inf: e.poland, bessarabia, yunnan +9
Sub: 91, 106, 110 +18
fighter: scotland, volgograd, caucasus +30
India: +1
HF
changed where I placed my destroyer in this one, thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 artilleries, 1 carrier, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 armour, 4 artilleries, 3 fighters and 5 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Borneo
Battle in French Indo China
Battle in Kiangsu
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Borneo from Japanese, taking French Indo China from Japanese, taking Kiangsu from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour, 4 artilleries, 4 fighters and 5 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour, 10 infantry and 3 mech_infantrys
Americans roll dice for 1 armour, 4 artilleries, 4 fighters and 5 infantry in Normandy Bordeaux, round 2 : 7/14 hits
Germans roll dice for 2 artilleries, 10 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 4/15 hits
4 infantry owned by the Americans and 7 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 4 artilleries, 4 fighters and 1 infantry in Normandy Bordeaux, round 3 : 5/10 hits
Germans roll dice for 2 artilleries, 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 2/8 hits
2 mech_infantrys owned by the Germans, 1 artillery owned by the Americans, 1 infantry owned by the Americans and 3 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 3 artilleries and 4 fighters in Normandy Bordeaux, round 4 : 2/8 hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/3 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 2 artilleries and 4 fighters in Normandy Bordeaux, round 5 : 4/7 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries and 4 fighters remaining. Battle score for attacker is 27
Casualties for Germans: 2 artilleries, 10 infantry and 3 mech_infantrys
Casualties for Americans: 2 artilleries and 5 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
3 fighters moved from Normandy Bordeaux to Spain
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
4 transports moved from 91 Sea Zone to 89 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Eastern United States to 91 Sea Zone
4 transports moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
4 fighters moved from Caroline Islands to Philippines
Place Units - Americans
1 artillery and 2 infantry placed in Spain
4 artilleries, 1 fighter and 4 infantry placed in Eastern United States
Americans undo move 2.
4 artilleries and 4 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Territory Summary for Americans :
Marshall Islands : 1 flag
Kiangsu : 1 artillery and 1 infantry
Marianas : 1 flag
Borneo : 1 flag, 1 artillery and 1 infantry
Philippines : 1 airfield, 1 artillery, 4 fighters, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
French Indo China : 1 flag, 1 artillery and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
36 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 3 destroyers and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
19 Sea Zone : 1 transport
17 Sea Zone : 1 flag
Central United States : 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Portugal : 1 flag
101 Sea Zone : 4 transports
Brazil : 1 flag
Spain : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters and 5 infantry
91 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 3 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Territory Summary for Chinese :
Kiangsu : 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Egypt to Alexandria
2 armour and 2 mech_infantrys moved from Egypt to Alexandria
1 armour moved from Afghanistan to Turkmenistan
Russians take Turkmenistan from Germans
1 armour moved from Turkmenistan to Eastern Persia
1 armour and 1 mech_infantry moved from Afghanistan to Tsinghai
Chinese take Tsinghai from Japanese
8 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
Combat - British
Battle in Eastern Persia
British attack with 1 armour, 8 fighters and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 armour, 8 fighters and 1 tactical_bomber in Eastern Persia, round 2 : 3/10 hits
Japanese roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 armour, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Alexandria
British attack with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Alexandria, round 2 : 2/8 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
8 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
Place Units - British
2 armour and 1 mech_infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 bomber placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Tsinghai : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Afghanistan : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag, 1 armour
Northwest Persia : 1 flag
Persia : 1 flag, 3 armour, 1 factory_minor, 8 fighters, 3 mech_infantrys and 1 tactical_bomber
Spain : 1 artillery and 1 infantry
91 Sea Zone : 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
4 fighters moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 4 fighters and 3 infantry
Americans defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 14
Casualties for Americans: 1 armour and 2 artilleries
Non Combat Move - Italians
4 fighters moved from Normandy Bordeaux to Western Germany
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern France
1 artillery placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 3 artilleries and 3 infantry
EDIT: Removing units owned by Italians from Tunisia: 1 armour
EDIT: Adding units owned by Italians to Libya: 1 armour, 3 artilleries and 2 infantry
EDIT: Adding units owned by Italians to Tobruk: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 20 Sea Zone
1 bomber moved from Caroline Islands to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
Scramble 6 or 20?
no scram
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 20 Sea Zone
1 bomber moved from Caroline Islands to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
Battle in 6 Sea Zone
ANZAC attack with 1 bomber and 4 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
ANZAC win, taking Paulau Island from Japanese, taking 6 Sea Zone from Japanese with 1 bomber and 4 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 carrier and 2 transports
ANZAC roll dice for 3 submarines in 20 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 2 transports in 20 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 3 submarines in 20 Sea Zone, round 3 : 1/3 hits
1 carrier owned by the Japanese lost in 20 Sea Zone
2 transports owned by the Japanese lost in 20 Sea Zone
ANZAC roll dice for 3 submarines in 20 Sea Zone, round 4 : 0/3 hits
ANZAC win, taking 20 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 30
Casualties for Japanese: 1 carrier and 2 transports
Non Combat Move - ANZAC
1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 34 Sea Zone
1 bomber moved from 6 Sea Zone to Guam
1 submarine moved from 43 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 flag, 2 infantry
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Guam : 1 bomber
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 submarine
35 Sea Zone : 1 flag
34 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
20 Sea Zone : 1 flag, 3 submarines
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 4 submarines
62 Sea Zone : 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
92 Sea Zone : 1 cruiser and 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
13 artilleries moved from Bryansk to Russia
6 infantry moved from Bryansk to Russia
9 mech_infantrys moved from Bryansk to Russia
17 armour moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
4 bombers moved from Eastern Poland to Russia
5 artilleries moved from Smolensk to Russia
2 infantry moved from Smolensk to Russia
2 mech_infantrys moved from Smolensk to Russia
2 bombers moved from Western Germany to Russia
Combat - Germans
Battle in Russia
Germans attack with 20 armour, 18 artilleries, 6 bombers, 8 infantry and 11 mech_infantrys
Russians defend with 5 aaGuns, 1 airfield, 21 artilleries, 1 factory_upgrade, 5 fighters, 22 infantry and 2 tactical_bombers
Germans captures 22PUs while taking Russians capital
Germans converts factory_upgrade into different units
Germans win, taking Russia from Russians with 14 armour and 5 bombers remaining. Battle score for attacker is 59
Casualties for Germans: 6 armour, 18 artilleries, 1 bomber, 8 infantry and 11 mech_infantrys
Casualties for Russians: 5 aaGuns, 21 artilleries, 5 fighters, 22 infantry and 2 tactical_bombers
Non Combat Move - Germans
5 bombers moved from Russia to Smolensk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Karelia to Belarus
1 infantry moved from France to Southern France
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
5 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
2 infantry moved from Western Germany to France
1 armour moved from Sakha to Manchuria
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Removing units owned by Germans from Romania: 2 infantry
EDIT: Adding units owned by Germans to Bulgaria: 2 infantry
EDIT: Turning off Edit Mode
3 armour placed in Ukraine
3 mech_infantrys placed in Romania
2 bombers placed in Western Germany
8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 87 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 armour moved from Samara to Smolensk
2 armour and 1 mech_infantry moved from Turkey to Bulgaria
Russians take Greece from Germans
Combat - Russians
Battle in Bulgaria
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 2 armour and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Bulgaria, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Bulgaria
Russians roll dice for 2 armour in Bulgaria, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria
Russians win, taking Bulgaria from Germans with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 armour and 1 infantry
Germans defend with 5 bombers and 1 infantry
Russians roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 5 bombers and 1 infantry in Smolensk, round 2 : 1/6 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 armour in Smolensk, round 3 : 1/1 hits
Germans roll dice for 5 bombers and 1 infantry in Smolensk, round 3 : 0/6 hits
1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 armour in Smolensk, round 4 : 0/1 hits
Germans roll dice for 5 bombers in Smolensk, round 4 : 3/5 hits
1 armour owned by the Russians lost in Smolensk
Germans win with 5 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Non Combat Move - Russians
1 infantry moved from Tambov to Volgograd
1 armour moved from Rostov to Turkey
Turn Complete - Russians
Territory Summary for Russians :
Syria : 1 flag
Volgograd : 1 factory_minor and 1 infantry
Turkey : 1 flag, 1 armour
Bulgaria : 1 flag, 1 armour
Greece : 1 flag
Iraq : 1 flag
105 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Shan State to French Indo China
1 armour and 2 mech_infantrys moved from West India to Eastern Persia
1 fighter moved from Kwangtung to 43 Sea Zone
1 armour and 3 mech_infantrys moved from Shantung to Kiangsu
1 fighter moved from Kwangtung to 19 Sea Zone
1 fighter moved from Kwangtung to Kiangsu
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 bomber moved from Japan to Guam
2 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 tactical_bomber moved from Kwangtung to 36 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsu
Japanese attack with 1 armour, 1 fighter and 3 mech_infantrys
Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Eastern Persia
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 armour
Japanese win, taking Eastern Persia from British with 1 armour remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Japanese: 2 mech_infantrys
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking French Indo China from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Guam
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 airfield; ANZAC defend with 1 bomber
Japanese win, taking Guam from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomber
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 bomber moved from Guam to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from Kiangsu to Japan
2 infantry moved from Shantung to Kiangsu
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from 43 Sea Zone to Shan State
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in Japan
4 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in India
3 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,2,3,4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5,1,1,5,4,6
Japanese collect 46 PUs (12 lost to blockades); end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 2 destroyers, 3 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Philippines to 21 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
4 artilleries and 4 infantry moved from Spain to Southern France
1 infantry moved from Spain to Southern France
3 fighters moved from Spain to Southern France
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to Southern France
Combat - Americans
Battle in Malaya
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Malaya from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Southern France
Americans attack with 4 artilleries, 4 fighters and 5 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 4 artilleries, 4 fighters and 5 infantry in Southern France, round 2 : 4/13 hits
Italians roll dice for 4 infantry in Southern France, round 2 : 2/4 hits
2 infantry owned by the Americans, 1 infantry owned by the Germans and 3 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 4 artilleries, 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Italians: 3 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 fighter moved from Southern France to 91 Sea Zone
3 fighters moved from Southern France to Spain
2 fighters moved from 104 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in Spain
1 fighter placed in Western United States
3 artilleries and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 fighter and 3 infantry placed in Eastern United States
1 fighter placed in Western United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Territory Summary for Americans :
Marshall Islands : 1 flag
Marianas : 1 flag
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Philippines : 1 airfield, 1 artillery, 4 fighters, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag
37 Sea Zone : 1 transport
36 Sea Zone : 1 flag
35 Sea Zone : 3 destroyers and 1 transport
26 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
22 Sea Zone : 1 flag
10 Sea Zone : 2 destroyers
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Southern France : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Portugal : 1 flag
104 Sea Zone : 1 submarine
101 Sea Zone : 4 transports
Brazil : 1 flag
Spain : 1 flag, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 3 fighters and 5 infantry
91 Sea Zone : 2 carriers, 2 destroyers, 3 fighters and 4 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total
Territory Summary for Chinese :
Tsinghai : 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Alexandria to Tobruk
1 mech_infantry moved from Persia to Eastern Persia
8 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 armour and 1 mech_infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
Combat - British
Battle in Eastern Persia
British attack with 8 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 8 fighters, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 5/10 hits
Japanese roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Eastern Persia
British win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour
Battle in Tobruk
British attack with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Tobruk, round 2 : 2/8 hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
8 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
1 transport moved from 91 Sea Zone to 106 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Egypt
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Szechwan : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 artillery and 2 infantry
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag, 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Afghanistan : 1 flag
106 Sea Zone : 1 transport
Eire : 1 flag
71 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 4 armour, 1 factory_minor, 8 fighters, 4 mech_infantrys and 1 tactical_bomber
Spain : 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
4 fighters moved from Western Germany to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 4 fighters and 3 infantry
Americans defend with 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
1 artillery owned by the Italians retreated to Normandy Bordeaux
Americans win with 3 artilleries remaining. Battle score for attacker is 4
Casualties for Italians: 3 infantry
Casualties for Americans: 1 artillery and 3 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
3 fighters moved from Southern France to Western Germany
Place Units - Italians
3 infantry placed in Normandy Bordeaux
1 artillery placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 1 armour, 3 artilleries and 1 infantry
EDIT: Adding units owned by Italians to Tunisia: 1 armour, 3 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 3 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Adding units owned by Italians to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Italians collect 12 PUs; end with 12 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
3 submarines moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
Scramble 6?
yup scramble max