@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Northern Italy
2 fighters moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Queensland to Paulau Island
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 17 Sea Zone to 5 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 17 Sea Zone to 5 Sea Zone
Scramble to Zone 95?
naw
Oops, could have saved a US transport and a delay if I’d seen the UK mech in Normandy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Northern Italy
2 fighters moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Queensland to Paulau Island
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 17 Sea Zone to 5 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 17 Sea Zone to 5 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Western Germany causes 3 damage total.
Battle in Malta
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Paulau Island
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Malta from Italians, taking Northern Italy from Italians, taking Paulau Island from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 5 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Paulau Island to Caroline Islands
1 fighter moved from Korea to Kwangtung
1 tactical_bomber moved from Korea to Kwangtung
2 fighters moved from Korea to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 destroyer moved from 31 Sea Zone to 54 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 31 Sea Zone to 54 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 10 Sea Zone to 31 Sea Zone
2 fighters moved from Wake Island to Caroline Islands
1 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 infantry moved from Central United States to Southeast Mexico
1 aaGun moved from Southeast Mexico to Central United States
1 bomber moved from Eastern United States to Normandy Bordeaux
Place Units - Americans
2 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 armour and 2 infantry placed in Normandy Bordeaux
1 fighter placed in Eastern United States
1 fighter placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,2,5,5
Americans collect 59 PUs (3 lost to blockades); end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 99 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
3 infantry moved from Tsinghai to Sikang
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Kansu
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 aaGun and 1 infantry
Chinese win, taking Shensi from Japanese, taking Kansu from Japanese, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shantung to Kiangsu
2 artilleries and 8 infantry moved from Burma to Yunnan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Hopei to Anhwe
Place Units - Chinese
4 infantry placed in Manchuria
2 infantry placed in Kiangsu
2 infantry placed in Kwangsi
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,4,3,4,2,1,4
Chinese collect 26 PUs (1 lost to blockades); end with 27 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 27 to 28
EDIT: Turning off Edit Mode
I added 1 IPC to USA for the erroneous Pacific NO that only gives 4 instead of 5, but it didn’t show up in print because I did it after posting USA and before clicking to China’s turn…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Burma to 39 Sea Zone
1 fighter moved from Iraq to West India
1 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West India
1 fighter moved from 72 Sea Zone to 39 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
Combat - British
Battle in Denmark
Battle in Norway
British attack with 1 armour, 3 artilleries, 2 fighters and 3 infantry
Germans defend with 1 aaGun and 5 infantry
British win, taking Denmark from Germans, taking Norway from Germans with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for British: 2 fighters and 2 infantry
Battle in 39 Sea Zone
British attack with 2 fighters
Japanese defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in West India
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking West India from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from West India to Eastern Persia
2 fighters moved from 39 Sea Zone to 79 Sea Zone
1 carrier moved from 72 Sea Zone to 79 Sea Zone
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
2 transports moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 71 Sea Zone to 58 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 artillery, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern France
Place Units - British
1 armour and 2 infantry placed in Union of South Africa
1 transport placed in 110 Sea Zone
7 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Oops, could have saved a US transport and a delay if I’d seen the UK mech in Normandy
I guess it preserves my UK mech, though. OK, I feel better :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Rostov to Volgograd
2 fighters moved from Bryansk to Volgograd
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Volgograd
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 factory_minor and 2 mech_infantrys
Italians win, taking Volgograd from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in 95 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Italians attack with 1 armour and 1 infantry
Americans defend with 1 factory_minor and 1 mech_infantry
Italians win, taking Northern Italy from Americans with 1 armour remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Volgograd to Bryansk
2 armour moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 fighter moved from Queensland to Caroline Islands
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Norway
1 infantry moved from Normandy Bordeaux to Southern France
Turn Complete - French
Did you forget your Italians in East Africa? If you want to grab some IPC’s, go ahead and edit
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
2 bombers moved from Bryansk to Russia
2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
2 fighters moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 artillery and 1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
Intercept SBR in Russia?
No intercepting
See my invitation for Italians in Africa below - we posted at the same time so you might not have seen it
Thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from British to Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Italians from 17 to 18
EDIT: Removing units owned by Italians from British Somaliland: 1 artillery and 3 infantry
EDIT: Adding units owned by Italians to Ethiopia: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Bryansk to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
2 bombers moved from Bryansk to Russia
2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
2 fighters moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 artillery and 1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Battle in Archangel
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 1 artillery and 2 infantry
British defend with 2 infantry
British win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 2 infantry
Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Cleaning up after air battles
Non Combat Move - Germans
2 bombers and 3 fighters moved from Russia to Bryansk
2 fighters and 2 tactical_bombers moved from Smolensk to Bryansk
2 tactical_bombers moved from Archangel to Bryansk
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Caucasus to Bryansk
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Germany to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Finland to Karelia
Place Units - Germans
3 mech_infantrys placed in Novgorod
5 mech_infantrys placed in Germany
8 infantry placed in Western Germany
1 factory_minor placed in Western Ukraine
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Please remember correct order of combat - SBR first…. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 26 PUs;
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Samara
1 armour moved from Russia to Novosibirsk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Samara to Russia
1 aaGun and 3 infantry moved from Suiyuyan to Kansu
1 aaGun and 1 infantry moved from Kweichow to Yunnan
6 infantry moved from Chahar to Suiyuyan
1 cruiser and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
Place Units - Russians
6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs