@AndrewAAGamer
none.
I like the no edit thing!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to Philippines
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 bomber and 2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 2 infantry
Paulau Island : 1 flag
Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
Philippines : 1 fighter
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
33 Sea Zone : 2 submarines
35 Sea Zone : 1 flag, 1 destroyer and 3 submarines
20 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
92 Sea Zone : 1 cruiser and 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Editing Political Relationship for Germans and Chinese from Neutrality to War
EDIT: Turning off Edit Mode
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from Russians
1 armour moved from Kazakhstan to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Volgograd to Turkey
Germans take Turkey from Russians
1 fighter moved from Southern Italy to Albania
3 infantry moved from France to Normandy Bordeaux
8 mech_infantrys moved from France to Normandy Bordeaux
1 armour and 4 mech_infantrys moved from Western Germany to Southern France
2 bombers moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Southern France
2 bombers moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Bulgaria to Greece
2 mech_infantrys moved from Romania to Albania
1 mech_infantry moved from Romania to Greece
2 bombers moved from Western Germany to Albania
1 bomber moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
1 fighter moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Chahar to Kansu
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 4 bombers, 1 fighter, 3 infantry and 8 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 4 bombers, 1 fighter, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Kansu
Germans attack with 1 armour
Chinese defend with 1 infantry
Germans win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Southern France
Germans attack with 1 armour, 3 bombers, 1 fighter and 4 mech_infantrys
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from British with 1 armour, 3 bombers, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Albania
Germans attack with 2 bombers, 1 fighter and 2 mech_infantrys
Russians defend with 1 armour
Germans win, taking Albania from Russians with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Germans
2 bombers moved from Albania to Western Germany
1 fighter moved from Albania to Western Germany
3 bombers moved from Southern France to Western Germany
1 fighter moved from Southern France to Western Germany
4 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany
1 infantry moved from Rostov to Caucasus
11 armour moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
4 infantry moved from Sweden to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Western Germany
7 infantry moved from Western Germany to France
Place Units - Germans
3 mech_infantrys placed in France
2 bombers placed in Western Germany
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
1 infantry and 7 mech_infantrys placed in Western Germany
1 mech_infantry placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 82 PUs (1 lost to blockades); end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Syria : 1 flag
Iraq : 1 flag
105 Sea Zone : 1 submarine
ah sorry, forgot to just go to japan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 mech_infantrys moved from West India to Eastern Persia
1 armour moved from West India to Eastern Persia
1 armour and 1 mech_infantry moved from Yunnan to Shan State
1 fighter moved from Kwangtung to Burma
3 mech_infantrys moved from India to Burma
2 tactical_bombers moved from Kwangtung to Shan State
1 fighter moved from Kwangtung to 38 Sea Zone
3 mech_infantrys moved from West India to Burma
8 mech_infantrys moved from West India to Burma
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 38 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win, taking 6 Sea Zone from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Eastern Persia
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 artillery
Japanese win, taking Eastern Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Japanese: 1 mech_infantry
Battle in Burma
Japanese attack with 1 fighter and 14 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter and 13 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
Americans defend with 2 artilleries
Japanese win, taking Shan State from Americans with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries
Non Combat Move - Japanese
1 fighter moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from Burma to India
2 tactical_bombers moved from Shan State to India
1 mech_infantry moved from Kwangtung to Yunnan
3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Amur to Manchuria
Place Units - Japanese
1 carrier placed in 39 Sea Zone
1 destroyer placed in 39 Sea Zone
1 transport placed in 6 Sea Zone
Japanese undo move 3.
1 transport placed in 39 Sea Zone
2 armour and 1 mech_infantry placed in Kwangtung
Japanese undo move 2.
Japanese undo move 3.
1 armour placed in India
1 armour and 2 mech_infantrys placed in Kwangtung
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
Japanese collect 49 PUs (2 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 8 artilleries, 1 destroyer, 1 fighter, 10 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 artilleries and 3 infantry moved from Spain to Normandy Bordeaux
1 artillery and 1 infantry moved from Spain to Southern France
3 fighters moved from 91 Sea Zone to Normandy Bordeaux
3 fighters moved from Spain to Southern France
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 3 artilleries, 3 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 8 mech_infantrys
Americans roll dice for 3 artilleries, 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/9 hits
Germans roll dice for 1 infantry and 8 mech_infantrys in Normandy Bordeaux, round 2 : 3/9 hits
1 mech_infantry owned by the Germans, 3 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 3 artilleries and 3 fighters in Normandy Bordeaux, round 3 : 3/6 hits
Germans roll dice for 7 mech_infantrys in Normandy Bordeaux, round 3 : 0/7 hits
3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 3 artilleries and 3 fighters in Normandy Bordeaux, round 4 : 4/6 hits
Germans roll dice for 4 mech_infantrys in Normandy Bordeaux, round 4 : 1/4 hits
4 mech_infantrys owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 22
Casualties for Germans: 1 infantry and 8 mech_infantrys
Casualties for Americans: 1 artillery and 3 infantry
Battle in Southern France
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 2 : 2/5 hits
Germans roll dice for 1 armour and 3 mech_infantrys in Southern France, round 2 : 1/4 hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 artillery and 3 fighters in Southern France, round 3 : 3/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 3 : 1/2 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Americans and 1 armour owned by the Germans lost in Southern France
Americans win with 3 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
3 fighters moved from Normandy Bordeaux to 91 Sea Zone
3 fighters moved from Southern France to Spain
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 104 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
4 fighters moved from Malaya to Philippines
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 4 destroyers and 1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 artillery and 2 infantry placed in Spain
1 artillery and 2 infantry placed in Malaya
4 artilleries and 4 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 destroyer and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 69 PUs; end with 70 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Territory Summary for Chinese :
Shensi : 2 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 2 artilleries, 5 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Libya to Tunisia
1 artillery and 1 infantry moved from Spain to Southern France
British take Southern France from Germans
1 artillery and 2 infantry moved from Iraq to Turkey
1 artillery and 2 infantry moved from Persia to Northwest Persia
5 fighters and 1 tactical_bomber moved from Persia to 39 Sea Zone
2 fighters moved from Persia to 39 Sea Zone
1 armour moved from Persia to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
3 armour and 2 mech_infantrys moved from Persia to Eastern Persia
1 bomber moved from Spain to Northern Italy
Scramble 39?
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 2 artilleries, 5 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Libya to Tunisia
1 artillery and 1 infantry moved from Spain to Southern France
British take Southern France from Germans
1 artillery and 2 infantry moved from Iraq to Turkey
1 artillery and 2 infantry moved from Persia to Northwest Persia
5 fighters and 1 tactical_bomber moved from Persia to 39 Sea Zone
2 fighters moved from Persia to 39 Sea Zone
1 armour moved from Persia to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
3 armour and 2 mech_infantrys moved from Persia to Eastern Persia
1 bomber moved from Spain to Northern Italy
Combat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Battle in 39 Sea Zone
British attack with 7 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 carrier, 1 fighter and 1 transport
British roll dice for 7 fighters, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 3/8 hits
Japanese roll dice for 1 carrier, 1 fighter and 1 transport in 39 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Japanese, 1 fighter owned by the British and 1 carrier owned by the Japanese lost in 39 Sea Zone
1 transport owned by the Japanese lost in 39 Sea Zone
British win with 6 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 23
Casualties for British: 1 fighter
Casualties for Japanese: 1 carrier, 1 fighter and 1 transport
Battle in India
British attack with 1 armour
Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 tactical_bombers
British roll dice for 1 armour in India, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in India, round 2 : 3/4 hits
1 armour owned by the British lost in India
Japanese win with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Battle in Eastern Persia
British attack with 3 armour and 2 mech_infantrys
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 3 armour and 2 mech_infantrys in Eastern Persia, round 2 : 2/5 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits
1 armour owned by the Japanese, 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Northwest Persia
British attack with 1 artillery and 2 infantry
Germans defend with 1 armour
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Turkey
British attack with 1 artillery and 2 infantry
Germans defend with 1 armour
British roll dice for 1 artillery and 2 infantry in Turkey, round 2 : 0/3 hits
Germans roll dice for 1 armour in Turkey, round 2 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Turkey, round 3 : 0/3 hits
Germans roll dice for 1 armour in Turkey, round 3 : 1/1 hits
1 infantry owned by the British lost in Turkey
British roll dice for 1 artillery and 1 infantry in Turkey, round 4 : 2/2 hits
Germans roll dice for 1 armour in Turkey, round 4 : 0/1 hits
1 armour owned by the Germans lost in Turkey
British win, taking Turkey from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Tunisia
British attack with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Tunisia, round 2 : 3/7 hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Northern Italy to Spain
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to Ceylon
4 fighters moved from 39 Sea Zone to Ceylon
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 91 Sea Zone to 106 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 1 infantry placed in Quebec
3 submarines placed in 98 Sea Zone
2 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Ceylon : 6 fighters and 1 tactical_bomber
39 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 artillery and 2 infantry
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag, 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Afghanistan : 1 flag
Turkey : 1 flag, 1 artillery and 1 infantry
106 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 1 artillery and 2 infantry
Eastern Persia : 1 flag, 3 armour and 1 mech_infantry
Northwest Persia : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Spain : 1 bomber
98 Sea Zone : 3 submarines
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to Northwest Persia
1 fighter moved from Western Germany to Southern France
4 infantry moved from Northern Italy to Southern France
1 armour moved from Algeria to Morocco
Italians take Morocco from French
2 artilleries moved from Algeria to Morocco
Combat - Italians
Battle in Northwest Persia
Italians attack with 3 fighters
British defend with 1 artillery and 1 infantry
Italians win with 3 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Southern France
Italians attack with 1 fighter and 4 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
3 fighters moved from Northwest Persia to Caucasus
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 19 Sea Zone
2 submarines moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from Queensland to Philippines
1 bomber moved from New South Wales to Philippines
2 fighters moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 2 infantry
Paulau Island : 1 flag
Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Philippines : 1 bomber and 2 fighters
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
36 Sea Zone : 1 submarine
35 Sea Zone : 1 flag, 1 destroyer
20 Sea Zone : 1 flag, 2 submarines
19 Sea Zone : 1 flag, 3 submarines
62 Sea Zone : 1 carrier and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
92 Sea Zone : 1 cruiser and 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 21 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
11 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
11 armour and 3 mech_infantrys moved from Northwest Persia to Persia
3 armour moved from Volgograd to Turkey
4 mech_infantrys moved from Greece to Turkey
2 mech_infantrys moved from Albania to Turkey
1 infantry moved from Caucasus to Turkey
7 mech_infantrys moved from Western Germany to Normandy Bordeaux
7 infantry and 3 mech_infantrys moved from France to Normandy Bordeaux
1 armour moved from Kansu to Tsinghai
Germans take Tsinghai from Chinese
5 bombers moved from Western Germany to United Kingdom
Combat - Germans
Battle in Turkey
Germans attack with 3 armour, 1 infantry and 6 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans win, taking Turkey from British with 3 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5,3,6,8,6 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Persia
Germans attack with 11 armour and 3 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Persia from British with 11 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 7 infantry and 10 mech_infantrys
Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 6 infantry and 10 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries
Non Combat Move - Germans
5 infantry moved from Western Germany to France
5 bombers moved from United Kingdom to Western Germany
1 mech_infantry moved from Nenetsia to Novgorod
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Romania to Greece
Place Units - Germans
3 mech_infantrys placed in France
10 mech_infantrys placed in Western Germany
Germans undo move 2.
2 bombers and 8 mech_infantrys placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 81 PUs (2 lost to blockades); end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 111 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 destroyers, 5 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Shan State to Malaya
1 mech_infantry moved from Shan State to Malaya
3 mech_infantrys moved from Burma to Malaya
1 mech_infantry moved from Burma to Malaya
1 mech_infantry moved from Yunnan to Malaya
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
3 destroyers moved from 6 Sea Zone to 19 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from India to 39 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 20 Sea Zone
Japanese attack with 2 destroyers
ANZAC defend with 2 submarines
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 4
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 3 destroyers
ANZAC defend with 3 submarines
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 2
Casualties for ANZAC: 3 submarines
Casualties for Japanese: 2 destroyers
Battle in Malaya
Japanese attack with 1 armour and 6 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Japanese win, taking Malaya from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Japanese: 4 mech_infantrys
Non Combat Move - Japanese
1 mech_infantry moved from Burma to West India
8 mech_infantrys moved from Burma to West India
1 armour moved from India to West India
1 fighter moved from 39 Sea Zone to West India
2 tactical_bombers moved from India to West India
2 infantry moved from Yunnan to Kweichow
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
3 infantry moved from Kwangsi to Hunan
Place Units - Japanese
3 mech_infantrys placed in India
3 mech_infantrys placed in Kwangtung
5 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1
Japanese collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 9 artilleries, 1 destroyer, 10 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 infantry moved from Spain to Normandy Bordeaux
4 artilleries moved from Spain to Normandy Bordeaux
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Morocco
3 fighters moved from Spain to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
2 fighters moved from Philippines to 19 Sea Zone
2 fighters moved from Philippines to 20 Sea Zone
3 fighters moved from Hawaiian Islands to 6 Sea Zone
6 destroyers moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
Scramble or Kami in 6?
no to both