - Germans
2 bombers and 3 fighters moved from Russia to Bryansk
2 fighters and 2 tactical_bombers moved from Smolensk to Bryansk
2 tactical_bombers moved from Archangel to Bryansk
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Caucasus to Bryansk
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Germany to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Finland to Karelia
Place Units - Germans
3 mech_infantrys placed in Novgorod
5 mech_infantrys placed in Germany
8 infantry placed in Western Germany
1 factory_minor placed in Western Ukraine
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Please remember correct order of combat - SBR first…. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 26 PUs;
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Samara
1 armour moved from Russia to Novosibirsk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Samara to Russia
1 aaGun and 3 infantry moved from Suiyuyan to Kansu
1 aaGun and 1 infantry moved from Kweichow to Yunnan
6 infantry moved from Chahar to Suiyuyan
1 cruiser and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
Place Units - Russians
6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 bomber moved from French Indo China to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from French Indo China to Paulau Island
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 4 transports moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 battleship, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to West India
1 infantry moved from India to West India
1 infantry moved from India to West India
Scramble in sz 33?
Also, i’d like not to include the destroyers in the attack on the transport if thats ok. Need em for blockin
Sure, I’ll consider the destroyers as still in 36 after the combat move.
Keep working on those bad habits! :wink:
Don’t scramble anything, thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 bomber moved from French Indo China to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from French Indo China to Paulau Island
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 4 transports moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 battleship, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to West India
1 infantry moved from India to West India
1 infantry moved from India to West India
Combat - Japanese
Battle in West India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking West India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 2 cruisers, 2 destroyers and 5 transports
Americans defend with 1 transport
Japanese win with 1 battleship, 2 cruisers, 2 destroyers and 5 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese win with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Battle in Paulau Island
Japanese attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Paulau Island from Americans with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 destroyer moved from 34 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from 33 Sea Zone to Philippines
2 carriers moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Paulau Island to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
EDIT: 2 fighters moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from West India to India
1 tactical_bomber moved from French Indo China to Philippines
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
1 armour, 1 artillery and 1 infantry placed in India
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
34 and Paulau should have been rolled first
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 1 destroyer, 7 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 31 Sea Zone to 22 Sea Zone
1 fighter moved from 31 Sea Zone to 22 Sea Zone
1 fighter moved from 31 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
1 bomber moved from Caroline Islands to 36 Sea Zone
1 fighter moved from Caroline Islands to 36 Sea Zone
1 fighter moved from Caroline Islands to 36 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Western United States to 33 Sea Zone
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 92 Sea Zone to Northern Italy
1 mech_infantry moved from Southern France to Northern Italy
1 bomber moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Normandy Bordeaux to Holland Belgium
Scramble from FIC? Thanks