@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
16L MrRoboto (Axis) vs Infrastructure (Allies) BM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to Celebes
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 34 Sea Zone to 55 Sea Zone
2 infantry moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from Kwangsi to Burma
1 artillery moved from Turkmenistan to Kazakhstan
2 bombers moved from Szechwan to KazakhstanCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kazakhstan
Japanese attack with 1 artillery and 2 bombers
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 bombers moved from Kazakhstan to Yunnan
1 aaGun moved from Szechwan to Yunnan
1 infantry moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to French Indo China
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hopei to Anhwe
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Shensi to Kweichow
1 mech_infantry moved from Hunan to Yunnan
3 mech_infantrys moved from Hunan to Yunnan
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to Philippines
2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 8 submarines and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Borneo to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Celebes to 42 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from 43 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea ZonePlace Units - Japanese
3 armour placed in Malaya
3 armour placed in French Indo China
2 infantry placed in Kwangtung
1 submarine placed in 20 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from India to 43 Sea Zone
1 mech_infantry moved from Caucasus to Kazakhstan
2 bombers moved from Vologda to Kazakhstan
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kazakhstan
Americans attack with 2 bombers and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Kazakhstan
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
2 bombers moved from Kazakhstan to Persia
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 aaGun moved from Morocco to Algeria
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 52 Sea Zone to 54 Sea Zone
1 bomber moved from 43 Sea Zone to Northern TerritoryPlace Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
2 infantry and 2 mech_infantrys placed in Central United States
1 destroyer placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Japanese
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
6 infantry moved from Caucasus to Rostov
2 infantry moved from Eastern Persia to West India
3 infantry moved from Persia to Eastern Persia
3 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Iraq to Northwest Persia
2 infantry moved from India to Burma
3 fighters moved from India to Burma
1 infantry moved from India to Burma
1 bomber moved from Persia to BurmaCombat - British
Battle in Burma
British attack with 1 bomber, 3 fighters and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 bomber, 3 fighters and 3 infantry in Burma, round 2 : 2/7 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 bomber and 3 fighters moved from Burma to India
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from Rhodesia to Belgian Congo
2 marines moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Persia
1 infantry moved from Eire to Scotland
2 mech_infantrys moved from Caucasus to VolgogradPlace Units - British
1 infantry and 2 mech_infantrys placed in Persia
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
2 aaGuns and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 aaGuns and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Bessarabia to Southern ItalyPlace Units - Italians
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Caucasus to Rostov
1 infantry moved from Trans-Jordan to Iraq
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 fighter moved from Queensland to Northern Territory
1 armour moved from Queensland to Northern Territory
1 fighter moved from Volgograd to CaucasusPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers and 3 infantry moved from Novgorod to Archangel
2 bombers moved from Novgorod to Belarus
3 infantry moved from Eastern Poland to Belarus
2 bombers moved from Novgorod to Ukraine
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
2 bombers and 1 fighter moved from Western Germany to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 submarine
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Ukraine
Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 bombers and 3 infantry
Russians defend with 3 infantry
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 artilleries and 7 infantry moved from Poland to Eastern Poland
5 infantry moved from Germany to Poland
2 bombers moved from Belarus to Western Germany
2 bombers moved from Archangel to Western Germany
2 bombers and 1 fighter moved from 114 Sea Zone to Western Germany
1 bomber moved from Western Ukraine to Western Germany
2 bombers moved from Ukraine to Novgorod
3 fighters and 3 tactical_bombers moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 aaGun and 3 infantry moved from Eastern Poland to BessarabiaPlace Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 113 Sea Zone
3 infantry placed in Novgorod
1 artillery and 4 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 artillery and 3 infantry moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 submarine moved from 114 Sea Zone to 115 Sea ZoneCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 4 : 0/3 hits
Germans roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 : 0/2 hits
Germans roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 6 : 0/2 hits
Germans roll dice for 1 artillery in Western Ukraine, round 6 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery in Western Ukraine, round 7 : 0/1 hits
Germans roll dice for 1 artillery in Western Ukraine, round 7 : 0/1 hits
Russians roll dice for 1 artillery in Western Ukraine, round 8 : 0/1 hits
Germans roll dice for 1 artillery in Western Ukraine, round 8 : 0/1 hits
Russians roll dice for 1 artillery in Western Ukraine, round 9 : 0/1 hits
Germans roll dice for 1 artillery in Western Ukraine, round 9 : 1/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Archangel to Russia
1 artillery and 8 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Samara to Vologda
2 infantry moved from Novosibirsk to Vologda
1 artillery moved from Russia to Bryansk
2 infantry moved from Volgograd to RostovPlace Units - Russians
2 artilleries, 7 infantry and 1 mech_infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 harbour, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
4 artilleries and 9 infantry moved from Shan State to Burma
6 artilleries, 2 bombers, 2 infantry and 4 mech_infantrys moved from Yunnan to Burma
3 armour moved from French Indo China to Burma
3 armour moved from Malaya to Burma
1 mech_infantry moved from Szechwan to Burma
2 armour and 1 mech_infantry moved from Hunan to BurmaCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 8 armour, 10 artilleries, 2 bombers, 11 infantry and 6 mech_infantrys
British defend with 3 infantry
Japanese win, taking Burma from UK_Pacific with 8 armour, 10 artilleries, 2 bombers, 9 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
1 infantry moved from Kwangsi to Hunan
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 20 Sea Zone to 36 Sea Zone
2 submarines moved from 20 Sea Zone to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Philippines to Japan
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from Philippines to Yunnan
2 bombers moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from Philippines to French Indo ChinaPlace Units - Japanese
1 harbour placed in Hainan
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
2 destroyers placed in 20 Sea Zone
1 armour and 2 mech_infantrys placed in Malaya
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Northern Territory to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Philippines from Japanese, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
5 fighters moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Queensland
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 44 Sea Zone to New Guinea
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 aaGun and 1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Iraq to Eastern Persia
2 bombers moved from Persia to IraqPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 infantry and 1 mech_infantry placed in Central United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Algeria: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 82 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to French Equatorial Africa: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from Tobruk to Libya
1 mech_infantry moved from Volgograd to Tsinghai
1 mech_infantry moved from Volgograd to Sikang
1 fighter moved from Volgograd to Tsinghai
1 tactical_bomber moved from Volgograd to Tsinghai
1 bomber moved from India to SikangCombat - British
Battle in Tsinghai
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Tsinghai
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Libya
British attack with 1 artillery and 3 infantry
Italians defend with 1 harbour and 3 infantry
British roll dice for 1 artillery and 3 infantry in Libya, round 2 : 1/4 hits
Italians roll dice for 3 infantry in Libya, round 2 : 0/3 hits
1 infantry owned by the Italians lost in Libya
British roll dice for 1 artillery and 3 infantry in Libya, round 3 : 2/4 hits
Italians roll dice for 2 infantry in Libya, round 3 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for British: 1 infantry
Battle in Sikang
British attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 bomber and 1 mech_infantry in Sikang, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 bomber moved from Sikang to Eastern Persia
1 fighter and 1 tactical_bomber moved from Tsinghai to Turkmenistan
1 infantry moved from Turkmenistan to Kazakhstan
1 armour and 5 mech_infantrys moved from Volgograd to Kazakhstan
3 infantry moved from Caucasus to Kazakhstan
6 infantry moved from Rostov to Bryansk
3 infantry moved from Northwest Persia to Caucasus
5 infantry moved from Eastern Persia to West India
2 mech_infantrys moved from Persia to West India
6 aaGuns, 1 artillery, 3 fighters, 17 infantry and 3 mech_infantrys moved from India to West India
1 fighter moved from Persia to West India
1 infantry and 1 marine moved from Persia to Eastern Persia
1 aaGun, 1 artillery, 3 infantry and 2 marines moved from Trans-Jordan to Iraq
4 infantry moved from Egypt to Trans-Jordan
2 infantry moved from 82 Sea Zone to French Equatorial Africa
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery moved from Iraq to Persia
1 infantry moved from Scotland to United Kingdom
1 submarine moved from 110 Sea Zone to 105 Sea ZonePlace Units - British
3 artilleries placed in Persia
2 infantry and 1 mech_infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
3 destroyers, 2 submarines and 1 transport moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 55 Sea Zone
1 armour moved from Northern Territory to 55 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 55 Sea Zone to 44 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Celebes, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Celebes, round 3 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Celebes
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Celebes, round 4 : 3/4 hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from Northern Territory to New Guinea
2 aaGuns and 1 infantry moved from Northern Territory to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Iraq to Persia
1 fighter moved from Caucasus to Persia
1 infantry moved from Rostov to BryanskPlace Units - ANZAC
1 armour placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 bomber and 1 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 artillery moved from Western Ukraine to Ukraine
3 infantry moved from Bessarabia to Ukraine
7 bombers moved from Western Germany to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea ZoneCombat - Germans
Battle in 92 Sea Zone
Germans attack with 7 bombers, 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Germans win with 7 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries, 1 bomber and 3 infantry
Russians defend with 1 artillery and 3 infantry
Germans win, taking Belarus from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
1 bomber moved from Archangel to Western Germany
1 bomber moved from Belarus to Western Germany
1 aaGun moved from Bessarabia to Western Ukraine
1 artillery and 4 infantry moved from Germany to Poland
5 infantry moved from Poland to Eastern Poland
2 infantry moved from Western Germany to Germany
7 artilleries and 7 infantry moved from Eastern Poland to Bessarabia
2 aaGuns moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
7 bombers moved from 92 Sea Zone to Southern ItalyPlace Units - Germans
1 destroyer placed in 112 Sea Zone
3 infantry placed in Novgorod
7 infantry placed in Germany
2 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
4 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Vologda to ArchangelCombat - Russians
Battle in Western Ukraine
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Archangel
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 4 infantry in Archangel, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 3 : 2/4 hits
Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits
Germans roll dice for 2 artilleries and 1 infantry in Belarus, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits
Germans roll dice for 2 artilleries in Belarus, round 3 : 2/2 hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
retreated to Belarus
Germans win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Russia to Vologda
2 artilleries and 6 infantry moved from Russia to Bryansk
1 armour moved from Bryansk to Russia
2 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to RostovPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
2 infantry moved from 44 Sea Zone to Celebes
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from French Indo China to 35 Sea Zone
4 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 bomber and 1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 bomber moved from Yunnan to IndiaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans defend with 1 submarine; ANZAC defend with 2 transports
Japanese win with 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 12
Casualties for Americans: 1 submarine
Casualties for ANZAC: 2 transports
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
ANZAC defend with 1 armour, 1 artillery and 2 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 armour, 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in India
Japanese attack with 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 3 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
8 armour and 6 mech_infantrys moved from Burma to Yunnan
2 mech_infantrys moved from Kiangsu to Kweichow
2 battleships, 4 carriers, 2 cruisers and 9 submarines moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Malaya
1 armour moved from Malaya to Yunnan
2 bombers, 3 fighters and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from Japan to 20 Sea Zone
1 fighter moved from 21 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 20 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 68 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs -
What happened with the edit in sz44?
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Ah sorry, I should have explained.
My pc crashed, after already doing that battle. You can check your dice emails, should have received something. Originally you didn’t destroy the destroyer
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figured it was something like that!
Thanks.





